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Western Ways
Krullefor Organization Minmatar Republic
32
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Posted - 2014.03.20 23:35:00 -
[1] - Quote
I worked these out at protofits and i gotta say, i don't think the amarr scout is as bad as people are making it out to be. I posted this in another topic but it seemed relevant to bring it into this one. I used the same weapon and equipment loadouts for each and tried to squeeze out as much ehp as i could out of the suits while giving them about the same ground speed.
Minmatar assault (within cpu and pg constraints) 404 cpu 78 pg 2 complex extenders 1 basic extender 1 complex plate 1 enhanced plate Proto CR, SMG, flux and triage nanohive
795 ehp 4.88 m/s run speed
Amarr scout (within cpu and pg constraints) 436 cpu 89 pg 2 complex extenders 1 complex plate 1 enhanced plate 1 complex ferroscale plate 1 basic ferroscale plate Same weapon/equipment loadout
823 ehp 4.84 m/s run speed
lol @ the amarr scout being a better assault suit than the minmatar assault, and it can get even beefier while still maintaining assault speeds. |
Western Ways
Krullefor Organization Minmatar Republic
32
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Posted - 2014.03.21 00:49:00 -
[2] - Quote
Magnus Amadeuss wrote:So in what world does a prot minmatar assault have a 3/2 slot layout? I only ask this because apparently you used a proto amarr scout.
If you were actually trying to be at least a tiny bit impartial, you would use a proto assault, or basic assault and basic scout. either or.
Actually after looking at your fits further... wtf are you on drugs?
I couldn't fit any more modules on the minmatar due to cpu/pg restraints, from what i hear about minmatar suits on the forums this isn't uncommon. i could've fit more modules if i used lesser weapons and equipment but i don't think that would've taken away from my point.
So yeah i did use a proto assault, and maybe the next time you could be less of a idckhole and ask instead of just assuming and getting butthurt at someone's forum post.
lol, i could give a ufck what you think about the fits, the point was about ehp and groundspeed. |
Western Ways
Krullefor Organization Minmatar Republic
32
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Posted - 2014.03.21 01:23:00 -
[3] - Quote
@ DJINN Marauder
That build is using a toxin smg, i used a proto smg. The point was to give them equal weapons and equipment and see who could get more ehp without giving up a speed advantage. I've plugged in that build 3 different times in the last two days and got different results. One time the minassault was ahead and the other two times gave it to the amarr
Look ... I'm not trying to isht in anybody's fruitloops. I think the Amarr bonus sucks balls and you guys should fight to get it changed into something else. The only point i was trying to make is that the Amarr scout won't be useless, in fact i think it will be downright scary in the right hands. |
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