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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
915
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Posted - 2014.03.04 20:55:00 -
[1] - Quote
If the precision numbers for scouts were changed, the Caldari Scout would become OP scan-wise. Here's how a full E-WAR advanced Cal Scout (3x complex precision enhancers in highs and 2x complex dampeners in lows, plus cloak) would stack up against full E-WAR proto scouts:
1) vs. Gallente - Would need 1 complex and 1 basic dampener + cloak to remain unscanned, and can't counter-scan. 2) vs. Minmatar - Would always be scanned regardless of fittings; can counter-scan but only if Caldari is uncloaked. 3) vs. Amarr - Would always be scanned regardless of fittings; can't counter-scan. 4) vs. Caldari - Would always be scanned and therefore always counter-scans.
So you get a suit that can scan every other suit in the game except the Gal Scout with a cloak and two dampener modules, and the only suit capable of detecting it consistently is another Caldari scout. Doesn't that sound OP to you?
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
915
|
Posted - 2014.03.04 21:58:00 -
[2] - Quote
Haerr wrote: I think it is silly that the Amarr and Gallente Scouts have no way (barring active scanners) to detect medium suits that use 2 complex profile dampeners.
That's true, but I can't see dampeners being as widely used by mediums in 1.8 as they are in 1.7. Simply because two complex dampeners on a medium won't get you under Gallente scans (and therefore you risk wasting your slots if a Gallente logi with a scanner is in a match against you) and since scanners themselves won't be as effective, if you flank, chances are low that you'll actually get scanned anyway.
Passive scanning will be much more effective than active - it already is in 1.7. So scouts skilling up passive scanning will still have a large advantage over non-scouts relying on active scanners, even if these two parties cannot detect one another. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
919
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Posted - 2014.03.05 10:54:00 -
[3] - Quote
@ Haerr
Let's just increase the medium frame scan profile to 51dB - that'd solve the double dampener issue while letting scouts with two complex precision enhancers still scan them. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
927
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Posted - 2014.03.05 15:44:00 -
[4] - Quote
So it'll be difficult for scouts to detect each other, meaning it's a fairly level playing field.
Only the Caldari scout will be able to detect other scouts aside from the Gallente, if those scouts aren't using dampeners.
Seems fine to me. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
1294
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Posted - 2014.03.13 20:16:00 -
[5] - Quote
With the new scan precision numbers, an advanced Cal Scout running 3x Complex Precision Enhancers and 2x Complex Dampeners is still unscannable by any suit (aside from itself) and scans mostly every other suit (besides Gallente Scouts with one dampener + cloak or two dampeners and no cloak, or Amarr/Minmatar scouts with three dampeners + cloak or four and no cloak).
I'll be trying this to see if it's viable once 1.8 hits :) It will probably be overkill for most pubs though. |
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