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Egonz4
The Unholy Legion Of DarkStar DARKSTAR ARMY
151
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Posted - 2014.03.24 19:05:00 -
[1] - Quote
1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this!
BORN CALDARI
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Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
274
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Posted - 2014.03.24 19:07:00 -
[2] - Quote
Eh, I'm in. Even if Jihad LAV's are going to die in 1.8.
Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya?
Nova Knives are OP! Nerf em before you lose all your proto suits!
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Lorhak Gannarsein
Science For Death
2319
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Posted - 2014.03.24 19:08:00 -
[3] - Quote
I will help you kill the tanks with my tank!
wait damnit I missed the part where you were empathising with missiles.
I DON'T WANT YOUR SYMPATHY
*sob*
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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thesupertman
Better Hide R Die
219
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Posted - 2014.03.24 19:11:00 -
[4] - Quote
My cloaked scout will be ready to suprise and destroy dem tanks!
The next build better be good. CCP don't mess up.
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Rynoceros
Rise Of Old Dudes
3310
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Posted - 2014.03.24 19:13:00 -
[5] - Quote
I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
I GÖú Kittens.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8780
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Posted - 2014.03.24 19:15:00 -
[6] - Quote
Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this!
And how long before the community decides spamming is one HAV, they are dangerously close now telling me that having two HAV in the same squad is spamming.
And how long before you ruin a playstyle because you were too short sighted and slow of mind to wait, discuss, or talk with other like minded players of balance?
Frankly speaking this screams of desperation and thus I have no fear of it. Come nerf or buff I will continue to tank.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8780
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Posted - 2014.03.24 19:16:00 -
[7] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Lorhak Gannarsein
Science For Death
2320
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Posted - 2014.03.24 19:18:00 -
[8] - Quote
True Adamance wrote:Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this! And how long before the community decides spamming is one HAV, they are dangerously close now telling me that having two HAV in the same squad is spamming. And how long before you ruin a playstyle because you were too short sighted and slow of mind to wait, discuss, or talk with other like minded players of balance? Frankly speaking this screams of desperation and thus I have no fear of it. Come nerf or buff I will continue to tank.
Squads with three tanks are fun.
Especially when I call them all in :)
(wait is this why I have no money?)
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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MarasdF Loron
Fatal Absolution Negative-Feedback
268
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Posted - 2014.03.24 19:18:00 -
[9] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. You are most welcome.
R.I.P. Pre-1.7 tanks, you will be missed.
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Egonz4
The Unholy Legion Of DarkStar DARKSTAR ARMY
152
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Posted - 2014.03.24 19:23:00 -
[10] - Quote
Crimson ShieId wrote:Eh, I'm in. Even if Jihad LAV's are going to die in 1.8. Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya? Haha will do
BORN CALDARI
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Skihids
Bullet Cluster
3110
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Posted - 2014.03.24 19:34:00 -
[11] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
You are absolutely correct, especially when blue dots take the time to guard those turrets with thier lives, even when the main fight is on the other side of the map. None of them would consider abandoning such powerful weapons to be picked up by the enemy without a fight and used against their side. Nope, they protect it at all cost once hacked.
We should recognize thier courage and team play. |
Rynoceros
Rise Of Old Dudes
3311
|
Posted - 2014.03.24 19:38:00 -
[12] - Quote
True Adamance wrote:Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that? I dunno, 2 shot them like they're still neutral?
I GÖú Kittens.
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Scheherazade VII
363
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Posted - 2014.03.24 19:38:00 -
[13] - Quote
True Adamance wrote:Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
what about the ones right by the MCC on the hills? sometimes they do it just to farm points and be obnoxious.
some games i've gotten on a railgun installation and taken out 2 tanks, all the other enemy turrets and the same dropship pilot 2 or 3 times within the first 5 minutes of the match!
some of the turrets are in such a good place that there is NO EXCUSE for destroying them before they're hacked!
I love the ones which let you see the entire map, I've taken out a few DS pilots 4 or 5 times in a row before they got the message,. anywhere they took off from was easily visible, that's a great advantage of being able to dominate the map which should not be taken away by somebody looking to farm 100wp.
and i totally understand how deadly they are having been an allstar militia tank user for a while now. |
Lorhak Gannarsein
Science For Death
2325
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Posted - 2014.03.24 19:39:00 -
[14] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
Wait what?
I take great offence at your assertion.
I have never in my life destroyed a friendly installation, Railgun or otherwise.
The red ones, though, those ones I terminate with extreme prejudice.
What? Keep 'em blue next time!
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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noobsniper the 2nd
OLDSPICE. Top Men.
312
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Posted - 2014.03.24 19:52:00 -
[15] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. They do that so they don't get nailed by it when a red hacks it my tank has been pwned by one of these things many times so I just blow them all up because if u didn't know the ai doesn't miss and they nail you from across the map
just call me communist space king noob
MAG vet raven ftw
Pre 1.8 scout don't throw me in with that rift raft
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
132
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Posted - 2014.03.24 19:54:00 -
[16] - Quote
Crimson ShieId wrote:Eh, I'm in. Even if Jihad LAV's are going to die in 1.8. Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya?
The angst against the Toy Tank behavior is always worth a laugh. I wouldn't say that the J-jeep or "Jihad Jeep" is going away after Patch 1.8... [...though I do wish the PHRASE would go away. We've been immersed enough in the New Eden/ EVE mindset to produce more inventive terms than that. It should be called an IEV...Improvized Explosive Vehicle, or IDV...Improvised Detonation Vehicle]
If the HAV hyperactivity isn't solved in 1.8 (I predict Patch 1.9 will be "the Vehicle Uprising") we'll still be resourceful enough to deal with HAV infestation by explosive means of some kind. It may require TWO-player coop... he drives the LAV, while she sits on the hood, tosses 3 REs and sets them off at the moment the LAV bumps the.... err, I mean she drives the LAV, while HE sits on the hood and.... well you know.
Seriously though, a tactic I have not seen employed yet in Dust is "The Rat Patrol". These were two identically outfitted jeeps used mainly by British troops in the African desert WWII campaign. Two FAST moving jeeps with crackerjack drivers and (30 cal?) machine gun were LETHAL. TWO LAVS mounted with Prototype Rail Gun (many DS drivers know this as the HAV-buster) and driven by top LAV drivers, can hunt and score HAVs all day, two quick mongoose against one fast cobra.
But I haven't seen players doing it yet... |
ALPHA DECRIPTER
Dragon-Empire
867
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Posted - 2014.03.24 19:58:00 -
[17] - Quote
Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this!
As a scout I would rather not resort to such barbaric acts....I can do just fine without the car! Come on Res let's go blow stuff up
PS: only a matter of time b4 REs become useless as well.
Scout Tactician
Dance puppets, DANCE!
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Rynoceros
Rise Of Old Dudes
3312
|
Posted - 2014.03.24 20:06:00 -
[18] - Quote
noobsniper the 2nd wrote:because if u didn't know the ai doesn't miss and they nail you from across the map No. AI does not get you across the map. Mercs do.
Every map has 1 Railgun Installation on each side that is extremely effective for downing enemy vehicles as they're deployed. It's usually within the redline and is very uselul for the first 3 minutes of a match - if you don't ******* destroy them. It would save everybody a lot of headache.
Today, Manus Peak: I had 3 HAVs, 4 Dropships, & 5 Infantrymen Killed before all 3 Objectives were hacked - in our favor. We won, without a single HAV or ADS deployed on our side.
I GÖú Kittens.
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Shijima Kuraimaru
WarRavens League of Infamy
454
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Posted - 2014.03.24 20:13:00 -
[19] - Quote
True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game.
You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either.
I still can't find tanks on the market. All I see are those HAVs.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8782
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Posted - 2014.03.24 20:25:00 -
[20] - Quote
Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either.
Doesn't matter to me. I've been blitzed too many times because ground forces failed to hold points and enemies overran into turret emplacements that I hadn't destroyed.
If you want to help fight a tank an LAV and a forge gun is a good way, or hop into my HAV and man my turrets. Otherwise yeah I cannot take the risk of engaging an enemy HAV on the field not knowing whether or not I will be fired upon by a turret out of nowhere.
And dude If I was a WP *****, or even cared about WP at all since I dont run pubs....they have no value to me, I would be a logi not a tanker.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Supernus Gigas
sNk Syndicate
593
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Posted - 2014.03.24 20:31:00 -
[21] - Quote
Egonz4 wrote: Be considerate only if u see missile tanks
I admit, I get a bit salty when I get killed by a JLAV when running Missiles.
Come on dude, I wasn't hurting anyone...
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Shijima Kuraimaru
WarRavens League of Infamy
456
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Posted - 2014.03.24 20:33:00 -
[22] - Quote
True Adamance wrote:Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either. Doesn't matter to me. I've been blitzed too many times because ground forces failed to hold points and enemies overran into turret emplacements that I hadn't destroyed. If you want to help fight a tank an LAV and a forge gun is a good way, or hop into my HAV and man my turrets. Otherwise yeah I cannot take the risk of engaging an enemy HAV on the field not knowing whether or not I will be fired upon by a turret out of nowhere. And dude If I was a WP *****, or even cared about WP at all since I dont run pubs....they have no value to me, I would be a logi not a tanker.
Well I am a dedicated forge gunner, though I'm currently on vacation, and I've never blasted a neutral turret. If you'd said you only play PC I would have left out the WP blitzer part.
I still can't find tanks on the market. All I see are those HAVs.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8784
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Posted - 2014.03.24 20:39:00 -
[23] - Quote
Shijima Kuraimaru wrote:True Adamance wrote:Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either. Doesn't matter to me. I've been blitzed too many times because ground forces failed to hold points and enemies overran into turret emplacements that I hadn't destroyed. If you want to help fight a tank an LAV and a forge gun is a good way, or hop into my HAV and man my turrets. Otherwise yeah I cannot take the risk of engaging an enemy HAV on the field not knowing whether or not I will be fired upon by a turret out of nowhere. And dude If I was a WP *****, or even cared about WP at all since I dont run pubs....they have no value to me, I would be a logi not a tanker. Well I am a dedicated forge gunner, though I'm currently on vacation, and I've never blasted a neutral turret. If you'd said you only play PC I would have left out the WP blitzer part.
I don't play PC.... I find it boring and pointless though the competition level would surely be amazing.
No I am a member of a corporation that almost exclusively focuses on FW and advancing the values of the Amarr Empire. As I say WP means nothing in FW and to me personally. What matters to me is ISK destroyed for ISK lost.
If I have caused at least 2-3x more ISK destroyed than ISK lost its not a good game for me.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Lanius Pulvis
Bullet Cluster
206
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Posted - 2014.03.24 20:47:00 -
[24] - Quote
Skihids wrote:Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. You are absolutely correct, especially when blue dots take the time to guard those turrets with thier lives, even when the main fight is on the other side of the map. None of them would consider abandoning such powerful weapons to be picked up by the enemy without a fight and used against their side. Nope, they protect it at all cost once hacked. We should recognize thier courage and team play. Wait, I see what you did there...
Not new, just new to you.
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Onesimus Tarsus
Amarr Templars Amarr Empire
1699
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Posted - 2014.03.24 20:53:00 -
[25] - Quote
Skihids wrote:You are absolutely correct, especially when blue dots take the time to guard those turrets with thier lives, even when the main fight is on the other side of the map. None of them would consider abandoning such powerful weapons to be picked up by the enemy without a fight and used against their side. Nope, they protect it at all cost once hacked.
We should recognize thier courage and team play.
Whenever a tanker attempts to foist the tactical moral high ground, a little blue-eyed kitten dies in a blender.
Unless you're just addicted to wetsuit paperdolls...
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Jake Diesel
BIG BAD W0LVES Canis Eliminatus Operatives
120
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Posted - 2014.03.24 20:55:00 -
[26] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
Oh snaps. I'm one of the forgers who usually destroys those for warpoints. Ugh! Ok. For 1.8 I will leave all friendly installations to friendlies that are hacking them just so we can give dem tanks some hell! |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8789
|
Posted - 2014.03.24 21:07:00 -
[27] - Quote
Onesimus Tarsus wrote:Skihids wrote:You are absolutely correct, especially when blue dots take the time to guard those turrets with thier lives, even when the main fight is on the other side of the map. None of them would consider abandoning such powerful weapons to be picked up by the enemy without a fight and used against their side. Nope, they protect it at all cost once hacked.
We should recognize thier courage and team play. Whenever a tanker attempts to foist the tactical moral high ground, a little blue-eyed kitten dies in a blender.
Meh regardless of what people think each role requires it own mind set and tactical approach to run well.
I mean I don't know of many other people who have downed 9 enemy HAV in a blaster tank this build without losing their own.
Seen plenty of people do it with rails or missles.... but not many with blasters.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Skihids
Bullet Cluster
3114
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Posted - 2014.03.24 21:25:00 -
[28] - Quote
Turrets shouldn't be free. If mercs had to pay for them they would:
A) Be in useful locations and B) Be guarded rather than taken and immediately abandoned.
Infantry has no skin in the game, so their opinion doesn't matter. They don't pay for the turrets and they don't suffer when they turn red. It's as simple as that. |
Takron Nistrom
Tinfoil Hatz
280
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Posted - 2014.03.24 21:36:00 -
[29] - Quote
Crimson ShieId wrote:Eh, I'm in. Even if Jihad LAV's are going to die in 1.8. Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya?
I stopped watching Pyrex youtube videos. I got sick of him beating off to how OP tanks are and whining about stuff that could kill him.
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Skihids
Bullet Cluster
3114
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Posted - 2014.03.24 21:37:00 -
[30] - Quote
Here's an interesting thought experiment:
Dot the battlefield with sentry turrets that only target infantry. Any vehicle can roll up to it and hack it, but infantry is mowed down by AI when getting near. They all start out neutral.
What would be their fate in a team with mixed meta levels? Say mostly militia and BPOs with a sprinkling of expensive proto wearers. Would the proto users leave them active on their rear flanks, or would they decide it's prudent to destroy them? How would the cheap fits react? |
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ROMULUS H3X
research lab
87
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Posted - 2014.03.24 21:39:00 -
[31] - Quote
Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this!
Where have you been, we've been doing this for months now
FORGE/FLAYLOCK/FISTS--NUFF SED
YOU SHALL NOT CATCH ME FOR I AM THE GINGERBREAD FATMAN
-Romulus H3X
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CLONE117
True Pros Forever
734
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Posted - 2014.03.24 22:02:00 -
[32] - Quote
my blaster maddy can make hardener cycling ion blaster tanks run.... or any hardener using blaster tank in general....
id put a rail gun or missile turret on there but i only had enough cpu for the large blaster.
even so.. its not invulnerable to av. |
Egonz4
The Unholy Legion Of DarkStar DARKSTAR ARMY
159
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Posted - 2014.03.24 22:13:00 -
[33] - Quote
ROMULUS H3X wrote:Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this! Where have you been, we've been doing this for months now Then how come I don't see it on the battlefield
The other day 5ish tanks were stomping all infantry and no one did anything
BORN CALDARI
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Egonz4
The Unholy Legion Of DarkStar DARKSTAR ARMY
159
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Posted - 2014.03.24 22:15:00 -
[34] - Quote
Takron Nistrom wrote:Crimson ShieId wrote:Eh, I'm in. Even if Jihad LAV's are going to die in 1.8. Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya? I stopped watching Pyrex youtube videos. I got sick of him beating off to how OP tanks are and whining about stuff that could kill him. So u don't think tanks are op? I love his videos cuz he knows his stuff plus ccp really consider his videos. So many have ideas that would ruin the game and they don't see it but as far as I've seen Pyrex is usually spot on
BORN CALDARI
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DUST Fiend
OSG Planetary Operations Covert Intervention
12456
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Posted - 2014.03.24 22:23:00 -
[35] - Quote
Honestly, if the turret rotation skill was actually applying, bomb trucks would only kill bad tankers unless you got lucky. Im a horrible tanker and I already counter them pretty easily
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1592
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Posted - 2014.03.24 22:25:00 -
[36] - Quote
Supernus Gigas wrote:Egonz4 wrote: Be considerate only if u see missile tanks
I admit, I get a bit salty when I get killed by a JLAV when running Missiles. Come on dude, I wasn't hurting anyone...
Its like a bee, you gotta strike first
Who wants some?
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Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1592
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Posted - 2014.03.24 22:27:00 -
[37] - Quote
Jake Diesel wrote:Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. Oh snaps. I'm one of the forgers who usually destroys those for warpoints. Ugh! Ok. For 1.8 I will leave all friendly installations to friendlies that are hacking them just so we can give dem tanks some hell!
I used to forge them but my sica cost less than my two pop suit.
Who wants some?
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Victor889
The Unholy Legion Of DarkStar DARKSTAR ARMY
57
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Posted - 2014.03.24 22:27:00 -
[38] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
Cripes!
The amount of times I've lost my rag because all you see on the feed is
*The enemy is hacking A, B, C and D*
*We are hacking a blaster turret*
......................................................
I can haz all your Officer Heavy weapons?
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8800
|
Posted - 2014.03.24 22:30:00 -
[39] - Quote
Egonz4 wrote:Takron Nistrom wrote:Crimson ShieId wrote:Eh, I'm in. Even if Jihad LAV's are going to die in 1.8. Tell Pyrex to get out of his tank so he can get knifed by the scouts, will ya? I stopped watching Pyrex youtube videos. I got sick of him beating off to how OP tanks are and whining about stuff that could kill him. So u don't think tanks are op? I love his videos cuz he knows his stuff plus ccp really consider his videos. So many have ideas that would ruin the game and they don't see it but as far as I've seen Pyrex is usually spot on
Its not that they are OP....just not well balanced right now. It's not even that HAV require much changing IMO to bring them in line with current AV values.
De-incentivizing the stacking of hardeners is a primary focus of any balancing...however at the same time we should never arbitrarily disallow that..... making the harder and less valuable to stack....that's much better.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Cyzad4
Blackfish Corp.
220
|
Posted - 2014.03.24 22:31:00 -
[40] - Quote
I just made up a suicide suit but haven't got to test it out yet Scout bpo, exile AR, ADV car reg, remotes
Welcome to you're "DOOM"
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Rusty Shallows
1236
|
Posted - 2014.03.25 02:19:00 -
[41] - Quote
Skihids wrote:Turrets shouldn't be free. If mercs had to pay for them they would:
A) Be in useful locations and B) Be guarded rather than taken and immediately abandoned.
Infantry has no skin in the game, so their opinion doesn't matter. They don't pay for the turrets and they don't suffer when they turn red. It's as simple as that. +1
No free battlefield assets. Yellow Instillations after Battle Academy need to all disappear. Any Blue Instillations should be paid for and dropped in proper OMS fashion by the Merc who bought it. Even free Warbarge strikes Need an ISK debit value the Squad Leader pays. The ship orbitals requirer resources so are already paid for.
Here, have some candy and a Like. :-)
Forums > Game
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bamboo x
Eternal Beings Proficiency V.
313
|
Posted - 2014.03.25 02:26:00 -
[42] - Quote
it's called a jihad jeep bro
anyway...
bamboo x (Ishukone Assault Forge Gun) 1.8 tanks
I laugh at your CR, SMG, Magsec, HMG, lasers & plasma
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8834
|
Posted - 2014.03.25 02:46:00 -
[43] - Quote
bamboo x wrote:it's called a jihad jeep bro anyway... bamboo x (Ishukone Assault Forge Gun) 1.8 tanks
Not going to lie....
Ishukone Assault Forge Gun's scare the crap out of me.
Not the merc....mercs are fleshy bags of meat..... killable....... but them Forge Guns..... you can't kill them!
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Shijima Kuraimaru
WarRavens League of Infamy
458
|
Posted - 2014.03.25 03:08:00 -
[44] - Quote
Skihids wrote:Here's an interesting thought experiment:
Dot the battlefield with sentry turrets that only target infantry. Any vehicle can roll up to it and hack it, but infantry is mowed down by AI when getting near. They all start out neutral.
What would be their fate in a team with mixed meta levels? Say mostly militia and BPOs with a sprinkling of expensive proto wearers. Would the proto users leave them active on their rear flanks, or would they decide it's prudent to destroy them? How would the cheap fits react?
I've lost suits to enemy all types of AI installations. Sure the rail installations only shoot at me after I've shot them, but enemy AI blaster (and maybe missile) installations will target infantry as well without having to be agressed first. They hunt the closest target in their detection arc, infantry or vehicle, as rabidly as rail installations hunt HAVs. Infantry doesn't get a free pass from AI installation abuse as much as you might like everyone to think they do.
I still can't find tanks on the market. All I see are those HAVs.
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pyramidhead 420
Carbon 7 CRONOS.
393
|
Posted - 2014.03.25 03:09:00 -
[45] - Quote
True Adamance wrote:bamboo x wrote:it's called a jihad jeep bro anyway... bamboo x (Ishukone Assault Forge Gun) 1.8 tanks Not going to lie.... Ishukone Assault Forge Gun's scare the crap out of me. Not the merc....mercs are fleshy bags of meat..... killable....... but them Forge Guns..... you can't kill them! why, oh why, couldn't we get just one taste of the caldari heavy with 10% damage mods???? I had plans for those tanker tears.
ps hurry up with that swarm buff (judge said so) im stockpiling specialist swarm launchers, for that glorious day when they return to glory, of builds past |
Shijima Kuraimaru
WarRavens League of Infamy
458
|
Posted - 2014.03.25 03:10:00 -
[46] - Quote
True Adamance wrote:Shijima Kuraimaru wrote:True Adamance wrote:Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either. Doesn't matter to me. I've been blitzed too many times because ground forces failed to hold points and enemies overran into turret emplacements that I hadn't destroyed. If you want to help fight a tank an LAV and a forge gun is a good way, or hop into my HAV and man my turrets. Otherwise yeah I cannot take the risk of engaging an enemy HAV on the field not knowing whether or not I will be fired upon by a turret out of nowhere. And dude If I was a WP *****, or even cared about WP at all since I dont run pubs....they have no value to me, I would be a logi not a tanker. Well I am a dedicated forge gunner, though I'm currently on vacation, and I've never blasted a neutral turret. If you'd said you only play PC I would have left out the WP blitzer part. I don't play PC.... I find it boring and pointless though the competition level would surely be amazing. No I am a member of a corporation that almost exclusively focuses on FW and advancing the values of the Amarr Empire. As I say WP means nothing in FW and to me personally. What matters to me is ISK destroyed for ISK lost. If I have caused at least 2-3x more ISK destroyed than ISK lost its not a good game for me.
IMO FW is another pub battle as anyone can enter one at any time regardless of the rewards.
I still can't find tanks on the market. All I see are those HAVs.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8836
|
Posted - 2014.03.25 03:11:00 -
[47] - Quote
pyramidhead 420 wrote:True Adamance wrote:bamboo x wrote:it's called a jihad jeep bro anyway... bamboo x (Ishukone Assault Forge Gun) 1.8 tanks Not going to lie.... Ishukone Assault Forge Gun's scare the crap out of me. Not the merc....mercs are fleshy bags of meat..... killable....... but them Forge Guns..... you can't kill them! why, oh why, couldn't we get just one taste of the caldari heavy with 10% damage mods???? I had plans for those tanker tears. ps hurry up with that swarm buff (judge said so) im stockpiling specialist swarm launchers, for that glorious day when they return to glory, of builds past
I look forward to seeing Carbon 7 in the Warzone again. Last fight was close and we only just managed to eke out that victory from you guys.
A pair of your forge gunners kept my HAV from marauding the field..... but you guys need to remember.
Nothing breaks and Amarrian battle line once it is set up.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8836
|
Posted - 2014.03.25 03:12:00 -
[48] - Quote
Shijima Kuraimaru wrote:
IMO FW is another pub battle as anyone can enter one at any time regardless of the rewards.
And I couldn't care less what you think.
I have a higher purpose in New Eden. You don't. Simple as that.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Operative 1171 Aajli
Bragian Order Amarr Empire
1638
|
Posted - 2014.03.25 03:25:00 -
[49] - Quote
Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either.
Exactly, and that is why they will go away immediately. You non tankers don't do **** with the installations.. You don't protect them and you don't use them enough to leave them up.
"Stay stealthy scouts."
GÇô Ron Burgundy
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Operative 1171 Aajli
Bragian Order Amarr Empire
1638
|
Posted - 2014.03.25 03:28:00 -
[50] - Quote
Rusty Shallows wrote:Skihids wrote:Turrets shouldn't be free. If mercs had to pay for them they would:
A) Be in useful locations and B) Be guarded rather than taken and immediately abandoned.
Infantry has no skin in the game, so their opinion doesn't matter. They don't pay for the turrets and they don't suffer when they turn red. It's as simple as that. +1 No free battlefield assets. Yellow Instillations after Battle Academy need to all disappear. Any Blue Instillations should be paid for and dropped in proper OMS fashion by the Merc who bought it. Even free Warbarge strikes Need an ISK debit value the Squad Leader pays. The ship orbitals requirer resources so are already paid for.
Yes, yes and yes. If you are going to justify them staying up then pay for them. Maybe then you will actually hang around and defend them.
"Stay stealthy scouts."
GÇô Ron Burgundy
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8841
|
Posted - 2014.03.25 03:29:00 -
[51] - Quote
Operative 1171 Aajli wrote:Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either. Exactly, and that is why they will go away immediately. You non tankers don't do **** with the installations.. You don't protect them and you don't use them enough to leave them up.
As you say. They are rarely ever used. Better I destroy them and can operate freely in your defence than they remain up and I risk being blind-sided because you guys couldn't even be bothered to protect them.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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The Headless Horseman
Paladin Survey Force Amarr Empire
88
|
Posted - 2014.03.25 03:57:00 -
[52] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. I usually beat the tanks to them. Im a WP farmer. I just can't help myself :{
Signed, Sealed, Delivered
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jerrmy12 kahoalii
626
|
Posted - 2014.03.25 04:22:00 -
[53] - Quote
reference here "No More"
Closed beta vet
Tears, sweet delicious tears
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
244
|
Posted - 2014.03.25 04:36:00 -
[54] - Quote
missile tanks for the win.........least jihaded tank of all
Elite Gallenten Soldier
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Nothing Certain
Villore Sec Ops Gallente Federation
351
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Posted - 2014.03.25 04:39:00 -
[55] - Quote
It should just be that neutral turrets can't be destroyed. I fear that in 1.8 no turret, CRU, or supply depot will be safe. People will farm damage points.
Because, that's why.
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Nothing Certain
Villore Sec Ops Gallente Federation
351
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Posted - 2014.03.25 04:43:00 -
[56] - Quote
They also shouldn't have AI or give WP for hacking. Their benefit should come from their uuse. The way they are they are just free WP and anyone using them is painting a big target sign on the back of their head.
Because, that's why.
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Charlotte O'Dell
Fatal Absolution Negative-Feedback
2242
|
Posted - 2014.03.25 04:47:00 -
[57] - Quote
Shijima Kuraimaru wrote:True Adamance wrote:Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that?
Your statement makes you look like a WP blitzer and a wuss making excuses for destroying neutral turrets, especially on your starting side of the map at the beginning of the game. You take them out when they become a threat. Otherwise you're just ensuring that they will never be a threat to the enemy either.
no, his actions have merit. anything white will ultimately become red. it's just how the games go.
Charlotte O'Dell is the highest level unicorn!
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Nothing Certain
Villore Sec Ops Gallente Federation
351
|
Posted - 2014.03.25 04:51:00 -
[58] - Quote
Skihids wrote:Here's an interesting thought experiment:
Dot the battlefield with sentry turrets that only target infantry. Any vehicle can roll up to it and hack it, but infantry is mowed down by AI when getting near. They all start out neutral.
What would be their fate in a team with mixed meta levels? Say mostly militia and BPOs with a sprinkling of expensive proto wearers. Would the proto users leave them active on their rear flanks, or would they decide it's prudent to destroy them? How would the cheap fits react?
Have you ever run infantry? There are plenty of AI turrets, yet you don't see infantry crying for yanks to save them by destroying them in case they turn red. Forge Gunners shoot them for WP, same as tankers.
Because, that's why.
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LowerThan SnakeShip
Ultramarine Corp
8
|
Posted - 2014.03.25 04:57:00 -
[59] - Quote
the issue with tanks goes is two sole things
one tanks shoould cost as much as dropships
i know it doesnt fix the guys with endless wallets but if they dont run tanks they are going to use proto suits cause they dont care about isk
two the redline
the two ways i see to fix the redline is either no shots out no shots in or
do a prestige of damage for depth of the redline i.e. 50m in 90% damage 100m in 40% damage 150m in take no damage deal no damage
i like damage % based on distance in the redline beacuse it fixes killing things in the redline for point farming as well redline snipers |
MarasdF Loron
Fatal Absolution Negative-Feedback
270
|
Posted - 2014.03.25 06:13:00 -
[60] - Quote
Scheherazade VII wrote:True Adamance wrote:Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits. Dude you have to realise its too much of a threat to friendly vehicles to leave them up. If we do and they flip how are we to react to that? what about the ones right by the MCC on the hills? sometimes they do it just to farm points and be obnoxious. some games i've gotten on a railgun installation and taken out 2 tanks, all the other enemy turrets and the same dropship pilot 2 or 3 times within the first 5 minutes of the match! some of the turrets are in such a good place that there is NO EXCUSE for destroying them before they're hacked! I love the ones which let you see the entire map, I've taken out a few DS pilots 4 or 5 times in a row before they got the message,. anywhere they took off from was easily visible, that's a great advantage of being able to dominate the map which should not be taken away by somebody looking to farm 100wp. and i totally understand how deadly they are having been an allstar militia tank user for a while now. No, they should not be taken away by blueberries, mainly because they can't, unless it's FW since those turrets are already blue and inside the redline. No, they should not be taken away by blueberries, because they should be taken away by CCP.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Negative-Feedback
270
|
Posted - 2014.03.25 06:29:00 -
[61] - Quote
Onesimus Tarsus wrote:Skihids wrote:You are absolutely correct, especially when blue dots take the time to guard those turrets with thier lives, even when the main fight is on the other side of the map. None of them would consider abandoning such powerful weapons to be picked up by the enemy without a fight and used against their side. Nope, they protect it at all cost once hacked.
We should recognize thier courage and team play. Whenever a tanker attempts to foist the tactical moral high ground, a little blue-eyed kitten dies in a blender. But will it blend?
R.I.P. Pre-1.7 tanks, you will be missed.
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Alena Ventrallis
The Neutral Zone
967
|
Posted - 2014.03.25 07:04:00 -
[62] - Quote
I shall continue to tank hunt, if only large blasters were AV instead of AP.
Best PVE idea I've seen.
Fixed link.
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IMMORTAL WAR HERO
NECROM0NGERS Caps and Mercs
115
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Posted - 2014.03.25 07:06:00 -
[63] - Quote
Egonz4 wrote:1.8 will be the time faction v faction, infantry v infantry, not tank v infantry, DS,or lazy redline tanks. So let us all make a stand to tanks in 1.8......... If u see a redline tank: bomb truck or orbital if u see tanks spamming on ambush against infantry: bomb truck If u see railgun tanks denying any DS uses: bomb truck if u see any tanks totally denying the point of the match: bomb truck
So get out your remotes and stop Tank 514 in 1.8!!!!!!!!!!!!!!!!!!!!!!!
Be considerate only if u see missile tanks (unless theyre spamming infantry), or a few tanks fighting each other.
lets do this!
lol bomb truck you mean jihad jeep?
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Skihids
Bullet Cluster
3126
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Posted - 2014.03.25 18:33:00 -
[64] - Quote
Nothing Certain wrote:Skihids wrote:Here's an interesting thought experiment:
Dot the battlefield with sentry turrets that only target infantry. Any vehicle can roll up to it and hack it, but infantry is mowed down by AI when getting near. They all start out neutral.
What would be their fate in a team with mixed meta levels? Say mostly militia and BPOs with a sprinkling of expensive proto wearers. Would the proto users leave them active on their rear flanks, or would they decide it's prudent to destroy them? How would the cheap fits react? Have you ever run infantry? There are plenty of AI turrets, yet you don't see infantry crying for yanks to save them by destroying them in case they turn red. Forge Gunners shoot them for WP, same as tankers.
My multiple Logi fittings are what pay my flying bill. I don't recall getting shot by an AI turret in my suit in ages. I honestly thought you had to be in a vehicle to get targeted by AI. I walk up to red turrets all the time. |
Sarus Rambo
Direct Action Resources
73
|
Posted - 2014.03.25 18:58:00 -
[65] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
<3
They should give large turret installations about 6x their current amount of health. Would take care of this little issue. Also would give your team a large advantage if you could cap them. Right now, the advantage is basically minimal as someone like myself just goes Breach Forgegun and 2 hits them, or they aren't even part of the match because of tankers wetting themselves because the big bad stationary turret is the only thing that can actually kill them.
This sums up 75% of the forum posts.
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Nothing Certain
Villore Sec Ops Gallente Federation
353
|
Posted - 2014.03.25 19:17:00 -
[66] - Quote
Skihids wrote:Nothing Certain wrote:Skihids wrote:Here's an interesting thought experiment:
Dot the battlefield with sentry turrets that only target infantry. Any vehicle can roll up to it and hack it, but infantry is mowed down by AI when getting near. They all start out neutral.
What would be their fate in a team with mixed meta levels? Say mostly militia and BPOs with a sprinkling of expensive proto wearers. Would the proto users leave them active on their rear flanks, or would they decide it's prudent to destroy them? How would the cheap fits react? Have you ever run infantry? There are plenty of AI turrets, yet you don't see infantry crying for yanks to save them by destroying them in case they turn red. Forge Gunners shoot them for WP, same as tankers. My multiple Logi fittings are what pay my flying bill. I don't recall getting shot by an AI turret in my suit in ages. I honestly thought you had to be in a vehicle to get targeted by AI. I walk up to red turrets all the time. Edit: I've got a single Profile Dampener on many suits and I've got the skill at level 5, perhaps that makes me invisible to them?
Some definitely seem more sensitive than others, most are destroyed. I don't really blame tankers but I do think the way installations work needs to be changed. I would like the idea of calling them in, like vehicles, but balance issues would be a real problem, like vehicles.
Because, that's why.
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imminent danger
xCosmic Voidx Ishuk-Raata Enforcement Directive
15
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Posted - 2014.03.25 23:50:00 -
[67] - Quote
I have spent a whole match manning a railgun turret dropping tanks, dropships and enemy turrets Unfortunately most of the time someone hacks them for point's an d runs away leaving them to turn red behind us |
Shijima Kuraimaru
WarRavens League of Infamy
458
|
Posted - 2014.03.26 01:05:00 -
[68] - Quote
True Adamance wrote:Shijima Kuraimaru wrote:
IMO FW is another pub battle as anyone can enter one at any time regardless of the rewards.
And I couldn't care less what you think. I have a higher purpose in New Eden. You don't. Simple as that.
That you assume to know my purpose shows your willingness to display your ignorance which I find hilarious.
I still can't find tanks on the market. All I see are those HAVs.
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Orion Vahid
Molon Labe. General Tso's Alliance
265
|
Posted - 2014.03.26 01:10:00 -
[69] - Quote
Meanwhile: Heavies get a 20% HP nerf. CCP just loves ignoring the real issue. |
EverNub
Da Short Buss RISE of LEGION
20
|
Posted - 2014.03.26 01:20:00 -
[70] - Quote
Rynoceros wrote:I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy.
GG, dipshits.
Easily Fixed by Increasing EHP on Instalations so tanks get bored and give up! *Boom* Magically Fixed!
Bring back Chrome!
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