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Galvan Nized
Deep Space Republic
805
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Posted - 2014.03.15 07:51:00 -
[1] - Quote
I think my Cal Scout has something to say to you.
Hell there are still Focused scanners, those scan down to 14 (even better for a Gal Logi).
Remember, if precision and profile are equal (or both round to the same number) then the scanner wins. |
Galvan Nized
Deep Space Republic
806
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Posted - 2014.03.15 08:20:00 -
[2] - Quote
Sana Rayya wrote:Focused scanners will scan down to 15dB only with the Gal Logi, but they are still crap.
Don't tell him about the Cal Scout, I wanna see his WTF?!? expression when he gets shotgunned in the face while cloaked for the first time.
You're right, didn't realize they changed focused scanners precision...ouch.
Cal Scouts...The great scout hunters.
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Galvan Nized
Deep Space Republic
806
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Posted - 2014.03.15 08:42:00 -
[3] - Quote
Oswald Rehnquist wrote:Sana Rayya wrote:Crimson Cerberes wrote:Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi).
It will also be immune to all passive scanning without modules.
Fit one damp and the cloak, nothing will be able to see it, no matter what you do. Keep telling yourself that, huehuehuehue.... Actually that is the case, but there is purpose to it, the gal scout has been made to be the hard counter to the cal scout, whereas the cal scout can effectively out scan the other scouts, and to be quite frank a scanned scout is a dead scout. The cal scout then has to decide between effective scanning defense or better range. The min scout has an effective role quickly dropping point defenders and hacking. The gal scout is quite simply a dampened light assault unit.
Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
Can you imagine the cat and mouse games between the 2...Will be epic.
To truly be a ghost the Gal will need 2 dampeners.
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Galvan Nized
Deep Space Republic
808
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Posted - 2014.03.15 09:40:00 -
[4] - Quote
Oswald Rehnquist wrote:Galvan Nized wrote:
Technically, he's right. You'll never be picked up by scanners while cloaked...Not with one dampening mod. However, the Gal is going to break cloak at some point and that is when the Cal has his chance. Granted it will have to be a dedicated scanning scout.
Can you imagine the cat and mouse games between the 2...Will be epic.
To truly be a ghost the Gal will need 2 dampeners.
as a numbers game, lets say the gal scout throws on 2 complex precision enchancers 2 complex dampeners 2 range extenders This gives it 24 precision, and profile of 14 A Cal Scout with 4 Complex Precision Enchancers gets 15 can't catch a gal scout) And a cal scout needs 1 complex and 1 basic get a profile of 21 Which leaves the cal scout with a shorter scan range as well due to burning up all its modules. The cal scout was not built to compete with the gal scout
Alright, numbers then!
Gal precision with 2 complex precision mods is: 40*0.9*0.8*(1-(0.2*0.869))=23.79. Cal Scout with 1 complex dampener: 35*0.9*0.75=23.626. Gal will scan the Cal. And from range of 74.6m, unless cloaked. Cal wins with any additional dampener or cloak.
Cal Scout with 4 Precision mods: 40*0.9*0.75*0.8*(1-(0.2*0.869))*(1-(0.2*0.571))*(1-(0.2*0.283))= 14.91. Gal Scout with 2 dampeners: 35*0.9*0.75*0.75*(1-(0.25*0.869))=13.869. Gal goes undetected even without a cloak.
I'd say this probably goes to the Gallente. CCP updated the precision to 40 for scouts and that really gave them the edge.
Now I have to rethink which scout to play, Caldari scout just will not compete. |
Galvan Nized
Deep Space Republic
811
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Posted - 2014.03.15 11:48:00 -
[5] - Quote
IAmDuncanIdaho II wrote:Galvan Nized wrote:
CCP updated the precision to 40 for scouts and that really gave them the edge.
Source? I'm looking at the original spreadsheet with a 35 / 45 for profile / precision. Wouldn't wanna screw up my whole SP investment on some outdated figures :-o
Read the Dev Blog, the devil is in the details http://dust514.com/news/blog/2014/03/dropsuits-of-uprising-1.8/.
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