| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 
 6808
 
 
      | Posted - 2014.02.26 11:57:00 -
          [1] - Quote 
 Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 
 6808
 
 
      | Posted - 2014.02.26 12:03:00 -
          [2] - Quote 
 Oops, wrong section, can this be moved to feedback?
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Beld Errmon
 0uter.Heaven
 
 1405
 
 
      | Posted - 2014.02.26 12:14:00 -
          [3] - Quote 
 Dispersion would make them even better at killing infantry and take away the little skill already involved in actually putting the dot on the target to kill it, countless times i've come across a bunch of infantry standing together and watched half get away because of the precise nature of the blaster, with dispersion they wouldn't and ppl with bad aim would benefit.
 
 It would be better to make infantry take less dmg from the blaster in general while buffing the amount of dmg it does to vehicles, perhaps slow down all turrets turning speed as well.
 | 
      
      
        |  Toby Flenderson
 research lab
 
 290
 
 
      | Posted - 2014.02.26 12:14:00 -
          [4] - Quote 
 This would be interesting. +1 sort
 | 
      
      
        |  Spectral Clone
 Dust2Dust.
 Top Men.
 
 1410
 
 
      | Posted - 2014.02.26 12:16:00 -
          [5] - Quote 
 
 Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 
 Sure, if you increase the damage blasters do against vehicles as well.
 
 Drop it like its hat. CCP - Working hard on the (d)evolution of Dust 514 since 2013. | 
      
      
        |  Ghosts Chance
 Inf4m0us
 
 1135
 
 
      | Posted - 2014.02.26 12:16:00 -
          [6] - Quote 
 having a large dispersial area would actually help limiting their use against infantry while maintaining every bit of their anti tank utility....
 
 maybe not HMG type but more.... plasma rifle style crosshairs with random dispersion, meaning you can spam at infantry and get some shots in but you cant drill their face like we currently can.
 
 
 | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 
 6809
 
 
      | Posted - 2014.02.26 12:17:00 -
          [7] - Quote 
 
 Beld Errmon wrote:Dispersion would make them even better at killing infantry and take away the little skill already involved in actually putting the dot on the target to kill it, countless times i've come across a bunch of infantry standing together and watched half get away because of the precise nature of the blaster, with dispersion they wouldn't and ppl with bad aim would benefit.
 It would be better to make infantry take less dmg from the blaster in general while buffing the amount of dmg it does to vehicles, perhaps slow down all turrets turning speed as well.
 On the contrary.
 It works for the HMG because it has a ROF of 2400, instantly filling the reticule with bullets.
 
 Large blaster has a much smaller ROF.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 
 6809
 
 
      | Posted - 2014.02.26 12:18:00 -
          [8] - Quote 
 
 Spectral Clone wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 Sure, if you increase the damage blasters do against vehicles as well. Why not?
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 
 6810
 
 
      | Posted - 2014.02.26 12:40:00 -
          [9] - Quote 
 meow
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2718
 
 
      | Posted - 2014.02.26 12:41:00 -
          [10] - Quote 
 But its not like the HMG
 
 The HMG is basically a minigun, it has 6 barrels and spits out 6 rounds with each full rotation let alone a very high ROF which shreads everything in close range
 
 The large blaster doesnt have 6 barrels last i looked, nor does it have a high rate of fire
 
 Are you suggesting we should have a minigun as a turret? you do know that could be the minmatar large turret, in EVE they have autocannons which are 2 guns basically strapped together
 
 Intelligence is OP | 
      
      
        |  Spectral Clone
 Dust2Dust.
 Top Men.
 
 1410
 
 
      | Posted - 2014.02.26 12:42:00 -
          [11] - Quote 
 
 Beld Errmon wrote:It would be better to make infantry take less dmg from the blaster in general. 
 This fits with EVE "physics", i.e. lower signature radius of infantry makes them harder to hit with full damage.
 
 
 
 Drop it like its hat. CCP - Working hard on the (d)evolution of Dust 514 since 2013. | 
      
      
        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 3280
 
 
      | Posted - 2014.02.26 13:20:00 -
          [12] - Quote 
 Scattered blasters were the go-to turret for anti infantry.
 Giving them dispersion just makes it easier for them to spam shots in the general direction.
 Pinpoint means they actually have to aim, and makes strafing them a real possibility.
 
 No. | 
      
      
        |  Django Quik
 Dust2Dust.
 
 2280
 
 
      | Posted - 2014.02.26 13:38:00 -
          [13] - Quote 
 Aside from the dispersion discussion, anyone saying blasters need an increase against vehicles needs to pipe the F down. It's an anti-infantry weapon. If it was good against tanks too, no one would use anything else and it'd be close to impossible to kill them with anything short of a redline rail, which we all know everyone hates.
 
 Dedicated sidearm scout - Watch out for that headshot Scout community is the nuts | 
      
      
        |  ThePlayerkyle13
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 69
 
 
      | Posted - 2014.02.26 14:36:00 -
          [14] - Quote 
 
 Cat Merc wrote:Oops, wrong section, can this be moved to feedback? 
 Yes, if Devs see it they would automatically move it to Feedback/Requests Page.
 | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 1339
 
 
      | Posted - 2014.02.26 14:56:00 -
          [15] - Quote 
 
 Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 
 I'd say yes except that the HMG despersion and mechanic is what the minmatar autocannon turret should and will be. Blaster would do with just a RoF nerf and make it more pinpoint accurate if anything so that you really do have to be right on someone to hit them.
 
 Rommel, you magnificent bastard, I read your book! | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 9609
 
 
      | Posted - 2014.02.26 14:58:00 -
          [16] - Quote 
 +1
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
      
        |  The Terminator T-1000
 Skynet Incorporated
 
 146
 
 
      | Posted - 2014.02.26 15:01:00 -
          [17] - Quote 
 So you want to make it easier for tanks to kill infantfy?
 | 
      
      
        |  Disturbingly Bored
 The Strontium Asylum
 
 1764
 
 
      | Posted - 2014.02.26 15:13:00 -
          [18] - Quote 
 
 Chunky Munkey wrote:Scattered blasters were the go-to turret for anti infantry.Giving them dispersion just makes it easier for them to spam shots in the general direction.
 Pinpoint means they actually have to aim, and makes strafing them a real possibility.
 
 This.
 
 In terms of DUST game mechanics, less accuracy means a better ability to do damage to close moving targets.
 
 The HMG fix proved it. We already have game history proving it for blaster turrets.
 
 I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro] | 
      
      
        |  Regis Blackbird
 DUST University
 Ivy League
 
 102
 
 
      | Posted - 2014.02.26 16:23:00 -
          [19] - Quote 
 Perhaps the OP idea would work, but I see the point of both sides.
 
 Regardless, I my view the large turret on a HAV should be mainly against other vehicles (crappy for infantry), leaving the small turrets for specialised Anti Infantry. This would mean that to dominate a point against both vehicles and infantry you will need 2 to 3 people to operating the small turrets.
 
 I.e a choice between operating solo and be effective against vehicles, but little defences against swarms, FG, sticky remotes and grenades... Or occupy several people in your team, but be a much harder target overall.
 This would (IMHO) solve the issue people are arguing that it takes several people to take out one person in a tank.
 | 
      
      
        |  Disturbingly Bored
 Forum Warfare
 
 2052
 
 
      | Posted - 2014.03.20 18:53:00 -
          [20] - Quote 
 Yeah, so Necropost, because CCP linked to this thread here.
 
 CCP: GIVING LARGE BLASTERS HMG-LIKE DISPERSION IS A BUFF, NOT A NERF.
 
 It will make them even better infantry-murdering machines. Remember the Scattered Blasters of old? The fact that CCP is even considering this worries me greatly.
 
 
 I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro] | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 General Tso's Alliance
 
 5243
 
 
      | Posted - 2014.03.20 19:39:00 -
          [21] - Quote 
 Small Blasters as well please.
 
 Those things are too accurate.
 
 1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance | 
      
      
        |  Malkai Inos
 Onikanabo Brigade
 Caldari State
 
 1286
 
 
      | Posted - 2014.03.20 19:54:00 -
          [22] - Quote 
 I'll second the "makes them even better at anti-infantry" hypothesis.
 
 Aiming with a cone instead of a point is way more forgiving of bad tracking and i'd guess the RoF of blaster turrets is easily enough to provide consistent, albeit lower, damage against infantry.
 
 This,of course, is dependant on the amount of dispersion and the hmg-like inverse spread might help aswell. Sill. This can easily backfire.
 
 You can take a benign object, -you can take a cheeseburger and deconstruct it to its source... | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 8498
 
 
      | Posted - 2014.03.20 21:07:00 -
          [23] - Quote 
 
 Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 
 
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****.
 
 "Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!" -Dagger Two | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 General Tso's Alliance
 
 7585
 
 
      | Posted - 2014.03.20 21:08:00 -
          [24] - Quote 
 
 True Adamance wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****. ...
 But HMG is Minmatar
  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514 | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 8507
 
 
      | Posted - 2014.03.20 21:32:00 -
          [25] - Quote 
 
 Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****. ... But HMG is Minmatar   
 I know....Gallente arms manufacturers still cannot build a gun for ****....... tell them to redesign that epic X2000 from 2009.......
 
 "Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!" -Dagger Two | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 General Tso's Alliance
 
 7585
 
 
      | Posted - 2014.03.20 21:34:00 -
          [26] - Quote 
 
 True Adamance wrote:Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****. ... But HMG is Minmatar   I know....Gallente arms manufacturers still cannot build a gun for ****....... tell them to redesign that epic X2000 from 2009....... But we have the Plasma Ri... Oh wait it's beaten by all the other rifles...
 
 But we have the shotgu... Oh wait 5 shots to bring down a heavy....
 
 But we have the plasma cann... Oh wait it's terrible all around
 
 But we have the Ion Pisto... Just lol
 
 
 
 Alright, fine, you win
  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514 | 
      
      
        |  Malkai Inos
 Onikanabo Brigade
 Caldari State
 
 1287
 
 
      | Posted - 2014.03.20 21:46:00 -
          [27] - Quote 
 
 Cat Merc wrote:All the more reasons to make blaster turrets not able to hit the broad side of a barn.True Adamance wrote:Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****. ... But HMG is Minmatar   I know....Gallente arms manufacturers still cannot build a gun for ****....... tell them to redesign that epic X2000 from 2009....... But we have the Plasma Ri... Oh wait it's beaten by all the other rifles... But we have the shotgu... Oh wait 5 shots to bring down a heavy.... But we have the plasma cann... Oh wait it's terrible all around But we have the Ion Pisto... Just lol Alright, fine, you win    
 
 You can take a benign object, -you can take a cheeseburger and deconstruct it to its source... | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 8512
 
 
      | Posted - 2014.03.20 21:52:00 -
          [28] - Quote 
 
 Cat Merc wrote:True Adamance wrote:Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate.
 They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win button.
 It also doesn't hurt their AV power like damage or ROF reductions would.
 
 Should increase accuracy with firing, but it should take 3~ seconds of firing before it reaches max accuracy bonus.
 You want to be accurate? You have to take a chance and be close to overheating.
 Kinda like the laser rifle and damage.
 
 
 As an additional note, maybe small blasters should get it too, but get increased damage and faster accuracy gain?
 Small blasters really are meh.
 The fact that you're on a mobile platform means you can't have much accuracy, but with HMG like dispersion and a damage increase, blasters could cover a small area with fire rather than a pinpoint location, making it easier.
 P1ss off, thats an Amarr gameplay mechanic, fithy Gallente can't make a gun for ****. ... But HMG is Minmatar   I know....Gallente arms manufacturers still cannot build a gun for ****....... tell them to redesign that epic X2000 from 2009....... But we have the Plasma Ri... Oh wait it's beaten by all the other rifles... But we have the shotgu... Oh wait 5 shots to bring down a heavy.... But we have the plasma cann... Oh wait it's terrible all around But we have the Ion Pisto... Just lol Alright, fine, you win   
 
 Meh shotgun isnt all that bad. I was running the Black Eagle suit in pubs trying to get rid of them.....boy is the shotty good when you get up close.
 
 As for the Plasma Cannon..... lol go ask Commander Maquess and Hally Tari Tart how they do with them.
 
 20+ kills a match I'll wager.
 
 "Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!" -Dagger Two | 
      
      
        |  CLONE117
 True Pros Forever
 
 727
 
 
      | Posted - 2014.03.20 22:01:00 -
          [29] - Quote 
 if uve been killed by the blaster turret chances are the guy using it on u wasted over 20-30 rounds on u if u were moving.
 
 other than that the blaster isnt much of a blab machine against infantry. what is a blap machine against infantry however is the large rail gun turret. i find its much easier to kill even moving players with this turret. but the easiest to kill rail rifles with it. with blaster turret. im constantly having to go back to my own redzone to refill on ammo at the supply depot even though i maxed out its ammo capacity.
 | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 General Tso's Alliance
 
 7585
 
 
      | Posted - 2014.03.20 22:04:00 -
          [30] - Quote 
 
 True Adamance wrote:Meh shotgun isnt all that bad. I was running the Black Eagle suit in pubs trying to get rid of them.....boy is the shotty good when you get up close.
 
 As for the Plasma Cannon..... lol go ask Commander Maquess and Hally Tari Tart how they do with them.
 
 20+ kills a match I'll wager.
 Good luck:
 A. Taking out tanks with plasma cannons
 B. Using it in PC
 
 Plasma cannon works on nubs in pubs, nothing more.
 
 
 As for the shotty, it works in pubs, but against a tanked proto suit it becomes absurdly hard to kill something that can pulverize you in a nano second.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514 | 
      
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