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Shiruba Ryou
205
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Posted - 2014.02.09 10:36:00 -
[1] - Quote
I've been reading a lot of people and even IWS use the Shotgun as a factor in the Gallente Assault's 1.8 racial bonus.
Pray tell what Gallente Assault suit do you have that can use a shotgun effectively to where using it as a factor in decisions is wise?
You need 2 things in order to use a shotgun: Speed and, anonymity. You need to be able to get with in ranged safely.
Gallente Assaults do not have either without extensive (and really creative) modding. I've been stuck with the AR since Uprising and because I'm bored out of my mind with it have been desperately trying to use another Gallente weapon with it. I've tried. I still try. And as far as I can tell it just doesn't work.
So do you guys know something I don't or is the fact that it's a Gallente weapon just coerce you into using it as support in your arguments for that bonus?
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Iron Wolf Saber
Den of Swords
12993
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Posted - 2014.02.09 10:40:00 -
[2] - Quote
Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Shiruba Ryou
205
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Posted - 2014.02.09 10:43:00 -
[3] - Quote
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense.
We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close.
Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Iron Wolf Saber
Den of Swords
12993
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Posted - 2014.02.09 10:46:00 -
[4] - Quote
Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for.
I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8982
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Posted - 2014.02.09 10:50:00 -
[5] - Quote
It has lots of low slots, so I would assume putting complex dampener and complex kinetic catalyzer (needed for a good shotgun suit) shouldn't be a problem.
I don't see how someone could really be ok with their assault suit only having a bonus to one weapon.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Dengru
Fatal Absolution General Tso's Alliance
407
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Posted - 2014.02.09 10:51:00 -
[6] - Quote
"i dont see why gallente assaults stack armor plates" -- IWS 2014
(>^_^)><(^.^<)
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Iron Wolf Saber
Den of Swords
12995
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Posted - 2014.02.09 10:56:00 -
[7] - Quote
KAGEHOSHI Horned Wolf wrote:It has lots of low slots, so I would assume putting complex dampener and complex kinetic catalyzer (needed for a good shotgun suit) shouldn't be a problem.
I don't see how someone could really be ok with their assault suit only having a bonus to one weapon.
3 weapons
AR has a pretty wide kick and dispersion at hipfire makes it nearly unreliable at longer stand off ranges along with the climb that does eventually interfere with prolonged firing.
Shotgun gains majority advantage by placing more of the damage in a tighter hole
Then the ion pistol with its backscatter and kick being high.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
307
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Posted - 2014.02.09 10:57:00 -
[8] - Quote
Iron Wolf Saber wrote:Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for. I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly.
Then why are there Federation Armor plates in the LP store? When did modules start belonging to the certain factions?
32db Mad Bomber.
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Cat Merc
Ahrendee Mercenaries EoN.
6284
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Posted - 2014.02.09 10:59:00 -
[9] - Quote
Iron Wolf Saber wrote:Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for. I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly. Because the other plates suck major donkey ass and need a serious buff.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Shiruba Ryou
208
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Posted - 2014.02.09 10:59:00 -
[10] - Quote
Iron Wolf Saber wrote:Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for. I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly.
New Eden's lore is the entire reason why I joined this game when it opened up in January. I also enjoy your lore posts and agree with your desire to match up DUST with EvE as it should. I also agree that matching up suits with lore would be prefered and fun.
What I'm saying is that we don't really have the tools to do so. In EvE a Gallente ship speeds towards the opponent, pops hardeners and reps, locks them down and chews them with drones and blasters (I'm using a simple scenario). In DUST most engagements are either in hallways (I'd say 20m and less) and everything else. The former has corners and things to use as cover till you get within range of whatever you may have. But otherwise your either in the open, your you behind a wall or box, etc with no way to safely close the gap.
Scouts have the speed and anonymity to run longways around the points of focus to get the angle. Assaults do not. If you take a G-1, You would need at least a Cardiac Regulator, a Kincat Catalyst, And a Dampener. Thats all 3 slots filled. No room for a repper. No room for any form of defense. You no have decent stamina, sub par speed, and some ok dampening.
I'd say it might work if our maps weren't masses of open straight dashes with different wrappings.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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Iron Wolf Saber
Den of Swords
12996
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Posted - 2014.02.09 10:59:00 -
[11] - Quote
Dengru wrote:"i dont see why gallente assaults stack armor plates" -- IWS 2014
Sorry I barely can tell the difference between a scout and a heavy these days when it comes to killing time.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Iron Wolf Saber
Den of Swords
12996
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Posted - 2014.02.09 11:01:00 -
[12] - Quote
Asha Starwind wrote:Iron Wolf Saber wrote:Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for. I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly. I stack Federation brand armor plates on my gal suits. When did modules start belonging to the certain factions?
In a proper system Federation plates would be lighter weight and have less mass for similar level of hp to a prototype plate. Where as Imperial would have more hp for similar level of penalty of the prototype.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8983
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Posted - 2014.02.09 11:01:00 -
[13] - Quote
Dengru wrote:"i dont see why gallente assaults stack armor plates" -- IWS 2014 If you're going to quote, at least do it correctly, he said "I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides". He did not claim that he didn't know why Gallente assaults stack plates period, he claimed he didn't know why so many do so. He does have a point, the Gallente assault has enough base HP for that kind of stealth/speed style; scouts have less health than Gallente assaults, yet they can make the shotgun stealth/speed style work. Don't try to both tank and do these other things, try to totally focus a fit for the purpose of speed and stealth, and you can make it work.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Shutter Fly
Molon Labe. General Tso's Alliance
256
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Posted - 2014.02.09 11:05:00 -
[14] - Quote
How exactly does a dispersion and recoil bonus even help the shotgun in the first place? The shotgun doesn't have any kick, it returns to the same position after each time it is fired, and a dispersion reduction isn't much more than a minor adjustment.
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah. *internal screaming*
Also, how does that suit pass as "stealthy" by any stretch of the imagination? I guess you could put a basic cloak on it, due to the weapon fitting bonus, but any time you aren't cloaked that thing will be light up the map like a Christmas tree. Gallente assaults with shotguns are a joke, mediocre movement speed, no stealth, and not much HP to back it up. The Gallente scout can have a low profile, speed, reps, and decent HP, while the assault has to settle for 3/4 if you're lucky. |
Cat Merc
Ahrendee Mercenaries EoN.
6284
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Posted - 2014.02.09 11:05:00 -
[15] - Quote
KAGEHOSHI Horned Wolf wrote:Dengru wrote:"i dont see why gallente assaults stack armor plates" -- IWS 2014 If you're going to quote, at least do it correctly, he said "I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides". He did not claim that he didn't know why Gallente assaults stack plates period, he claimed he didn't know why so many do so. He does have a point, the Gallente assault has enough base HP for that kind of stealth/speed style; scouts have less health than Gallente assaults, yet they can make the shotgun stealth/speed style work. Don't try to both tank and do these other things, try to totally focus a fit for the purpose of speed and stealth, and you can make it work. But scouts will do it better, so what's the point?
Scouts base stats allow them to have more HP than you in the end after all the damps and cardiac regs and kin cats and stuff, so don't use that as an argument.
Soon they will have two equipment two, AND a cloak.
So why should a Gallente assault be a wannabe scout?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
6284
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Posted - 2014.02.09 11:08:00 -
[16] - Quote
All of this fluff would only really work if suits had like 8 low slots or some ****, so you could put on dampeners, cardiac regs and kin cats without running out of slots instantly.
It's hard to justify losing 1/4th of your HP for a cardiac regulator/dampener.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
284
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Posted - 2014.02.09 11:23:00 -
[17] - Quote
Wow this is a new one.
My gallante scout with the shotgun has less hp then a dropuplink regardless of what tier I use. So saying that what you are saying makes me wounder if you both want to eat the cake and have it at the same time.
I sacrifice hp for speed and stealth, give me high hp and a damage buff and I will be OP
War never changes
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Spectral Clone
Dust2Dust. Top Men.
1194
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Posted - 2014.02.09 11:24:00 -
[18] - Quote
Iron Wolf Saber wrote:Shiruba Ryou wrote:Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects. Acknowledged. But as of right now that is not the same in DUST. We're the second slowest because of dependence on Armor plates for we lack suit level active defense. We have a plethora of low slots for dampers sure. But with that we have no more slots for stamina and speed mods whish we'd also need to even come close. Again, I wish I could use a Shotgun. But it doesn't work atm. So using it as a reason for the bonus is uncalled for. I don't see why so many keep stacking amarrian plates on gallente suits and why so many are afraid to take advantage of the extra low slots to be a better position thorn in people's sides. Many of the races play FAR better when you do match the theme up strongly.
Do you even Dust bro?
TTK?
Prepare for 1.8: http://www.youtube.com/watch?v=pPhISgw3I2w
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Cat Merc
Ahrendee Mercenaries EoN.
6286
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Posted - 2014.02.09 11:28:00 -
[19] - Quote
Piraten Hovnoret wrote:Wow this is a new one.
My gallante scout with the shotgun has less hp then a dropuplink regardless of what tier I use. So saying that what you are saying makes me wounder if you both want to eat the cake and have it at the same time.
I sacrifice hp for speed and stealth, give me high hp and a damage buff and I will be OP gk.0?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1203
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Posted - 2014.02.09 11:31:00 -
[20] - Quote
Cat Merc wrote:All of this fluff would only really work if suits had like 8 low slots or some ****, so you could put on dampeners, cardiac regs and kin cats without running out of slots instantly.
It's hard to justify losing 1/4th of your HP for a cardiac regulator/dampener. that bonus is dumb. much prefer ROF bonus hp bonus
and venison tacos beat tuna
trust me on that.
I live here in tacoland.
hmmm must try prepareing bacon venison from a fat deer to create bacon venison tacos ..........yuuuuuummmm bienvenidos a yumiii tacos raza
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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BL4CKST4R
WarRavens League of Infamy
1862
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Posted - 2014.02.09 11:43:00 -
[21] - Quote
Shiruba Ryou wrote:I've been reading a lot of people and even IWS use the Shotgun as a factor in the Gallente Assault's 1.8 racial bonus.
Pray tell what Gallente Assault suit do you have that can use a shotgun effectively to where using it as a factor in decisions is wise?
You need 2 things in order to use a shotgun: Speed and, anonymity. You need to be able to get with in ranged safely.
Gallente Assaults do not have either without extensive (and really creative) modding. I've been stuck with the AR since Uprising and because I'm bored out of my mind with it have been desperately trying to use another Gallente weapon with it. I've tried. I still try. And as far as I can tell it just doesn't work.
So do you guys know something I don't or is the fact that it's a Gallente weapon just coerce you into using it as support in your arguments for that bonus?
The Gallente shotgun will suck even more than it does now because of the large reduction to dispersion, instead of firing pellets you will just have a slug round.
Armor and Shields are not the same!
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Garrett Blacknova
Codex Troopers
4435
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Posted - 2014.02.09 11:58:00 -
[22] - Quote
Shiruba Ryou wrote:You need 2 things in order to use a shotgun: Speed and, anonymity. This is one way to use a Shotgun, but definitely NOT the only way.
Quote:You need to be able to get with in ranged safely. This is the only thing necessary.
Shotgun Heavies and Assaults are great for point defense around objectives (or near any other important location that needs defending). You can use a Shotgun Logi with a Repair Tool and Nanohives to defend a player with a long-range weapon. As long as you keep enemies at a distance, you keep your teammate patched up and provide extra ammo, then if anyone gets close, you can clean up with the Shotgun. |
Piraten Hovnoret
Molon Labe. General Tso's Alliance
285
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Posted - 2014.02.09 12:16:00 -
[23] - Quote
Cat Merc wrote:Piraten Hovnoret wrote:Wow this is a new one.
My gallante scout with the shotgun has less hp then a dropuplink regardless of what tier I use. So saying that what you are saying makes me wounder if you both want to eat the cake and have it at the same time.
I sacrifice hp for speed and stealth, give me high hp and a damage buff and I will be OP gk.0?
Yes
War never changes
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Sylwester Dziewiecki
Interregnum.
263
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Posted - 2014.02.09 12:18:00 -
[24] - Quote
Piraten Hovnoret wrote:Cat Merc wrote:Piraten Hovnoret wrote:Wow this is a new one.
My gallante scout with the shotgun has less hp then a dropuplink regardless of what tier I use. So saying that what you are saying makes me wounder if you both want to eat the cake and have it at the same time.
I sacrifice hp for speed and stealth, give me high hp and a damage buff and I will be OP gk.0? Yes Fully skilled G Scout have 208-211HP.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Texs Red
DUST University Ivy League
176
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Posted - 2014.02.09 13:11:00 -
[25] - Quote
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah.
Now would you consider putting dampeners in high slots in exchange for precision mods in lows? I feel like this would reenforce armor tankers as the stealthy group because they can maintain a low profile and keep their tank vs the opposite being true currently. Yes they can gain the lowest possible profiles due to their many low slots but what is the point if you die as soon as someone looks at you wrong. By putting dampeners in high slots a Gal Assault would be able to reach 32 dB by equipping 2 complex dampeners with max skills while retaining his tank where as that is exactly what a shield tanker can do currently. Then by having precision and range amp mods in lows this would allow shields to operate more as seekers than hiders, so they could either increase their passive scan range or precision. I feel this would make the Caldari scout really shine because it would be able to maintain tank while being able to have either a passive scan out to 78.8 meter or a scan dB of 25. Although I feel like that scan dB is rather weak for what is supposed to be the more precise passive scan scout, would it be a terrible idea to either increase the Caldari scouts bonus to scan precision or maybe just lower all scout scan dB. I also don't understand what scan precision mods are different percents than dampeners. |
Shutter Fly
Molon Labe. General Tso's Alliance
259
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Posted - 2014.02.09 13:20:00 -
[26] - Quote
Sylwester Dziewiecki wrote:Piraten Hovnoret wrote:Cat Merc wrote:Piraten Hovnoret wrote:Wow this is a new one.
My gallante scout with the shotgun has less hp then a dropuplink regardless of what tier I use. So saying that what you are saying makes me wounder if you both want to eat the cake and have it at the same time.
I sacrifice hp for speed and stealth, give me high hp and a damage buff and I will be OP gk.0? Yes Fully skilled G Scout have 208-211HP . What the hell are you putting on your Gk.0s?
Mine never have less than 400eHP, never have less than 6HP/s armor repair, and rarely fall under 7.50m/s sprint speed. A proto Gallente Scout is far too expensive to go running around naked. Even if you're trying to run a speed suit, it would be foolish to run around without at least a decent HP buffer. |
Sgt Kirk
Fatal Absolution
4513
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Posted - 2014.02.09 13:25:00 -
[27] - Quote
I'd love to not stack plates on IWS but you see reactive and ferroscale plates are **** and take up way too much for their value.
Also the fast paced active armor tanker the Gallente are supposed to be can't exist in dust for obvious reasons right now. Unless we get bonuses to those crappy plates...and something for our high slots.
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Kierkegaard Soren
Forsaken Immortals Top Men.
212
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Posted - 2014.02.09 14:06:00 -
[28] - Quote
Shiruba Ryou wrote:I've been reading a lot of people and even IWS use the Shotgun as a factor in the Gallente Assault's 1.8 racial bonus.
Pray tell what Gallente Assault suit do you have that can use a shotgun effectively to where using it as a factor in decisions is wise?
You need 2 things in order to use a shotgun: Speed and, anonymity. You need to be able to get with in ranged safely.
Gallente Assaults do not have either without extensive (and really creative) modding. I've been stuck with the AR since Uprising and because I'm bored out of my mind with it have been desperately trying to use another Gallente weapon with it. I've tried. I still try. And as far as I can tell it just doesn't work.
So do you guys know something I don't or is the fact that it's a Gallente weapon just coerce you into using it as support in your arguments for that bonus?
We are going to be seeing a lot of heavies come 1.8, and I'm telling you that a shotty assault is going to come in very handy indeed. Hint: remember all those moments where your ar suit turned a corner and hello heavy <10m? Yep. Shotgun.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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Korvin Lomont
United Pwnage Service RISE of LEGION
598
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Posted - 2014.02.09 14:18:00 -
[29] - Quote
Iron Wolf Saber wrote:KAGEHOSHI Horned Wolf wrote:It has lots of low slots, so I would assume putting complex dampener and complex kinetic catalyzer (needed for a good shotgun suit) shouldn't be a problem.
I don't see how someone could really be ok with their assault suit only having a bonus to one weapon. 3 weapons AR has a pretty wide kick and dispersion at hipfire makes it nearly unreliable at longer stand off ranges along with the climb that does eventually interfere with prolonged firing. Shotgun gains majority advantage by placing more of the damage in a tighter hole Then the ion pistol with its backscatter and kick being high.
Here I have to disagree the AR has already little to no dispersion and kick thanks to operating and SS skill, sure you could maybe skip the SS skill but not the opration skill.
The SG has the worst skilltree of all weapons, SG's rely on spread and alpha damage. Therefore the operation skill makes the SG weaker (and the assault bonus willas well) and the proficiency bonus is fairly weak compared to ALL the other prof skills. IMHO the SG works best with no SP investment and maybe a damage mod. Seriously it's a SG not a Laser Rifle whoever thought spread reduction on a SG is a great idea needs a serious lessen in SG's.
Now to the speed thing its still stupid that gallente suits have the same speed like caldari suits sure you can boost sprint speed with kincats but thats it and thats only because of module use any suit can use kincats and thanks to stacking penalties using more than two is a waste of CPU/PG compared to the reached benefit.
The same is true for stealth as ALLsuits of the same framesize have the same scanprofile, sure the gallente scout gets a boost to scan through his skill but all other suits have the same scanprofile like their racial counterparts.
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Sgt Buttscratch
lcritMYpantS
1488
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Posted - 2014.02.09 15:11:00 -
[30] - Quote
I actually find gallente assaults already work great..
In the redline with a ThalesTAR-07
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
234
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Posted - 2014.02.09 15:25:00 -
[31] - Quote
Korvin Lomont wrote:Iron Wolf Saber wrote:KAGEHOSHI Horned Wolf wrote:It has lots of low slots, so I would assume putting complex dampener and complex kinetic catalyzer (needed for a good shotgun suit) shouldn't be a problem.
I don't see how someone could really be ok with their assault suit only having a bonus to one weapon. 3 weapons AR has a pretty wide kick and dispersion at hipfire makes it nearly unreliable at longer stand off ranges along with the climb that does eventually interfere with prolonged firing. Shotgun gains majority advantage by placing more of the damage in a tighter hole Then the ion pistol with its backscatter and kick being high. Here I have to disagree the AR has already little to no dispersion and kick thanks to operating and SS skill, sure you could maybe skip the SS skill but not the opration skill. The SG has the worst skilltree of all weapons, SG's rely on spread and alpha damage. Therefore the operation skill makes the SG weaker (and the assault bonus willas well) and the proficiency bonus is fairly weak compared to ALL the other prof skills. IMHO the SG works best with no SP investment and maybe a damage mod. Seriously it's a SG not a Laser Rifle whoever thought spread reduction on a SG is a great idea needs a serious lessen in SG's. Now to the speed thing its still stupid that gallente suits have the same speed like caldari suits sure you can boost sprint speed with kincats but thats it and thats only because of module use any suit can use kincats and thanks to stacking penalties using more than two is a waste of CPU/PG compared to the reached benefit. The same is true for stealth as ALLsuits of the same framesize have the same scanprofile, sure the gallente scout gets a boost to scan through his skill but all other suits have the same scanprofile like their racial counterparts.
Someone else who thinks the same way on Shotguns.
Me, a long time ago...
"Shotgun Operation 1, this is alright. Let's get Operation 2..."
One match later:
"What have I done?"
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Galvan Nized
Deep Space Republic
644
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Posted - 2014.02.09 15:58:00 -
[32] - Quote
I feel part of the issue is that we have no way of getting close except speed or stealth. Too much of the game is totally open. That is a mistake, we need a way to break these long LOS. Some kind of mobile cover would do wonders. Where is our shield bubble?
Close range weapons suck because you have no way to force cqc and it is too rare in the actual maps. |
JP Acuna
Pendejitos Canis Eliminatus Operatives
63
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Posted - 2014.02.09 16:32:00 -
[33] - Quote
Why some people think the spread is a good thing on a shotgun?
As spread is reduced, the distance you can be effective with a SG is increased. If you get closer to your target, the damage is a lot higher because it's focused.
Just requires good aim. |
Cody Sietz
Bullet Cluster Legacy Rising
2182
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Posted - 2014.02.09 16:35:00 -
[34] - Quote
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah. Except your not fast enough to close gaps, and you are scanned every 2 seconds, so no sneaking up on anyone.
I'd rather have a 250 ehp Gallente scout then a 400 ehp Gallente assault with a shotgun.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Sylwester Dziewiecki
Interregnum.
263
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Posted - 2014.02.09 17:07:00 -
[35] - Quote
Shutter Fly wrote:Sylwester Dziewiecki wrote:Piraten Hovnoret wrote:
Yes
Fully skilled G Scout have 208-211HP . What the hell are you putting on your Gk.0s? Mine never have less than 400eHP, never have less than 6HP/s armor repair, and rarely fall under 7.50m/s sprint speed. A proto Gallente Scout is far too expensive to go running around naked. Even if you're trying to run a speed suit, it would be foolish to run around without at least a decent HP buffer. Im trying to choose right fit to a situation in which I'll be using it. For example at the beginning of match I'm taking Federation Gk.0(not so expensive) with 3 red and 1 green proto juice, and I'm sprinting(10.69m/s) to the center of the map throwing uplinks meantime. When I find myself already in the middle of the map I know that I can encounter only a Scout with identical fit with makes our engagement close to even, and we have around 5 to 15 seconds till the first wave of reinforcements will come and this time strongly depend on how organize team is and sufficiently experienced in whatever they do. When I kill the Scouts from opposing team I can hack 1 or 2 null-cannons and secure them till my squadmates will arrive, then I retread from battle to find supply depot and change fitting to be more useful in current situation. Instead of passive 6HP/s I prefer to use 2xWyrkum Nanohive when I have 'a lot HP', that gives me 140HP/s regardless of whether I engage someones or not, sprint speed is extremely important as well thats why I usually have one red juice combine with light tank and recon modules that gives me invisibility to others.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
169
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Posted - 2014.02.09 17:12:00 -
[36] - Quote
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah. yeah just no.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Chunky Munkey
Amarr Templars Amarr Empire
3086
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Posted - 2014.02.09 17:42:00 -
[37] - Quote
Any scout is better with a shotgun than any medium frame. Nobody's going to be using that Gallente bonus for the shotty.
No.
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iOwn AE Glitchers
Kinsho Swords Caldari State
69
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Posted - 2014.02.09 17:53:00 -
[38] - Quote
Iron Wolf Saber wrote:Gallente are consistently the second fastest race in New Eden.
Gallente are typically the stealthiest race in New Eden as well though its not fully reflected on all aspects.
Two kitkats one ferros plates one reactive plate and max out bonuses all prototyped thanks to the reduced CPU/PG fitting the skill afford and whallah. Lmao does this guy even play the game? Enjoy getting melted in a half second by literally any weapon
GG was VERY easy
I slay for the Empress
AE is my punching bag
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