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Dusters Blog
Galactic News Network
640
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Posted - 2014.02.10 11:14:00 -
[1] - Quote
'In the aftermath pf some of the best discussion ever on the Dust forum [aka the thread that wont go away] Our blog recently had a sitdown with the infamous Goons and talked Dust, good times were had by all. Bombs were dropped. See our blog tomorrow for our sitdown with TEST.'
read the rest here: http://tinyurl.com/kk4c8mm
our battery of questions for CPM1 candidates: http://tinyurl.com/mjvwe7f
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2630
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Posted - 2014.02.10 11:28:00 -
[2] - Quote
Very interesting read, many shared views
Paradox or sammhiel for CPM?
Ps I spelt your name wrong Sam so F you hahahaha.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Reiki Jubo
Amarr Templars Amarr Empire
381
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Posted - 2014.02.10 11:46:00 -
[3] - Quote
+1 agree with all of this. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
356
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Posted - 2014.02.10 12:52:00 -
[4] - Quote
def some good points made, why so much QQ about shipboarding? |
Prius Vecht
Red and Silver Hand Amarr Empire
318
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Posted - 2014.02.10 13:05:00 -
[5] - Quote
Tolen Rosas wrote:def some good points made, why so much QQ about shipboarding?
It always puzzles me as well, especially since its been confirmed already.
My favorite part is where they talk about all the reasons shipboarding isn't feasible and lack of tactical control, and then go on about how Warbarges with mercs onboard are soft targets that can be ganked before boots even hit the ground.
Inconsistent much? I hope we see some compromise so this gets added soon. This is the kind of interaction that makes the gaming media fall in love with Dust again. |
Cody Sietz
Bullet Cluster Legacy Rising
2188
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Posted - 2014.02.10 13:36:00 -
[6] - Quote
Prius Vecht wrote:Tolen Rosas wrote:def some good points made, why so much QQ about shipboarding? It always puzzles me as well, especially since its been confirmed already. My favorite part is where they talk about all the reasons shipboarding isn't feasible and lack of tactical control, and then go on about how Warbarges with mercs onboard are soft targets that can be ganked before boots even hit the ground. Inconsistent much? I hope we see some compromise so this gets added soon. This is the kind of interaction that makes the gaming media fall in love with Dust again. I would love to be hired to travel on someone's ship as a escort in case it gets boarded.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Kigurosaka Laaksonen
DUST University Ivy League
263
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Posted - 2014.02.10 13:37:00 -
[7] - Quote
Prius Vecht wrote:[shipboarding has]... been confirmed already.
Woah, easy there buddy. You're gonna need a source for that.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Killar-12
The Corporate Raiders Top Men.
2289
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Posted - 2014.02.10 13:56:00 -
[8] - Quote
Shipboarding is like having a person on their smart phone control the nanites in your clone and take it over/kill it from the inside, do you get that?
Listen
I'll change the song every week
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Lt Royal
Subdreddit Test Alliance Please Ignore
2702
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Posted - 2014.02.10 13:58:00 -
[9] - Quote
Who are the individuals you're interviewing tomorrow for TEST; are they from EVE or Dust or both?
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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Ivan Avogadro
Subdreddit Test Alliance Please Ignore
739
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Posted - 2014.02.10 14:02:00 -
[10] - Quote
Ship boarding and/or shooting down warbarges doesn't need to be decided right now. How about we start slowly. Something like the battle in B-R5RB that happened ~2 weeks ago.
It was touted as the biggest battle in EvE history, amounting to nearly $200,000 in destroyed equipment. (Not all of this was dollars spent, most of it was time to farm ISK, which happens to have a conversion to USD. Think of it more like $200k worth of man hours in EvE)
Anyway, the B-R5RB system has 9 planets and 66 moons. One of those planets is Temperate.
How much space debris do you think fell onto that Temperate planet? I bet a lot, considering at least 50 Titans bit it during that fight.
I would think a squadron of DUST Mercs is the perfect security and extraction team for very valuable salvage. Raw materials for making a Titan. The materials they happened to be carrying before they were destroyed. Maybe a fully functioning (or mostly functioning) module?
Dust mercs go in, and fight over the salvage. Winning teams get to keep pieces from the wreckage, then go back for more. DUST battles wage for days in the wake of an EVE battle.
Then, if we had a working market, we could sell their own destroyed ships back to the Capsuleers. It would give DUSTers a reason to care about space wars. And would give DUSTers their first profession: salvager. We can work on pirates, industrialists, etc... later. |
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4093
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Posted - 2014.02.10 14:20:00 -
[11] - Quote
Ivan Avogadro wrote:Ship boarding and/or shooting down warbarges doesn't need to be decided right now. How about we start slowly. Something like the battle in B-R5RB that happened ~2 weeks ago. It was touted as the biggest battle in EvE history, amounting to nearly $200,000 in destroyed equipment. (Not all of this was dollars spent, most of it was time to farm ISK, which happens to have a conversion to USD. Think of it more like $200k worth of man hours in EvE) Anyway, the B-R5RB system has 9 planets and 66 moons. One of those planets is Temperate. How much space debris do you think fell onto that Temperate planet? I bet a lot, considering at least 50 Titans bit it during that fight. I would think a squadron of DUST Mercs is the perfect security and extraction team for very valuable salvage. Raw materials for making a Titan. The materials they happened to be carrying before they were destroyed. Maybe a fully functioning (or mostly functioning) module? Dust mercs go in, and fight over the salvage. Winning teams get to keep pieces from the wreckage, then go back for more. DUST battles wage for days in the wake of an EVE battle. Then, if we had a working market, we could sell their own destroyed ships back to the Capsuleers. It would give DUSTers a reason to care about space wars. And would give DUSTers their first profession: salvager. We can work on pirates, industrialists, etc... later. Yeah, I made two threads a couple months ago on this subject. Can't find them now, but I do think we need a salvage type game mode.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2922
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Posted - 2014.02.10 14:46:00 -
[12] - Quote
Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. |
Ayures II
Subdreddit Test Alliance Please Ignore
422
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Posted - 2014.02.10 15:00:00 -
[13] - Quote
Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai.
These guys were at least approved by higher leadership. I don't think they wanted another Cerebral Wolf or whatever his name was. |
Squagga
The State Protectorate
208
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Posted - 2014.02.10 15:27:00 -
[14] - Quote
Every time I read your blog post, my dikk is hard! What yous aid about shipboarding makes sense. From what I've gotten about this from ex and current EVE pilots, is that there simply isn't enough incentive for shipboarding to be a viable options. There just isn enough in it for the EVE pilot, until that is fixed MCC shipboarding would/could be a much better idea. There are some more complextities in that I just wont get into now. Battle Academy, I agree wholeheartedly with everything you're saying. If this game is to survive we need to find a better way to care for our young. The only thing that maybe a good idea on top of what you said, which wsa all great, maybe DUST vets could be Academy leaders, or teachers, to be more than just a video to help the new bunnies get out into the wild. Great blod. Can't wait to read the next one!
Reloading, the silent killer.
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2923
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Posted - 2014.02.10 15:39:00 -
[15] - Quote
Ayures II wrote:Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. These guys were at least approved by higher leadership. I don't think they wanted another Cerebral Wolf or whatever his name was.
Are we talking about the same Goon leadership that very nearly elected a large box of melting snowballs as Commander of Euro Squad? |
dent 308
Subdreddit Test Alliance Please Ignore
2401
|
Posted - 2014.02.10 15:51:00 -
[16] - Quote
Himiko Kuronaga wrote:Ayures II wrote:Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. These guys were at least approved by higher leadership. I don't think they wanted another Cerebral Wolf or whatever his name was. Are we talking about the same Goon leadership that very nearly elected a large box of melting snowballs as Commander of Euro Squad?
Yes.
Hail Satan
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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
382
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Posted - 2014.02.10 16:03:00 -
[17] - Quote
Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. I'm sure Mrs. Nature and Mr. Hiel are so very offended by your jab at their relevance. Surely you have crushed goon dreams on this day~
Please tell us more about relevance oh mighty space warrior(-ess?) |
Thumb Green
Titans of Phoenix Legacy Rising
728
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Posted - 2014.02.10 16:06:00 -
[18] - Quote
Read "New Blog" and got excited thinking dev blog; now I'm just disappointed.
Support Orbital Spawns
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Takahiro Kashuken
Red Star. EoN.
2462
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Posted - 2014.02.10 16:07:00 -
[19] - Quote
dent 308 wrote:Himiko Kuronaga wrote:Ayures II wrote:Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. These guys were at least approved by higher leadership. I don't think they wanted another Cerebral Wolf or whatever his name was. Are we talking about the same Goon leadership that very nearly elected a large box of melting snowballs as Commander of Euro Squad? Yes.
By the sounds of it the large box of melting snowballs had more leadership qualities than its nearest rival which happened to be an autistic little kid with prof 5 in shitposting
Intelligence is OP
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Thumb Green
Titans of Phoenix Legacy Rising
728
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Posted - 2014.02.10 16:07:00 -
[20] - Quote
Sigberct Amni wrote:Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. I'm sure Mrs. Nature and Mr. Hiel are so very offended by your jab at their relevance. Surely you have crushed goon dreams on this day~ Please tell us more about relevance oh mighty space warrior(-ess?) Uh-oh, someone has hurt feelings.
Support Orbital Spawns
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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
383
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Posted - 2014.02.10 16:16:00 -
[21] - Quote
Thumb Green wrote:Uh-oh, someone has hurt feelings. +1 for trying to dress up the 'u mad' |
Paradoxical Nature
Goonfeet Special Planetary Emergency Response Group
92
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Posted - 2014.02.10 16:21:00 -
[22] - Quote
Well it's nice to see people are chatting about our hurf blurf. Like I mentioned in The Thread That Never Ends (tm), hopefully, it'll spawn some new questions and discussion for how we want to see this game grow and grow into the roles we want to see implemented.
I think we all agree that we want a better game and it is good to see us discussing the myriad of ways in which that can and should happen. |
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
237
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Posted - 2014.02.10 16:30:00 -
[23] - Quote
Second thread about the same things
Will CCP please respond. |
Beren Hurin
Onslaught Inc RISE of LEGION
2075
|
Posted - 2014.02.10 16:31:00 -
[24] - Quote
I don't think its necessary that we have to have a 'station attack' game mode to integrate Dust and Eve.
I've thought about a way to integrate PC and nullsec.
Let Outposts be anchored at a temperate planet or a moon near a temperate planet.
- These Outposts then get special bonuses, maybe increased shield regen rate or resistances based on district control % of the local temperate planet and some other economic bonuses.
- Then make district control modify both the station's defensive stats, but also the vulnerability status of the station. If the system holder owns no districts on the station's planet, then the station becomes vulnerable regardless of SBU anchoring.
- Enemies can launch 'clone strikes' with manufactured packages by connecting to district satellites above each district while also revealing their location.
- 'Clone strikes' have limited amounts of clones and can be used at any time. Planets can be defended by mercs fighting at a moment's notice based on standing defense orders issued to alliance and corp members and others in good standing.
- Player's may employ specialized orbital strikes that can directly damage attacker's MCCs that would be useful in the event of having no mercenaries around, but maintaining prolonged complete space-domination. Would ensure sov holders the ability to defend their districts with a small clone cost during off-peak hours.
- If at least one district is reclaimed and 50% of SBUs aren't online, then stations will lose vulnerability.
This would mean that if you want to use one of these stations, you would have to have either great mercenary defenders, or total space-superiority over at least a few of your districts while under attack. A coordinated SBU and ground assault would mean many more points off attack, but also many more points of coordination for everyone involved. |
Samahiel
Goonfeet Special Planetary Emergency Response Group
231
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Posted - 2014.02.10 19:06:00 -
[25] - Quote
Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai.
I myself am a Groon spai. Para is just the bitterest of great war bittervets. She still has PTSD from Shrike's Titan, and thinks Cavalry Ravens are a thing.
Either way, outside the sphere of dust we're just bad posters and line members who were trusted enough not to pull a CW and masochistic enough to volunteer.
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Prius Vecht
Red and Silver Hand Amarr Empire
319
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Posted - 2014.02.10 19:36:00 -
[26] - Quote
Kigurosaka Laaksonen wrote:Prius Vecht wrote:[shipboarding has]... been confirmed already. Woah, easy there buddy. You're gonna need a source for that.
Watch the fanfest video from last year.p |
Paradoxical Nature
Goonfeet Special Planetary Emergency Response Group
93
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Posted - 2014.02.10 19:55:00 -
[27] - Quote
Samahiel wrote: I myself am a Groon spai. Para is just the bitterest of great war bittervets. She still has PTSD from Shrike's Titan, and thinks Cavalry Ravens are a thing.
It's true.
I was so happy to see THE Titan that doomsday'd me 6.5 years ago got blap'd at B-5.
Samahiel wrote: Edit: If you really care about 'True Goon' purity we are that rare commodity, non-J4G SA goons with reg-dates more than 3 months old.
:regd07: |
Prius Vecht
Red and Silver Hand Amarr Empire
319
|
Posted - 2014.02.10 21:14:00 -
[28] - Quote
Was thinking: solution might be to start shipboarding in PVE against NPC ships. |
Ander Thedas
Subdreddit Test Alliance Please Ignore
274
|
Posted - 2014.02.10 21:37:00 -
[29] - Quote
[quoteThese were great mini-events, though heavily scripted, that needed to go further. The Battle for Caldari Prime energized some players, while it confounded others. Many arenGÇÖt used to, or even aware, thereGÇÖs an expansive wiki on the New Eden universe and were therefore lost as to who Tibius Heath was, or why they should care. Both events became just a cool map with some okay rewards. A more immersive experience is required. This could happen through game videos that are pushed out with an Update (like the old Introduction video) that gives a short :30-1:00 long SCOPE news alert about anything happening.
When I played EvE, on the login screen, there was a news feed ostensibly run by The SCOPE. These text-blitzes had news reports of things happening in both Player-Controlled Alliances as well as NPC ones. At the very least, this should be on the DUST login screen as well. Little touches like this, allow for greater immersion in the world and show the stakes that are on hand for the Mercenary.[/quote]
This should be tackled by CCP ASAP. It would just require a voice over on top of some art and that would be more than enough (and I'd assume the majority of the art would be recycled from other uses, meaning it wouldn't even take resources away from the art team). Realistically a handful of employees could bang this out over a weekend and then one other person would spend some time editing it and that small addition would make an immediately huge impact on the way the EVE universe gets interacted with by the traditional player base. And hell, they don't even need to pull DUST resources away to accomplish this if the video is also shared by EVE. They can just set someone on the EVE team into banging this out no problem. Imagine a new video every month explaining the current ongoing changes in the EVE world, going into some backstory, and generally just coloring the lore. Easy win all around. |
Samahiel
Goonfeet Special Planetary Emergency Response Group
236
|
Posted - 2014.02.10 22:18:00 -
[30] - Quote
Ander Thedas wrote:Quote:These were great mini-events, though heavily scripted, that needed to go further. The Battle for Caldari Prime energized some players, while it confounded others. Many arenGÇÖt used to, or even aware, thereGÇÖs an expansive wiki on the New Eden universe and were therefore lost as to who Tibius Heath was, or why they should care. Both events became just a cool map with some okay rewards. A more immersive experience is required. This could happen through game videos that are pushed out with an Update (like the old Introduction video) that gives a short :30-1:00 long SCOPE news alert about anything happening.
When I played EvE, on the login screen, there was a news feed ostensibly run by The SCOPE. These text-blitzes had news reports of things happening in both Player-Controlled Alliances as well as NPC ones. At the very least, this should be on the DUST login screen as well. Little touches like this, allow for greater immersion in the world and show the stakes that are on hand for the Mercenary. This should be tackled by CCP ASAP. It would just require a voice over on top of some art and that would be more than enough (and I'd assume the majority of the art would be recycled from other uses, meaning it wouldn't even take resources away from the art team). Realistically a handful of employees could bang this out over a weekend and then one other person would spend some time editing it and that small addition would make an immediately huge impact on the way the EVE universe gets interacted with by the traditional player base. And hell, they don't even need to pull DUST resources away to accomplish this if the video is also shared by EVE. They can just set someone on the EVE team into banging this out no problem. Imagine a new video every month explaining the current ongoing changes in the EVE world, going into some backstory, and generally just coloring the lore. Easy win all around.
The EVE news feed plays constantly in the EVE Captains Quarters, where we have a couch you can actually sit down on. It flashes things like the players with the top ten highest bounties, recent changes to sovereignty, and the news stories behind PVE events. It's all done in video and text so no voice over needed. It would just be inserted in with the ads that play on the television in your merc quarters.
edit: there are also space billboards next to the gates in Highsec that play this stuff too, really it's everywhere. |
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2929
|
Posted - 2014.02.10 22:46:00 -
[31] - Quote
Sigberct Amni wrote:Himiko Kuronaga wrote:Saying you talked with a Goon is like saying you talked with an Englishman. There's a lot of them. Doesn't mean much.
I think in the grand Goon hierarchy being the CEO of Goonfeet is just above Spai and just below Good Spai. I'm sure Mrs. Nature and Mr. Hiel are so very offended by your jab at their relevance. Surely you have crushed goon dreams on this day~ Please tell us more about relevance oh mighty space warrior(-ess?)
You're right.
No one should be compared to an Englishman. |
Samahiel
Goonfeet Special Planetary Emergency Response Group
237
|
Posted - 2014.02.10 23:41:00 -
[32] - Quote
Himiko Kuronaga wrote:
You're right.
No one should be compared to an Englishman.
"He IS an Englishman!" |
Michael Arck
Onuoto Uakan Huogaatsu
3149
|
Posted - 2014.02.11 00:24:00 -
[33] - Quote
Interesting. They don't want mercs ship boarding but view the future slaveminers, ahem, mercenaries as just as a labor force and that being their only chief commodity? If we are good for labor, we are good for sabotaging their ships. It's only fair we have that ability. Not to be only given the option to be their slave workers.
Alot of times, I disagree with Goonfleet perspectives.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Samahiel
Goonfeet Special Planetary Emergency Response Group
238
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Posted - 2014.02.11 00:46:00 -
[34] - Quote
Michael Arck wrote:Interesting. They don't want mercs ship boarding but view the future slaveminers, ahem, mercenaries as just as a labor force and that being their only chief commodity? If we are good for labor, we are good for sabotaging their ships. It's only fair we have that ability. Not to be only given the option to be their slave workers.
Alot of times, I disagree with Goonfleet perspectives.
Sabotage would be labor? I'm not quite sure what you're trying to get at with his one. I'm pro sabotaging just about everything but ships only because ships present some gameplay issues that I feel make them unworkable. You solves those and I'm all for it.
To quote myself from the comment section:
Quote:My main issue is that EVE battles are spontaneous, unpredictable, and fast. I don't feel mechanically that a Dust battle can be properly staged with two teams forming, deploying, and fighting in the time your typical titan gank takes. Maybe for a battle like HED or 6-VDT where everything was staged ahead of time and based around a timer, but in heavy time dilation a typical twenty minute dust match's effect would be applied 3-4 hours later. Furthermore battles like B-R and Asakai were based on spur of the moment exploitation of unpredictable mistakes. |
Michael Arck
Onuoto Uakan Huogaatsu
3150
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Posted - 2014.02.11 01:03:00 -
[35] - Quote
What I said was simple. If EVE pilots wants us to be their slave labor to mine goods masked in the dressing of skirmish match to obtain goods, we should also be able to attack stations in EVE. In other words, it seems that from the interview, its okay to benefit from the mercs but anything that causes disruption or affect the EVE universe is frowned upon. I've read that many times when it comes to EVE players viewing Dust mercs...just a commodity and nothing more. We should be able to instigate matters in space and affect them as we choose. Not to be just common workhorses for capsuleers that's dressed as some common objective game when really we are just mining for goods. Allow both universes to affect each other.
I signed up for the war, not to mine goods for EVE players to profit on. Give us more meaning than your common footstool.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Onesimus Tarsus
1172
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Posted - 2014.02.11 01:06:00 -
[36] - Quote
Michael Arck wrote:What I said was simple. If EVE pilots wants us to be their slave labor to mine goods masked in the dressing of skirmish match to obtain goods, we should also be able to attack stations in EVE. In other words, it seems that from the interview, its okay to benefit from the mercs but anything that causes disruption or affect the EVE universe is frowned upon. I've read that many times when it comes to EVE players viewing Dust mercs...just a commodity and nothing more. We should be able to instigate matters in space and affect them as we choose. Not to be just common workhorses for capsuleers that's dressed as some common objective game when really we are just mining for goods. Allow both universes to affect each other.
I signed up for the war, not to mine goods for EVE players to profit on. Give us more meaning than your common footstool.
Yeah, just make it so that by some mechanic, when we do (A.) during a battle as opposed to (B.), a ship blows up in EvE. It ain't rocket surgery.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Heathen Bastard
The Bastard Brigade
913
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Posted - 2014.02.11 01:11:00 -
[37] - Quote
I would actually like to see manufacturing be a thing for dust mercs. Not talking like having us building titans or anything, like having us make our own guns and vehicles on a small scale. But first we need a market.
OH! and that titan building thing you guys do. Maybe some kind of game mode where the mercs have to sabotage/steal the materials from a shipyard that can be instigated quietly(like from one of those fancy black-ops ships) with a minimal number of clones(like a sqaud or two). if the ship or clones are spotted, then the owner of the station gets an alert, if it goes off without a hitch, then they just log in to missing parts. if the clones or ship are spotted, several defensive gates get put in place that have to be either hacked or blasted open, and automated defenses(small turrets) are activated and they can hire their own mercs to fight.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Michael Arck
Onuoto Uakan Huogaatsu
3150
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Posted - 2014.02.11 01:20:00 -
[38] - Quote
But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6894
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Posted - 2014.02.11 01:23:00 -
[39] - Quote
Michael Arck wrote:But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles
Why do you say that. Our merc companies are called corporations for a reason. We can be part of alliance and conglomerates, why If we felt competent enough would be not stake out a planet or asteroid belt, harvest its goodies and in our own manufactories produces weapons and armours?
I know I certainly would if I were a merc....as it happens I am not.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Michael Arck
Onuoto Uakan Huogaatsu
3150
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Posted - 2014.02.11 01:29:00 -
[40] - Quote
True Adamance wrote:Michael Arck wrote:But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles Why do you say that. Our merc companies are called corporations for a reason. We can be part of alliance and conglomerates, why If we felt competent enough would be not stake out a planet or asteroid belt, harvest its goodies and in our own manufactories produces weapons and armours? I know I certainly would if I were a merc....as it happens I am not.
Because I don't want to be just some EVE's players workhorse. I want respect from EVE pilots and right now they view Dust mercs as commodities. That's no different than a toaster oven in your kitchen. I am a mercenary. I came here for the war and to kill...not to mine for goodies. They have other people who can do that. I'm pretty sure that they do. Because, you know, miners mine goods, while mercenaries just fight for contracts or certain beliefs.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Tolen Rosas
Kang Lo Directorate Gallente Federation
358
|
Posted - 2014.02.11 01:50:00 -
[41] - Quote
Prius Vecht wrote:Was thinking: solution might be to start shipboarding in PVE against NPC ships.
i agree with this. still want it in pvp tho |
BAD FURRY
SVER True Blood Public Disorder.
462
|
Posted - 2014.02.11 01:59:00 -
[42] - Quote
Dusters Blog wrote:'In the aftermath of some of the best discussion ever on the Dust forum [aka the thread that wont go away] Our blog recently had a sitdown with the infamous Goons and talked Dust, good times were had by all. Bombs were dropped. See our blog tomorrow for our sitdown with TEST.' read the rest here: http://tinyurl.com/kk4c8mm
the best one you ever did was this
Yes i am a Undead Hell Wolf ... nice to meat you!
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Samahiel
Goonfeet Special Planetary Emergency Response Group
240
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Posted - 2014.02.11 04:49:00 -
[43] - Quote
Now that I am back from the bar and being social I can catch up again.
Michael Arck wrote:What I said was simple. If EVE pilots wants us to be their slave labor to mine goods masked in the dressing of skirmish match to obtain goods, we should also be able to attack stations in EVE. In other words, it seems that from the interview, its okay to benefit from the mercs but anything that causes disruption or affect the EVE universe is frowned upon. I've read that many times when it comes to EVE players viewing Dust mercs...just a commodity and nothing more. We should be able to instigate matters in space and affect them as we choose. Not to be just common workhorses for capsuleers that's dressed as some common objective game when really we are just mining for goods. Allow both universes to affect each other.
I signed up for the war, not to mine goods for EVE players to profit on. Give us more meaning than your common footstool.
I have no idea how you're getting any of that from what I wrote. I specifically said, outside of a few nifty examples, that I don't think dust mercenaries should produce items. By labor I ment shooting people in the face. They're mercenaries who kill things, not miners, not industrialists, not research scientist.
I'm also arguing for that dust needs to fit into a strategic framework of decisions. So, pretty much the opposite of the strawman you seem to be shouting at.
Michael Arck wrote:Because I don't want to be just some EVE's players workhorse. I want respect from EVE pilots and right now they view Dust mercs as commodities. That's no different than a toaster oven in your kitchen. I am a mercenary. I came here for the war and to kill...not to mine for goodies. They have other people who can do that. I'm pretty sure that they do. Because, you know, miners mine goods, while mercenaries just fight for contracts or certain beliefs.
I think mercs should be mercs who sell the labor of they're mercing. so I think we're in agreement, but you misunderstood the semantics of what I was saying.
Heathen Bastard wrote:OH! and that titan building thing you guys do. Maybe some kind of game mode where the mercs have to sabotage/steal the materials from a shipyard that can be instigated quietly(like from one of those fancy black-ops ships) with a minimal number of clones(like a sqaud or two). if the ship or clones are spotted, then the owner of the station gets an alert, if it goes off without a hitch, then they just log in to missing parts. if the clones or ship are spotted, several defensive gates get put in place that have to be either hacked or blasted open, and automated defenses(small turrets) are activated and they can hire their own mercs to fight.
Now here's a good constructive idea that's not bad game design or couched in paranoid schizophrenia.
Edit #whatever I've been drinking
The entire point of everything I've been saying is that Dust needs the ability to stand on it's own; we need a sense of agency and purpose in what we do; and that the things we offer eve need to be short cuts, dirty tricks, or strategic alternatives to established gameplay and that resource gathering isn't the way to go about it. |
Killar-12
The Corporate Raiders Top Men.
2291
|
Posted - 2014.02.11 05:06:00 -
[44] - Quote
Michael Arck wrote:True Adamance wrote:Michael Arck wrote:But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles Why do you say that. Our merc companies are called corporations for a reason. We can be part of alliance and conglomerates, why If we felt competent enough would be not stake out a planet or asteroid belt, harvest its goodies and in our own manufactories produces weapons and armours? I know I certainly would if I were a merc....as it happens I am not. Because I don't want to be just some EVE's players workhorse. I want respect from EVE pilots and right now they view Dust mercs as commodities. That's no different than a toaster oven in your kitchen. I am a mercenary. I came here for the war and to kill...not to mine for goodies. They have other people who can do that. I'm pretty sure that they do. Because, you know, miners mine goods, while mercenaries just fight for contracts or certain beliefs. Capsuleers look at each other as commodities... Stations/POSes seem better than ships in the sens that they're more manageable, and the one's keeping the servers up...
Listen
I'll change the song every week
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Michael Arck
Onuoto Uakan Huogaatsu
3161
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Posted - 2014.02.11 05:23:00 -
[45] - Quote
Killar-12 wrote:Michael Arck wrote:True Adamance wrote:Michael Arck wrote:But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles Why do you say that. Our merc companies are called corporations for a reason. We can be part of alliance and conglomerates, why If we felt competent enough would be not stake out a planet or asteroid belt, harvest its goodies and in our own manufactories produces weapons and armours? I know I certainly would if I were a merc....as it happens I am not. Because I don't want to be just some EVE's players workhorse. I want respect from EVE pilots and right now they view Dust mercs as commodities. That's no different than a toaster oven in your kitchen. I am a mercenary. I came here for the war and to kill...not to mine for goodies. They have other people who can do that. I'm pretty sure that they do. Because, you know, miners mine goods, while mercenaries just fight for contracts or certain beliefs. Capsuleers look at each other as commodities... Stations/POSes seem better than ships in the sens that they're more manageable, and the one's keeping the servers up...
That still doesn't excuse how often times we looked upon as insignificant commodities that are workhorses for pilots in space.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Samahiel
Goonfeet Special Planetary Emergency Response Group
240
|
Posted - 2014.02.11 05:27:00 -
[46] - Quote
Michael Arck wrote: That still doesn't excuse how often times we looked upon as insignificant commodities that are workhorses for pilots in space.
I'm sorry some of the feel that way, and that it bothers you. That is not the core of what I am saying however. Nor is it the foundation on which I have constructed any of my ideas. |
Killar-12
The Corporate Raiders Top Men.
2291
|
Posted - 2014.02.11 05:29:00 -
[47] - Quote
Michael Arck wrote:Killar-12 wrote:Michael Arck wrote:True Adamance wrote:Michael Arck wrote:But seriously how can you say manufacturing and mercenary in the same sentence? The two don't even go together. Mercenaries commonly work below radar and do the dirtiest of war, committing to contracts that provide a nice paycheck when you complete a job that no other law abiding military faction would do.
So how come we need to manufacture? That's morphing from a merc fighting for his sovereignty or money gain to EVE's common workhorse. We are designed for the purpose of war...anything else, we just seem like the Arcadians in 300, bringing farmers to intense battles Why do you say that. Our merc companies are called corporations for a reason. We can be part of alliance and conglomerates, why If we felt competent enough would be not stake out a planet or asteroid belt, harvest its goodies and in our own manufactories produces weapons and armours? I know I certainly would if I were a merc....as it happens I am not. Because I don't want to be just some EVE's players workhorse. I want respect from EVE pilots and right now they view Dust mercs as commodities. That's no different than a toaster oven in your kitchen. I am a mercenary. I came here for the war and to kill...not to mine for goodies. They have other people who can do that. I'm pretty sure that they do. Because, you know, miners mine goods, while mercenaries just fight for contracts or certain beliefs. Capsuleers look at each other as commodities... Stations/POSes seem better than ships in the sens that they're more manageable, and the one's keeping the servers up... That still doesn't excuse how often times we looked upon as insignificant commodities that are workhorses for pilots in space. EVE pilots are weirdos(Myself included) getting their respect doesn't bother me getting paid (or given gear as reimbursement) does, that's why I joined Top Men, we're decent DUST side but EVE side we're at our full power. trust me a Station would be more managable of a battle than would one on a ship especially with Ti-Di.
Listen
I'll change the song every week
|
Samahiel
Goonfeet Special Planetary Emergency Response Group
240
|
Posted - 2014.02.11 05:33:00 -
[48] - Quote
Killar-12 wrote:EVE pilots are weirdos(Myself included ) getting their respect doesn't bother me getting paid (or given gear as reimbursement) does, that's why I joined Top Men, we're decent DUST side but EVE side we're at our full power. trust me a Station would be more managable of a battle than would one on a ship especially with Ti-Di.
Imagine a dust fight in 10% Ti-Di. Imagine a Rail Rifle that fires a round every 1.3 seconds and takes 32 seconds to reload.
With gameplay like that, is it any wonder we capsuleers are a bit warped? |
Heathen Bastard
The Bastard Brigade
917
|
Posted - 2014.02.11 05:33:00 -
[49] - Quote
In the end, it's not about one side being better than the other, it's just that there needs to be some kind of symbiosis between capsuleers and mercs. We don't steal their ships, they don't start exploding planets with titan bombardments.
And yes, we do provide the raw labor part of the economy, the labor is killing things and hacking stuff. They need to implement the "new eden feel" into it as well, that fundamental feeling of "can I trust this guy or am I going to end up shivved and stuck behind enemy lines in nullsec with titans being hotdropped on my ass". That well, sabotage. Entire wars have been won and lost based on single ships getting destroyed because they got separated from their escort, or entire alliances collapsing due to a single poorly timed logistical failure.
We could be that logistical failure. Imagine a titan pilot trying to get back to his safety bubble only to find that some punk mercs shut it off only moments before? That kind of crap would make headlines! The QQ would be enormous! Imagine the kind of pay you could rake in for (in the idea I posted earlier) robbing a shipyard blind. Hell, imagine the demand for work from EVE since they'd be getting a direct benefit from it.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Samahiel
Goonfeet Special Planetary Emergency Response Group
240
|
Posted - 2014.02.11 05:35:00 -
[50] - Quote
Heathen Bastard wrote:In the end, it's not about one side being better than the other, it's just that there needs to be some kind of symbiosis between capsuleers and mercs. We don't steal their ships, they don't start exploding planets with titan bombardments.
And yes, we do provide the raw labor part of the economy, the labor is killing things and hacking stuff. They need to implement the "new eden feel" into it as well, that fundamental feeling of "can I trust this guy or am I going to end up shivved and stuck behind enemy lines in nullsec with titans being hotdropped on my ass". That well, sabotage. Entire wars have been won and lost based on single ships getting destroyed because they got separated from their escort, or entire alliances collapsing due to a single poorly timed logistical failure.
We could be that logistical failure. Imagine a titan pilot trying to get back to his safety bubble only to find that some punk mercs shut it off only moments before? That kind of crap would make headlines! The QQ would be enormous! Imagine the kind of pay you could rake in for (in the idea I posted earlier) robbing a shipyard blind. Hell, imagine the demand for work from EVE since they'd be getting a direct benefit from it.
This is a good post and some good ideas. |
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Samahiel
Goonfeet Special Planetary Emergency Response Group
240
|
Posted - 2014.02.11 05:47:00 -
[51] - Quote
Actually a good example of what a typical titan kill looks like is this killmail. https://zkillboard.com/detail/32243466/
This titan was in my fleet when he died. We were in harpies camping in Test survivors trying to evac their assets before they became trapped in 6VDT. Our FC joked about bringing in a titan to drive by DD a carrier that was playing undock games with us, and the bridging titan in our staging system thought it would be funny to jump into system and do just that. The FC was pretty on the ball and got the titan to the safety of a staging pos in system immediately, then chewed the guy out for being dumb.
Later that night, we decided to use that titan as a bridge to get us home so he logged in at the pos and we all kept him at range. Unknown to us, a spy had noticed him enter system. Just as soon as the fleet bridge out, and he lacked the cap to jump, they warped in dreads and battleships to bump him out of the safety of the POS shield. Their spy of course new the password.
Having neither the capacity to jump out before being pointed, nor the forsight to fit a cyno to bring in reinforcements, he was immediately pointed by heavy inderdictors and neuted by battleships. Having a bridging instead of a combat fit, the dreads quickly chewed through his tank and he was dead within minutes while we all listened helplessly on comms.
Titans die very rarely. When they die they die quickly, and almost always alone to small tactical mistakes. All though Goonswarms External, Internal, and Secret motto has always been Death2ALLsupers, I do not think that dust boarding parties have the time or the opportunity to participate in this particular type of fight. I'd rather focus our energies on more productive avenues. |
Prius Vecht
Red and Silver Hand Amarr Empire
325
|
Posted - 2014.02.11 06:08:00 -
[52] - Quote
Agree that the time dilation problem has to be resolved first. PVE boarding until then. |
Heathen Bastard
The Bastard Brigade
918
|
Posted - 2014.02.11 06:37:00 -
[53] - Quote
as far as I understand it, EVE's combat is so alpha focused that anything short of "Major combat" involving massive amounts of ships that damn near break the servers tends to end within minutes. it'd be tough to put out a contract, get mercs, and load them in in that amount of time.
But then again, all I've ever done is trial accounts and single combat when I either had the drop on them or massively outgunned them, and had the drop on them. at least in the small ship game, it's not necessarily about "sustainable" dps, it's all about being able to punch them into the foorboards on your first volley, before they can activate any of their modules.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2932
|
Posted - 2014.02.11 08:44:00 -
[54] - Quote
I don't think the TiDi issue itself is unsolvable. But ship boarding should probably be limited to super capitals like Titans.
I do think there needs to be a special condition that makes the slowness of time being passed less relevant to a Dust teams presence on the ship itself.
For example, if a Doomsday is fired a titan becomes momentarily vulnerable to boarding and the Dust team is given a 10 minute game if the boarding attempt is made fast enough eve-side. Within that game you could have all kinds of secondary objectives, none of which mean outright hijacking of the ship but possibly sabotaging certain subsystems/planting bombs to cripple it to the point it is an easy target for the fleet to kill.
All acts of sabotage go into effect the moment the Titan "recovers" from its Doomsday cycle.
As for how teams deploy, CCP implements a system that locks multiple teams into the fleet system in a certain order, which the fleet commander can set. Each specific team can be set to defense or offense, and the system would automatically deploy these teams whenever a boarding attempt is made on either side. |
Samahiel
Goonfeet Special Planetary Emergency Response Group
252
|
Posted - 2014.02.11 18:06:00 -
[55] - Quote
Heathen Bastard wrote:But then again, all I've ever done is trial accounts and single combat when I either had the drop on them or massively outgunned them, and had the drop on them. at least in the small ship game, it's not necessarily about "sustainable" dps, it's all about being able to punch them into the foorboards on your first volley, before they can activate any of their modules.
Sorta. It's not about sustained DPS in the sense of cap stability. Most ship of the line battleships can choose to either maneuver or fire, but not both, and are typically fit for volley fire.You're not trying to overcome the targets module activation speed though, local tank is trivial to alpha with even a handful of ships. Your main concern is their remote logistics, so it's about being able to either strike before their space priests can lock and heal them, or do so much damage they can't keep up.
But it's not all alpha fleets and there are some high DPS grinding fleets out there. Angel fleets using Taloses, Baltec fleets of blaster megathrons, Welpfleet using Hurricanes or Tempest, and Waterboarding fleets of brawling Dominixes. The general idea behind these fleets is high sustained DPS and a ton of ewar/neuts for chewing through large chunks of HP while breaking rep chains. Typically for fighting capitals with are almost impossible to alpha off the field.
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Ayures II
Subdreddit Test Alliance Please Ignore
427
|
Posted - 2014.02.11 18:14:00 -
[56] - Quote
Prius Vecht wrote:Was thinking: solution might be to start shipboarding in PVE against NPC ships.
I could see this possibly working in incursions against moms. |
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