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The dark cloud
The Rainbow Effect Negative-Feedback
2185
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Posted - 2014.02.10 03:50:00 -
[1] - Quote
Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Logi Bro
Brutor Vanguard Minmatar Republic
2922
|
Posted - 2014.02.10 03:51:00 -
[2] - Quote
Shield Recommendations
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6850
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Posted - 2014.02.10 03:53:00 -
[3] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
Yeah I know. About 3 weeks after 1.7 dropped I was incredibly disillusioned with tanking, even the slightest random aspect of tanking would get me interested again..... then I saw it.
A 3 man Gunlogi with Blaster and 2x Railguns...... ripped my tank a part in seconds and left me grinning from ear to ear. AMAZINGLY Potent stuff.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Vulpes Dolosus
SVER True Blood Public Disorder.
903
|
Posted - 2014.02.10 04:07:00 -
[4] - Quote
The problem is finding two other competent pilots and not getting blapped by rails due to lower defenses. Same goes for ADSs, I've seen Pvt Nummnutz wreck tanks in seconds with two gunners in a Python, the problem is it cuts way too much into the defenses, needs competent gunners, and rail tanks are always a problem.
Dropship Specialist
Kills- Incubus: 4; Pythons: 3 Gêå1; Other DS: 31 Gêå2; Tanks: 33 Gêå2
2/2
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2092
|
Posted - 2014.02.10 04:30:00 -
[5] - Quote
If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
Fizzer94 // Forum Warrior Operation II
MAG ~ Seryi Volk Executive Response
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MINA Longstrike
2Shitz 1Giggle
275
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Posted - 2014.02.10 04:32:00 -
[6] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
Nope had months of blueberries sitting in my tanks shooting at nothing, refusing to get out or otherwise getting me killed, I'd rather spend my pg/CPU on something other than a nest for the clinically ********. |
Joseph Ridgeson
WarRavens League of Infamy
490
|
Posted - 2014.02.10 04:36:00 -
[7] - Quote
Try fitting a Madrugar with a gunner, let alone two. It is starved for CPU. I had to reduce my complex modules to basic and advanced in order to just fit a Railgun and a Blaster (blaster because it has the least amount of CPU required). Putting in two missile gunners would hamper my fitting greatly.
Gunnlogis do not have this problem obviously. They have far greater CPU and can utilize their Low slots to improve their CPU/PG if necessary. |
Sgt Buttscratch
lcritMYpantS
1493
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Posted - 2014.02.10 04:44:00 -
[8] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
Gospel
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Vulpes Dolosus
SVER True Blood Public Disorder.
904
|
Posted - 2014.02.10 04:48:00 -
[9] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
So my Gunnlogi suddenly becomes usable and now I'm a scrub? Besides, the blueberries are incapable of handling any tank on their own, I had to do something.
ADS Kills: Lost count a while ago...
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XxWarlordxX97
The Corporate Raiders Top Men.
4163
|
Posted - 2014.02.10 04:49:00 -
[10] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
Best post in this thread
Hello reddots >:)
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Beld Errmon
0uter.Heaven
1302
|
Posted - 2014.02.10 04:50:00 -
[11] - Quote
Theres a reason you don't see that many state gunnlogis or federation maddys getting around, gunner turrets really gimp your fit, i'd be happy to roll around with some passenger seats but not with the current cost. |
SGT NOVA STAR
Ahrendee Mercenaries
212
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Posted - 2014.02.10 05:42:00 -
[12] - Quote
Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out.
VAYU! I CHOOSE YOU!
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Ninjanomyx
Imperfects Negative-Feedback
553
|
Posted - 2014.02.10 06:13:00 -
[13] - Quote
SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out.
Agreed when Squadded, but dem blues doe......... |
Vermaak Doe
SVER True Blood Public Disorder.
1351
|
Posted - 2014.02.10 06:16:00 -
[14] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
What if I had the the tank alt for Weeks before 1.7 but never used it untill 1.7?
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2095
|
Posted - 2014.02.10 06:22:00 -
[15] - Quote
SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference.
Fizzer94 // Forum Warrior Operation II
MAG ~ Seryi Volk Executive Response
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Aaroniero d'Lioncourt
0uter.Heaven
364
|
Posted - 2014.02.10 06:32:00 -
[16] - Quote
Fizzer94 wrote:SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference.
Message from Everyone: Why dafuq does he post like that?
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
319
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Posted - 2014.02.10 06:42:00 -
[17] - Quote
Aaroniero d'Lioncourt wrote:Fizzer94 wrote:SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference. Message from Everyone: Why dafuq does he post like that?
I dunno I kind of like it because all I need to read is 'Message from Godin' and realize it's nothing interesting and move on to the next post.
32db Mad Bomber.
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Supernus Gigas
Star Giants
246
|
Posted - 2014.02.10 07:03:00 -
[18] - Quote
Vermaak Doe wrote:Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
What if I had the the tank alt for Weeks before 1.7 but never used it untill 1.7?
Same for me. I made a HAV alt months ago, but never really did anything with it because I didn't have enough SP to really get into HAVs. When 1.7 came out I had a cool 7m SP to spend on HAVs and a bit into Assault Dropships. After dicking around with Blasters and Rail Guns, I settled on focusing everything on Large Missiles. XT-201 Gunnlogi for life.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Arkena Wyrnspire
Fatal Absolution
9240
|
Posted - 2014.02.10 07:08:00 -
[19] - Quote
This would require the tanker to not be demanding that they can do everything solo.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Garrett Blacknova
Codex Troopers
4438
|
Posted - 2014.02.10 07:34:00 -
[20] - Quote
Extra turrets are great!
...until you realise that not everyone brings squadmates and blueberries in the turrets can wreck any semblance of planning for a lot of tanker strategies.
I usually run - even when not squadded with friends - a tank with a full complement of turrets, and only rarely cut back to 2 for a couple of tighter fittings. |
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
911
|
Posted - 2014.02.10 07:55:00 -
[21] - Quote
idgaf what you put on your tank. im still gonna be behind you with a triple damage mod particle cannon or a double damage mod mlt rail.
How to get likes: post QQ reply to every thread where a PC corps players post claiming they only win cus "FOTM"
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Supernus Gigas
Star Giants
246
|
Posted - 2014.02.10 08:15:00 -
[22] - Quote
THEAMAZING POTHEAD wrote:idgaf what you put on your tank. im still gonna be behind you with a triple damage mod particle cannon or a double damage mod mlt rail.
That's a pretty ****** fitting to be doing close combat with. Sure you have huge damage potential, but even Large Missiles can tear you apart if you don't use a Shield Hardener, and once your Damage Mods are on cooldown, you're extremely vulnerable. But I'm sure you knew that already. Plus, you're rarely going to take out any competent HAV pilot from behind. That being said, you could probably count the number of decent HAV pilots in this game on one hand; everyone else thinks they are hot-**** in their crappy Sica and Rail fittings.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Doshneil Antaro
Dem Durrty Boyz Renegade Alliance
212
|
Posted - 2014.02.10 09:02:00 -
[23] - Quote
THEAMAZING POTHEAD wrote:idgaf what you put on your tank. im still gonna be behind you with a triple damage mod particle cannon or a double damage mod mlt rail.
This is exactly why my only Gunnlogi fit is a triple hardener. Anything else and damge mods always win.
Sage /thread
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Iron Wolf Saber
Den of Swords
13037
|
Posted - 2014.02.10 09:09:00 -
[24] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
I shot a tank with three turrets on it once.
Once was all it took.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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thomas mak
STRONG-ARMED BANDITS
33
|
Posted - 2014.02.10 09:25:00 -
[25] - Quote
you call in a tank with small turret when you have a relineable squad(no mic, no talk, while I don't have mic lol, I run no s turret tanks, but NVM) there's some thing you need to have/think about when you call in a tank with small turret -your squad should be able to full up your tank(or blueberrie steal it) -your squad member should be able to hear you and should listen to you(such as 'get off the tank', 'target the xxxx tank/AV guy' -you should go to SD time by time that small turret have much less ammo -you should not distroy a LAV by rimming that it will cost your teammate sitting in front of the tank die(like realy, I killed many teammate already, R.I.P.) -you should put same kind of small turret as your large turret, IF you want a damage mod(don't think small blaster can't distroy a tank, they just can't break shield's regen, but you can(large turret?), and they do 500DPS per basic turret and increast 100DPS per tier(2 small blaster can give you 1000 extra DPS and 1300 with damage mod(mit or basic)
this is a message from a (realy bad English learning) tanker to all people who drive a tank who want to fit small turret onto tanks
Real tanker dies with their tanks!
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2629
|
Posted - 2014.02.10 09:28:00 -
[26] - Quote
MINA Longstrike wrote:The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs. Nope had months of blueberries sitting in my tanks shooting at nothing, refusing to get out or otherwise getting me killed, I'd rather spend my pg/CPU on something other than a nest for the clinically ********.
This and never again.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2102
|
Posted - 2014.02.10 09:33:00 -
[27] - Quote
Aaroniero d'Lioncourt wrote:Fizzer94 wrote:SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference. Message from Everyone: Why dafuq does he post like that? Because his main acct is b& from the forums. I was talking to him on IRC, and he asked me for a favor.
Fizzer94 // Forum Warrior Operation II
MAG ~ Seryi Volk Executive Response
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Horizen Kenpachi
Kenpachi's Castle
157
|
Posted - 2014.02.10 09:37:00 -
[28] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
This
Hit me with your nerf bat.
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Bayeth Mal
OSG Planetary Operations Covert Intervention
40
|
Posted - 2014.02.10 09:58:00 -
[29] - Quote
Back in 1.4 I decided to take on the role of side-gunner. I maxed out all the small turret skills and would wear a heavy suit with HMG or forge (pilots choice) incase they wanted me to get out and deal with something specific. Mostly I just asked pilots "What can I do for you?" And would give them half of the ISK I earnt at the end of the session.
It was fun but ultimately come 1.7 its less effective than just fielding 3 tanks and being organised.
My tanking alt does have a few passenger builds set up around working as a 3 man crew, and have gotten some use out of the federation maddy. Having your gunners run Lai Dais so you rush the enemy tank and once contact is made they bail and bring a world of hurt.
Ultimately for gunners to have a real place though the combination needs to be greater than the sum of its parts. Maybe when we get pilot suits if the gunners wear suits also it will provide another boost to the vehicle. Or just let infantry shoot whatever they want from the seat. A dropship with 3 breach forges shooting out from one side instapopping tanks? Yes please. That would be a fantastic use of dropships as they could all charge with the squad leader giving the order to fire, and would require 4 players to do. Teamwork FTW. Before anybody says anything about snipers, any DS that stops long enough and high enough for a sniper is gonna get a Forge/Rail to the engines.
The idea of making the large turret have to be operated by another pilot is silly though. Next people will want heavies to need another logi to feed rounds into the HMG.
Actually... If I could do that forge thing I would drop everything and just be a pilot... For some reason Assault dropships are CQC vehicles... Go figure. |
hgghyujh
Expert Intervention Caldari State
271
|
Posted - 2014.02.10 11:46:00 -
[30] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
turrets really limit you on tank or other fittings with a very moderate increase in dmg, that could be out done by dmg mods. the real benefit of turrets on a blaster fit are not the turrets them selfs but the seats for pocket forge gunners or PLCs. All that said its less helpful for your teem to have men in your tank them on the field.....I find your argument with out merit.
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Xander Mercy
Dem Durrty Boyz Renegade Alliance
162
|
Posted - 2014.02.10 12:15:00 -
[31] - Quote
bring back burn dmg and have mlt tanks pre fit with small turrents |
Operative 1171 Aajli
Bragian Order Amarr Empire
1186
|
Posted - 2014.02.10 13:26:00 -
[32] - Quote
You're a p*ssyGǪ and a complete idiot.
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1186
|
Posted - 2014.02.10 13:31:00 -
[33] - Quote
THEAMAZING POTHEAD wrote:idgaf what you put on your tank. im still gonna be behind you with a triple damage mod particle cannon or a double damage mod mlt rail.
Said like a true Nyain San scrub. Oh what to do when the dmg mod mil rail gets nerfed? Oh lawdy massa I doesn't know!
Rommel, you magnificent bastard, I read your book!
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shaman oga
Nexus Balusa Horizon
1583
|
Posted - 2014.02.10 13:44:00 -
[34] - Quote
1.6 + vehicle locks = good vehicles 1.7 = bad vehicles i don't want to spec into
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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Kigurosaka Laaksonen
DUST University Ivy League
263
|
Posted - 2014.02.10 13:49:00 -
[35] - Quote
The front turret blows. Turret location should be tied to the weapon slot (like it shows in the fitting window) rather than defaulting your single small turret to the front.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
263
|
Posted - 2014.02.10 13:51:00 -
[36] - Quote
hgghyujh wrote:stuff... really limit you on tank or other fittings... stuff
They should make skills that some how help fitting stuff to tanks (hell, vehicles in general.) What about a 25% reduction in CPU/PG to tanking mods at lvl V?!
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Harpyja
Molon Labe. General Tso's Alliance
1153
|
Posted - 2014.02.10 13:58:00 -
[37] - Quote
I run around with a large missile turret and two small blasters. Murders both vehicles and infantry with impunity.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1153
|
Posted - 2014.02.10 14:00:00 -
[38] - Quote
Kigurosaka Laaksonen wrote:The front turret blows. Turret location should be tied to the weapon slot (like it shows in the fitting window) rather than defaulting your single small turret to the front. I actually like the front turret.
It can shoot infantry directly next to the tank (top turret can't) with some pilot maneuvering
More stable platform than the top turret.
Unhindered line of sight while the top turret hits the large turret more often than not.
I can stick the front turret into doorways and have the gunner kill people inside hallways
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Atiim
Living Like Larry Schwag
4535
|
Posted - 2014.02.10 14:23:00 -
[39] - Quote
Aaroniero d'Lioncourt wrote:Fizzer94 wrote:SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference. Message from Everyone: Why dafuq does he post like that? It's for ban evasion.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Atiim
Living Like Larry Schwag
4535
|
Posted - 2014.02.10 14:26:00 -
[40] - Quote
Harpyja wrote:I run around with a large missile turret and two small blasters. Murders both vehicles and infantry with impunity. 20GJ Blasters? Those things are boring.
Get a 20GJ Particle Cannon or XT-1, and give your squad mates something to look forward to.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Ghosts Chance
Inf4m0us
1003
|
Posted - 2014.02.10 14:36:00 -
[41] - Quote
untill you realise that you do NOT want a blueberry in your tank as then its as good as dead. |
Darken-Soul
BIG BAD W0LVES
501
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Posted - 2014.02.10 15:02:00 -
[42] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
Tanks in general are for scrubs
Who wants some?
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Harpyja
Molon Labe. General Tso's Alliance
1153
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Posted - 2014.02.10 15:14:00 -
[43] - Quote
Darken-Soul wrote:The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs. Tanks in general are for scrubs Correction: MLT tanks and rails are for scrubs
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Everything Dies
Chatelain Rapid Response Gallente Federation
462
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Posted - 2014.02.10 15:19:00 -
[44] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
If it routinely takes two or three (or more) players to counter your tank, why would you squander that advantage by putting three people into a tank?
Life is killing me.
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The Infected One
Fatal Absolution General Tso's Alliance
721
|
Posted - 2014.02.10 15:21:00 -
[45] - Quote
New tankers are funny as hell. I used to run a tank, I was decent (Not GREAT by any means, but I could hold my own). I learned that tanking just wasn't for me, being the center of attention on the field, everyone gunning for you. (This was back when AV was actually good). Since then I've really come to love seeing the new tankers out on the field, especially when they are following the vets around trying to "Snipe" kills from the vets.
Case in point. Objectives with the T intersection and the objective down low under the ledge (Don't really know how else to describe that building module) Vet tanker and noob tanker are chasing one of my team in an LAV who goes around back of the objective. Vet tanker takes the long way around because he has experience and knows not to get himself trapped, noob tanker sees this as a "Mistake" because if he cuts down the middle, he can catch the LAV as it comes out the other side. What noob tanker doesn't even think about is that I have 15 proxies scattered in the middle of the T intersection, and the tank is moving too fast to stop after hitting the first one because it just went down a hill.
So many tank kills since 1.7...SO MANY! Thank you idiots for spamming your MLT tanks with zero ability to use them, it has been a great laugh.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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boba's fetta
Dead Man's Game
257
|
Posted - 2014.02.10 15:24:00 -
[46] - Quote
if single manned tanks are so scrubby why do they often kill tanks with 3 people in them? thanks for the extra points btw. and if the blue berries want a tank they can get into there own.
two tanks with a single pilot each is better than one tank with a pilot and two gunners. |
Darken-Soul
BIG BAD W0LVES
501
|
Posted - 2014.02.10 15:27:00 -
[47] - Quote
Harpyja wrote:Darken-Soul wrote:The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs. Tanks in general are for scrubs Correction: MLT tanks and rails are for scrubs
No we are all scrubs.
Who wants some?
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Alldin Kan
Imperfects Negative-Feedback
978
|
Posted - 2014.02.10 15:41:00 -
[48] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Not against my tank.
Uprising 1.7 - TANKDOMINATION!!1!!1!
LOL Commando
LOL Plasma Cannon
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
150
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Posted - 2014.02.10 15:50:00 -
[49] - Quote
if small turrets didnt cost so much fitting i would have them on my landmaster madrugar. but if i fit those turrets all my modules have to downgrade to basic as well as my main cannon. so it hampens my effectivness and how long i can remain around.
with my landmaster fit and full compelex fit i can literally saty on the battlefield without retreating. |
Takahiro Kashuken
Red Star. EoN.
2462
|
Posted - 2014.02.10 16:05:00 -
[50] - Quote
OP is crying because he wants to get in a tank
Problem is he just like a bluedot who sits in the turret and spams ammo at the MCC while not jumping out to deal with any nearby AV threats and wont even jump out to hack a point, plus they have no mic and are absolutely useless and have shown that they will do absolutely nothing for you or the team
Not too mention that now the maddy barely has enough CPU to fit the tank let alone any extra guns which require a minimum of 50CPU which is really doesnt have
As for the 'more DPS' yes that is true but not when they are firing at the MCC or at your tank
Maybe if i get vehicle locks then maybe i may put the odd turret on but because the community have shown that they are useless, its safer for me and my vehicle if they just keep away from it
Intelligence is OP
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
653
|
Posted - 2014.02.10 16:30:00 -
[51] - Quote
i only wish i could just fit one small turret onto the top section of my current tank.
but due to pg/cpu reasons i cant fit 2 turrets.
other than that when i call down an un fitted mlt viper or gorgon. i can get the blue berries to kill tanks and other vehicles and players on the ground.
although it is troublesome to get some of them to shoot att he correct objectis. |
Spkr4theDead
Red Star. EoN.
1793
|
Posted - 2014.02.10 16:30:00 -
[52] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs. Surprise surprise, PRO stomping infantry complaining about something else related to tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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The dark cloud
The Rainbow Effect Negative-Feedback
2189
|
Posted - 2014.02.10 17:12:00 -
[53] - Quote
Limiting tanking capability? Just lol i still can fit 2 militia shield hardeners and a small militia shield booster together with 2 small missiles and a militia large blaster. People are delusional and a decent tanker doesnt need more then 2 hardeners. And no i dont want to be a side gunner i want people to hop into my militia fitted gunnlogi and do side gunning for me.
So now lets see 1 shield hardener running neglects swarms and blaster damage cause the shields are consntantly recharging. 2 shield hardeners offer enough resistance to counter a railgun tanl up close and the shield booster gives you a instant HP boost+ kickstarting shield recharge.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
586
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Posted - 2014.02.10 17:19:00 -
[54] - Quote
LOL well as a part time rail tanker since chrome, I can tell you in this build there is little to no point in fitting turrets. Railguns need all that fitting space. No decent tanker fits extra turrets.
I wish the extra turrets came for free fitting wise OR maybe give overall tank bonuses to having squad mates in there with ya. I'm not sure. |
Spkr4theDead
Red Star. EoN.
1796
|
Posted - 2014.02.10 17:24:00 -
[55] - Quote
The dark cloud wrote:Limiting tanking capability? Just lol i still can fit 2 militia shield hardeners and a small militia shield booster together with 2 small missiles and a militia large blaster. People are delusional and a decent tanker doesnt need more then 2 hardeners. And no i dont want to be a side gunner i want people to hop into my militia fitted gunnlogi and do side gunning for me.
So now lets see 1 shield hardener running neglects swarms and blaster damage cause the shields are consntantly recharging. 2 shield hardeners offer enough resistance to counter a railgun tanl up close and the shield booster gives you a instant HP boost+ kickstarting shield recharge. PRO stomping infantry thinking he knows how to run tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
552
|
Posted - 2014.02.10 17:52:00 -
[56] - Quote
The dark cloud wrote:Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i know that having 3 turrets is allways better then having 1 turret. Sure you could argue that you dont want blueberrys in your tank cause they could prevent you from recalling your vehicle or god forbid steal it when you hop out. But considering the price for tanks does it actually matter now?
I find it kinda pathetic that the so called "tankers" now dont fit small turrets anymore but instead put everything on either gank or full on tank. The balance between that is the key. Having decent firepower and tank will allways trump a pure tank or gank fitted vehicle. So yes solo operated tank (1 turret=1 seat) is for scrubs.
While I agree, that is only considering that the blueberry knows what the hell he is doing, and that he is even paying attention to shoot the tank.
And why run gunners, when I can fit for tank and personally deal with tanks on the field? Guns are only there if I have leftover PG/CPU.
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
552
|
Posted - 2014.02.10 17:54:00 -
[57] - Quote
The dark cloud wrote:Limiting tanking capability? Just lol i still can fit 2 militia shield hardeners and a small militia shield booster together with 2 small missiles and a militia large blaster. People are delusional and a decent tanker doesnt need more then 2 hardeners. And no i dont want to be a side gunner i want people to hop into my militia fitted gunnlogi and do side gunning for me.
So now lets see 1 shield hardener running neglects swarms and blaster damage cause the shields are consntantly recharging. 2 shield hardeners offer enough resistance to counter a railgun tanl up close and the shield booster gives you a instant HP boost+ kickstarting shield recharge.
Oh ****, well I run proto all day. Thanks scrubby tanker for you infinite wisdom. My tanks are about 500k a pop, yes I would rather not lose it.
Nuff Said
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bear90211
Nyain San Renegade Alliance
166
|
Posted - 2014.02.10 18:26:00 -
[58] - Quote
Fizzer94 wrote:If you suddenly became a "tanker" a few weeks after 1.7 you are a scrub.
YEAH lol. i was an incredible tanker throughout the past 4 months, made a fitting with 102% damage res WITH a repper on a Vayu in 1.5! was some pretty cool stuff, only 10M in tanks then, 1M now but im beating people with what i originally had, I know how to ehh..."control" the tank. and know how to fit it to what im up agenst.
Heavies are still squishy to my AR, just 5 rounds into them extra ;D
hmm, I want taco's...
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Doshneil Antaro
Dem Durrty Boyz Renegade Alliance
213
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Posted - 2014.02.10 19:10:00 -
[59] - Quote
Fizzer94 wrote:Aaroniero d'Lioncourt wrote:Fizzer94 wrote:SGT NOVA STAR wrote:Yes putting small turrets does lower your true defensive potential....However! once you start maxing out your armor AND shield fitting optimization skills AND turret fitting optimization skills, you'll slowly start to see a tanks true potential. I can tell my corp mates to gun for me. Nothing like 2 small xt missile launchers helping you out. Message from Godin: He says you are disregarding Madrugars. He says it doesn't make a difference. Message from Everyone: Why dafuq does he post like that? Because his main acct is b& from the forums. I was talking to him on IRC, and he asked me for a favor. admits to posting for a banned player.
Sage /thread
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Glitch116
On The Brink CRONOS.
60
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Posted - 2014.02.10 19:52:00 -
[60] - Quote
can't tell if troll thread or not..... small turrets suck too much Pg/Cpu to make up for their added damage i can increase my damage with damage amps also good luck having your gunners hit **** it is hard to hit targets from the small guns while at speed also why pile everyone into a single tank when you can have 2 or 3 tanks or 1 tank plus av these are all better and more effective then piling into a single tank also blueberries suck i still have not forgiven them for all the pain they put me through the truth is a wingman will always serve you better then an extra gunner it spreads out your dps so that the lost of one tank doesn't completely remove your fighting power DON'T PUT ALL YOUR EGGS IN ONE BASKET
I AM THE KING OF THE BLASTER!!!
deal with it
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The dark cloud
The Rainbow Effect Negative-Feedback
2193
|
Posted - 2014.02.10 21:42:00 -
[61] - Quote
Just played a DOM match against the generals. Our team had only 1 tank and that was mine with 3 turrets. Due to the high damage output and decent tanking capability my squad obliterated every tank that we came accross. I finished the match with over 4000 WP. You have to keep in mind that 1 small advanced missile deals 420HP damage and if you use 2 your small missile damage output is increased. I was even aible to take on 2 railgun tanks (sica+soma) at once. Sure i got destroyed but my squad took out the sica and while our tank was burning we hopped out and AV'ed the soma which lead to its destruction.
So oldschool tanking> solo tankers.
I dont understand why not more shield tanks put small turrets on their vehicles. You have so much PG leftover and all you need to do is to use a CPU upgrade on and you can fit them quite easy.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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