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Zahle Undt
Bullet Cluster Legacy Rising
900
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Posted - 2014.03.12 22:52:00 -
[1] - Quote
So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3903
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Posted - 2014.03.12 22:54:00 -
[2] - Quote
Well at least those scouts are scouts, the Amarr scout simply can run longer, nothing scout like about it at all.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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CRNWLLC
Screwy Rabbit ULC
97
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Posted - 2014.03.12 22:56:00 -
[3] - Quote
Zahle Undt wrote:So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself.
Good question--I vote wash since I'm also too lazy to crunch the maths!
My other dropsuit is a Python.
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Zahle Undt
Bullet Cluster Legacy Rising
900
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Posted - 2014.03.12 22:56:00 -
[4] - Quote
Aisha Ctarl wrote:Well at least those scouts are scouts, the Amarr scout simply can run longer, nothing scout like about it at all.
I always figured Amarr scout would be more a light frame assault being slowest, but its bonus is pretty crappy. This is why I do not marry myself to one race's tech.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Floyd20 Azizora
L.O.T.I.S. D.E.F.I.A.N.C.E
29
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Posted - 2014.03.12 23:01:00 -
[5] - Quote
CRNWLLC wrote:Zahle Undt wrote:So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself. Good question--I vote wash since I'm also too lazy to crunch the maths! caldari needs an adv or better profile mod to catch a gallente scout or other with complex damp |
Oswald Rehnquist
1276
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Posted - 2014.03.12 23:04:00 -
[6] - Quote
A gal scout with 1 complex profile dampener gets a lower number than a caldari scout with 3 complex precision enchancers, fortunately for the cal scout rounding makes the numbers a tie. But 1 complex and 1 basic beats anything a cal scout can throw at it, not even 4 complex picks it up.
Below 28 dB
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ratamaq doc
Onslaught Inc RISE of LEGION
458
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Posted - 2014.03.12 23:05:00 -
[7] - Quote
No, because profile and precision do not start equal. Naturally they would not pick each other up because their profile is lower than their precision. With the cal scout getting a bonus to precision at 5% per level he would need to be at level 3 before picking up any scout.
A level 5 Cal will pick up to either a level 2 or 3 (depending on rounding) but not a level 4 + gal scout.
YouTube
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Zahle Undt
Bullet Cluster Legacy Rising
900
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Posted - 2014.03.12 23:15:00 -
[8] - Quote
ratamaq doc wrote:No, because profile and precision do not start equal. Naturally they would not pick each other up because their profile is lower than their precision. With the cal scout getting a bonus to precision at 5% per level he would need to be at level 3 before picking up any scout.
A level 5 Cal will pick up to either a level 2 or 3 (depending on rounding) but not a level 4 + gal scout.
Well that should keep things interesting. Seems like Caldari is getting the shorter end of the ewar stick at the moment because currently being only level 4 in scout and only level 3 in all 3 of the electronics branch skills I detect everyone but decent scouts (and freaking vehicles for some stupid reason). So profile dampening appears to be the more useful bonus.
Thanks to all for info, I'm a scout newb so its one of the few facets of the game where I'm clueless to how the numbers work.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Floyd20 Azizora
L.O.T.I.S. D.E.F.I.A.N.C.E
30
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Posted - 2014.03.12 23:19:00 -
[9] - Quote
Oswald Rehnquist wrote:A gal scout with 1 complex profile dampener gets a lower number than a caldari scout with 3 complex precision enchancers, fortunately for the cal scout rounding makes the numbers a tie. But 1 complex and 1 basic beats anything a cal scout can throw at it, not even 4 complex picks it up. They lowered the base precision to 40 for scouts, so now it's a 1 to 1 ratio (just) |
Geo MERCEDES
Terrestrial Suppression Force Lokun Listamenn
13
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Posted - 2014.03.12 23:24:00 -
[10] - Quote
It's true the Gallente Scout's bonus is not quite as powerful as the Caldari's in terms of a head-to-head comparison.
This is well balanced, however, because the Caldari scout actually GETS information while the Gallente can only keep information from the enemy. |
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
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Posted - 2014.03.12 23:29:00 -
[11] - Quote
Zahle Undt wrote:So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself.
Look, your question isn't exactly a fair one. If you were 1v1 the Cal will tear the Gal apart.
If you want are a team player and use scanning to help your team the Cal scout is going to rule 1.8 - there is no reason to spec into logi when the Cal scout will be a superior choice. For the most part, elite player are going to spec into Cal scout, they will make insanely fast scan + hunt team capable of quickly trapping and locating prey. If you are a team player and run in a team the Cal scout is a dream.
I suspect more elite player will use Cal scouts while middle of the road players (9-18m) will use Gal to avoid the stomp.the cal scout is the obvious choice for 1.8 - I tend to run solo so a gal looks to be only way to avoid getting stomped. |
Cody Sietz
Bullet Cluster Legacy Rising
2642
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Posted - 2014.03.12 23:30:00 -
[12] - Quote
I think a Gallenete scout goes down to 30-31 at level 3.
And a Caldari scout goes down to 34 ish at level 3.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
936
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Posted - 2014.03.12 23:31:00 -
[13] - Quote
Zahle Undt wrote:Aisha Ctarl wrote:Well at least those scouts are scouts, the Amarr scout simply can run longer, nothing scout like about it at all. I always figured Amarr scout would be more a light frame assault being slowest, but its bonus is pretty crappy. This is why I do not marry myself to one race's tech. Same slot config as the Gal but more HP. So yeah I agree, much more combat orientated.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
989
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Posted - 2014.03.12 23:33:00 -
[14] - Quote
A lot of people complain that the Gal Scout evades the Cal Scouts scans.
They don't seem to realize that it's also easy for the Cal Scout to evade the Gal Scout's scans.
If they can't scan each other and can't be scanned themselves, then neither has an advantage in terms of E-WAR. Actually the Caldari has a slight advantage as it can more easily detect other frames including some non-Gal scouts. |
HYENAKILLER X
Kang Lo Directorate Gallente Federation
665
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Posted - 2014.03.12 23:37:00 -
[15] - Quote
Aisha Ctarl wrote:Well at least those scouts are scouts, the Amarr scout simply can run longer, nothing scout like about it at all. That means you cannot catch it. Equipped properly it can basicaly confuse multiple objectives longer and faster more effectively.
Thats actually very scout like.
Im not from new eden. I dont need back up, political power or support. I, unlike you dont fear nuetral territory.
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ReGnYuM
Escrow Removal and Acquisition
2465
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Posted - 2014.03.12 23:41:00 -
[16] - Quote
Precision and Damping really boggles my mind.
Luckily, I have a whole alliance doing dem maths and telling me what works
My SP GAP carries me.
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BL4CKST4R
WarRavens League of Infamy
2027
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Posted - 2014.03.12 23:46:00 -
[17] - Quote
Zahle Undt wrote:So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself.
Depends how the Gallente is stacked defensively because that 50 HP/s is a god send.
For the Federation!
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Zahle Undt
Bullet Cluster Legacy Rising
900
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Posted - 2014.03.12 23:54:00 -
[18] - Quote
Cotsy8 wrote:Zahle Undt wrote:So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modules on their suit: They would both pick each other up and at equal distance right?
Both have range amplification and I would think Caldari's precision bonus is a wash with gallente's profile dampening, but I don't want to run the numbers myself. Look, your question isn't exactly a fair one. If you were 1v1 the Cal will tear the Gal apart. If you want are a team player and use scanning to help your team the Cal scout is going to rule 1.8 - there is no reason to spec into logi when the Cal scout will be a superior choice. For the most part, elite player are going to spec into Cal scout, they will make insanely fast scan + hunt team capable of quickly trapping and locating prey. If you are a team player and run in a team the Cal scout is a dream. I suspect more elite player will use Cal scouts while middle of the road players (9-18m) will use Gal to avoid the stomp.the cal scout is the obvious choice for 1.8 - I tend to run solo so a gal looks to be only way to avoid getting stomped.
I like the Gal scout because I think you can do more with it because of its slot layout and the fact that armor adds more HP than shields. I can use the gal scout traditionally with range amps, a cloaking device, etc; or I can tank the crap out of it and use it as a light assault flanker sort of suit; or I can put a couple uplinks and kin kats on it and use it as the quick forward rush the objective suit.
I figure if I'm playing the team game my team will be best served by me playing my gallente logi with my scanner and the rest of the equipment. The joy of having 50 million SP between 2 characters, I'll be at proto level in 5 different suits
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Zahle Undt
Bullet Cluster Legacy Rising
900
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Posted - 2014.03.12 23:55:00 -
[19] - Quote
ReGnYuM wrote:Precision and Damping really boggles my mind. Luckily, I have a whole alliance doing dem maths and telling me what works
At least its not just me. When it comes to scouting I just do what Cody tells me
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8166
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Posted - 2014.03.12 23:56:00 -
[20] - Quote
Zahle Undt wrote:Aisha Ctarl wrote:Well at least those scouts are scouts, the Amarr scout simply can run longer, nothing scout like about it at all. I always figured Amarr scout would be more a light frame assault being slowest, but its bonus is pretty crappy. This is why I do not marry myself to one race's tech.
Its not really a matter of what we want. More of tradition.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Sum1ne Else
WASTELAND JUNK REMOVAL Top Men.
974
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Posted - 2014.03.13 00:04:00 -
[21] - Quote
BPO Gal vs No BPO for cal..pretty simple, max the skills, run BPO save money, and annoy people for killing them in BPO gear.
Public Relations WJR
Its a leopleuradon Charlie a magical leoplueradon, its gunna guide our way to candy mountain!
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Joel II X
Dah Gods O Bacon
1612
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Posted - 2014.03.13 00:05:00 -
[22] - Quote
In most matches where scouts don't exist, you're better off with Caldari Scout.
If you're going up against a Gallente Scout lvl 5 in a Caldari Scout lvl 5, neither of you will see each other. His bonus will negate yours and he won't be able to see you either way.
If he's using dampners, you'll probably never scan him.
You'll be able to scan other scouts besides decent Gallente scouts and every other frame out there.
Gallente bonus is basically just to free your CPU and PG by saving the use of a slot or two.
Caldari scout will be able to run full shields and 2 kincats.
Gallente can run 4 kincats and 2 shields, or 2 kincats, 2 shields, and 2 plates. How you in interpret this is up to the individual.
In conclusion, I think the Caldari Scout will have more practical uses than the Gallente Scout, but it might be the that the grass is always greener on the other side. Both have their pros and cons. Both are matched without mods against each other in terms of E-War. |
Mejt0
Made in Poland... E-R-A
93
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Posted - 2014.03.13 00:14:00 -
[23] - Quote
Im gonna go for cal scout as soon as ill get respeced from cal assault.
In my opinion, caldari scout will better fit in squad. Giving informations about enemy etc.
Just have one question. (other ppl do this math better) As cal scout, how much damps will i need to avoid gallente logi scanner? (focused and quantum) |
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