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Spkr4theDead
Red Star. EoN.
1886
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Posted - 2014.02.28 00:47:00 -
[61] - Quote
The Attorney General wrote:Zahle Undt wrote:
Needing tanks to kill tanks is a problem
Being able to make a fit that works against one thing but is horribly weak against another is good gameplay. The OP built a tank specifically designed to deal with crappy AV. If any of those idiots had called in a Sica, there would not have been a tank to fight. Interestingly, if someone wanted to mess up that Sica rail, a Heavy in an LAV would give it all the trouble it could handle and more. Thinking is for people who like to win. We already know thinking is too hard for these people.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1886
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Posted - 2014.02.28 01:11:00 -
[62] - Quote
Himiko Kuronaga wrote:Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
Yes, it is right. It's a tank. Not a suit. Tanks are supposed to require more effort to kill. Otherwise they would be redundant. That's why your jump out of your MLT tanks and have to use a forge gun?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Zekain K
Expert Intervention Caldari State
1168
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Posted - 2014.02.28 04:00:00 -
[63] - Quote
I just want to point out that I have invested in tank skills, and vehicles mods.
Avd rails, and blaster Proto shield mods Avd armor mods Avd engine mods.
I Could have brought down my own super infantry killing gunny, but chose to run a soma stocked with bpos instead.
Also, for those asking what weapons they were using: there was one forge gunner, one avd swarm launcher, and a scout throwing what I think were proto AV nades.
CALDARI not so MASTER RACE
Forum Warrior Level: 10
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Darken-Soul
BIG BAD W0LVES
1333
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Posted - 2014.02.28 04:02:00 -
[64] - Quote
Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
its the best CCP can do for match making. Noobs in tanks rapin protos
Who wants some?
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The Attorney General
2357
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Posted - 2014.02.28 04:23:00 -
[65] - Quote
Spkr4theDead wrote:Himiko Kuronaga wrote:Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
Yes, it is right. It's a tank. Not a suit. Tanks are supposed to require more effort to kill. Otherwise they would be redundant. That's why your jump out of your MLT tanks and have to use a forge gun?
That is thinking.
When I do it on my heavy alt I call it the caramel surprise. Prof 5 FG inside a Soma wrapper. With Proto Nades.
Mr. Hybrid Vayu.
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Kira Takizawa
2Shitz 1Giggle United Brotherhood Alliance
152
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Posted - 2014.03.02 23:38:00 -
[66] - Quote
The Attorney General wrote:Kira Takizawa wrote:
Nah I know your pain he's just one of those guys who think he's a boss when he can kill bad tankers with an IAFG.. Put a good tanker in a militia tank, or a tank with 2 hardeners and it will be hard to kill it..
My heavy alt can destroy any tank, regardless of fit. I know how to tank, and I know how to kill tanks on the ground. If you are having problems I feel bad for you son. Dust has 99 problems, but immortal tanks ain't one. TL:DR Git gud scrub.
Dust has 99 problems and you are one. |
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
89
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Posted - 2014.03.02 23:44:00 -
[67] - Quote
Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
My PLC of death shall smite your mlt tank! Seriously wth were they using?? lol. I do believe hardners should be changed slightly tho and possibly slight buffs to certain AV until things are balanced against each other properly. |
Scheneighnay McBob
Learning Coalition College
4189
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Posted - 2014.03.03 00:05:00 -
[68] - Quote
DUST Fiend wrote:MLT gear and vehicles need to go.
Once we have PvE, we can have a training ground where you can use all standard gear and vehicles so you can get a feel for what you like while running through a few encounters and what not.
If you don't skill into something, you shouldn't be able to use it in actual combat.
Period. So, without MLT vehicles, that just narrows down the problem to a 140k (if that) STD HAV that takes an entire squad of AV to kill, rather than a 70k MLT that takes half a squad.
I am your scan error.
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Obodiah Garro
Tech Guard RISE of LEGION
724
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Posted - 2014.03.03 00:22:00 -
[69] - Quote
STD HAV are fine, MLT HAV are too OP, plus the blaster and dual armor reps is too OP
Nemo me impune lacessit
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Maniak Madness
Death Firm. Canis Eliminatus Operatives
25
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Posted - 2014.03.03 01:55:00 -
[70] - Quote
Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
I call bullshit, three people can bring down a militia tank (No Hardeners), Without even breaking a sweat...
Soma= 5200 total hp = 3 Forge shots (4 if there militia and no damage mods)
Sica= 3700 total hp = 2 Forge shots (3 if there militia with no damage mods)
If they used swarms then those were some noob ass players because anything besides a proto swarm will have little to no effect against a tank.
P.S. I know militia tanks are OP and agree they need a fix but the op's story reeks of bullshit unless he was using a redline rail tank.
In a completely sane world, madness is the only freedom.
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Heimdallr69
Ancient Exiles. Renegade Alliance
1749
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Posted - 2014.03.03 02:46:00 -
[71] - Quote
Zekain K wrote:I was really surprised by it. Not because big lost the tank, but because of how much effort it took on their part to bring me down! The tank I used didn't even have a hardener on, it was all passive repairs, and a light shield booster for kicks. It took them so much effort, and nearly triple the isk to bring me down, and when they did I just brought out a copy if it 2 seconds later, and then blew them away with little effort.
That's... that's not right
Can't base this stuff off scrubs.. Any decent player with proto av can solo a tank..
Removed inappropriate content - CCP Logibro
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