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Marston VC
SVER True Blood General Tso's Alliance
1628
|
Posted - 2014.03.26 16:38:00 -
[1] - Quote
I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around")
Marston VC, STB Director
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Buster Friently
Rosen Association
2095
|
Posted - 2014.03.26 16:40:00 -
[2] - Quote
Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around")
I agree with this in general.
I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position.
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
701
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Posted - 2014.03.26 16:41:00 -
[3] - Quote
I have to agree. Having a logi or two in the squad makes the biggest difference with the repairs. People looking all around for cloakers is important as well. Everyone having a needle is also good. I noticed people don't burn out as much anymore and there are many more needles on the ground.
Tanks are still OP, but just ignore them or use a cloaked scout with remote explosives. Follow it and wait until it stops, get behind it put three remotes on the back and kill it instantly. Simple.
Newb
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Disturbingly Bored
Forum Warfare
2073
|
Posted - 2014.03.26 16:46:00 -
[4] - Quote
Though there's some wonky stuff, I'm actually okay with 1.8 in general. I thought I'd be unhappy with the damage profile changes to proficiency skills, but it's making engagements quite a bit more interesting.
Most of my hate is directed toward the brutal incoming heavy nerf that could have been addressed with a bit more careful thought prior to patch. If we can make that nerf a bit smarter, I'll be a happy camper.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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xSivartx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
42
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Posted - 2014.03.26 16:47:00 -
[5] - Quote
I thought it was just me and a couple friends that were having fun since the update. Mixed squad of heavy, scout, logi, and a commando. We had more fun last night playing than probably the last 2 months.
We rarely even play after capping anymore but last night we played ( and lost a lot ) but had more fun since Uprising.
We've found a nice balance in this squad mix. |
steadyhand amarr
TeamPlayers Negative-Feedback
2746
|
Posted - 2014.03.26 16:55:00 -
[6] - Quote
The only hate is coming from well established twitch scrubs who cant plan anything other than run at target and shoot. Trust me there is no hate the fourms are really really quite compared to prevous patches and even clocking is generally agreed to be working dispite a few but hurt minor playrtd will tell u
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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ChromeBreaker
SVER True Blood General Tso's Alliance
1668
|
Posted - 2014.03.26 16:58:00 -
[7] - Quote
Only real problem ive found is where skills arent applying....
and combat rifles are still a bit o t t
The answer is "ForgeGun"... doesnt matter what the question is...
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
708
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Posted - 2014.03.26 17:01:00 -
[8] - Quote
xSivartx wrote:I thought it was just me and a couple friends that were having fun since the update. Mixed squad of heavy, scout, logi, and a commando. We had more fun last night playing than probably the last 2 months.
We rarely even play after capping anymore but last night we played ( and lost a lot ) but had more fun since Uprising.
We've found a nice balance in this squad mix.
I agree, the games yesterday felt fun. Even when a certain corp pulled the tank spam BS (and still lost).
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
708
|
Posted - 2014.03.26 17:02:00 -
[9] - Quote
ChromeBreaker wrote:Only real problem ive found is where skills arent applying....
and combat rifles are still a bit o t t
I agree. Annoying as heck to spawn in with missing hp. Also that combat rifle is just a tad too good vs shields and armour.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
217
|
Posted - 2014.03.26 17:03:00 -
[10] - Quote
Yeah we had to play a PC lastnight and hands down that was the most fun i ever had playing dust.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Kage Roth
Wolf-Monkey Bastards
100
|
Posted - 2014.03.26 17:10:00 -
[11] - Quote
Mostly because the game changed. Those who don't like how it changed are on the forums. Those who do like it are playing the game. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12577
|
Posted - 2014.03.26 17:11:00 -
[12] - Quote
My Madrugar has never been full of such lulz
I made 600k in a single match this morning, sound off, rolling around solo with my music blaring.
Ahhhh, life is good
"It seems you've mistaken me for someone who cares"
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ChromeBreaker
SVER True Blood General Tso's Alliance
1669
|
Posted - 2014.03.26 17:25:00 -
[13] - Quote
Ahh yes... And Forgegun shots not registering
The answer is "ForgeGun"... doesnt matter what the question is...
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IR Scifi
Knights of Eternal Darkness League of Infamy
133
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Posted - 2014.03.26 17:39:00 -
[14] - Quote
I think once the novelty of cloaking wears off things will settle down. Last night I was running into squad after squad of proto cloaks. As a slightly nerfed logi it was quickly getting frustrating to be unable to concentrate on doing logi stuff because of constant ninja death squads. |
ReGnYuM
Dirt Nap Squad.
2578
|
Posted - 2014.03.26 17:41:00 -
[15] - Quote
^
Said the Non Assault Players -__-
My SP GAP carries me.
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Bethhy
Ancient Exiles. Dirt Nap Squad.
1457
|
Posted - 2014.03.26 17:45:00 -
[16] - Quote
Buster Friently wrote:Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around") I agree with this in general. I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position.
This PVE argument is just plain stupid.
There isn't ANYTHING CCP Shanghai could of done with PVE in the last 6 months to even year... That wouldn't of been massively under-delivered on.. And done way more harm then good after the fact.
CCP are experts in the Gaming industry for creating PVP aspects in games.. There really isnt many developers that can come close to the claims CCP can make with How Epic PVP can get... EVE is at the forefront of PVP.
CCP is also The best in the Gaming Industry at making Player markets.. That is indisputable.
CCP - is Mediocre at Best In ANY PVE aspect they have ever attempted in the entire history of CCP
The PVE First person shooter markets ad the depth around it would be such a massive time investment to deliver ANYTHING that could compete with Boarderlands, Resistance, And Destiny which will be PVE focused not PVP. |
Buster Friently
Rosen Association
2111
|
Posted - 2014.03.26 17:49:00 -
[17] - Quote
Bethhy wrote:Buster Friently wrote:Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around") I agree with this in general. I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position. This PVE argument is just plain stupid. There isn't ANYTHING CCP Shanghai could of done with PVE in the last 6 months to even year... That wouldn't of been massively under-delivered on.. And done way more harm then good after the fact. CCP are experts in the Gaming industry for creating PVP aspects in games.. There really isnt many developers that can come close to the claims CCP can make with How Epic PVP can get... EVE is at the forefront of PVP. CCP is also The best in the Gaming Industry at making Player markets.. That is indisputable. CCP - is Mediocre at Best In ANY PVE aspect they have ever attempted in the entire history of CCP The PVE First person shooter markets ad the depth around it would be such a massive time investment to deliver ANYTHING that could compete with Boarderlands, Resistance, And Destiny which will be PVE focused not PVP.
Well, I agree that CCP Shanghai doesn't really have the chops to do PVE correctly, but this is still a good reason that it should have been in the game to begin with - so it can be iterated on like everything else. It's not like they're doing a stellar job with the PVP aspects either.
As for CCP being some kind of PVP experts, let me remind you that Eve, though it has a reputation for PVP, is actually mostly PVE, just like all MMOs.
The player market should have also been in the game at launch, and I agree here - this is really where CCP can actually shine.
As for PVE, they don't need some kind of stupid campaign. Think firefight from Halo Reach and you can see that a lot can be done with minimal effort in regards to PVE. |
Bethhy
Ancient Exiles. Dirt Nap Squad.
1457
|
Posted - 2014.03.26 17:59:00 -
[18] - Quote
Buster Friently wrote:Bethhy wrote:Buster Friently wrote:Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around") I agree with this in general. I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position. This PVE argument is just plain stupid. There isn't ANYTHING CCP Shanghai could of done with PVE in the last 6 months to even year... That wouldn't of been massively under-delivered on.. And done way more harm then good after the fact. CCP are experts in the Gaming industry for creating PVP aspects in games.. There really isnt many developers that can come close to the claims CCP can make with How Epic PVP can get... EVE is at the forefront of PVP. CCP is also The best in the Gaming Industry at making Player markets.. That is indisputable. CCP - is Mediocre at Best In ANY PVE aspect they have ever attempted in the entire history of CCP The PVE First person shooter markets ad the depth around it would be such a massive time investment to deliver ANYTHING that could compete with Boarderlands, Resistance, And Destiny which will be PVE focused not PVP. Well, I agree that CCP Shanghai doesn't really have the chops to do PVE correctly, but this is still a good reason that it should have been in the game to begin with - so it can be iterated on like everything else. It's not like they're doing a stellar job with the PVP aspects either. As for CCP being some kind of PVP experts, let me remind you that Eve, though it has a reputation for PVP, is actually mostly PVE, just like all MMOs. The player market should have also been in the game at launch, and I agree here - this is really where CCP can actually shine. As for PVE, they don't need some kind of stupid campaign. thing firefight from Halo Reach and you can see that a lot can be done with minimal effort in regards to PVE.
Halo has been through how many title Iterations... With the biggest budgets in game development... It isn't even comparable.
Ubisoft Launched it's Indie Game developer projects... And their developer teams for "Indie" games is 20 developers.. How many does DUST have?
We have to face facts about what kind of project and what kind of funding DUST has... Not a pie in the sky idea that PVE and the year of developing it that would've taken focused on that... Should of been delivered Before DUST was to the public... is?
We wouldn't even be here, DUST would be launching this May... And on what the PS3? now? maybe the PS4(With only 6 million MAX potential customers) Seems like a Silly Business decision...
And no the player market shouldn't of been launched with the game. By Simple Economics and that IS what EVE is completely based on... The Economy and the Market. Anything to directly influence that without a tested game is just Asking for trouble. We are ready for one now... *Crosses fingers for Fanfest*
Everything in EVE is PVP.... You think you can sit in High security space without having a Suicide ganker come PVP you if you wanted to or not? Start adding the Major Alliance populations together that participate daily or by the minute in PVP... you start to get to that 200k Mark Quick in EVE's total 500k Subscribers.
You Have to remember EVE's High Security Space(Somewhat safe space) Is less then 1/3 of New Eden... 2/3's of New Eden is Low security and 0.0 space completely ruled by PVP. |
ANON Cerberus
Tiny Toons
365
|
Posted - 2014.03.26 18:06:00 -
[19] - Quote
Why the hate for 1.8? Because its a laggy piece of untested crap, maybe? Have you even see the Caldari heavy suit? That is something unfinished and rushed if ever I saw it. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
704
|
Posted - 2014.03.26 18:11:00 -
[20] - Quote
steadyhand amarr wrote:The only hate is coming from well established twitch scrubs who cant plan anything other than run at target and shoot. Trust me there is no hate the fourms are really really quite compared to prevous patches and even clocking is generally agreed to be working dispite a few but hurt minor playrtd will tell u
Yeah cloaking is a bit frustrating to deal with but if you get the jump on the scout he goes down really fast, but if he gets you he kills you. So it's pretty even, which makes it balanced. It's Groton on me.
Newb
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pseudosnipre
Fatal Absolution Negative-Feedback
635
|
Posted - 2014.03.26 18:14:00 -
[21] - Quote
Mostly scout qq and hit detection. Lots of scout tourists on the field running around killing scrubs that had rely too heavily on tacnet and scanner ballerinas.
Order will be restored once gal logis hit the field in force. Standard predator:prey model. There are so many scouts (prey) running around that a spike in the scanner logi (predator) population is inevitable.
Today is the sort of day where the sun only comes up to humiliate you.
BitterVet the turkey says GOML GOML GOML
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Frost Kitty
Fatal Absolution
75
|
Posted - 2014.03.26 18:19:00 -
[22] - Quote
Well first of all I played like, 4 games against you yesterday where you were using an adv gal scout with cloak and shotgun. Just sayin. Second, I completely agree. Actually I love 1.8. :3
Meow...
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Marston VC
SVER True Blood General Tso's Alliance
1636
|
Posted - 2014.03.26 18:34:00 -
[23] - Quote
Bethhy wrote:Buster Friently wrote:Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around") I agree with this in general. I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position. This PVE argument is just plain stupid. There isn't ANYTHING CCP Shanghai could of done with PVE in the last 6 months to even year... That wouldn't of been massively under-delivered on.. And done way more harm then good after the fact. CCP are experts in the Gaming industry for creating PVP aspects in games.. There really isnt many developers that can come close to the claims CCP can make with How Epic PVP can get... EVE is at the forefront of PVP. CCP is also The best in the Gaming Industry at making Player markets.. That is indisputable. CCP - is Mediocre at Best In ANY PVE aspect they have ever attempted in the entire history of CCP The PVE First person shooter markets and the depth around it would be such a massive time investment to deliver ANYTHING that could compete with Boarderlands, Defiance, And Destiny(which will be PVE focused not PVP.)
I fully believe they can make a good PVE mode. I agree that competing with other PVE games probably wont work out. But fortunately, like you said, CCP are experts at making player markets. And what could fuel the player markets with either rare officer weapons or perhaps rare materials? What could spawn rare eve blueprints that could be sold on the eve market? PVE. And while, on its own, PVE in dust might not be able to compete with other games solely based around it PVE, it coupled with the VERY deep character customization, and equally deep player market would make it at the very least a unique and refreshing experience.
This could also go tie into FW to a certain extent. Say for example, you could choose a PVE option for each of the corporations in FW. Fighting drones may give you a standing bonus without penalty to the other competing factions (though at a diminished rate). Or each kill can net an X amount of LP depending on the difficulty level of the drone killed.
This is just one way of many that could make PVE in Dust unique and therefore a valid option for CCP to make. In addition it would also give casual/solo players something to do that doesn't necessarily mean they'll get blasted by proto scout squads. (however, I do think that teamwork should always be rewarded, and so because of that, the option to solo PVE should be there, but with much less in the way of rewards compared to a whole squad fighting together).
Marston VC, STB Director
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
135
|
Posted - 2014.03.26 20:38:00 -
[24] - Quote
Hmmm. I remember the way players RIOTED (R-I-O-T-E-D!!!!) 24 hours after previous Patches came out... I have the feeling many of us have mellowed since then. We've gotten a grip, we've cast out MOST of the obstinate golden-oldie loving FPS gamers from our community, and we're learning to use our "inside voices" when we have something to complain about, instead of yelling and shooting unconstructive condemnations.
...But your good crits of Patch 1.8 are still too early. The first week or so is always deceiving because it's populated by the happy frenzy of players splurging on the new-gadgets,... NOT really settling into a behavioral routine that can tell us if those new gadgets will improve or injure the rythym of the game. (example: SO MANY folks were donning cloaks last night, a single DS could Fred Astaire around the maps and shake its behind without getting shot at more than twice every 20 minutes!)
We'll know better by the end of the Commando event. But CCP definitely deserves acknowledgement for the MASSIVE work and intent that's been done in this Patch. When the Blue army has finally designed their dropsuits with a bias on withstanding precisely the weapon technology used by the enemy race they are prejudiced against (Gall suits protect primarily against Caldari-energy threats... Amar suits designers naturally having the threat of Minmatar projectiles in mind first).... we know we're finally moving along a logical framework.
The core structure of the dropsuit racial designs here is FINALLY logical enough, it could even be inserted in EVE Lore storyline, because it now aligns with what you can read about the races' technological maneuverings against each other.
But, it's still too early to assess 1.8. Not yet.
Hey, GREAT to read posts here from players who are REALLY into team-minded combat. It means more and more of us are becoming New Eden/EVE Dust 514 MASTERS. |
Orion Vahid
Molon Labe. General Tso's Alliance
267
|
Posted - 2014.03.26 20:54:00 -
[25] - Quote
because a Heavy nerf is announced 5 minutes into the patch. "play testing" my ass. Go learn how to balance. |
Marston VC
SVER True Blood General Tso's Alliance
1638
|
Posted - 2014.03.27 02:10:00 -
[26] - Quote
Orion Vahid wrote:because a Heavy nerf is announced 5 minutes into the patch. "play testing" my ass. Go learn how to balance.
Meh, I think there okay now. Maybe a touch too much. But definitely beatable. Besides, they even went and said there not sure what there going to do about them yet. Something about watching the numbers to see how things are going.
Marston VC, STB Director
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1886
|
Posted - 2014.03.27 05:10:00 -
[27] - Quote
Bethhy wrote:Buster Friently wrote:Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around") I agree with this in general. I will say though, that what you have described is exactly why we should have had PVE in the game from launch. This allows those of us who mostly solo to have something to do other than get smashed by squads. I squad up, but I don't have any friends playing the game anymore, and I'm sure there are a lot of players in my position. This PVE argument is just plain stupid. There isn't ANYTHING CCP Shanghai could of done with PVE in the last 6 months to even year... That wouldn't of been massively under-delivered on.. And done way more harm then good after the fact. CCP are experts in the Gaming industry for creating PVP aspects in games.. There really isnt many developers that can come close to the claims CCP can make with How Epic PVP can get... EVE is at the forefront of PVP. CCP is also The best in the Gaming Industry at making Player markets.. That is indisputable. CCP - is Mediocre at Best In ANY PVE aspect they have ever attempted in the entire history of CCP The PVE First person shooter markets and the depth around it would be such a massive time investment to deliver ANYTHING that could compete with Boarderlands, Defiance, And Destiny(which will be PVE focused not PVP.) Agreed, and if CCP can't get this game into a state where it can support itself on PVP playerbase alone it's doomed to fail anyway. PVE slapped on top of poor PVP will only serve to disguise the sickness and prolong, somewhat, DUST's demise.
I support SP rollover.
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Gaurdian Satyr
Glitched Connection
3
|
Posted - 2014.03.27 05:16:00 -
[28] - Quote
Marston VC wrote:I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (and no, im not using a heavy suit or scout suit).
I will say this, playing solo in this game is absolutely ruined now. Theres very few opportunities for either a lone wolf vet, or a fresh newbie to play by themselves and not get destroyed.
HOWEVER. Squad play has NEVER been better. The amount of opportunities to work together have skyrocketed! And I found the game particularly more fun whenever two squads duked it out with each other. (especially in domination). So yeah guys. Basically, the solution to almost every problem in 1.8 right now (aside from the other side tank spamming) is almost always teamwork! So try it out guys!
(and btw, I mean legitimate teamwork, not "ohhhh im in a squad just bullsh!itting around")
This just makes you get pissed of slower
As I great Minmitar soldier once said to me "Murder murder"
Inspiration merc. slogan
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Altina McAlterson
Pure Innocence. EoN.
931
|
Posted - 2014.03.27 05:21:00 -
[29] - Quote
Haven't played it yet but what I've been seeing on the forums makes me think the game might be getting fun again. 1.7 was the least fun I've ever had playing DUST and has left a bad taste in my mouth so I'm going to give them time the hotfix some bugs before I try it out. I definitely won't be logging in until FG's are fixed. They have been my favorite weapon since I started playing and my sole source of relieving stress. And DUST generates a lot of stress. So I'll keep reading more on the forums but the response so far has been surprisingly positive.
Running a blaster tank in ambush is like bringing Anthrax to a pillow fight.
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Leadfoot10
Molon Labe. General Tso's Alliance
921
|
Posted - 2014.03.27 05:41:00 -
[30] - Quote
pseudosnipre wrote:Mostly scout qq and hit detection. Lots of scout tourists on the field running around killing scrubs that had rely too heavily on tacnet and scanner ballerinas.
Order will be restored once gal logis hit the field in force. Standard predator:prey model. There are so many scouts (prey) running around that a spike in the scanner logi (predator) population is inevitable.
Played around with a gal logi with quad scanners today. Not nearly as good as 1.7, but you sure can pick the vast majority of scouts up.
My sense is the360 always-on passive scanning of a Caldari Scout might be even better.
Time will tell.... |
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