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LT SHANKS
Amarr Templars Amarr Empire
1530
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Posted - 2014.02.24 14:53:00 -
[1] - Quote
I made a MLT Gallente Medium fitting that's equipped with an Assault Rifle, Assault Scrambler Pistol, Flux Grenades, and a Compact Nanohive all whilst boasting a near 800 total eHP....
Jeezus... I can only imagine what a Proto Galogi or GalAss is capable of.
*cries in corner because of squishy Minmatar suits*
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ALT2 acc
The Phoenix Federation Proficiency V.
102
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Posted - 2014.02.24 14:54:00 -
[2] - Quote
LT SHANKS wrote:I made a MLT Gallente Medium fitting that's equipped with an Assault Rifle, Assault Scrambler Pistol, Flux Grenades, and a Compact Nanohive all whilst boasting a near 800 total eHP....
Jeezus... I can only imagine what a Proto Galogi or GalAss is capable of.
*cries in corner because of squishy Minmatar suits*
800 or 900 armor with equipment, equipment everywhere
Banned until the 10th
Reason: I said "feg"
I lol'd so8 dammed hars, it's not even funny, oh wait, yes it is.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3517
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Posted - 2014.02.24 14:54:00 -
[3] - Quote
And for some reason people still think that Amarr Assault are the suits that can attain crazy high eHP.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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General John Ripper
Onslaught Inc RISE of LEGION
18786
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Posted - 2014.02.24 14:56:00 -
[4] - Quote
and nobody is complaining about my cal logi anymore. :(
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity And this is why I am the #1 forum warrior
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ALT2 acc
The Phoenix Federation Proficiency V.
102
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Posted - 2014.02.24 14:57:00 -
[5] - Quote
General John Ripper wrote:and nobody is complaining about my cal logi anymore. :( 4 extenders, 3 plates, 1 shield reg
Banned until the 10th
Reason: I said "feg"
I lol'd so8 dammed hars, it's not even funny, oh wait, yes it is.
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LT SHANKS
Amarr Templars Amarr Empire
1530
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Posted - 2014.02.24 15:08:00 -
[6] - Quote
If a respec is given, I doubt I'll spend my sp on any suit.. With maxed out shield, armor, engineering, electronics, biotics, and core skills, a player could run MLT Gallente Medium suits and be rather effective in competitive play. Add on prof. 5 to say a sidearm and main weapon of choice and maxed out dampening skills and you'll have one beast of an assault suit that costs less than 25k ISK per fit.
Wow.... |
Heimdallr69
Ancient Exiles. Renegade Alliance
1659
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Posted - 2014.02.24 15:11:00 -
[7] - Quote
Assaults need faster strafing. And thanks for the info didn't realize you do that much armor with mlt
Removed inappropriate content - CCP Logibro
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ALT2 acc
The Phoenix Federation Proficiency V.
103
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Posted - 2014.02.24 15:12:00 -
[8] - Quote
Heimdallr69 wrote:Assaults need faster strafing. And thanks for the info didn't realize you do that much armor with mlt No, strafing for scouts.....regen for assault
Banned until the 10th
Reason: I said "feg"
I lol'd so8 dammed hars, it's not even funny, oh wait, yes it is.
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Echoist
Dogs of War Gaming Zero-Day
189
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Posted - 2014.02.24 15:14:00 -
[9] - Quote
My laser rifle does seem to have trouble burning through all that armor, but most just freak out cause they've never really dealt with a laser all too much. I have a felling though that gallente assault suits won't be a favourite for too long though.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
STINGY: Yes I did nickname my laser rifle.
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ReGnYuM
Escrow Removal and Acquisition
2243
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Posted - 2014.02.24 15:28:00 -
[10] - Quote
LT SHANKS wrote:If a respec is given, I doubt I'll spend my sp on any suit.. With maxed out shield, armor, engineering, electronics, biotics, and core skills, a player could run MLT Gallente Medium suits and be rather effective in competitive play. Add on prof. 5 to say a sidearm and main weapon of choice and maxed out dampening skills and you'll have one beast of an assault suit that costs less than 25k ISK per fit.
Wow....
LOL @ General Disscusion
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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Echoist
Dogs of War Gaming Zero-Day
189
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Posted - 2014.02.24 15:32:00 -
[11] - Quote
Aisha Ctarl wrote:And for some reason people still think that Amarr Assault are the suits that can attain crazy high eHP. Seriously my advanced amarr assaultbarely has a little over 500 if that I'm only going by memory right now.
Noobasaures: "Rawr"
Laser Rifle Specialist, Rail Rifles... Lol fail
STINGY: Yes I did nickname my laser rifle.
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Nosid Katona
HavoK Core RISE of LEGION
94
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Posted - 2014.02.24 15:38:00 -
[12] - Quote
LT SHANKS wrote:I made a MLT Gallente Medium fitting that's equipped with an Assault Rifle, Assault Scrambler Pistol, Flux Grenades, and a Compact Nanohive all whilst boasting a near 800 total eHP....
Jeezus... I can only imagine what a Proto Galogi or GalAss is capable of.
*cries in corner because of squishy Minmatar suits*
Of course Gal-Ass's are op! Our skin tight suits really show of what we got. Specially those Gal women...Mmm
There now that I've started with a joke, onto talks of balance.
While I feel your pain (Having skilled into the ridiculously squishy Min suits on my 1 mil SP ALT, seriously CCP low SP players have it rough enough. I feel for any poor newbie who skills Min first) I don't think Gal-Assaults are in anyway OP, Gal-Logi however can be another story. I am not just saying this because I myself run a Gal-Assault, I try to be as neutral as possible when it comes to balance but you'll just have to take my word on that so it is up to you.
The Gal suits excel at survivability in extended engagements, this is how it is supposed to work as the heaviest armor tanked suits. (Granted lore wise this should be Amarr, we will leave that discussion for another time.) However, they can't survive multiple engagements as easily as the other three suits without support; either from a logi or a rep hive. (Try running it alone without rep hives or switching fits at a supply depo; will give you some perspective.)
I have also noticed there is a far smaller leap in power from a STD Gal-Assault to a PRO, my STD suit has 700 EHP while my proto has 800. The only thing my PRO suit has on my other fits is damage capability but I think with how armor was made to work in this game, that is also working as intended. Armor right now in general is in a good place while shields have suffered; the exact opposite from what we used to have in the Cal-logi supremacy days. (Happy John?)
When the disparity between STD and ADV shields V.S armor is fixed and balance in general is tweaked you'll probably be less inclined to think Gal-Ass's are op. Also i assume you built this suit on your main with full core armor, CPU, and PG skills; not to mention any other skills that may affect the fitting. It is much harder to build any good MLT suit without core skills, thus core skills being so important to get first.
I will say however the two easiest suits too use when low SP is the Cal and Gal suits, as they each give newbies a bit of wiggle room to grow. Seriously my third and final character is 600k SP Cal-Assault and good lord do you start out with a pretty decent and easy to understand suit. I recommend either of them for lower SP players to start with as they will let you get accustomed to the game mechanics.
Just an honest opinion from a Vet friend; I'd have spoke on Gal-Logi's more but as I have yet to skill into that I don't think I am qualified.
Vae Victis
Valor Vet, R.I.P MAG
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D legendary hero
Ultramarine Corp
1714
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Posted - 2014.02.24 15:54:00 -
[13] - Quote
Aisha Ctarl wrote:And for some reason people still think that Amarr Assault are the suits that can attain crazy high eHP.
they are supposed to have that. i want this to change. i want to fix minmatar suits. amar and galente.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Roy Ventus
Foxhound Corporation General Tso's Alliance
1148
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Posted - 2014.02.24 15:55:00 -
[14] - Quote
LT SHANKS wrote:I made a MLT Gallente Medium fitting that's equipped with an Assault Rifle, Assault Scrambler Pistol, Flux Grenades, and a Compact Nanohive all whilst boasting a near 800 total eHP....
Jeezus... I can only imagine what a Proto Galogi or GalAss is capable of.
*cries in corner because of squishy Minmatar suits*
wat? Maybe I don't know how Medium Frames work but as a Militia, shouldn't you be stuck with like only two low slots and no high slot?
I mean if you can do all that, kudos to your ass. That's nifty AF. I'd personally would need an Advanced Gal Assault to reach those levels.
Also, for people QQing about Amarr not being the best armor tankers, when 1.8 comes they should be.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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ER-Bullitt
Molon Labe. General Tso's Alliance
1080
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Posted - 2014.02.24 15:57:00 -
[15] - Quote
my brain hurts, but I don't think you have 800hp on a militia gal medium suit. |
Cat Merc
Ahrendee Mercenaries EoN.
6765
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Posted - 2014.02.24 16:01:00 -
[16] - Quote
Gal assault suits don't scale.
Armor scales pretty badly compared to shields.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
6765
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Posted - 2014.02.24 16:02:00 -
[17] - Quote
Also, using complex plates, you couldn't pass 552 armor.
Unless you're not using a single armor repairer, in which case I will LOL over your fit while collecting your tears.
Pub matches are easy, try this suit in PC and you will cry.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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HYENAKILLER X
Kang Lo Directorate Gallente Federation
630
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Posted - 2014.02.24 16:07:00 -
[18] - Quote
The gal adv assault makes is also a very good scout clone.
It is good to be gallente.
Tanks are for pussies.
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Cat Merc
Ahrendee Mercenaries EoN.
6765
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Posted - 2014.02.24 16:09:00 -
[19] - Quote
HYENAKILLER X wrote:The gal adv assault makes is also a very good scout clone.
It is good to be gallente. All assault suits > Current scout suits.
Wait until 1.8 though.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Aeon Amadi
Ancient Exiles. Renegade Alliance
5083
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Posted - 2014.02.24 16:13:00 -
[20] - Quote
As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper.
Useful Links
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General John Ripper
Onslaught Inc RISE of LEGION
18792
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Posted - 2014.02.24 16:15:00 -
[21] - Quote
ReGnYuM wrote:LT SHANKS wrote:If a respec is given, I doubt I'll spend my sp on any suit.. With maxed out shield, armor, engineering, electronics, biotics, and core skills, a player could run MLT Gallente Medium suits and be rather effective in competitive play. Add on prof. 5 to say a sidearm and main weapon of choice and maxed out dampening skills and you'll have one beast of an assault suit that costs less than 25k ISK per fit.
Wow.... LOL @ General Disscusion LOLOLOLOL
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity And this is why I am the #1 forum warrior
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Rynoceros
Rise Of Old Dudes
2833
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Posted - 2014.02.24 16:22:00 -
[22] - Quote
It's not how many HPs you have, it's how you use what's available to you.
(*This would be a valid argument if they hadn't nerfed every other module to complete ****.)
I GÖú Kittens.
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Cat Merc
Ahrendee Mercenaries EoN.
6765
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Posted - 2014.02.24 16:26:00 -
[23] - Quote
Aeon Amadi wrote:As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper. Use, these people have no idea what they're getting into.
Both me and Aeon have used Gallente Assault since day 1, and we know the strenghts and faults of the suit better than most.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Disturbingly Bored
The Strontium Asylum
1723
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Posted - 2014.02.24 16:28:00 -
[24] - Quote
Aisha Ctarl wrote:And for some reason people still think that Amarr Assault are the suits that can attain crazy high eHP.
I haven't seen too many tears about Amarr Assault's HP, just its ability to dish out stupefying amounts of damage with the ScR.
Take that away, though, and the Amarr Assault has nothing whatsoever going for it.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Aramis Madrigal
SVER True Blood General Tso's Alliance
146
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Posted - 2014.02.24 16:31:00 -
[25] - Quote
Aeon Amadi wrote:As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper.
Pretty much this. The Gal Assault is excellent in a static engagement where you are fighting from a prepared position. The combo of damage mods and plates supported by a bunch of hives can be pretty formidable. However, a Gal logi does this better than the assault and can reapply hives when they run out/get fluxed. The STD and ADV Gal assault suits are pretty good for pub matches fitted with plates, a repper (for self sufficiency) and damage mods, but are hardly over powered. The proto Gal assault is a solid suit, but there are several others that outshine it in PC. |
Martyr Saboteur
Amarrtyrs
168
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Posted - 2014.02.24 16:47:00 -
[26] - Quote
OK. The suit you made didn't have any armor reps. That isn't OP.
Totally not Fizzer94's forum alt. Definitely just a random dude.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
299
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Posted - 2014.02.24 17:04:00 -
[27] - Quote
Cat Merc wrote:Aeon Amadi wrote:As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper. Yup, these people have no idea what they're getting into. Both me and Aeon have used Gallente Assault since day 1, and we know the strenghts and faults of the suit better than most.
You know, a hefty number of people have been running the Gal suits since Uprising. Oh, the good old days, where we were slow as molasses to have any amount of tank, and that CalLogi would walk around the corner and rip you a new one with his Duvolle... I don't miss those days.
On topic, apparently I'm doing it all wrong, I do this Rep Tanking thing with only 467 Armor (Both Advanced and Proto Logis, Assault is slightly less) and survive way more than all these slow as can be 900 armor Gallente suits running around. As other people have stated, if you wanna move as fast as a Heavy, just be a Heavy. Might as well have the shield buffer.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Cat Merc
Ahrendee Mercenaries EoN.
6766
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Posted - 2014.02.24 17:11:00 -
[28] - Quote
ResistanceGTA wrote:Cat Merc wrote:Aeon Amadi wrote:As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper. Yup, these people have no idea what they're getting into. Both me and Aeon have used Gallente Assault since day 1, and we know the strenghts and faults of the suit better than most. You know, a hefty number of people have been running the Gal suits since Uprising. Oh, the good old days, where we were slow as molasses to have any amount of tank, and that CalLogi would walk around the corner and rip you a new one with his Duvolle... I don't miss those days. On topic, apparently I'm doing it all wrong, I do this Rep Tanking thing with only 467 Armor (Both Advanced and Proto Logis, Assault is slightly less) and survive way more than all these slow as can be 900 armor Gallente suits running around. As other people have stated, if you wanna move as fast as a Heavy, just be a Heavy. Might as well have the shield buffer. You're not doing it wrong. My Proto Gallente assault suit has 504 armor
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
378
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Posted - 2014.02.24 17:11:00 -
[29] - Quote
ALT2 acc wrote:General John Ripper wrote:and nobody is complaining about my cal logi anymore. :( 4 extenders, 3 plates, 1 shield reg
If that fit was actually possible
32db Mad Bomber.
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Cat Merc
Ahrendee Mercenaries EoN.
6766
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Posted - 2014.02.24 17:22:00 -
[30] - Quote
ResistanceGTA wrote:Cat Merc wrote:Aeon Amadi wrote:As Cat said, the Gallente Assault in PC really doesn't hold up due to a variety of reasons:
a) To get any kind of decent HP you're going to be moving as slow as a heavy. If you want to run heavy, run heavy, don't run Gallente Assault.
b) Unless you're running armor repairers (in which you will die near instantly) you're going to be forced to have some sort of logistical support like rep hives and repair tools. Pro-tip, repair tools are uncommon in PC because it takes the gun out of the player's hand. It's better to just die and respawn with full HP than put two players out of commission until you're healed up.
c) The reduction to PG/CPU on hybrid weapons is nice but your options are very limited. Assault Rifles or Rail Rifles being the only weapons of value as you're too slow/profile too high to use a shotgun and all the other hybrid weaponry just aren't up to par (PLC for instance). There are also no hybrid sidearms with which to make use of this bonus.
d) In the event the situation changes and you are being murdered by combat/rail rifles (the FOTM currently) there is nothing you can do if you don't have another suit to utilize.
e) You're practically forced to use damage mods because shield equipment doesn't sit well with only 150 shield base.
And Ripper, Caldari Logi is still the master race in PC. Brick-tanking it is a hell of a lot easier and you'll wind up with comparable EHP, often times with faster speeds than the Gallente Assault running armor plates. More PG/CPU, more slots to play with, more equipment and a much faster recovery. The only real drawback is no sidearm.
I've been running Proto Gallente Assault since Uprising was released. Trust me, it's not as great as it looks on paper. Yup, these people have no idea what they're getting into. Both me and Aeon have used Gallente Assault since day 1, and we know the strenghts and faults of the suit better than most. You know, a hefty number of people have been running the Gal suits since Uprising. Oh, the good old days, where we were slow as molasses to have any amount of tank, and that CalLogi would walk around the corner and rip you a new one with his Duvolle... I don't miss those days. On topic, apparently I'm doing it all wrong, I do this Rep Tanking thing with only 467 Armor (Both Advanced and Proto Logis, Assault is slightly less) and survive way more than all these slow as can be 900 armor Gallente suits running around. As other people have stated, if you wanna move as fast as a Heavy, just be a Heavy. Might as well have the shield buffer. I said most, not all
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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