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Bormir1r
WarRavens League of Infamy
91
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Posted - 2014.02.21 16:57:00 -
[1] - Quote
According to the dust stacking penatly calculator which calculates the bonus of a module, and taking into account the kinetic efficacy bonus per level, I have calculated the Minmatar Scout in 1.8 (because of the 3 low slot modules) to be about 11.11 m/s, which is funny because that is the exact same speed the Gallente scout has when they stack 4 Comp. Kin cats. (Coincidence- I think not!) But I want to make sure my calculations are on par so it would be nice if I could get people to back up my calculations or refute it.
The Calculation:
From the dust stacking penalty calculator (http://wiki.dust514.info/index.php?title=Stacking_Penalties) the bonus is 32.15% with three comp. kin cats.
Accounting for the additional 5% bonus from the kinetic cat. skill and base speed for Minja (8.31m/s)
((.05*.3215+.3215)*(8.31)) +8.31 = approx. 11.11 m/s
"One does not simply" look for a scout, it looks for you.
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Knight Solitaire
Brutor Vanguard Minmatar Republic
298
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Posted - 2014.02.21 17:00:00 -
[2] - Quote
I keep hearing people talk about a possible 1m/s buff to all suits when I'm in a squad, but I cant find the source anywhere.
Oh, its going to be a pain to manage PG with three Kin Cats.
Corp: Fatal Absolution
Alliance: General Tso's Alliance
Aim Assist = Persuers
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Bormir1r
WarRavens League of Infamy
91
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Posted - 2014.02.21 17:05:00 -
[3] - Quote
Good thing we're getting a cpu/pg buff.
"One does not simply" look for a scout, it looks for you.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
718
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Posted - 2014.02.21 17:07:00 -
[4] - Quote
Bormir1r wrote:According to the dust stacking penatly calculator which calculates the bonus of a module, and taking into account the kinetic efficacy bonus per level, I have calculated the Minmatar Scout in 1.8 (because of the 3 low slot modules) to be about 11.11 m/s, which is funny because that is the exact same speed the Gallente scout has when they stack 4 Comp. Kin cats. (Coincidence- I think not!) But I want to make sure my calculations are on par so it would be nice if I could get people to back up my calculations or refute it.
The Calculation:
From the dust stacking penalty calculator (http://wiki.dust514.info/index.php?title=Stacking_Penalties) the bonus is 32.15% with three comp. kin cats.
Accounting for the additional 5% bonus from the kinetic cat. skill and base speed for Minja (8.31m/s)
((.05*.3215+.3215)*(8.31)) +8.31 = approx. 11.11 m/s i hope people understand that the minmitar scout will not be able to fit kin cats and still have Pg left over for shield extenders and a cloak, much less weapons of any sort
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
718
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Posted - 2014.02.21 17:08:00 -
[5] - Quote
Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ.
Kills- Archduke Ferdinand
Balance!
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Bormir1r
WarRavens League of Infamy
91
|
Posted - 2014.02.21 17:11:00 -
[6] - Quote
I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders.
"One does not simply" look for a scout, it looks for you.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
719
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Posted - 2014.02.21 17:14:00 -
[7] - Quote
Bormir1r wrote:I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders. max PG with all fitting skills maxed in 1.8 will be 80. The only non-useless shield extender is complex. 45+33=78 pg to have 360 shields and run fastish, without being able to dodge scanners like a gallente. You now have 2 pg left. The basic cloak costs 9 pg, so if you want to run fast and have over 320 shield, your gonna have to use a flay lock and plasma cannon. This is why gallente will be far superior to minmitar scouts come 1.8. If this seems unfair and irrational, i encourage you to support this thread
Kills- Archduke Ferdinand
Balance!
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Bormir1r
WarRavens League of Infamy
94
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Posted - 2014.02.21 17:22:00 -
[8] - Quote
Gavr1lo Pr1nc1p wrote:Bormir1r wrote:I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders. max PG with all fitting skills maxed in 1.8 will be 80. The only non-useless shield extender is complex. 45+33=78 pg to have 360 shields and run fastish, without being able to dodge scanners like a gallente. You now have 2 pg left. The basic cloak costs 9 pg, so if you want to run fast and have over 320 shield, your gonna have to use a flay lock and plasma cannon. This is why gallente will be far superior to minmitar scouts come 1.8. If this seems unfair and irrational, i encourage you to support this thread
360 Shields? It's only 343 when you Max it out....and fastish is an understatement when it comes to maxing speed, I've seen 11.11 m/s and it's untouchable. And sure I could help support that thread.
"One does not simply" look for a scout, it looks for you.
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Cody Sietz
Bullet Cluster Legacy Rising
2361
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Posted - 2014.02.21 17:24:00 -
[9] - Quote
Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Tectonic Fusion
1086
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Posted - 2014.02.21 17:25:00 -
[10] - Quote
Bormir1r wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders. max PG with all fitting skills maxed in 1.8 will be 80. The only non-useless shield extender is complex. 45+33=78 pg to have 360 shields and run fastish, without being able to dodge scanners like a gallente. You now have 2 pg left. The basic cloak costs 9 pg, so if you want to run fast and have over 320 shield, your gonna have to use a flay lock and plasma cannon. This is why gallente will be far superior to minmitar scouts come 1.8. If this seems unfair and irrational, i encourage you to support this thread 360 Shields? It's only 343 when you Max it out....and fastish is an understatement when it comes to maxing speed, I've seen 11.11 m/s and it's untouchable. And sure I could help support that thread. Not if you/they use a combat rifle with aim assist at 20m.
Solo Player
Squad status: Locked
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
719
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Posted - 2014.02.21 17:25:00 -
[11] - Quote
Bormir1r wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders. max PG with all fitting skills maxed in 1.8 will be 80. The only non-useless shield extender is complex. 45+33=78 pg to have 360 shields and run fastish, without being able to dodge scanners like a gallente. You now have 2 pg left. The basic cloak costs 9 pg, so if you want to run fast and have over 320 shield, your gonna have to use a flay lock and plasma cannon. This is why gallente will be far superior to minmitar scouts come 1.8. If this seems unfair and irrational, i encourage you to support this thread 360 Shields? It's only 343 when you Max it out....and fastish is an understatement when it comes to maxing speed, I've seen 11.11 m/s and it's untouchable. And sure I could help support that thread. yeah but with 11.11, you can't kill anything, unless flay locks and plasma cannons get a massive buff
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
719
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Posted - 2014.02.21 17:26:00 -
[12] - Quote
Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both. for gallente? yeah i guess you were, but minmitar is in an even worse position than gallente fittings wise, so i wouldn't be complaining
Kills- Archduke Ferdinand
Balance!
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Tectonic Fusion
1086
|
Posted - 2014.02.21 17:28:00 -
[13] - Quote
Gavr1lo Pr1nc1p wrote:Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both. for gallente? yeah i guess you were, but minmitar is in an even worse position than gallente fittings wise, so i wouldn't be complaining I'm personally giving up the Minmatar scout for the Caldari because EHP > Speed. I like to be fast while having good shields, but the Minmatar has too many restrictions...
Solo Player
Squad status: Locked
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Bormir1r
WarRavens League of Infamy
95
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Posted - 2014.02.21 17:29:00 -
[14] - Quote
Tectonic Fusion wrote:Gavr1lo Pr1nc1p wrote:Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both. for gallente? yeah i guess you were, but minmitar is in an even worse position than gallente fittings wise, so i wouldn't be complaining I'm personally giving up the Minmatar scout for the Caldari because EHP > Speed. I like to be fast while having good shields, but the Minmatar has too many restrictions...
That hacking speed though XD
"One does not simply" look for a scout, it looks for you.
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Cody Sietz
Bullet Cluster Legacy Rising
2361
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Posted - 2014.02.21 17:31:00 -
[15] - Quote
Gavr1lo Pr1nc1p wrote:Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both. for gallente? yeah i guess you were, but minmitar is in an even worse position than gallente fittings wise, so i wouldn't be complaining Never said I was.
Anywhoo, who runs more then 2 kincats? 10.31 is pretty fast for Gallente and I think Min Scout will be able to get 10.81 with 2 kincats.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
720
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Posted - 2014.02.21 17:31:00 -
[16] - Quote
hacking speed isn't worth it if you can't survive running to the point to hack it. Literally, ONE burst of a PRO combat rifle on a double damage modded min commando next patch will insta gib a non-shielded minmitar scout
Kills- Archduke Ferdinand
Balance!
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Maken Tosch
DUST University Ivy League
6917
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Posted - 2014.02.21 17:33:00 -
[17] - Quote
I'm not sure how effective shield extenders will be in 1.8 until I see it for myself. In the meantime, I don't give two ***** about shield extenders. None of my fits have it anymore due to the nature of ttk.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
720
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Posted - 2014.02.21 17:34:00 -
[18] - Quote
Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Cody Sietz wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ. Because we are very limited on both. for gallente? yeah i guess you were, but minmitar is in an even worse position than gallente fittings wise, so i wouldn't be complaining Never said I was. Anywhoo, who runs more then 2 kincats? 10.31 is pretty fast for Gallente and I think Min Scout will be able to get 10.81 with 2 kincats. gallente next patch will fit 3x kin cats, 1x ADV plate, 1x complex extender, 1x damage mod, and will be faster than a minmitar scout with equal dampening, have more EHP if the minmitar scout puts 3x complex shield extenders in the highs, do more damage, and have the ability to fit a cloak and a scanner and a shotgun and a sidearm. there is no reason to run minmitar in 1.8, unless you really really like hack speed
Kills- Archduke Ferdinand
Balance!
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VALCORE72
NECROM0NGERS The CORVOS
73
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Posted - 2014.02.21 17:34:00 -
[19] - Quote
oing to enjoy minny heavy bull rushn at sprt speed of 8 or close to it . chart says 405 and thats the speed of most assaults |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
720
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Posted - 2014.02.21 17:35:00 -
[20] - Quote
Maken Tosch wrote:I'm not sure how effective shield extenders will be in 1.8 until I see it for myself. In the meantime, I don't give two ***** about shield extenders. None of my fits have it anymore due to the nature of ttk. Please support this thread anyways, as it is for the good of the community and game as a whole https://forums.dust514.com/default.aspx?g=posts&m=1839204#post1839204
Kills- Archduke Ferdinand
Balance!
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Maken Tosch
DUST University Ivy League
6917
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Posted - 2014.02.21 17:35:00 -
[21] - Quote
Gavr1lo Pr1nc1p wrote:hacking speed isn't worth it if you can't survive running to the point to hack it. Literally, ONE burst of a PRO combat rifle on a double damage modded min commando next patch will insta gib a non-shielded minmitar scout
Which is why I often use El Cheapo fits when I go to hack an objective. If I die, big deal. At least my loss won't be expensive especially with the BPOs that I have.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
725
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Posted - 2014.02.21 17:38:00 -
[22] - Quote
Maken Tosch wrote:Gavr1lo Pr1nc1p wrote:hacking speed isn't worth it if you can't survive running to the point to hack it. Literally, ONE burst of a PRO combat rifle on a double damage modded min commando next patch will insta gib a non-shielded minmitar scout Which is why I often use El Cheapo fits when I go to hack an objective. If I die, big deal. At least my loss won't be expensive especially with the BPOs that I have. i think it will also only take 1 or two more shots to kill a fully shielded minmitar scoutGǪ..
Kills- Archduke Ferdinand
Balance!
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Cinder Integ
Ancient Exiles. Renegade Alliance
121
|
Posted - 2014.02.21 17:39:00 -
[23] - Quote
Gavr1lo Pr1nc1p wrote:Bormir1r wrote:According to the dust stacking penatly calculator which calculates the bonus of a module, and taking into account the kinetic efficacy bonus per level, I have calculated the Minmatar Scout in 1.8 (because of the 3 low slot modules) to be about 11.11 m/s, which is funny because that is the exact same speed the Gallente scout has when they stack 4 Comp. Kin cats. (Coincidence- I think not!) But I want to make sure my calculations are on par so it would be nice if I could get people to back up my calculations or refute it.
The Calculation:
From the dust stacking penalty calculator (http://wiki.dust514.info/index.php?title=Stacking_Penalties) the bonus is 32.15% with three comp. kin cats.
Accounting for the additional 5% bonus from the kinetic cat. skill and base speed for Minja (8.31m/s)
((.05*.3215+.3215)*(8.31)) +8.31 = approx. 11.11 m/s i hope people understand that the minmitar scout will not be able to fit kin cats and still have Pg left over for shield extenders and a cloak, much less weapons of any sort
Plasma Cannon.
Trading Carrots for Isk! Come and Get em!
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Maken Tosch
DUST University Ivy League
6917
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Posted - 2014.02.21 17:40:00 -
[24] - Quote
Gavr1lo Pr1nc1p wrote: ...and will be faster than a minmitar scout with equal dampening, have more EHP if the minmitar scout puts 3x complex shield extenders in the highs, do more damage, and have the ability to fit a cloak and a scanner and a shotgun and a sidearm. there is no reason to run minmitar in 1.8, unless you really really like hack speed
Good thing I trained up a Gallente alt for this eventuality.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
725
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Posted - 2014.02.21 17:41:00 -
[25] - Quote
Cinder Integ wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:According to the dust stacking penatly calculator which calculates the bonus of a module, and taking into account the kinetic efficacy bonus per level, I have calculated the Minmatar Scout in 1.8 (because of the 3 low slot modules) to be about 11.11 m/s, which is funny because that is the exact same speed the Gallente scout has when they stack 4 Comp. Kin cats. (Coincidence- I think not!) But I want to make sure my calculations are on par so it would be nice if I could get people to back up my calculations or refute it.
The Calculation:
From the dust stacking penalty calculator (http://wiki.dust514.info/index.php?title=Stacking_Penalties) the bonus is 32.15% with three comp. kin cats.
Accounting for the additional 5% bonus from the kinetic cat. skill and base speed for Minja (8.31m/s)
((.05*.3215+.3215)*(8.31)) +8.31 = approx. 11.11 m/s i hope people understand that the minmitar scout will not be able to fit kin cats and still have Pg left over for shield extenders and a cloak, much less weapons of any sort Plasma Cannon. yeah cause the PLC is really good right now lol. Also, its ironic that we can't even fit ADV knives on our suits, much less the useful ones
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
725
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Posted - 2014.02.21 17:42:00 -
[26] - Quote
Maken Tosch wrote:Gavr1lo Pr1nc1p wrote: ...and will be faster than a minmitar scout with equal dampening, have more EHP if the minmitar scout puts 3x complex shield extenders in the highs, do more damage, and have the ability to fit a cloak and a scanner and a shotgun and a sidearm. there is no reason to run minmitar in 1.8, unless you really really like hack speed
Good thing I trained up a Gallente alt for this eventuality. i did hear a good point to why minmitar are not UP. They can use a plasma cannon, and are therefore not UP
Kills- Archduke Ferdinand
Balance!
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Maken Tosch
DUST University Ivy League
6917
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Posted - 2014.02.21 17:42:00 -
[27] - Quote
Gavr1lo Pr1nc1p wrote:Maken Tosch wrote:Gavr1lo Pr1nc1p wrote:hacking speed isn't worth it if you can't survive running to the point to hack it. Literally, ONE burst of a PRO combat rifle on a double damage modded min commando next patch will insta gib a non-shielded minmitar scout Which is why I often use El Cheapo fits when I go to hack an objective. If I die, big deal. At least my loss won't be expensive especially with the BPOs that I have. i think it will also only take 1 or two more shots to kill a fully shielded minmitar scoutGǪ..
Which is why I don't fit shield extenders anymore. What's the point especially when most guns pump out dozens of shots in a single second?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
725
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Posted - 2014.02.21 17:47:00 -
[28] - Quote
Maken Tosch wrote:Gavr1lo Pr1nc1p wrote:Maken Tosch wrote:Gavr1lo Pr1nc1p wrote:hacking speed isn't worth it if you can't survive running to the point to hack it. Literally, ONE burst of a PRO combat rifle on a double damage modded min commando next patch will insta gib a non-shielded minmitar scout Which is why I often use El Cheapo fits when I go to hack an objective. If I die, big deal. At least my loss won't be expensive especially with the BPOs that I have. i think it will also only take 1 or two more shots to kill a fully shielded minmitar scoutGǪ.. Which is why I don't fit shield extenders anymore. What's the point especially when most guns pump out dozens of shots in a single second? yeahGǪ.please though, comment on this thread about your thoughts so that extenders are no longer useless https://forums.dust514.com/default.aspx?g=posts&m=1839204#post1839204
Kills- Archduke Ferdinand
Balance!
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Fox Gaden
Immortal Guides
2588
|
Posted - 2014.02.21 17:54:00 -
[29] - Quote
Tectonic Fusion wrote:Bormir1r wrote:Gavr1lo Pr1nc1p wrote:Bormir1r wrote:I don't think we'll be able to fit in a cloak but we should be able to get in shield extenders. max PG with all fitting skills maxed in 1.8 will be 80. The only non-useless shield extender is complex. 45+33=78 pg to have 360 shields and run fastish, without being able to dodge scanners like a gallente. You now have 2 pg left. The basic cloak costs 9 pg, so if you want to run fast and have over 320 shield, your gonna have to use a flay lock and plasma cannon. This is why gallente will be far superior to minmitar scouts come 1.8. If this seems unfair and irrational, i encourage you to support this thread 360 Shields? It's only 343 when you Max it out....and fastish is an understatement when it comes to maxing speed, I've seen 11.11 m/s and it's untouchable. And sure I could help support that thread. Not if you/they use a combat rifle with aim assist at 20m. I think this might be more of an issue than Aim Assist if you are stacking KinCats.
Fox Gaden: DUST Wall of Fame, 2014
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Cody Sietz
Bullet Cluster Legacy Rising
2361
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Posted - 2014.02.21 17:59:00 -
[30] - Quote
Gavr1lo Pr1nc1p wrote: gallente next patch will fit 3x kin cats, 1x ADV plate, 1x complex extender, 1x damage mod, and will be faster than a minmitar scout with equal dampening, have more EHP if the minmitar scout puts 3x complex shield extenders in the highs, do more damage, and have the ability to fit a cloak and a scanner and a shotgun and a sidearm. there is no reason to run minmitar in 1.8, unless you really really like hack speed
We aren't going to have 5 lows?
Also, with a enhanced plate and 3 kincats we will run at 10.41mps and with 2 kins and a plate we run at 9.71. If we drop the plate and run 3 kincats, we get 10.73. I think Minmatar will run at 10.81mps with 2 kincats.
You guys hack and slash, we hide and scan.
Edit:Also you guys are getting 62/366 base PG/CPU. Not sure how much that is with max skills.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3489
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Posted - 2014.02.21 18:30:00 -
[31] - Quote
Could be worse. You could be the slower-than-Minnie-Assault Amarr Scout. Now that's a speed issue.
Dren and Templar equipment stats, wrong since release.
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Knight Solitaire
Brutor Vanguard Minmatar Republic
298
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Posted - 2014.02.21 18:33:00 -
[32] - Quote
Bormir1r wrote:Good thing we're getting a cpu/pg buff.
Not a massive PG Buff, its something like 2.
Corp: Fatal Absolution
Alliance: General Tso's Alliance
Aim Assist = Persuers
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Appia Vibbia
Ancient Exiles. Renegade Alliance
1266
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Posted - 2014.02.21 18:43:00 -
[33] - Quote
Specifically, Gallente scout with 4 complex kincats goes 11.11m/s the Minmatar Scout with 3 complex kincats goes 11.117m/s it'll probably be displayed on the fittings screen as 11.12m/s
I don't think I understand the complaint here, Minmatar are under powered because what they get with 75CPU, 45PG and 3 low slots the Gallente can accomplish in 100CPU, 60PG and 4 low slots? Besides, the Scout Vk.0 could only go 10.63m/s sprint in chromo with 3 kincats so if you're an open beta vet or been playing longer you can finally get your 3 low slot back and you'll be faster then before.
The Devs keep saying that the game can't keep up with speeds higher than that.
Then we have Gavr1lo Pr1nc1p who won't stop whining that his suit isn't overpowered. Nobody can fit all slots with prototype modules on any suit. Even a Gallente Logi, with the current reduction to equipment can't run all proto EQ, proto weapon and all complex high and low slots. Kid, you have 0 meta-gaming skills. Any and all criticism you just ignore, while desperately searching for internet strangers to give you validation.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com (checked every Monday/Wednesday/Friday)
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Bormir1r
WarRavens League of Infamy
138
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Posted - 2014.03.03 16:55:00 -
[34] - Quote
Gavr1lo Pr1nc1p wrote:Bormir1r wrote:Good thing we're getting a cpu/pg buff. were not getting a pg buff thoughGǪonly CPU for minmitar. Gallente get a cpu and pg buff, but not minmitarGǪ.
It's a 2 PG buff and a 136 CPU buff....the CPU is a good amount, but that PG.....
"One does not simply" look for a scout, it looks for you.
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TranquilBiscuit ofVaLoR
TCD ToXiCaTeD RISE of LEGION
1564
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Posted - 2014.03.03 16:57:00 -
[35] - Quote
my plan for the minmatar scout is to run 2 complex kincats and a complex card reg, with 3 shields in the highs. pretty much the fit I run now, but I can run twice as long.
Anime > EVERYTHING
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Bormir1r
WarRavens League of Infamy
138
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Posted - 2014.03.03 17:00:00 -
[36] - Quote
TranquilBiscuit ofVaLoR wrote:my plan for the minmatar scout is to run 2 complex kincats and a complex card reg, with 3 shields in the highs. pretty much the fit I run now, but I can run twice as long.
I was also planning on making a fit like that. =)
"One does not simply" look for a scout, it looks for you.
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