| Pages: 1 2  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Vanguard of the Phoenix
 
 496
 
 
      | Posted - 2014.03.15 07:42:00 -
          [1] - Quote 
 Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 
 "We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those | 
      
      
        |  ALPHA DECRIPTER
 Dragon-Empire
 
 825
 
 
      | Posted - 2014.03.15 07:44:00 -
          [2] - Quote 
 heheheh, gonna be fun
 
 Scout Tactician Dance puppets, DANCE! | 
      
      
        |  Sana Rayya
 WASTELAND JUNK REMOVAL
 Top Men.
 
 1039
 
 
      | Posted - 2014.03.15 07:48:00 -
          [3] - Quote 
 
 Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 
 Keep telling yourself that, huehuehuehue....
 
 | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 805
 
 
      | Posted - 2014.03.15 07:51:00 -
          [4] - Quote 
 I think my Cal Scout has something to say to you.
 
 Hell there are still Focused scanners, those scan down to 14 (even better for a Gal Logi).
 
 Remember, if precision and profile are equal (or both round to the same number) then the scanner wins.
 | 
      
      
        |  Sana Rayya
 WASTELAND JUNK REMOVAL
 Top Men.
 
 1039
 
 
      | Posted - 2014.03.15 07:59:00 -
          [5] - Quote 
 Focused scanners will scan down to 15dB only with the Gal Logi, but they are still crap.
 
 Don't tell him about the Cal Scout, I wanna see his WTF?!? expression when he gets shotgunned in the face while cloaked for the first time.
 | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 806
 
 
      | Posted - 2014.03.15 08:20:00 -
          [6] - Quote 
 
 Sana Rayya wrote:Focused scanners will scan down to 15dB only with the Gal Logi, but they are still crap.
 Don't tell him about the Cal Scout, I wanna see his WTF?!? expression when he gets shotgunned in the face while cloaked for the first time.
 
 You're right, didn't realize they changed focused scanners precision...ouch.
 
 Cal Scouts...The great scout hunters.
 
 | 
      
      
        |  Oswald Rehnquist
 
 1283
 
 
      | Posted - 2014.03.15 08:29:00 -
          [7] - Quote 
 
 Sana Rayya wrote:Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 Keep telling yourself that, huehuehuehue....  
 Actually that is the case, but there is purpose to it, the gal scout has been made to be the hard counter to the cal scout, whereas the cal scout can effectively out scan the other scouts, and to be quite frank a scanned scout is a dead scout. The cal scout then has to decide between effective scanning defense or better range. The min scout has an effective role quickly dropping point defenders and hacking. The gal scout is quite simply a dampened light assault unit.
 
 
 Sana Rayya wrote:Focused scanners will scan down to 15dB only with the Gal Logi, but they are still crap.
 Don't tell him about the Cal Scout, I wanna see his WTF?!? expression when he gets shotgunned in the face while cloaked for the first time.
 
 2 complex dampeners and a gal scout beats out 4 complex precision mods on the cal scout. You'll have to depend on gal scouts focusing entirely on ehp to catch them with their knickers down otherwise I'd depend more on situational awareness in this match up.
 
 Below 28 dB | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 806
 
 
      | Posted - 2014.03.15 08:42:00 -
          [8] - Quote 
 
 Oswald Rehnquist wrote:Sana Rayya wrote:Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 Keep telling yourself that, huehuehuehue....  Actually that is the case, but there is purpose to it, the gal scout has been made to be the hard counter to the cal scout, whereas the cal scout can effectively out scan the other scouts, and to be quite frank a scanned scout is a dead scout. The cal scout then has to decide between effective scanning defense or better range. The min scout has an effective role quickly dropping point defenders and hacking. The gal scout is quite simply a dampened light assault unit. 
 Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
 
 Can you imagine the cat and mouse games between the 2...Will be epic.
 
 To truly be a ghost the Gal will need 2 dampeners.
 
 | 
      
      
        |  Oswald Rehnquist
 
 1283
 
 
      | Posted - 2014.03.15 09:06:00 -
          [9] - Quote 
 
 Galvan Nized wrote:
 Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
 
 Can you imagine the cat and mouse games between the 2...Will be epic.
 
 To truly be a ghost the Gal will need 2 dampeners.
 
 
 as a numbers game, lets say the gal scout throws on
 2 complex precision enchancers
 2 complex dampeners
 2 range extenders
 
 This gives it 24 precision, and profile of 14
 
 A Cal Scout with
 
 4 Complex Precision Enchancers can't catch a gal scout
 And a cal scout needs 1 complex and 1 basic damp to avoid the gal scouts 2 complex precision mods
 Which leaves the cal scout with a shorter scan range as well
 
 The cal scout was not built to compete with the gal scout
 
 
 Below 28 dB | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 11107
 
 
      | Posted - 2014.03.15 09:09:00 -
          [10] - Quote 
 
 Oswald Rehnquist wrote:Galvan Nized wrote:
 Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
 
 Can you imagine the cat and mouse games between the 2...Will be epic.
 
 To truly be a ghost the Gal will need 2 dampeners.
 
 as a numbers game, lets say the gal scout throws on  2 complex precision enchancers 2 complex dampeners 2 range extenders This gives it 24 precision, and profile of 14 A Cal Scout with 4 Complex Precision Enchancers can't catch a gal scout And a cal scout needs 1 complex and 1 basic damp to avoid the gal scouts 2 complex precision mods Which leaves the cal scout with a shorter scan range as well due to burning up all its modules. The cal scout was not built to compete with the gal scout 
 I look forward to beating the hell out of people who don't fit dampeners on their Galscout, though. I don't think dual damps will be that common.
 
 You have long since made your choice. What you make now is a mistake. | 
      
      
        |  Oswald Rehnquist
 
 1285
 
 
      | Posted - 2014.03.15 09:18:00 -
          [11] - Quote 
 
 Arkena Wyrnspire wrote:
 I look forward to beating the hell out of people who don't fit dampeners on their Galscout, though. I don't think dual damps will be that common.
 
 lol, if I played gal, I'd always have 1 dampener on at all times to at least go ghost with the cloak. Also I'd bet there will be a sliding scale which one retreats to duel damps when getting jumped on too often.
 
 Also, the benefit of damps is the fact they are so cheap which allow you to go expensive in other categories. While fotm chasers are usually ignorant to their newly adapted roles, they do learn fast as evident as tank drivers in 1.7 and how much smarter they are now compared what they used to be.
 
 Below 28 dB | 
      
      
        |  Medical Crash
 CLONES AGAINST HUMANITY
 
 226
 
 
      | Posted - 2014.03.15 09:19:00 -
          [12] - Quote 
 Oh mighty Dropsuit gods, I thank thee for your blessing of thy might Gallente SCout Suit, may our savior stomp the dirty Caldari. That is all.
 | 
      
      
        |  Piraten Hovnoret
 Molon Labe.
 General Tso's Alliance
 
 404
 
 
      | Posted - 2014.03.15 09:34:00 -
          [13] - Quote 
 With the respec I will have gal,mini and cal to lvl 5
 
 And with this event......amar to
 
 Al my core skills are lvl 5
 
 So yeah I will be whatever scout is needed the most in that game.
 
 
 
 War never changes | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 808
 
 
      | Posted - 2014.03.15 09:40:00 -
          [14] - Quote 
 
 Oswald Rehnquist wrote:Galvan Nized wrote:
 Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
 
 Can you imagine the cat and mouse games between the 2...Will be epic.
 
 To truly be a ghost the Gal will need 2 dampeners.
 
 as a numbers game, lets say the gal scout throws on  2 complex precision enchancers 2 complex dampeners 2 range extenders This gives it 24 precision, and profile of 14 A Cal Scout with 4 Complex Precision Enchancers gets 15 can't catch a gal scout) And a cal scout needs 1 complex and 1 basic get a profile of 21 Which leaves the cal scout with a shorter scan range as well due to burning up all its modules. The cal scout was not built to compete with the gal scout 
 Alright, numbers then!
 
 Gal precision with 2 complex precision mods is: 40*0.9*0.8*(1-(0.2*0.869))=23.79.
 Cal Scout with 1 complex dampener: 35*0.9*0.75=23.626. Gal will scan the Cal. And from range of 74.6m, unless cloaked. Cal wins with any additional dampener or cloak.
 
 Cal Scout with 4 Precision mods: 40*0.9*0.75*0.8*(1-(0.2*0.869))*(1-(0.2*0.571))*(1-(0.2*0.283))= 14.91.
 Gal Scout with 2 dampeners: 35*0.9*0.75*0.75*(1-(0.25*0.869))=13.869. Gal goes undetected even without a cloak.
 
 I'd say this probably goes to the Gallente. CCP updated the precision to 40 for scouts and that really gave them the edge.
 
 Now I have to rethink which scout to play, Caldari scout just will not compete.
 | 
      
      
        |  Foundation Seldon
 Molon Labe.
 General Tso's Alliance
 
 553
 
 
      | Posted - 2014.03.15 09:43:00 -
          [15] - Quote 
 
 Piraten Hovnoret wrote:With the respec I will have gal,mini and cal to lvl 5 
 And with this event......amar to
 
 Al my core skills are lvl 5
 
 So yeah I will be whatever scout is needed the most in that game.
 
 
 
 Not sure why any game would require the skill of "running for long durations", the Amarr scout doesn't seem like it really has a defined place on the field. Might as well stick those points into the Amarr Sentinel.
 
 :P
 
 Saga v. Methana Balance | 
      
      
        |  Piraten Hovnoret
 Molon Labe.
 General Tso's Alliance
 
 404
 
 
      | Posted - 2014.03.15 09:52:00 -
          [16] - Quote 
 
 Foundation Seldon wrote:Piraten Hovnoret wrote:With the respec I will have gal,mini and cal to lvl 5 
 And with this event......amar to
 
 Al my core skills are lvl 5
 
 So yeah I will be whatever scout is needed the most in that game.
 
 
 Not sure why any game would require the skill of "running for long durations", the Amarr scout doesn't seem like it really has a defined place on the field. Might as well stick those points into the Amarr Sentinel. :P 
 But I hate the fat suit
 And it's cool to have al 4 scouts at proto
 =ƒÿë
 
 War never changes | 
      
      
        |  GHOSTLY ANNIHILATOR
 Ahrendee Mercenaries
 General Tso's Alliance
 
 1144
 
 
      | Posted - 2014.03.15 10:21:00 -
          [17] - Quote 
 And when the time is right u will be annihilated!
 
 AMARR PROTO
DONUT PROFICIENCY 5 I MAKE DUST VIDEOS CLICK HERE FOR DONUTS :) | 
      
      
        |  Sana Rayya
 WASTELAND JUNK REMOVAL
 Top Men.
 
 1043
 
 
      | Posted - 2014.03.15 10:27:00 -
          [18] - Quote 
 Gal scout with 2x complex precision enhancers, 2x dampeners, and 2 free slots for either range amp or armor would be a very fragile proto suit, just to detect a Caldari on the off chance that the Caldari is running only one dampener and the cloak. I don't think it'll be as common as you think.
 | 
      
      
        |  BL4CKST4R
 WarRavens
 League of Infamy
 
 2068
 
 
      | Posted - 2014.03.15 11:02:00 -
          [19] - Quote 
 Nope OP is correct.
 
 Not even a Cal scout can find a Gal scout
 
 At level 1-5 the Gallente scout has a 12.5% lower Scan profile than the Caldari has in precision. Lower = better
 
 Since Dampener give a 25% bonus vs a precision enhancer which is a 20% bonus the Caldari scout will never be able to find a Gallente scout.
 
 :)
 
 For the Federation! | 
      
      
        |  Piraten Hovnoret
 Molon Labe.
 General Tso's Alliance
 
 405
 
 
      | Posted - 2014.03.15 11:17:00 -
          [20] - Quote 
 =ƒæÇ
 
 War never changes | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 General Tso's Alliance
 
 7390
 
 
      | Posted - 2014.03.15 11:21:00 -
          [21] - Quote 
 Gallente Scout is supposed to be the stealthiest of them all.
 
 It's even in the description of the suit.
 
 So yeah, sounds about right that a scout at level V would be extremely difficult to scan down.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514 | 
      
      
        |  Reav Hannari
 Red Rock Outriders
 
 3243
 
 
      | Posted - 2014.03.15 11:25:00 -
          [22] - Quote 
 Awesome reference right here: https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=sharing#gid=0
 
 Adapt or Die // Republic Lance Commander // @ReesNoturana | 
      
      
        |  IAmDuncanIdaho II
 R 0 N 1 N
 
 264
 
 
      | Posted - 2014.03.15 11:31:00 -
          [23] - Quote 
 
 Galvan Nized wrote:
 CCP updated the precision to 40 for scouts and that really gave them the edge.
 
 
 
 Source? I'm looking at the original spreadsheet with a 35 / 45 for profile / precision. Wouldn't wanna screw up my whole SP investment on some outdated figures :-o
 | 
      
      
        |  Sana Rayya
 WASTELAND JUNK REMOVAL
 Top Men.
 
 1044
 
 
      | Posted - 2014.03.15 11:33:00 -
          [24] - Quote 
 I plan to run two complex precision enhancers on my Caldari scout, so Gallente scouts would need one dampener and be actively cloaked to avoid my scans, or two dampeners while uncloaked and never get scanned by me. Assuming that scout wants to detect me and remain completely unseen, thats four slots they're giving up - sufficient gimp to the suit in my estimation.
 | 
      
      
        |  Happy Violentime
 OMFGZOMBIESRUN
 
 263
 
 
      | Posted - 2014.03.15 11:33:00 -
          [25] - Quote 
 
 Crimson Cerberes wrote:Fit one damp and the cloak, nothing will be able to see it, no matter what you do. 
 So with a proto focused on a gal logi with 3 complex precision enhancers will it still be invisible?
 | 
      
      
        |  KalOfTheRathi
 Nec Tributis
 
 1008
 
 
      | Posted - 2014.03.15 11:38:00 -
          [26] - Quote 
 This seems like the plan. Most cloaked scouts will be invisible to the majority. What percentage of players will be doing Gallenti Logi anyway? Just a random selection would indicate something less than 4%. Unless too many read your post! /joke
 
 Look at the numbers for tank scanners. We will never see most scouts. Once they hit ADV then there is nothing a tanker can do.
 
 Scouts with Nova Knives will control Null Cannons. This is as planned by CCP/Shanghai. Why are you having a problem with it?
 
 And so it goes. | 
      
      
        |  Medic 1879
 Forsaken Immortals
 Top Men.
 
 1868
 
 
      | Posted - 2014.03.15 11:42:00 -
          [27] - Quote 
 
 Happy Violentime wrote:Crimson Cerberes wrote:Fit one damp and the cloak, nothing will be able to see it, no matter what you do. So with a proto focused on a gal logi with 3 complex precision enhancers will it still be invisible? More than likely, because I believe the precision enhancers only effect passive scans not active.
 
 Lead Diplomat for Forsaken Immortals. | 
      
      
        |  Galvan Nized
 Deep Space Republic
 
 811
 
 
      | Posted - 2014.03.15 11:48:00 -
          [28] - Quote 
 
 IAmDuncanIdaho II wrote:Galvan Nized wrote:
 CCP updated the precision to 40 for scouts and that really gave them the edge.
 
 
 Source? I'm looking at the original spreadsheet with a 35 / 45 for profile / precision. Wouldn't wanna screw up my whole SP investment on some outdated figures :-o 
 Read the Dev Blog, the devil is in the details http://dust514.com/news/blog/2014/03/dropsuits-of-uprising-1.8/.
 
 
 | 
      
      
        |  DEZKA DIABLO
 0uter.Heaven
 
 380
 
 
      | Posted - 2014.03.15 12:06:00 -
          [29] - Quote 
 
 Sana Rayya wrote:Gal scout with 2x complex precision enhancers, 2x dampeners, and 2 free slots for either range amp or armor would be a very fragile proto suit, just to detect a Caldari on the off chance that the Caldari is running only one dampener and the cloak. I don't think it'll be as common as you think.  Played 6 matches tonight all wit this fit getting over 20 kills a game an it's awesome.
 
 Gk.0
 Comp percision
 Creo sg
 Viziam scp
 M1
 F45 RE
 2x comp range
 Enh pd
 Comp reactive
 
 87 shield
 212 armor
 
 Can't wait for 1.8
 
 Dead trigger master , an ya I do that ISH ON PURPOSE! | 
      
      
        |  HYENAKILLER X
 Kang Lo Directorate
 Gallente Federation
 
 666
 
 
      | Posted - 2014.03.15 13:05:00 -
          [30] - Quote 
 
 Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 Lol I can be unscannable right now in a gal assault adv.
 
 Im not from new eden. I dont need back up, political power or support. I, unlike you dont fear nuetral territory. | 
      
      
        |  HYENAKILLER X
 Kang Lo Directorate
 Gallente Federation
 
 666
 
 
      | Posted - 2014.03.15 13:06:00 -
          [31] - Quote 
 
 Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 Lol I can be unscannable right now in a gal assault adv.
 
 After the update, anything under 28 dbs is unscannable. That wont be hard. You do not need to be a scout for that.
 
 Im not from new eden. I dont need back up, political power or support. I, unlike you dont fear nuetral territory. | 
      
      
        |  ResistanceGTA
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 510
 
 
      | Posted - 2014.03.15 13:06:00 -
          [32] - Quote 
 Thanks, another thread on my list of threads to read before deciding what Scout to get...
 
 Picking a college was easier at this rate.
 
 xSivartx is my Heavy. There are many like him, but he is my own... So, other Logi's back off, those are my Warpoints! | 
      
      
        |  Oswald Rehnquist
 
 1285
 
 
      | Posted - 2014.03.15 18:51:00 -
          [33] - Quote 
 
 Sana Rayya wrote:Gal scout with 2x complex precision enhancers, 2x dampeners, and 2 free slots for either range amp or armor would be a very fragile proto suit, just to detect a Caldari on the off chance that the Caldari is running only one dampener and the cloak. I don't think it'll be as common as you think.  
 By that logic what cal scout would run 4 precision mods? It was a comparison, with both fully modded to be the best scanner. Plus its not the end of the world if the gal scout counters the cal scout, I was just pointing it out.
 
 Below 28 dB | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Vanguard of the Phoenix
 
 499
 
 
      | Posted - 2014.03.15 19:09:00 -
          [34] - Quote 
 
 HYENAKILLER X wrote:Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
 It will also be immune to all passive scanning without modules.
 
 Fit one damp and the cloak, nothing will be able to see it, no matter what you do.
 Lol I can be unscannable right now in a gal assault adv. 
 Do you add anything other than stupid to the forums?
 
 Max skilled gall adv suit with 3 proto damps: 25 db
 
 active focused: 15db
 
 "We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those | 
      
      
        |  Croned
 Gallente Federation
 
 640
 
 
      | Posted - 2014.03.15 19:17:00 -
          [35] - Quote 
 Are you all forgetting that actve scanners can't do a 360 scan anymore?
 
 Son of a plasma cannon! | 
      
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