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poison Diego
NECROM0NGERS Caps and Mercs
364
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Posted - 2014.03.27 21:45:00 -
[1] - Quote
Nerf the vehicle hardners so badly if you are not going to nerf damage mods? Particle cannon + 3xDamge mods=all tanks dead in 2 hits Particle cannon + 3xDamge mods=Python down in 1 shot(exept for snugglez fit, he still has about 300-600 Armour left)
The ADS might be harder to hit now but they are still shhot down in 1 hit..
EDIT: thats at least 3500 damage
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies have 300 EHP?
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DUST Fiend
OSG Planetary Operations Covert Intervention
12645
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Posted - 2014.03.27 21:49:00 -
[2] - Quote
CCP doesn't plan very far ahead when it comes to hotfixes
"It seems you've mistaken me for someone who cares"
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Delta 749
Kestrel Reconnaissance
2764
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Posted - 2014.03.27 21:51:00 -
[3] - Quote
Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Joel II X
Dah Gods O Bacon
2024
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Posted - 2014.03.27 21:52:00 -
[4] - Quote
DUST Fiend wrote:CCP doesn't plan very far ahead Fixed.
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poison Diego
NECROM0NGERS Caps and Mercs
364
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Posted - 2014.03.27 21:52:00 -
[5] - Quote
DUST Fiend wrote:CCP doesn't plan very far ahead when it comes to hotfixes
There you are very right You know your Incubus is fuched bud?
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies have 300 EHP?
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CLONE117
True Pros Forever
737
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Posted - 2014.03.27 21:53:00 -
[6] - Quote
they also nerfed the range of the rail turret from 600m down too 300m..which = no tank can snipe across map with rail turret.
most we will be facing would be those with a mlt rail gun. and hardeners. i dont expect to see many ppl willing to risk a proto rail turret on a gunlogi knowing full well other cheaper rail tanks will be nearby to take him out. if u rnt going to risk it then dont bring it out in the first place. |
Leezir
Krullefor Organization Minmatar Republic
1
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Posted - 2014.03.27 21:53:00 -
[7] - Quote
Infantry damage mods got nerfed pretty hard |
BL4CKST4R
WarRavens League of Infamy
2220
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Posted - 2014.03.27 21:53:00 -
[8] - Quote
Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something
dropships also cost 4 times more than the tank killing it.
For the Federation!
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GVGMODE
WorstPlayersEver
155
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Posted - 2014.03.27 21:54:00 -
[9] - Quote
DUST Fiend wrote:CCP doesn't plan very far ahead when it comes to hotfixes
So true they will need to hotfix their hotfix since enhanced and complex shield hardeners still have the "old" bonus
Pilot: (Tanks / Assault Dropships)
Skype: GVGMODE
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1152
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Posted - 2014.03.27 21:54:00 -
[10] - Quote
Because all gank and no tank makes damage modded tanks w/o buffer go pop, even with a hardener.
To be really effective now, hardeners need shield extenders and can't work off the base shield alone. Also, it has the added bonus of nerfing armor hardening/ damage moded Gunnlogies.
Me in my ADS: 1,2
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DUST Fiend
OSG Planetary Operations Covert Intervention
12645
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Posted - 2014.03.27 21:54:00 -
[11] - Quote
poison Diego wrote:DUST Fiend wrote:CCP doesn't plan very far ahead when it comes to hotfixes There you are very right You know your Incubus is fuched bud? Well aware.
I've switched to a Heavy Plate / Heavy Rep build to try and compensate for the change, it works alright I guess. I don't play enough these days to really care much anymore.
"It seems you've mistaken me for someone who cares"
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Delta 749
Kestrel Reconnaissance
2764
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Posted - 2014.03.27 21:55:00 -
[12] - Quote
BL4CKST4R wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something dropships also cost 4 times more than the tank killing it.
And? Saying you should win because of what you spent is the definition of pay to win bullshit
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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poison Diego
NECROM0NGERS Caps and Mercs
364
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Posted - 2014.03.27 21:55:00 -
[13] - Quote
Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something
But man, 1 damn hit is not fair! its like throwing a 1 hit knova knife from 100 meters away, THATS STUPID!
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies have 300 EHP?
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Xaviah Reaper
Nyain San Dirt Nap Squad.
361
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Posted - 2014.03.27 21:55:00 -
[14] - Quote
DUST Fiend wrote:CCP doesn't plan very far ahead when it comes to hotfixes
CCP hasnt found the word "Plan" in the dictionary yet dude
CCP is handling balance like a deaf man trying to interpret what a blind man is saying he has seen
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Bro-metheus
Storm Wind Strikeforce Caldari State
73
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Posted - 2014.03.27 21:56:00 -
[15] - Quote
BL4CKST4R wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something dropships also cost 4 times more than the tank killing it.
same can be said for any MLT dropsuit killing a proto one, cry me a river. |
Xaviah Reaper
Nyain San Dirt Nap Squad.
361
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Posted - 2014.03.27 21:58:00 -
[16] - Quote
poison Diego wrote:Nerf the vehicle hardners so badly if you are not going to nerf damage mods? Particle cannon + 3xDamge mods=all tanks dead in 2 hits Particle cannon + 3xDamge mods=Python down in 1 shot(exept for snugglez fit, he still has about 300-600 Armour left) The ADS might be harder to hit now but they are still shhot down in 1 hit.. EDIT: thats at least 3500 damage
stop.
"Nerf damage mods" effects all damage mods for all vehicles (Not just tanks).
Reinstate 1.6 vehicle mods and stats.
CCP is handling balance like a deaf man trying to interpret what a blind man is saying he has seen
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CLONE117
True Pros Forever
737
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Posted - 2014.03.27 22:00:00 -
[17] - Quote
yeah they need to fix that missfire problem rail turrets had them in 1.7 as well as many other weapons. but rail turret had it to some lesser extent the rate at which the forge missfires is stupid.
i wasnt really suggesting a nerf to hardeners i just wanted the ability to cycle them removed as that brings an end to perma hardened vehicles. meaning swarms would no longer be known as lolswarms. they can still do a good amount of damage against un hardened vehicles. though the nerf to hardeners means a buff to av as well.. |
poison Diego
NECROM0NGERS Caps and Mercs
364
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Posted - 2014.03.27 22:00:00 -
[18] - Quote
Bro-metheus wrote:BL4CKST4R wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something dropships also cost 4 times more than the tank killing it. same can be said for any MLT dropsuit killing a proto one, cry me a river.
Well then the MLT guy really has to have skills, Railguns dont require skills..(it may require a skill to drive the tank to the spot you are going to camp on, IDK if it should be considered skills)
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies have 300 EHP?
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CLONE117
True Pros Forever
737
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Posted - 2014.03.27 22:03:00 -
[19] - Quote
i rarely see many mlt rail tanks "camping" the main ones doing the camping are the main ones saying their tankers and that tanks are op..as they are the only ones to own a proto rail turret that not tanking thats pure scrubbery. |
Delta 749
Kestrel Reconnaissance
2765
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Posted - 2014.03.27 22:03:00 -
[20] - Quote
poison Diego wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something But man, 1 damn hit is not fair! its like throwing a 1 hit knova knife from 100 meters away, THATS STUPID!
Dont even get me started on all the stupid bullshit vehicles have currently in their favor And if someone did throw a knife and hit me then he either caught me unaware while I was standing still or lead his shot and Im not going to blame someone for me doing nothing or being a good shot, it happens so shrug and move on
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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CLONE117
True Pros Forever
737
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Posted - 2014.03.27 22:04:00 -
[21] - Quote
am i invisible on these forums or something???? |
DUST Fiend
OSG Planetary Operations Covert Intervention
12649
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Posted - 2014.03.27 22:05:00 -
[22] - Quote
Delta 749 wrote:poison Diego wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something But man, 1 damn hit is not fair! its like throwing a 1 hit knova knife from 100 meters away, THATS STUPID! Dont even get me started on all the stupid bullshit vehicles have currently in their favor And if someone did throw a knife and hit me then he either caught me unaware while I was standing still or lead his shot and Im not going to blame someone for me doing nothing or being a good shot, it happens so shrug and move on Well you show me your 500,000 ISK dropsuit that dies to non player actions at a reasonable rate, and then we'll just add in something to one or two shot that in under a second and you can just HTFU
"It seems you've mistaken me for someone who cares"
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Delta 749
Kestrel Reconnaissance
2766
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Posted - 2014.03.27 22:11:00 -
[23] - Quote
DUST Fiend wrote:Delta 749 wrote:poison Diego wrote:Delta 749 wrote:Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi decent shot to take a bird out of the sky
But anyway lets all take a moment and realize you are complaining about the one weapon that can do this reliably Swarms are broken, forge guns misfiring, both of those had their damage mods nerfed, blaster and missile well Ill just say if anyone does manage to hit a drop ship with those while its moving I want to buy that person a drink
Vehicle players man, damn near every post they make is saying how they shouldnt be killed by something But man, 1 damn hit is not fair! its like throwing a 1 hit knova knife from 100 meters away, THATS STUPID! Dont even get me started on all the stupid bullshit vehicles have currently in their favor And if someone did throw a knife and hit me then he either caught me unaware while I was standing still or lead his shot and Im not going to blame someone for me doing nothing or being a good shot, it happens so shrug and move on Well you show me your 500,000 ISK dropsuit that dies to non player actions at a reasonable rate, and then we'll just add in something to one or two shot that in under a second and you can just HTFU
What non player actions are you talking about here that destroys your vehicle? Also rail turrets, forge guns when they actually fire, and REs are just three quick things that can blow me up in a single go So why dont you take your own advice and HTFU and stop whining like a ***** because one thing can kill you easily
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12649
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Posted - 2014.03.27 22:13:00 -
[24] - Quote
Delta 749 wrote:What non player actions are you talking about here that destroys your vehicle?
I won't even justify that with an answer.
If you don't know, then you clearly don't understand enough about dropships to offer up any meaningful feedback about them.
"It seems you've mistaken me for someone who cares"
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Delta 749
Kestrel Reconnaissance
2766
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Posted - 2014.03.27 22:18:00 -
[25] - Quote
DUST Fiend wrote:Delta 749 wrote:What non player actions are you talking about here that destroys your vehicle?
I won't even justify that with an answer. If you don't know, then you clearly don't understand enough about dropships to offer up any meaningful feedback about them.
Thats a cop out and you know it Tell me what one thing happens that destroys your drop ship that is not the end result of a players action, getting shot down is obviously the result of a players action be it an enemies or your own, crashing into something is clearly due to player action as is straying to far into the enemy red zone Or were you going to try and say something like "I stopped controlling it and my drop ship fell to the ground" and use player inaction as a loophole? Maybe the old favorite "An RDV spawned in my flight path and took me out" thats definitely a problem but those RDVs are there due to player action
Hell, maybe dropships just vanish from peoples inventories and I never noticed since I rarely keep more than a dozen in stock
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12651
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Posted - 2014.03.27 22:20:00 -
[26] - Quote
"It seems you've mistaken me for someone who cares"
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Sir Snugglz
Red Star. EoN.
560
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Posted - 2014.03.27 22:24:00 -
[27] - Quote
poison Diego wrote:Nerf the vehicle hardners so badly if you are not going to nerf damage mods? Particle cannon + 3xDamge mods=all tanks dead in 2 hits Particle cannon + 3xDamge mods=Python down in 1 shot(exept for snugglez fit, he still has about 300-600 Armour left) The ADS might be harder to hit now but they are still shhot down in 1 hit.. EDIT: thats at least 3500 damage
shhhhh, dont nerf my fit
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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poison Diego
NECROM0NGERS Caps and Mercs
364
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Posted - 2014.03.27 23:31:00 -
[28] - Quote
Sir Snugglz wrote:poison Diego wrote:Nerf the vehicle hardners so badly if you are not going to nerf damage mods? Particle cannon + 3xDamge mods=all tanks dead in 2 hits Particle cannon + 3xDamge mods=Python down in 1 shot(exept for snugglez fit, he still has about 300-600 Armour left) The ADS might be harder to hit now but they are still shhot down in 1 hit.. EDIT: thats at least 3500 damage shhhhh, dont nerf my fit
Dont worry, Its to UP anyways I gotta ask. Do you fit it like that because of the oneshot rails?
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies have 300 EHP?
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