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Awry Barux
Paladin Survey Force Amarr Empire
472
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Posted - 2014.02.11 04:23:00 -
[1] - Quote
Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere. |
OZAROW
0uter.Heaven
1380
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Posted - 2014.02.11 04:29:00 -
[2] - Quote
Get a team an stop crying, been going on for ages, or take your pride an backout
SUPER NOVA KNIFE SAIYAN 4
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Michael Arck
Onuoto Uakan Huogaatsu
3155
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Posted - 2014.02.11 04:32:00 -
[3] - Quote
Q sync has no place in pub contracts?
It's breaks the core concept of any matchmaking??
It exacerbates an already awful NPE????
If you want to play with a full corp team, take it elsewhere?????
I'm glad I don't visit these forums daily...between threads like this and the upcoming RR nerf, it's been a chore to read some ideas around here.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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TRUe MINMATAR power
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
3
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Posted - 2014.02.11 04:32:00 -
[4] - Quote
OZAROW wrote:Get a team an stop crying, been going on for ages, or take your pride an backout I agree. Go get a sqaud full of people from a Corp with mics and discover true fun.
Haha I'm invincible! SNIPE Fuuuuuuuuu
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Takron Nistrom
Tinfoil Hatz
204
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Posted - 2014.02.11 04:33:00 -
[5] - Quote
OZAROW wrote:Get a team an stop crying, been going on for ages, or take your pride an backout
Just because its been going on for ages, doesnt make it right. Seems like more poopsock corp talk. U want to wreck peoples experiences, go to PC. Seems like all u tryhard corps are the ones who respond with emphatic no's to posts about making the game more balanced. Why would u hotpocked gobbling poopsockers want stuff fair and balanced, amirite?
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Michael-J-Fox Richards
Molon Labe. General Tso's Alliance
24
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Posted - 2014.02.11 04:37:00 -
[6] - Quote
i agree with the TC playing with friends is borderline cheating, all we wanna do is run solo in pubs and emerge victorious with the absolute resplendence resides within us because deep down inside we just know we're that awesome right TC! right?!
http://i40.tinypic.com/33w8wtd.jpg
Not my highest, but the best one i've taken a picture of.
Assault Dropship Pilot
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Joel II X
Dah Gods O Bacon
936
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Posted - 2014.02.11 04:37:00 -
[7] - Quote
Team Sync (Deploy? Whatever) is coming.
Are you ready? |
Logi Stician
The Vanguardians INTERGALACTIC WARPIGS
210
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Posted - 2014.02.11 04:39:00 -
[8] - Quote
Awry Barux wrote:Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere.
Or how about a public queue syncing only option?
"...and I'm the seventh out of seven sons, my pappy was a pistol, I'm a son of a gun. "
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Michael Arck
Onuoto Uakan Huogaatsu
3157
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Posted - 2014.02.11 04:41:00 -
[9] - Quote
Joel II X wrote:Team Sync (Deploy? Whatever) is coming.
Are you ready?
I believe the tear ducts are not...
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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LEHON Xeon
Ahrendee Mercenaries EoN.
199
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Posted - 2014.02.11 04:42:00 -
[10] - Quote
Michael Arck wrote:Q sync has no place in pub contracts?
It's breaks the core concept of any matchmaking??
It exacerbates an already awful NPE????
If you want to play with a full corp team, take it elsewhere?????
I'm glad I don't visit these forums daily...between threads like this and the upcoming RR nerf, it's been a chore to read some ideas around here.
Yeah I hear you Michael. Some of the stupidity I've seen written in here has floored me many a day.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Awry Barux
Paladin Survey Force Amarr Empire
473
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Posted - 2014.02.11 04:43:00 -
[11] - Quote
Joel II X wrote:Team Sync (Deploy? Whatever) is coming.
Are you ready?
That would be just fine. Match full teams against full teams, no problem. It becomes a problem when it's two full squads from one corp against 16 randoms, or 1 full squad + randoms.
@Michael Arck: I'm truly impressed by the constructiveness of your posts, please continue. |
Kira Takizawa
2Shitz 1Giggle
139
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Posted - 2014.02.11 04:44:00 -
[12] - Quote
OZAROW wrote:Get a team an stop crying, been going on for ages, or take your pride an backout
Why have a team that will get stomped no matter what? And why should I have to backout as you all abuse Scotty. >.> |
Awry Barux
Paladin Survey Force Amarr Empire
473
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Posted - 2014.02.11 04:48:00 -
[13] - Quote
LEHON Xeon wrote:Michael Arck wrote:Q sync has no place in pub contracts?
It's breaks the core concept of any matchmaking??
It exacerbates an already awful NPE????
If you want to play with a full corp team, take it elsewhere?????
I'm glad I don't visit these forums daily...between threads like this and the upcoming RR nerf, it's been a chore to read some ideas around here. Yeah I hear you Michael. Some of the stupidity I've seen written in here has floored me many a day.
How is it stupidity to call attention to a mechanic exploit that is hurting the game experience of a significant portion of the player base? When was the last time you saw a queue-synced match that wasn't a complete blowout?
All I hear when people defend queue-syncing is "I want to stomp with no chance of losing". |
Michael-J-Fox Richards
Molon Labe. General Tso's Alliance
24
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Posted - 2014.02.11 04:55:00 -
[14] - Quote
Awry Barux wrote:LEHON Xeon wrote:Michael Arck wrote:Q sync has no place in pub contracts?
It's breaks the core concept of any matchmaking??
It exacerbates an already awful NPE????
If you want to play with a full corp team, take it elsewhere?????
I'm glad I don't visit these forums daily...between threads like this and the upcoming RR nerf, it's been a chore to read some ideas around here. Yeah I hear you Michael. Some of the stupidity I've seen written in here has floored me many a day. How is it stupidity to call attention to a mechanic exploit that is hurting the game experience of a significant portion of the player base? When was the last time you saw a queue-synced match that wasn't a complete blowout? All I hear when people defend queue-syncing is "I want to stomp with no chance of losing". colloquial
yeah! just get rid of squads and voice chat its OP
http://i40.tinypic.com/33w8wtd.jpg
Not my highest, but the best one i've taken a picture of.
Assault Dropship Pilot
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Michael Arck
Onuoto Uakan Huogaatsu
3158
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Posted - 2014.02.11 04:57:00 -
[15] - Quote
Cynicisim isn't the answer for if you want to be competitive in this game, you have to swallow some of your pride and be honest with yourself and the game.
This game has players who come from FPS titles that involved teamwork and strategy. This is not your ordinary, "I've played only Halo, COD and BF" crowd. Not making any implications towards you but it helps that you understand the type of game and playerbase you're dealing with.
You're playing with guys who played MAG, CS:GO, Rainbow 6 and Armored Core...all four games where teamwork, battleplans and smart strategy is a necessity to win or face with shameful defeat.
Of course it sounds repetitive but you need to find friends and other mercs to aid you in battle. These opportunities that you face these organized opponents are moments where you can learn new strategies and you can incorporate it into your own.
That's why I responded in the fashion that I did. Sometimes it just throws me for a loop that some folks don't instantly grab that concept about Dust and resist it. It's one of things that make Dust what it is.
So they stomped you. You have an opportunity to return the favor. Will you just complain? Or will you learn from the situation, thus making you a stronger and smarter merc? I hope for the latter.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Bethhy
Ancient Exiles. Renegade Alliance
1161
|
Posted - 2014.02.11 05:02:00 -
[16] - Quote
Awry Barux wrote:Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere.
Que sync'ing in Pub's is somewhat difficult it can be done maybe 50% some might have better results..
Que Sync'ing in FW is very viable they actually removed some of the safeguards they have on pub matches to make it possible,
We do need a Full Team Deploy Mode. This will allow Up and coming Corporations to have a venue to practice with a full 16 man team for competitive and PC based aspirations in DUST. Also allows them to get a full competitive game mode experience without having to invest fully into a clone packs or the time investment of PC.
Even when going up against stronger teams it will be a true test to the abilities of all parties and a well measured Test to the performance abilities in possible PC circumstances. |
Kira Takizawa
2Shitz 1Giggle
139
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Posted - 2014.02.11 05:10:00 -
[17] - Quote
Bethhy wrote:Awry Barux wrote:Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere. Que sync'ing in Pub's is somewhat difficult it can be done maybe 50% some might have better results.. Que Sync'ing in FW is very viable they actually removed some of the safeguards they have on pub matches to make it possible, We do need a Full Team Deploy Mode. This will allow Up and coming Corporations to have a venue to practice with a full 16 man team for competitive and PC based aspirations in DUST. Also allows them to get a full competitive game mode experience without having to invest fully into a clone packs or the time investment of PC. Even when going up against stronger teams it will be a true test to the abilities of all parties and a well measured Test to the performance abilities in possible PC circumstances. Hope that will be a mode because I'm not into getting stomped
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Awry Barux
Paladin Survey Force Amarr Empire
476
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Posted - 2014.02.11 05:12:00 -
[18] - Quote
Michael Arck wrote:Cynicisim isn't the answer for if you want to be competitive in this game, you have to swallow some of your pride and be honest with yourself and the game.
This game has players who come from FPS titles that involved teamwork and strategy. This is not your ordinary, "I've played only Halo, COD and BF" crowd. Not making any implications towards you but it helps that you understand the type of game and playerbase you're dealing with.
You're playing with guys who played MAG, CS:GO, Rainbow 6 and Armored Core...all four games where teamwork, battleplans and smart strategy is a necessity to win or face with shameful defeat.
Of course it sounds repetitive but you need to find friends and other mercs to aid you in battle. These opportunities that you face these organized opponents are moments where you can learn new strategies and you can incorporate it into your own.
That's why I responded in the fashion that I did. Sometimes it just throws me for a loop that some folks don't instantly grab that concept about Dust and resist it. It's one of things that make Dust what it is.
So they stomped you. You have an opportunity to return the favor. Will you just complain? Or will you learn from the situation, thus making you a stronger and smarter merc? I hope for the latter.
I like those parts of Dust- there's a reason I'm playing Dust and not COD. I spent years playing CS 1.6 and Source. For the record, I recently joined a corp (New Eden Blades of the Azure) on my more-coherently-built alt, for precisely the reasons you are describing. I would happily welcome a team deploy mode to better facilitate fun and balanced matches.
However, none of that makes public contract queue-syncing okay. Queue-syncing is significantly different than the glorious teamwork-based game you're describing. Due to the way Dust's matchmaking apparently works, a queue-synced team is practically guaranteed NOT to face any sort of organized resistance. It's ridiculous to be able to create a team-deploy situation when the other team is all but guaranteed to NOT have team-deployed, and that's exactly what's going on when corporations queue-sync public contracts. I don't understand why you're advocating for queue-syncing... wouldn't you rather fight a real opponent?
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Bethhy
Ancient Exiles. Renegade Alliance
1161
|
Posted - 2014.02.11 05:16:00 -
[19] - Quote
Kira Takizawa wrote:Bethhy wrote:Awry Barux wrote:Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere. Que sync'ing in Pub's is somewhat difficult it can be done maybe 50% some might have better results.. Que Sync'ing in FW is very viable they actually removed some of the safeguards they have on pub matches to make it possible, We do need a Full Team Deploy Mode. This will allow Up and coming Corporations to have a venue to practice with a full 16 man team for competitive and PC based aspirations in DUST. Also allows them to get a full competitive game mode experience without having to invest fully into a clone packs or the time investment of PC. Even when going up against stronger teams it will be a true test to the abilities of all parties and a well measured Test to the performance abilities in possible PC circumstances. Hope that will be a mode because I'm not into getting stomped
Yes I would hope it to be a separate game mode. And offer normal public matches some solace as Multiple squads from corporations or alliances would have a game mode to fit the player count. Get rid of the chance of randoms on their team. And have a true competitive game mode for groups that can be accessed instantly.
Removing a lot of the full squads that plague pubs usually because of boredom with competitive game options and the social gathering around any activity alleviating some of it. |
Michael Arck
Onuoto Uakan Huogaatsu
3161
|
Posted - 2014.02.11 05:19:00 -
[20] - Quote
Awry Barux wrote:Michael Arck wrote:Cynicisim isn't the answer for if you want to be competitive in this game, you have to swallow some of your pride and be honest with yourself and the game.
This game has players who come from FPS titles that involved teamwork and strategy. This is not your ordinary, "I've played only Halo, COD and BF" crowd. Not making any implications towards you but it helps that you understand the type of game and playerbase you're dealing with.
You're playing with guys who played MAG, CS:GO, Rainbow 6 and Armored Core...all four games where teamwork, battleplans and smart strategy is a necessity to win or face with shameful defeat.
Of course it sounds repetitive but you need to find friends and other mercs to aid you in battle. These opportunities that you face these organized opponents are moments where you can learn new strategies and you can incorporate it into your own.
That's why I responded in the fashion that I did. Sometimes it just throws me for a loop that some folks don't instantly grab that concept about Dust and resist it. It's one of things that make Dust what it is.
So they stomped you. You have an opportunity to return the favor. Will you just complain? Or will you learn from the situation, thus making you a stronger and smarter merc? I hope for the latter. I like those parts of Dust- there's a reason I'm playing Dust and not COD. I spent years playing CS 1.6 and Source. For the record, I recently joined a corp (New Eden Blades of the Azure) on my more-coherently-built alt, for precisely the reasons you are describing. I would happily welcome a team deploy mode to better facilitate fun and balanced matches. However, none of that makes public contract queue-syncing okay. Queue-syncing is significantly different than the glorious teamwork-based game you're describing. Due to the way Dust's matchmaking apparently works, a queue-synced team is practically guaranteed NOT to face any sort of organized resistance. It's ridiculous to be able to create a team-deploy situation when the other team is all but guaranteed to NOT have team-deployed, and that's exactly what's going on when corporations queue-sync public contracts. I don't understand why you're advocating for queue-syncing... wouldn't you rather fight a real opponent?
So basically public contracts should be renamed as private contracts...
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
597
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Posted - 2014.02.11 05:19:00 -
[21] - Quote
Ahh the forums. People just want to have fun man.... |
Bethhy
Ancient Exiles. Renegade Alliance
1162
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Posted - 2014.02.11 05:24:00 -
[22] - Quote
CommanderBolt wrote:Ahh the forums. People just want to have fun man....
It's pretty fun having 15 of your buddies on your team... I would dare say the most fun you can have in DUST.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9021
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Posted - 2014.02.11 05:26:00 -
[23] - Quote
I agree with the OP.
Public battles are suppose to be a very basic low risk get-in-and-play type of experience that everyone can get in and have fun. If you want to stack your team and have some real competition, there is PC, or even faction warfare. New players already have to deal with the relative complexity of the game (compared to other games), horribly poor NPE with no gameplay tutorials, the SP differences, the power gap of the tiers, they don't need organized teams systematically slaughtering them.
You can say crap like "teamwork" all you want to defend it, but this kind of crap just drives away new players, and ultimately slots or can even potentially halt the growth of the game's population. New players need a relatively safe place to learn and actually have FUN (yes fun, the whole purpose of games) before going into hyper-competitive battles. Even EVE has relatively safe areas with limits.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Rusty Shallows
937
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Posted - 2014.02.11 06:00:00 -
[24] - Quote
Joel II X wrote:Team Sync (Deploy? Whatever) is coming.
Are you ready? And the money bet is CCP will screw it up.
Here, have some candy and a Like. :-)
Forums > Game
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OZAROW
0uter.Heaven
1382
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Posted - 2014.02.11 08:00:00 -
[25] - Quote
Takron Nistrom wrote:OZAROW wrote:Get a team an stop crying, been going on for ages, or take your pride an backout Just because its been going on for ages, doesnt make it right. Seems like more poopsock corp talk. U want to wreck peoples experiences, go to PC. Seems like all u tryhard corps are the ones who respond with emphatic no's to posts about making the game more balanced. Why would u hotpocked gobbling poopsockers want stuff fair and balanced, amirite? Dude there's more than one bloody match going at a time so backout, if u start a game an all the letters are red u gonna play an get mad or be smart have fun an try again?
Q syncing is pc practice, squad an team practice, if you decide to stay that's on YOU not something ccp needs to change for you! So either grow a pair an fight an learn or leave!
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
0uter.Heaven
1382
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Posted - 2014.02.11 08:04:00 -
[26] - Quote
Kira Takizawa wrote:OZAROW wrote:Get a team an stop crying, been going on for ages, or take your pride an backout Why have a team that will get stomped no matter what? And why should I have to backout as you all abuse Scotty. >.> Read your own comment in a really whinny voice out loud an that's what you sound like to me!
SUPER NOVA KNIFE SAIYAN 4
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Awry Barux
Paladin Survey Force Amarr Empire
481
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Posted - 2014.02.11 08:19:00 -
[27] - Quote
OZAROW wrote: Dude there's more than one bloody match going at a time so backout, if u start a game an all the letters are red u gonna play an get mad or be smart have fun an try again?
Q syncing is pc practice, squad an team practice, if you decide to stay that's on YOU not something ccp needs to change for you! So either grow a pair an fight an learn or leave!
How can you seriously simultaneously recommend backing out against a queue-synced team and then say it's OK?! Obviously you're aware of the fact that getting queue-synced against is one of the worst experiences a casual player can have in Dust. What if everyone always backed out? Then you'd have no one to stomp on for "practice".
It is NOT the duty of casual players who just want a casual fun match to be your punching bag so you can train for PC! I shouldn't have to back out of a match because you decided to break the matchmaking system. Take it to FW and stop pretending that the rest of the Dust community exists for the sake of your PlanetaryFarmVille team.
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Garrett Blacknova
Codex Troopers
4441
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Posted - 2014.02.11 08:53:00 -
[28] - Quote
Just posted something relevant here: https://forums.dust514.com/default.aspx?g=posts&m=1825218#post1825218
If the game didn't assign teams until AFTER building up a decent number of players waiting for the battle to start, this wouldn't be nearly as much of an issue. |
OZAROW
0uter.Heaven
1382
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Posted - 2014.02.11 09:01:00 -
[29] - Quote
Awry Barux wrote:OZAROW wrote: Dude there's more than one bloody match going at a time so backout, if u start a game an all the letters are red u gonna play an get mad or be smart have fun an try again?
Q syncing is pc practice, squad an team practice, if you decide to stay that's on YOU not something ccp needs to change for you! So either grow a pair an fight an learn or leave!
How can you seriously simultaneously recommend backing out against a queue-synced team and then say it's OK?! Obviously you're aware of the fact that getting queue-synced against is one of the worst experiences a new or casual player can have in Dust. What if everyone always backed out? Then you'd have no one to stomp on for "practice". It is NOT the duty of casual players who just want a casual fun match to be your punching bag so you can train for PC! I shouldn't have to back out of a match because you decided to break the matchmaking system. Take it to FW and stop pretending that the rest of the Dust community exists for the sake of your PlanetaryFarmVille team. People like you are why Dust can't seem to retain new players. Man really you sound like a little B!tch right now, seriously you do, if your solo, ya that sucks for you but hey your choice to run solo. If your in a squad your trying to beat the crap out of who ever is on the other side with organized communication. Any time you play you should always go to team chat and you should have a mic that's why it's designed that way and that's why in uprising they made voice chat FREE!
Yes I said FREE, it never used to be FREE so cuz of dumb blueberrys that don't want to use a FREE team chat, the guys that sync are A$$HOLES?
Look dude this is team an voice com game and the only reason a sync team whoops a$$ is because everyone's IN TEAM CHAT STUPID!
If people played it as designed it wouldn't matter but a bunch of lazy idiots don't want to use a FREE TEAM CHAT people shouldnt be able to Q SYNC?
Man GTFO GROW A PAIR OR LEAVE
SUPER NOVA KNIFE SAIYAN 4
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Omareth Nasadra
The New Age Outlaws WINMATAR.
293
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Posted - 2014.02.11 09:03:00 -
[30] - Quote
Bethhy wrote:Awry Barux wrote:Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen.
If you want to play with a full corp team, take it elsewhere. Que sync'ing in Pub's is somewhat difficult it can be done maybe 50% some might have better results.. Que Sync'ing in FW is very viable they actually removed some of the safeguards they have on pub matches to make it possible, We do need a Full Team Deploy Mode. This will allow Up and coming Corporations to have a venue to practice with a full 16 man team for competitive and PC based aspirations in DUST. Also allows them to get a full competitive game mode experience without having to invest fully into a clone packs or the time investment of PC. Even when going up against stronger teams it will be a true test to the abilities of all parties and a well measured Test to the performance abilities in possible PC circumstances. I believe it will get the grouped up High skilled player base out of normal public contracts as well, and give more of a progressive game option for public contracts. +1 good sir
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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