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Zahle Undt
Bullet Cluster
1159
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Posted - 2014.03.28 21:02:00 -
[1] - Quote
Agree or disagree?
I had hopes the commandos would be good viable suits without being OP, but I am not noticing my 2% per level damage bonus and I generally feel like I have to "work harder" for kills and to survive than I do in either my assault suits and definitely my scout suit.
I'm not a very good player so maybe it is just me, but like so many other new thing this build I wonder what the pulse of the community on this is.
Oh and by the way you all are welcome for my scrub self using cal commando almost exclusively the little I've played during this event. You all should split your ISK profits from killing me with me
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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crazy space 1
GunFall Mobilization
2231
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Posted - 2014.03.28 21:04:00 -
[2] - Quote
the 10% damage buff is amazing now that less things give you damage buffs |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7822
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Posted - 2014.03.28 21:05:00 -
[3] - Quote
I've been doing well with the commando since Uprising 1.2 and my performance only went up with 1.8. I wouldn't say it's hard mode, just probably not the best role for you personally. Either that or you need to keep working at it and learn how to maximize your strengths and minimize your weaknesses.
Amarr Victor
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BL4CKST4R
WarRavens League of Infamy
2253
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Posted - 2014.03.28 21:06:00 -
[4] - Quote
They feel pretty squishy for how slow they are.
For the Federation!
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Zahle Undt
Bullet Cluster
1159
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Posted - 2014.03.28 21:12:00 -
[5] - Quote
Aero Yassavi wrote:I've been doing well with the commando since Uprising 1.2 and my performance only went up with 1.8. I wouldn't say it's hard mode, just probably not the best role for you personally. Either that or you need to keep working at it and learn how to maximize your strengths and minimize your weaknesses.
I'm definitely not giving up and its not like I am doing terrible either, I'm going positive with my adv. cal commandos, just not doing as well as in my other suits (gal logi excluded because I haven't used it since Tuesday).
You are probably right I gotta adjust my playstyle with that suit. They are definitely squishy though. Assault health, logi speed, with sentinel profile and hit box.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
1032
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Posted - 2014.03.28 21:24:00 -
[6] - Quote
Commando is great
You just have to remember your support and not front line
Real hard more is still Min Scout - eWar scout with no bonuses to eWar
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Fire of Prometheus
Alpha Response Command
4091
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Posted - 2014.03.28 21:40:00 -
[7] - Quote
It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer
Fare well my commando's fist of god o7
Patron saint of commandos
Ck.0-scout, commando // ak.0- logi (commando soonTM)
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Sgt Kirk
Fatal Absolution Negative-Feedback
5401
|
Posted - 2014.03.28 21:42:00 -
[8] - Quote
I love my Commando
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Zahle Undt
Bullet Cluster
1163
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Posted - 2014.03.28 21:45:00 -
[9] - Quote
Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer
You are most likely right. I fit my comando with RR and ARR and all too often I am going in there with my ARR like I would with an assault but without the speed to get in gank a clone or 2 and grab some cover. And my commando has about the same exact EHP as my Amarr assaults
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Patrick57
Holdfast Syndicate Amarr Empire
6277
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Posted - 2014.03.28 21:47:00 -
[10] - Quote
I think the bonus is really good for any weapon, since the damage of every rifle was nerfed.
They'd be even better if they weren't so slow. |
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Emperor1349
Molon Labe. General Tso's Alliance
56
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Posted - 2014.03.28 21:50:00 -
[11] - Quote
I find it harder to survive being so slow, use to that minmatar assault speed and jumping over rails to avoid fighting 2 or more at at once. But I'm using a min commando now with a Cr and Md, its fun to use, but I still say the lack of modules kill the suit, just like before. Also a grenade slot are you kidding me even the medic suit has grenades :)
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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Roy Ventus
Axis of Chaos
1538
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Posted - 2014.03.28 21:51:00 -
[12] - Quote
Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer
Was waiting on your post lol. How's the Commando Six? Are there more people or you guys went your separate ways?
Also AGREED. I've been saying this for a while when everyone kept saying "lol commandos will be the best slayers all the time." Commandos don't have the same versatility as other suits being both heavy weight and restricted to offensive capabilities.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
608
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Posted - 2014.03.28 21:52:00 -
[13] - Quote
Bit more difficult to get around in a commando suit for sure, but I'm doing alright in my Minmatar commando suit with the mass driver + combat rifle combo.
Don't nerf heavies, instead do This
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jerrmy12 kahoalii
765
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Posted - 2014.03.28 21:53:00 -
[14] - Quote
BL4CKST4R wrote:They feel pretty squishy for how slow they are. Go use a lvl 5 can sent and then beg for a respec, its ****
Closed beta vet
Tears, sweet delicious tears
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Henchmen21
Planet Express LLC
815
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Posted - 2014.03.28 21:54:00 -
[15] - Quote
Skilled into gal command to level one for the event, threw on a AR/LR combo and was greatly impressed. Next thing I know I dumped my logi suit SP into em. Was waiting to see the changes they made to medium suits before spending it but I'll be able to save it back up by that time anyway.
CCP you better nail 1.8, as it stands 1.7 is a total disaster.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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bamboo x
Eternal Beings Proficiency V.
513
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Posted - 2014.03.28 21:54:00 -
[16] - Quote
Dat Caldari Commando with a Thale's
http://www.protofits.com/fittings/shared/337/2617
B.D. Wong AKA Dr. Wu returns to Jurassic Park sequel
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Emperor1349
Molon Labe. General Tso's Alliance
56
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Posted - 2014.03.28 21:58:00 -
[17] - Quote
Zahle Undt wrote:Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer You are most likely right. I fit my comando with RR and ARR and all too often I am going in there with my ARR like I would with an assault but without the speed to get in gank a clone or 2 and grab some cover. And my commando has about the same exact EHP as my Amarr assaults
From what I hear the amarr scout can have more HP than the assault, ouch commandos getting boned.
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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Zahle Undt
Bullet Cluster
1165
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Posted - 2014.03.28 22:00:00 -
[18] - Quote
I did start putting SP in sniper rifles to go with my commando. I figure if I can't get the hang of using my dual rail combo I'll have a back up use for a suit I put a lot of SP into
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1887
|
Posted - 2014.03.28 22:00:00 -
[19] - Quote
I've been having fun with my M/1 Heavy Assault (aka Commando).
I haven't been doing too terrible with it either, most of the matches that I have used it primarily, I have been 1.80+ KD. I run it basically the same way that I ran the M/1 Assault pre-1.8 (I haven't used the Assault since 1.8 released).
Isk positive too.
Why are people surprised when I pick them up with a Wiyrkomi on my Heavy Assault?
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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Awesome Pantaloons
Lokapalas.
393
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Posted - 2014.03.28 22:00:00 -
[20] - Quote
Definitely not hard mode. I've been using advanced Amarr with Elm and CRD-9. That thing is a beast. lol The others are pretty awesome too. Commandos definitely got love this patch.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Ace Boone
G0DS AM0NG MEN D.E.F.I.A.N.C.E
61
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Posted - 2014.03.28 22:03:00 -
[21] - Quote
Broonfondle Majikthies wrote:Commando is great
You just have to remember your support and not front line
Real hard more is still Min Scout - eWar scout with no bonuses to eWar
If you brick tank minmitar mk.0s, they're insanely fast assaults. It's not really hard mode with a combat rifle and tactics.
2x profile damps, 1x complex ferroscale, 3 complex shield extenders should do the trick with a shotgun.
meh.
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Tupni
Capital Acquisitions LLC Dirt Nap Squad.
78
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Posted - 2014.03.28 22:05:00 -
[22] - Quote
A little more HP than most (sometimes), less customization in modules, a larger, slower target with all the disadvantages of a heavy but less HP, two light weapons, whatever those bonuses are supposed to be that I think I read aren't actually taking effect yet....
Leaning toward hard mode.
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I-Shayz-I
I-----I
2752
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Posted - 2014.03.28 22:09:00 -
[23] - Quote
The amarr commando is definitely the best one if you go with any of them.
I can't figure out a good fitting for my minmatar one though...just know that using a mass driver on that thing is suicide.
I personally feel that the damage bonus isn't noticble enough. It should be more lik 15-25% at level 5, not 10%.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
273
|
Posted - 2014.03.28 22:17:00 -
[24] - Quote
Sgt Kirk wrote:I love my Commando
And your Commando loves you hehe
Blue is good, red is bad, orange you glad you're not red?
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Zahle Undt
Bullet Cluster
1170
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Posted - 2014.03.28 22:21:00 -
[25] - Quote
I-Shayz-I wrote:The amarr commando is definitely the best one if you go with any of them.
I can't figure out a good fitting for my minmatar one though...just know that using a mass driver on that thing is suicide.
I personally feel that the damage bonus isn't noticble enough. It should be more lik 15-25% at level 5, not 10%.
I'm waiting for more hofixes before making a judgement on that. For all we know its not applying the 10% bonus, just like the game is not properly applying the amarr assault bonus or the minmatar assault bonus
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Fire of Prometheus
Alpha Response Command
4092
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Posted - 2014.03.28 22:28:00 -
[26] - Quote
Roy Ventus wrote:Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer Was waiting on your post lol. How's the Commando Six? Are there more people or you guys went your separate ways? Also AGREED. I've been saying this for a while when everyone kept saying "lol commandos will be the best slayers all the time." Commandos don't have the same versatility as other suits being both heavy weight and restricted to offensive capabilities. Haha well there is still a few regulars (myself being one of them) but I don't think there has been a time when all 6 of us were on at the same time for awhile.....
I'm going to be honest, I've been having fun with the cal scout and cloaks ^.^
Fare well my commando's fist of god o7
Patron saint of commandos
Ck.0-scout, commando // ak.0- logi (commando soonTM)
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BrownEye1129
Death In Xcess Corporation
230
|
Posted - 2014.03.28 22:33:00 -
[27] - Quote
jerrmy12 kahoalii wrote:BL4CKST4R wrote:They feel pretty squishy for how slow they are. Go use a lvl 5 can sent and then beg for a respec, its ****
Can? Caldari?.......1 sec shield recharge delay is ****?
LOL "Easy Mode" Logi QQ
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JP Acuna
Pendejitos Canis Eliminatus Operatives
103
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Posted - 2014.03.28 22:34:00 -
[28] - Quote
Pretty hard for me. Maybe i still need to adapt to the suit, but i've been ISK negative since i started using it. I lost over 5m only on wednesday because i had to stick to the ADV since the STD had no slots until thursday. Maybe i'm getting better now, i don't know, i just paused and started playing scout again.
The commando makes me look like a complete nooooob. |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
1035
|
Posted - 2014.03.29 01:11:00 -
[29] - Quote
Ace Boone wrote:Broonfondle Majikthies wrote:Commando is great
You just have to remember your support and not front line
Real hard more is still Min Scout - eWar scout with no bonuses to eWar If you brick tank minmitar mk.0s, they're insanely fast assaults. It's not really hard mode with a combat rifle and tactics. 2x profile damps, 1x complex ferroscale, 3 complex shield extenders should do the trick with a shotgun. Fuckin hate shotguns
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Wurm FOOD
The Southern Legion League of Infamy
112
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Posted - 2014.03.29 01:25:00 -
[30] - Quote
Fire of Prometheus wrote:Roy Ventus wrote:Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer Was waiting on your post lol. How's the Commando Six? Are there more people or you guys went your separate ways? Also AGREED. I've been saying this for a while when everyone kept saying "lol commandos will be the best slayers all the time." Commandos don't have the same versatility as other suits being both heavy weight and restricted to offensive capabilities. Haha well there is still a few regulars (myself being one of them) but I don't think there has been a time when all 6 of us were on at the same time for awhile..... I'm going to be honest, I've been having fun with the cal scout and cloaks ^.^ I'm still here so I think it's just timezones
All hail the Commando ak.0
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Fire of Prometheus
Alpha Response Command
4094
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Posted - 2014.03.29 01:30:00 -
[31] - Quote
Wurm FOOD wrote:Fire of Prometheus wrote:Roy Ventus wrote:Fire of Prometheus wrote:It shard cause you're bending it outside of its role.....you are suppression and back up, not frontline slayer Was waiting on your post lol. How's the Commando Six? Are there more people or you guys went your separate ways? Also AGREED. I've been saying this for a while when everyone kept saying "lol commandos will be the best slayers all the time." Commandos don't have the same versatility as other suits being both heavy weight and restricted to offensive capabilities. Haha well there is still a few regulars (myself being one of them) but I don't think there has been a time when all 6 of us were on at the same time for awhile..... I'm going to be honest, I've been having fun with the cal scout and cloaks ^.^ I'm still here so I think it's just timezones That's my guess too, I see you quite a bit but it's usually when one of us is logging off
We do need to get the commando 6 back together tho
Fare well my commando's fist of god o7
Patron saint of commandos
Ck.0-scout, commando // ak.0- logi (commando soonTM)
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Denn Maell
PIanet Express Canis Eliminatus Operatives
237
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Posted - 2014.03.29 01:32:00 -
[32] - Quote
Calamando is my Sniper fit now. Doubled with the swarm launcher and I've been doing pretty well. I tried the Rail Rifles with it, but I just don't feel any sort of buff to them. Maybe need those last 2 levels, but I don't know.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Chunky Munkey
Amarr Templars Amarr Empire
3719
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Posted - 2014.03.29 02:04:00 -
[33] - Quote
The extra HP is countered by the larger hitbox. So realistically you have the survivability of a medium frame with reduced effectiveness for tanking modules. It makes typical survival strategies a little counter intuitive, and it's for that reason that you'll get the best out them with flank & gank builds instead.
No.
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Fire of Prometheus
Alpha Response Command
4099
|
Posted - 2014.03.29 14:51:00 -
[34] - Quote
Chunky Munkey wrote:The extra HP is countered by the larger hitbox. So realistically you have the survivability of a medium frame with reduced effectiveness for tanking modules. It makes typical survival strategies a little counter intuitive, and it's for that reason that you'll get the best out them with flank & gank builds instead. Commando plus cloak :D
Fare well my commando's fist of god o7
Patron saint of commandos
Ck.0-scout, commando // ak.0- logi (commando soonTM)
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Medic 1879
Forsaken Immortals Top Men.
1980
|
Posted - 2014.03.29 15:07:00 -
[35] - Quote
I was using the LP Amarr commando for the event and I had fun running LR and ScR so I put one level into Min commando and so far I am finding it really fun running MD and CR. Its a good 3rd suit for me as well I have Gal logi for support, Gal scout for sneaky stuff and AV and Min commando for when I want more fire power and I am enjoying it immensely. CR is a great all rounder and the MD is fantastic against cloaked scouts.
Lead Diplomat for Forsaken Immortals.
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The Terminator T-1000
Skynet Incorporated
275
|
Posted - 2014.03.29 15:13:00 -
[36] - Quote
Zahle Undt wrote:Agree or disagree? I had hopes the commandos would be good viable suits without being OP, but I am not noticing my 2% per level damage bonus and I generally feel like I have to "work harder" for kills and to survive than I do in either my assault suits and definitely my scout suit. I'm not a very good player so maybe it is just me, but like so many other new thing this build I wonder what the pulse of the community on this is. Oh and by the way you all are welcome for my scrub self using cal commando almost exclusively the little I've played during this event. You all should split your ISK profits from killing me with me
I always wondered if we even get those bonuses. There is really no way to check. We might be getting 1% instead of 2% as far as I am concerned....there is probably no bonus just placebo |
waistr
DEAD-MEN-WALKING
132
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Posted - 2014.03.29 16:03:00 -
[37] - Quote
JP Acuna wrote:Pretty hard for me. Maybe i still need to adapt to the suit, but i've been ISK negative since i started using it. I lost over 5m only on wednesday because i had to stick to the ADV since the STD had no slots until thursday. Maybe i'm getting better now, i don't know, i just paused and started playing scout again.
The commando makes me look like a complete nooooob.
Agreed It does not work for my play style, I'm an old-dog and apparently I don't learn new tricks. |
Skullmiser Vulcansu
the third day Galactic Skyfleet Empire
75
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Posted - 2014.03.29 16:31:00 -
[38] - Quote
I got the standard Amarr Comando for the event, I use the laser rifle and scrambler rifle, and I like to carry Allotek nanohives. If I find some cover, then I get lots of kills, and I can repair myself very well. I can do the same thing with my Logistics suit, though, and carry a Laser rifle and Ion Pistol, but the commando is probably better for when I am not in a squad.
If this game was fun, I wouldn't be playing it.
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Nothing Certain
Villore Sec Ops Gallente Federation
379
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Posted - 2014.03.29 16:40:00 -
[39] - Quote
I've only found a couple of fits with the commando suit that I think another suit won't do better. I have an MD/MD fit, because the big drawback on the MD is the number of shots, this doubles the time until reload. The other is Swarms/CR. I'm thinking of a Swarms/Swarms suit, I'd be completely defenseless but I could crank out a lot of shots. Tank spam isn't so bad so probably not.
Because, that's why.
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Zahle Undt
Bullet Cluster
1174
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Posted - 2014.03.29 17:25:00 -
[40] - Quote
Denn Maell wrote:Calamando is my Sniper fit now. Doubled with the swarm launcher and I've been doing pretty well. I tried the Rail Rifles with it, but I just don't feel any sort of buff to them. Maybe need those last 2 levels, but I don't know.
Love the phrase calamando, but I think I'm going to change it to Calmmando! I finally had a decent game with my Calmmando 8/0 with like 20 assists. I had teamed up with a friend who runs Gal sentinel
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Zahle Undt
Bullet Cluster
1174
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Posted - 2014.03.29 17:26:00 -
[41] - Quote
The Terminator T-1000 wrote:Zahle Undt wrote:Agree or disagree? I had hopes the commandos would be good viable suits without being OP, but I am not noticing my 2% per level damage bonus and I generally feel like I have to "work harder" for kills and to survive than I do in either my assault suits and definitely my scout suit. I'm not a very good player so maybe it is just me, but like so many other new thing this build I wonder what the pulse of the community on this is. Oh and by the way you all are welcome for my scrub self using cal commando almost exclusively the little I've played during this event. You all should split your ISK profits from killing me with me I always wondered if we even get those bonuses. There is really no way to check. We might be getting 1% instead of 2% as far as I am concerned....there is probably no bonus just placebo
I'm looking forward to seeing how the suit plays after more hotfixes for sure.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Bethhy
Ancient Exiles. Dirt Nap Squad.
1572
|
Posted - 2014.03.29 17:27:00 -
[42] - Quote
DUST's Commandos Come with All their gifts Naturally...
You get a few slots... Weapons... And Suit skill.. Everything else is the player learning and mastering DUST's competition...
Awesome entry point for New players... Awesome end game for a Highly skilled player. |
Mad Syringe
ReDust Inc.
283
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Posted - 2014.03.29 17:28:00 -
[43] - Quote
Zahle Undt wrote:I-Shayz-I wrote:The amarr commando is definitely the best one if you go with any of them.
I can't figure out a good fitting for my minmatar one though...just know that using a mass driver on that thing is suicide.
I personally feel that the damage bonus isn't noticble enough. It should be more lik 15-25% at level 5, not 10%. I'm waiting for more hofixes before making a judgement on that. For all we know its not applying the 10% bonus, just like the game is not properly applying the amarr assault bonus or the minmatar assault bonus The bonus works...
If you have problems with the MD on an Minnie Commando, than you either use the scrub MD (AssaultMD) which has mostly splash damage, or you are just bad at aiming. This suit is an MD users dream!
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KryptixX
Imperfects Negative-Feedback
453
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Posted - 2014.03.29 20:26:00 -
[44] - Quote
Fire of Prometheus wrote:Chunky Munkey wrote:The extra HP is countered by the larger hitbox. So realistically you have the survivability of a medium frame with reduced effectiveness for tanking modules. It makes typical survival strategies a little counter intuitive, and it's for that reason that you'll get the best out them with flank & gank builds instead. Commando plus cloak :D This actually works pretty well. |
crazy space 1
GunFall Mobilization
2232
|
Posted - 2014.03.30 07:54:00 -
[45] - Quote
da GAND wrote:Bit more difficult to get around in a commando suit for sure, but I'm doing alright in my Minmatar commando suit with the mass driver + combat rifle combo. yes this is my build as well, I love it.
Also fun Assault mass driver/Breach mass driver. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
256
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Posted - 2014.03.30 08:03:00 -
[46] - Quote
I run gallente commando and I'm killing. Killing and not dying often. I have a plethora of light weapons proto and equipment to fall back on, making it possible to run a variety of fittings in most engagements. Albeit May not be the best fit for EVERY situation, it's darn good for most. Long range? I got tactical rifles, combat rifles, and even snipers. Cqc? Got shotties and acr, got swarms and the plc for those pesky vehicles. I have hives, needles, uplinks, rep tools mines and even a stupid clack. It's the true omni soldiers dream. I only run advanced and I have around 1k hp. True all my core skills are maxed, and my fitting modules are well rounded, maybe it's just good to me because of that..
Tl;dr I love my GalCom. Balling. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
256
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Posted - 2014.03.30 08:07:00 -
[47] - Quote
Also knowing how to move and when/where is a bonus. I apply scout science to most all of my suits even my heavy. I HAVE slot of tank but am not always trying to use it. And then there's the inevitable, just getting waxed no matter what suit you run. |
Lynn Beck
Wake N' Bake Inc Top Men.
967
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Posted - 2014.03.30 08:52:00 -
[48] - Quote
I'm used to 700Hp being near my top Hp(minassault) so having 200 shield go to armor isn't that big of a deal.
Currently i'm set up for damage and regen with 2 dmg mods(1 if it's a CQC oriented one, with a recharger) Enhanced armor rep, cardiac or shield reg.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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nelo kazuma
Da Short Buss Driving School
10
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Posted - 2014.03.30 09:15:00 -
[49] - Quote
Zahle Undt wrote:Agree or disagree? I had hopes the commandos would be good viable suits without being OP, but I am not noticing my 2% per level damage bonus and I generally feel like I have to "work harder" for kills and to survive than I do in either my assault suits and definitely my scout suit. I'm not a very good player so maybe it is just me, but like so many other new thing this build I wonder what the pulse of the community on this is. Oh and by the way you all are welcome for my scrub self using cal commando almost exclusively the little I've played during this event. You all should split your ISK profits from killing me with me With the cal commando its slightly the weakest but fastest of em get ur shield reg and recharg up cuz those are more usefull in my opinion plus direct battle ill advised rail sniper or splash weap good for it plus its an in and out battle suit so not meant to tank damage but can deal so probably just need to adjust how you play a lil bit. Shield char are meant for strategic combat and less just charge in and get shot but for skilled gunners this suit is awesome hang in there and eventually itll help you improve your play style
Return of the caldari is here ^(- .-) |
Mordecai Sanguine
What The French Red Whines.
540
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Posted - 2014.03.30 10:48:00 -
[50] - Quote
Awesome Pantaloons wrote:Definitely not hard mode. I've been using advanced Amarr with Elm and CRD-9. That thing is a beast. lol The others are pretty awesome too. Commandos definitely got love this patch.
Me too. But then you're against a Gallente suit with 600/900 ehp in armor and you have 20% penality on it + No more proficiencies..... Trying to kill something with 20% penality while you have an Overheat factor, damn hard.
I just realize than Amarr weapons are the only one to deal with this kind of **** (exept mass driver / flaylocks).
Time to change Minmatarr damage profile |
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Reign Omega
BurgezzE.T.F General Tso's Alliance
257
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Posted - 2014.03.30 11:18:00 -
[51] - Quote
Mordecai Sanguine wrote:Awesome Pantaloons wrote:Definitely not hard mode. I've been using advanced Amarr with Elm and CRD-9. That thing is a beast. lol The others are pretty awesome too. Commandos definitely got love this patch. Me too. But then you're against a Gallente suit with 600/900 ehp in armor and you have 20% penality on it + No more proficiencies..... Trying to kill something with 20% penality while you have an Overheat factor, damn hard. I just realize than Amarr weapons are the only one to deal with this kind of **** (exept mass driver / flaylocks). Time to change Minmatarr damage profile
Factor in the +15% proficiency bonus to shields and the +10% all around damage buff for commandos and its not as bad as you make it sound.... |
Jakar Umbra
Altyr Initiative
565
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Posted - 2014.03.30 11:20:00 -
[52] - Quote
I'm living under a rock again and playing a totally different game. My Commando seems fine to me and I use the one with the least health in the game.
Author of Umbra's Short Stories
Boundless Creations Shareholder.
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I-Shayz-I
I-----I
2764
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Posted - 2014.03.31 01:21:00 -
[53] - Quote
Zahle Undt wrote:I-Shayz-I wrote:The amarr commando is definitely the best one if you go with any of them.
I can't figure out a good fitting for my minmatar one though...just know that using a mass driver on that thing is suicide.
I personally feel that the damage bonus isn't noticble enough. It should be more lik 15-25% at level 5, not 10%. I'm waiting for more hofixes before making a judgement on that. For all we know its not applying the 10% bonus, just like the game is not properly applying the amarr assault bonus or the minmatar assault bonus
I already tested it, and it is applying the bonus. It's the fact that an extra 10% bonus doesn't give you the same kind of extra damage output as two complex damage mods did in 1.7
I want commandos to feel scary and dangerous, not laughable.
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1pawn dust
Algintal Core Gallente Federation
42
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Posted - 2014.03.31 12:10:00 -
[54] - Quote
I would agree its hard mode, for the sake of 2 light weapons and an ill fitting suit name you need to deal with
- big hit box - crap mobility - crap ehp (especially since heavy suit -_-) - low slot count - bad suit bonus
I run a caldari commando, to run it as a true commando i need to fire a complex cardiac regulator in the low and i rock the specialist RR and Wyrm.
The RR is great with the bonus, but the whole deal with battlefield adaptability goes out of the window, no bonus for Wyrms, (the minnie gets that and a CR lolwtfhax) and thus, for a RR with a pre 1.8 dmg mod I get a slow assault suit with around 800 eHP, full proto fit so the isk and LP cost is high and really its only my gun game that stops it from being a Silver Magnate cruising the drone regions.
To think I could have went scout or slayer logi, oh how I curse myself. |
al nize mk2
DUST University Ivy League
54
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Posted - 2014.03.31 13:03:00 -
[55] - Quote
I tried commando because I liked the sound of it - 2 light weapons more armour - but I founf the lack of pace was getting me killed more. Personally I need the pace.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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