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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3906
|
Posted - 2014.03.12 23:05:00 -
[1] - Quote
So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
453
|
Posted - 2014.03.12 23:10:00 -
[2] - Quote
Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses.
Or maybhe you are talking about how the amarr scout is slower than the minmatar assault.
Or maybe about how stamina is ONLY useful in very specific circumstances.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3907
|
Posted - 2014.03.12 23:12:00 -
[3] - Quote
Crimson Cerberes wrote:Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses. Or maybhe you are talking about how the amarr scout is slower than the minmatar assault. Or maybe about how stamina is ONLY useful in very specific circumstances.
Hey, we can infuriate all with our superior bunny hopping abilities!
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
|
Posted - 2014.03.12 23:18:00 -
[4] - Quote
Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
If the bonus was 7% it would be even, given the new stats.
And please, can elite players stop worrying about Proto gear. I get it, it's what you run most but if all things are considered and the Amarr Scout bonus is 7% per and not 5 Amarr would be on par with Cal and Gal as a light infantry/cloak. The second part is at adv the Min Scout suit lacks 1-2 PG before boosts to make it competitive with the other scout suits at advanced.
Minor tweaks could mean a very balanced scout class, even if cloaks are a fail. Please, I know Amarr racial bonus at 5 instead of 7 is weak but try to fit adv min scout suit, its unbearable. There no way around equipping a std cloak, no nades, no other equipment unless you plan on using a sub par weapon or a CR. Yes the CR is strong but it doesn't mean that it should be the mandatory weapon in order for suits to work.
There are major problems in assault suits, but I feel based on numbers the scouts would be balanced in two very small tweaks. |
DJINN Marauder
Ancient Exiles. Renegade Alliance
4492
|
Posted - 2014.03.12 23:21:00 -
[5] - Quote
170/170?
I thought it was 60/170?
Regardless I'll don the amarr scout.
Faith has never been so Fast
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Oswald Rehnquist
1276
|
Posted - 2014.03.12 23:23:00 -
[6] - Quote
Fist off, I agree it needs something but I actually like the stamina bonus, and the Amarr scout will be my second suit I spec into due to this bonus. Also I'm hoping that ewar will be based off of suit stats (like precision, stamina, etc), which will provide another function later on for scouts.
But stamina is a really good combat utility for a scout (though the amarr scout's bonus isn't enough in my opinion), being able to leap twice and still have enough stamina to sprint some distance will make it really good in compound areas. Ambushing a group is highly dependent on alpha and escaping.
Just watch 60 seconds of this to see what I mean
The Amarr scout bonus should be 10% stamina per level at least, then if more is needed another smaller bonus. Stamina has more widows of application compared to a lot of other bonuses.
Below 28 dB
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gravalicious
On The Brink CRONOS.
98
|
Posted - 2014.03.12 23:24:00 -
[7] - Quote
DJINN Marauder wrote: Faith has never been so Fast
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Ansiiis The Trustworthy
Mocking Bird Inc.
794
|
Posted - 2014.03.12 23:24:00 -
[8] - Quote
My caldari scout will have 450 shields. #wieldtheshield
Very disappointing feelings about no respec.
No SP for Magsec, no SP for the bolt pistol :(
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8161
|
Posted - 2014.03.12 23:25:00 -
[9] - Quote
DJINN Marauder wrote:170/170?
I thought it was 60/170?
Regardless I'll don the amarr scout.
Faith has never been so Fast
Damn thats a good slogan
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4341
|
Posted - 2014.03.12 23:26:00 -
[10] - Quote
Stamina is incredibly useful for legit scouts.
I am your scan error.
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gravalicious
On The Brink CRONOS.
98
|
Posted - 2014.03.12 23:27:00 -
[11] - Quote
Gallente Scout is where it's at, though.
That dampening bonus and range amplifying bonus are gold. |
Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3909
|
Posted - 2014.03.12 23:37:00 -
[12] - Quote
DJINN Marauder wrote:170/170?
I thought it was 60/170?
Regardless I'll don the amarr scout.
Faith has never been so Fast
That was my bad, I think that was an old stat.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
443
|
Posted - 2014.03.12 23:44:00 -
[13] - Quote
Just stop, everyone is confusing me on what Light Suit I want now...
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4342
|
Posted - 2014.03.12 23:45:00 -
[14] - Quote
ResistanceGTA wrote:Just stop, everyone is confusing me on what Light Suit I want now... Do what I'm doing- get ALL THE SCOUTS!
I am your scan error.
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Joel II X
Dah Gods O Bacon
1610
|
Posted - 2014.03.12 23:46:00 -
[15] - Quote
You mean the Amarr Scout WASN'T supposed to be a second assault?
Hell, the Minmatar get better stamina regen than you guys.
I'll be sticking with my Gallente Scout. Assuming we reach the 1mill clones goal, I'll be speccing out of Gallente Assault and keep my adv logi when 1.8 hits.
Il I'll use my remaining SP to refine my scout suit. |
Bormir1r
Fatal Absolution General Tso's Alliance
160
|
Posted - 2014.03.12 23:47:00 -
[16] - Quote
Minmatar Scout still has the highest base stamina recharge rate (without bonuses just the innate stat). XP
"One does not simply" look for a scout, it looks for you.
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21yrOld Knight
Fatal Absolution General Tso's Alliance
552
|
Posted - 2014.03.12 23:47:00 -
[17] - Quote
I see the amarr scout being used at the beginning of pc matches. Used to take the long trip from say a ground spawn to a city with uplinks.
I like dust more then eve. Eve feels like work.
Volunteer member of the Arkombine, but i don't want out.
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Bormir1r
Fatal Absolution General Tso's Alliance
160
|
Posted - 2014.03.12 23:48:00 -
[18] - Quote
21yrOld Knight wrote:I see the amarr scout being used at the beginning of pc matches. Used to take the long trip from say a ground spawn to a city with uplinks.
A gallente scout with a stamina mod and 3 kin cats. would reach their faster.
"One does not simply" look for a scout, it looks for you.
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1st Lieutenant Tiberius
0uter.Heaven
1275
|
Posted - 2014.03.12 23:55:00 -
[19] - Quote
Aisha Ctarl wrote:Crimson Cerberes wrote:Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses. Or maybhe you are talking about how the amarr scout is slower than the minmatar assault. Or maybe about how stamina is ONLY useful in very specific circumstances. Hey, we can infuriate all with our superior bunny hopping abilities!
You can actually only jump a maximum of 3 times regardless of stamina count.
The Sinwarden
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3910
|
Posted - 2014.03.13 00:12:00 -
[20] - Quote
1st Lieutenant Tiberius wrote:Aisha Ctarl wrote:Crimson Cerberes wrote:Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses. Or maybhe you are talking about how the amarr scout is slower than the minmatar assault. Or maybe about how stamina is ONLY useful in very specific circumstances. Hey, we can infuriate all with our superior bunny hopping abilities! You can actually only jump a maximum of 3 times regardless of stamina count.
D:
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Oswald Rehnquist
1276
|
Posted - 2014.03.13 04:30:00 -
[21] - Quote
1st Lieutenant Tiberius wrote:Aisha Ctarl wrote:Crimson Cerberes wrote:Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses. Or maybhe you are talking about how the amarr scout is slower than the minmatar assault. Or maybe about how stamina is ONLY useful in very specific circumstances. Hey, we can infuriate all with our superior bunny hopping abilities! You can actually only jump a maximum of 3 times regardless of stamina count.
Correct, but you can actually jump 2 times and still have enough stamina to sprint away still, and you can do this much more consistently, which is why I threw up the video I did, to show where my stamina was barely keeping me alive but wasn't charging fast enough.
Below 28 dB
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MINA Longstrike
2Shitz 1Giggle United Brotherhood Alliance
344
|
Posted - 2014.03.13 05:13:00 -
[22] - Quote
Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
I'm contemplating using the amarr scout as a "pilot" suit, or the cal scout, I'm not sure which. |
KGB Sleep
851
|
Posted - 2014.03.13 05:16:00 -
[23] - Quote
Crimson Cerberes wrote: Or maybe about how stamina is ONLY useful in very specific circumstances.
You know...
Amarr still needs a melee weapon.
It might be a stupidly strong one that takes a bit of stam to use.
idk $0.02
Because beer, that's why.
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Sinboto Simmons
SVER True Blood General Tso's Alliance
5044
|
Posted - 2014.03.13 05:22:00 -
[24] - Quote
You do realize how huge the bonus from a complex cardiac regulator is yes?
I'm not saying it doesn't suck that yall got the short stick, but what you're asking for is a massive advantage, having a bonus to go with it like the Minja does with hacking may be the route yall want to take instead....
Sinboto - The True Blood Minja
Forum Warrior level 5
STB-Infantry (Demolition)
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4502
|
Posted - 2014.03.13 05:31:00 -
[25] - Quote
Bormir1r wrote:21yrOld Knight wrote:I see the amarr scout being used at the beginning of pc matches. Used to take the long trip from say a ground spawn to a city with uplinks. A gallente scout with a stamina mod and 3 kin cats. would reach there faster. Well actually with the amarr scout, it would have a little bit over 320 base stamina I believe. Allowing you to put 4 complex kin cats. Not sure what the sprinting speed would be, however I would think that it would be infact faster to reach a city or home objective than the gall scout you mentioned.
However this also depends on the map.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Venerable Phage
Red Shirts Away Team
80
|
Posted - 2014.03.13 05:32:00 -
[26] - Quote
If you actually scout you would value stamina more.
Nothing more annoying then running across an open field and run out of juice. Or shotgunning a red and not having enough bounce and sprint to get away.
My main stamina scouts are my starting one (uplinks) and a tactical sniper scout (to get into a perchwhere I can remove enemy equipment). I really notice the lack of stamina on my other scouts and would like to add the modules to them too... But I'm a noob who is focusing on suit upgrades before suit types until 1.8 comes out. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1775
|
Posted - 2014.03.13 05:35:00 -
[27] - Quote
Scheneighnay McBob wrote:ResistanceGTA wrote:Just stop, everyone is confusing me on what Light Suit I want now... Do what I'm doing- get ALL THE SCOUTS! Seriously, i think this is the only answer. Ah, i wish i could wear Amarr.
I support SP rollover.
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Lynn Beck
Wake N' Bake Inc Top Men.
846
|
Posted - 2014.03.13 05:36:00 -
[28] - Quote
DJINN Marauder wrote:170/170?
I thought it was 60/170?
Regardless I'll don the amarr scout.
Faith has never been so Fast 'Tis 70/170.
Lynn Beck 5 AM: '-will be shamed publicly by tickle torture'
Tits are my new god, as the Galscout has enlightened me.
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Calamity Jane II
TeamPlayers Negative-Feedback
210
|
Posted - 2014.03.13 06:00:00 -
[29] - Quote
Doing the math earlier. One cardiac at lvl 5 biotics lvl 5 cardiac and lvl 5 racial gives 758 stamina with one green proto cardiac in a low slot. I can't find its sprint speed but with lvl 5 biotics lvl 5 kin and even a slightly lower base sprint you can still run just shy of 10 m/s. The stamina bonus for amarr scout gives it 208 more stamina than galante. Its going to be a sweet suit. Plus it has just a tinytiny bit more ehp. Not much but its something. Im going both galante and amarr but definitely want to do amarr first. |
Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
457
|
Posted - 2014.03.13 07:32:00 -
[30] - Quote
Calamity Jane II wrote:Doing the math earlier. One cardiac at lvl 5 biotics lvl 5 cardiac and lvl 5 racial gives 758 stamina with one green proto cardiac in a low slot. I can't find its sprint speed but with lvl 5 biotics lvl 5 kin and even a slightly lower base sprint you can still run just shy of 10 m/s. The stamina bonus for amarr scout gives it 208 more stamina than galante. Its going to be a sweet suit. Plus it has just a tinytiny bit more ehp. Not much but its something. Im going both galante and amarr but definitely want to do amarr first.
take gallente stamina/recharge(200/30), multiply it by 1.05 (skills) to get 210/31.5. Subtract that from 275/40*1.05*1.25 360/52.5.
Thats 150 extra stamina, 21 extra recovery.
amarr scout will sprint at 7.715 w/ max skills (minmatar assault will go 7.79 w/ max). W/ 1 kin-cat thats 8.7 m/sec, 2 kin-kats is 9.7 m/sec.
Minnie scout will go 9.4 m/sec w/ 1 kincat, with 237.5 stamina and 63 recovery (thats right... after the 25% bonus to recovery, the amarr will still have less recovery). All while hacking 31% faster, strafing faster, jumping higher, and doing 1200+ dmg with nova kinves.
The is zero reason to use an amarr scout from a competitive standpoint. No, there really is no point.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Calamity Jane II
TeamPlayers Negative-Feedback
210
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Posted - 2014.03.13 08:20:00 -
[31] - Quote
Crimson Cerberes wrote:Calamity Jane II wrote:Doing the math earlier. One cardiac at lvl 5 biotics lvl 5 cardiac and lvl 5 racial gives 758 stamina with one green proto cardiac in a low slot. I can't find its sprint speed but with lvl 5 biotics lvl 5 kin and even a slightly lower base sprint you can still run just shy of 10 m/s. The stamina bonus for amarr scout gives it 208 more stamina than galante. Its going to be a sweet suit. Plus it has just a tinytiny bit more ehp. Not much but its something. Im going both galante and amarr but definitely want to do amarr first. take gallente stamina/recharge(200/30), multiply it by 1.05 (skills) to get 210/31.5. Subtract that from 275/40*1.05*1.25 360/52.5. Thats 150 extra stamina, 21 extra recovery. amarr scout will sprint at 7.715 w/ max skills (minmatar assault will go 7.79 w/ max). W/ 1 kin-cat thats 8.7 m/sec, 2 kin-kats is 9.7 m/sec. Minnie scout will go 9.4 m/sec w/ 1 kincat, with 237.5 stamina and 63 recovery (thats right... after the 25% bonus to recovery, the amarr will still have less recovery). All while hacking 31% faster, strafing faster, jumping higher, and doing 1200+ dmg with nova kinves. The is zero reason to use an amarr scout from a competitive standpoint. No, there really is no point. EDIT: Also the PG/CPU number makes no sense. Gal 74/330 Amarr 70/340 Cal 66/348 Min 62/368 You would think that by looking at the numbers, 4 PG =10 CPU, but then the caldari have 2 less CPU than it should, and the minmatar has 8 more CPU than it should. Oh what a suprise, minmatar getting an unfair and unjustifiable advantage.
the final pg numbers worry me for minni scout though. what i used to dislike about it was the lack of a third low but thats changing with 1.8 over all it will have 81 pg. 10 less than amarr and 15 less than gal. may not seem like much, and pg may be the ******** younger brother of cpu but pg makes those modules go round. it may be a bit harder to squeeze together fittings with the pg being a bit low. Also that hack speed is always sexy. It was the reason i picked logi minnie way back when after the first respec. id almost do minnie for the speed but i need those 4 low slots for shenanigans. The longer i look at the numbers the more i crave all of them O_O |
DozersMouse XIII
Ultramarine Corp
159
|
Posted - 2014.03.13 08:51:00 -
[32] - Quote
1st Lieutenant Tiberius wrote:Aisha Ctarl wrote:Crimson Cerberes wrote:Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold Oh you must be talking about hos the amarr scout has less than a militia mod worth of bonuses, and the other scouts have at least 3 mods worth of bonuses. Or maybhe you are talking about how the amarr scout is slower than the minmatar assault. Or maybe about how stamina is ONLY useful in very specific circumstances. Hey, we can infuriate all with our superior bunny hopping abilities! You can actually only jump a maximum of 3 times regardless of stamina count. actually with my gal scout fitted with 2 complex reds and 2 complex greens I can bunny hop all over
I can jump way more then 3 times more like 10-15
he has around 800+ stamina and around 77 regen
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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Lightning xVx
R 0 N 1 N
412
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Posted - 2014.03.13 09:20:00 -
[33] - Quote
Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
I actually LOVE the stamina Mod, I hope they adjust it to be an advanced since I'm primarily building mine to be a Hunter Scout. |
Faquira Bleuetta
Fatal Absolution General Tso's Alliance
271
|
Posted - 2014.03.13 09:37:00 -
[34] - Quote
amarr scout is **** end of discussion .
(n+ëGèÖGÇ+GèÖ)n+ën+PpÇÄG£º~TEARS~G£ºpÇÅ 1.8 Laser rifle buff faq will be back to melt all ur sorry ass the good ol chromosomes days.
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Galvan Nized
Deep Space Republic
801
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Posted - 2014.03.13 09:48:00 -
[35] - Quote
It's actually not a terrible bonus, it's strength is how it compounds with other stamina regulators. You get some huge amount of stamina and regen if you stack them.
However, it's not enough of a bonus. They needed something else on top of the stamina bonus. Something like the hacking bonus to the Minnie, I really hoped the Amarr would get stealthier uplinks.
But we all told CCP this more than a month ago...They didn't listen to feedback. |
Yeeeuuuupppp
160
|
Posted - 2014.03.13 11:29:00 -
[36] - Quote
Amarr scout kinda looks like wolverine without muscles...
My Minnie is friendly.. don't worry, I don't bite. I slash.
Novice incubus pilot.
Feel the wrath of my troll.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3924
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Posted - 2014.03.13 11:39:00 -
[37] - Quote
Galvan Nized wrote:It's actually not a terrible bonus, it's strength is how it compounds with other stamina regulators. You get some huge amount of stamina and regen if you stack them.
However, it's not enough of a bonus. They needed something else on top of the stamina bonus. Something like the hacking bonus to the Minnie, I really hoped the Amarr would get stealthier uplinks.
But we all told CCP this more than a month ago...They didn't listen to feedback.
That's my point, every other scout got at least one scout like bonus while the Amarr scout did not.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Chunky Munkey
Amarr Templars Amarr Empire
3439
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Posted - 2014.03.13 11:58:00 -
[38] - Quote
Scheneighnay McBob wrote:Stamina is incredibly useful for legit scouts.
I think some just want a smaller hitbox for their assault build.
I'm tempted to go that way myself. Especially considering the armour tanking capibilities of the suit.
And besides: what kind of legit scout is going to get the Amarr anyway!?
No.
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steadyhand amarr
TeamPlayers Negative-Feedback
2563
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Posted - 2014.03.13 12:13:00 -
[39] - Quote
I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Lightning xVx
R 0 N 1 N
412
|
Posted - 2014.03.13 13:12:00 -
[40] - Quote
I wouldn't mind a bonus to Amar Weapons like Pistols reduction to CPU/PG or 12 shots instead of 11. (Since maxed the majority of the pistols have 60 on the side.) or just MORE stamina. |
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3926
|
Posted - 2014.03.13 14:11:00 -
[41] - Quote
steadyhand amarr wrote:I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam
Trust me I have OP fits in mind, I just wish we got an uplink bonus or a cloak bonus or something.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7507
|
Posted - 2014.03.13 14:32:00 -
[42] - Quote
steadyhand amarr wrote:I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam Whatever the Amarr scout can do the Gallente scout can do better.
"You're not even Aero, you're just Aero's friend."
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Onesimus Tarsus
Bragian Order Amarr Empire
1528
|
Posted - 2014.03.13 14:34:00 -
[43] - Quote
Aero Yassavi wrote:steadyhand amarr wrote:I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam Whatever the Amarr scout can do the Gallente scout can do better.
Except look sweetawesomesolidgoldbirthdaycakecorvette. Find a module for that.
Unless you're just addicted to wetsuit paperdolls...
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Calamity Jane II
TeamPlayers Negative-Feedback
210
|
Posted - 2014.03.13 14:36:00 -
[44] - Quote
Aisha Ctarl wrote:steadyhand amarr wrote:I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam Trust me I have OP fits in mind, I just wish we got an uplink bonus or a cloak bonus or something.
Aye! yes the same OP fits can work on other suits for the scout too! the amarr just has the "middle child" syndrome stats. its kinda there, slightly forgotten with no love from either parent. the bonus really is meh compared to the gal and minnie. I will like to see how this plays out, the old limitations of the scout were cpu, pg, and number of slots. now that all that has been upgraded it's just a matter of play style and what you like to run. Aside from the bonuses ccp didn't do half bad of a job making the suits have pro's and con's numbers wise. Some suits load up the cpu and drop the pg making fittings hard but they are the best at objective capping and countering, others are ninja like but have the sturdiness of a wet noodles *well thats most light suits* and can't marathon run as easily.
All in all amarr is "ok" *note the quotes* but I belive it will be nice and challenging. Hell using a scout in combat is challenging to begin with, hell who am i kidding, I still get PTS flash backs from running dragonfly suits in the hay day of scoped tac rifles in closed beta when the AR could snipe snipers across the map. I think this middle child just needs a little bit of attention and it could be something entertaining and stupid. maybe i like it cause it reminds me of me in that way |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7508
|
Posted - 2014.03.13 14:41:00 -
[45] - Quote
Onesimus Tarsus wrote:Aero Yassavi wrote:steadyhand amarr wrote:I like the bounes and i have a fit all ready to go, if you cant work out how to make this suit stuiply op your not thinking hard enough. Im faitly sure i can now get to objectives before LAVs while also invisible.
Amarr scouts are going to bring a whole new meaning to hit and run and uplink spam Whatever the Amarr scout can do the Gallente scout can do better. Except look sweetawesomesolidgoldbirthdaycakecorvette. Find a module for that. Only reason to skill in Amarr scout over other scouts. #rollingold
"You're not even Aero, you're just Aero's friend."
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
755
|
Posted - 2014.03.13 14:42:00 -
[46] - Quote
Amarr scout = Cloaky assult that never stops running. seams good to me
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Takahiro Kashuken
Red Star. EoN.
2967
|
Posted - 2014.03.13 14:44:00 -
[47] - Quote
Aisha Ctarl wrote:So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster.
Thanks for the middle finger there CCP.
Oh well when you get lemons, make lemonade, I'll be using the Amarr scout as a light assault suit as CCP has made apparent it is. With 170/170 and two highs and four lows, I'll be a speedy, cloaked, invisible on radar assault. I wonder if there will be an exodus from the Amarr assault...hmm, oh well.
#passiveaggressive #rollingold
Scout - Fast small nible little thing
Bonus - More stamina - That means it can be fast small nible little thing for longer without running out of stamina to do these things
How is that not a scout bonus?
Intelligence is OP
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3926
|
Posted - 2014.03.13 14:47:00 -
[48] - Quote
Beck Weathers wrote:Amarr scout = Cloaky assult that never stops running. seams good to me
That's what I'm saying. CCP had made it painfully clear that the Amarr scout is truly a stealthy light assault.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Drapedup Drippedout
0uter.Heaven
565
|
Posted - 2014.03.13 14:49:00 -
[49] - Quote
21yrOld Knight wrote:I see the amarr scout being used at the beginning of pc matches. Used to take the long trip from say a ground spawn to a city with uplinks.
Assaulting the outside objectives (cloak/prof. damp, two kin cats)
Also, probably the safest from the 'nerf bat' that will hit post 1.8
Pro-fit Prophet
"Gimme yo lunch money"
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Dheez
Kinsho Swords Caldari State
80
|
Posted - 2014.03.13 14:59:00 -
[50] - Quote
So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" |
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3929
|
Posted - 2014.03.13 16:52:00 -
[51] - Quote
Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns"
Stamina isn't bad per se, being able to sprint for a longer duration is a god send. What bugs me is as I said, the other scouts get profile dampening, range extension, scan precision, and hacking bonuses, while the Amarr ONLY get stamina bonuses...nothing that makes it more useful as a SCOUT.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2247
|
Posted - 2014.03.13 16:58:00 -
[52] - Quote
Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Speed, but it also depends on your play style like I for the past 1 and a 1/2 months been playing like I would on my Amarr scout.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Onesimus Tarsus
Bragian Order Amarr Empire
1540
|
Posted - 2014.03.13 17:01:00 -
[53] - Quote
Nocturnal Soul wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Speed, but it also depends on your play style like I for the past 1 and a 1/2 months been playing like I would on my Amarr scout.
You mean, handicapped?
Unless you're just addicted to wetsuit paperdolls...
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2247
|
Posted - 2014.03.13 17:02:00 -
[54] - Quote
Onesimus Tarsus wrote:Nocturnal Soul wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Speed, but it also depends on your play style like I for the past 1 and a 1/2 months been playing like I would on my Amarr scout. You mean, handicapped? I guess soo.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Onesimus Tarsus
Bragian Order Amarr Empire
1540
|
Posted - 2014.03.13 17:04:00 -
[55] - Quote
Nocturnal Soul wrote:Onesimus Tarsus wrote:Nocturnal Soul wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Speed, but it also depends on your play style like I for the past 1 and a 1/2 months been playing like I would on my Amarr scout. You mean, handicapped? I guess soo.
Don't worry, I'll sport that golden limp with you.
Unless you're just addicted to wetsuit paperdolls...
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Drapedup Drippedout
0uter.Heaven
567
|
Posted - 2014.03.13 17:25:00 -
[56] - Quote
Aisha Ctarl wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Stamina isn't bad per se, being able to sprint for a longer duration is a god send. What bugs me is as I said, the other scouts get profile dampening, range extension, scan precision, and hacking bonuses, while the Amarr ONLY get stamina bonuses...nothing that makes it more useful as a SCOUT.
Stam bonus, highest EHP, and best pg/cpu distribution to support jack of all trades, master of none builds. The other scouts have specific niches they will excel, the Amarr is a utility scout.
Pro-fit Prophet
"Gimme yo lunch money"
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Onesimus Tarsus
Bragian Order Amarr Empire
1541
|
Posted - 2014.03.13 17:28:00 -
[57] - Quote
Drapedup Drippedout wrote:Aisha Ctarl wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Stamina isn't bad per se, being able to sprint for a longer duration is a god send. What bugs me is as I said, the other scouts get profile dampening, range extension, scan precision, and hacking bonuses, while the Amarr ONLY get stamina bonuses...nothing that makes it more useful as a SCOUT. Stam bonus, highest EHP, and best pg/cpu distribution to support jack of all trades, master of none builds. The other scouts have specific niches they will excel, the Amarr is a (f)utility scout.
FTFY
Unless you're just addicted to wetsuit paperdolls...
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Vell0cet
SVER True Blood General Tso's Alliance
1062
|
Posted - 2014.03.13 17:57:00 -
[58] - Quote
Drapedup Drippedout wrote:Aisha Ctarl wrote:Dheez wrote:So which bonus is better then, Stamina or Speed?
I'd say depends on the situation, although speed can cause "rug burns" Stamina isn't bad per se, being able to sprint for a longer duration is a god send. What bugs me is as I said, the other scouts get profile dampening, range extension, scan precision, and hacking bonuses, while the Amarr ONLY get stamina bonuses...nothing that makes it more useful as a SCOUT. Stam bonus, highest EHP, and best pg/cpu distribution to support jack of all trades, master of none builds. The other scouts have specific niches they will excel, the Amarr is a utility scout. Don't forget slower than the Minmatarr assault. It's a joke. I would love to run Amarr scout, but anyone who looks at it objectively can tell it's the worst suit by a long shot.
How to fix: Increase speed by 0.1 and add the original 5%/level of cloaking regen. This would be sufficient to make it competitive with the other scouts.
Amarr scouts don't have the profile damp bonus like Caldari and Gallente, and they don't have the speed like the Minmatar. They are going to be completely dependent on their cloak for defense. Reducing the recharge on the cloak makes a lot of sense in this case (it would still have the same duration as other suits, but less downtime).
Best PvE idea ever!
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Aria Gomes
R 0 N 1 N
309
|
Posted - 2014.03.13 18:01:00 -
[59] - Quote
The Amarr Scout should get an extra bonus to a sidearm, like pistols or something. I think that would put it in balance with the Min Scout, since the Min scout gets a bonus to a sidearm. If not pistols then something Amarr related. [Pistols came to my mind first cause they're badass and I hate the flaylock with a passion.] |
Vell0cet
SVER True Blood General Tso's Alliance
1062
|
Posted - 2014.03.13 18:11:00 -
[60] - Quote
Aria Gomes wrote:The Amarr Scout should get an extra bonus to a sidearm, like pistols or something. I think that would put it in balance with the Min Scout, since the Min scout gets a bonus to a sidearm. If not pistols then something Amarr related. [Pistols came to my mind first cause they're badass and I hate the flaylock with a passion.] I still prefer the cloak bonus, but if we had to go this direction, it should be a 1/level to clip size of the ScP. That would give it a big enough magazine to be used as a primary weapon in a low TTK game, without decreasing it's TTK. If you have to reload in combat as a scout you're already dead.
Best PvE idea ever!
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