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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Takahiro Kashuken
Red Star. EoN.
2415
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Posted - 2014.02.07 13:59:00 -
[1] - Quote
No rails = DS heaven
As for railgun damage, infantry wanted turrets to have ammo so it was always going to do more damage than the handheld FG
Plus railgun turrets can fire across all of the map, sometimes you think it is a tank but in fact its a guy in an installation
Railguns can track but the shell has travel time and also can dip at extreme ranges, notice how judge fails to hit the DS when its moving except when it lands which doesnt matter because the guy has landed and is fine and has got to where he wanted to go, try hitting when its moving
8000dmg in a quater of a second, yea now your lying your ass off
I fly DS and im fine with it, i dont even use ADS half the time so my agility is that of a rock anyways but i make up for it with defence, proper flying and you can easily survive in compounds and under 100m and know your area you can avoid smashing into buildings and GTFO out of the way
Spine cresent is the only map i really ever see you mention, on that map the rail installations are my main enemy, most railtanks pilots cant hit **** when its moving but the installations have better accuracy but then again i squad with ppl who can use rails so i act as bait find the tank and while they are shooting at me my squad takes them out
But spine cresent itself is okay to fly around, remove the installations and its great, sure a tank may get dropped in but it takes 3 shots to take me out and if your not moving fast after the 1 let alone 2nd your dead and hiding in the compound is fine since they tend to have high walls massive towers and break LOS to you
Elevation can be tampered with, you are assuming the land the tank is on is level, yet i could go up a slight incline which helps my elevation which means i can shoot targets which are higher up because i used my terrain to my advantage, you nerf the elevation of the turret doesnt matter because they can use the terrain to shoot higher up so what then nerf the terrain?
As for the redline needs to be a shield you cannot re-enter is all fine and dandy but thats a massive buff to DS and why is that? thats because the actualy flying zone is extended by a large amount so for example you could fly alot further into the back of the spawn than a tank can go before you even get a redline warning so that redline rail maybe 150m in the redline yet your DS can easily fly 300m back into the spawn before you get a redline warning
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2415
|
Posted - 2014.02.07 14:59:00 -
[2] - Quote
Judge Rhadamanthus wrote:Takahiro Kashuken wrote:No rails = DS heaven ......notice how judge fails to hit the DS when its moving except when it lands which doesn't matter because the guy has landed and is fine and has got to where he wanted to go, try hitting when its moving You keep saying no rails = DS heaven. Which I myself explicitly stated the opposite to on two distinct occasions in the video and multiple times on the forum . Could you acknowledge please in your next post, as you keep throwing this at me, that you understand that I have explicitly advocated that rails must stay. Also, as I stated already on the video comments section I had to keep the DS in my sights so the range would show for the video so I couldn't lead it. It is also why you'll see my spooling each time, so the screen is not obscured by white flashes. I could have hit it if I wanted too.
As for railgun damage, infantry wanted turrets to have ammo so it was always going to do more damage than the handheld FG
Plus railgun turrets can fire across all of the map, sometimes you think it is a tank but in fact its a guy in an installation
Railguns can track but the shell has travel time and also can dip at extreme ranges so you generally have to lead your target, this is a skill to do
8000dmg in a quater of a second, yea now your lying your ass off
I fly DS and im fine with it, i dont even use ADS half the time so my agility is that of a rock anyways but i make up for it with defence, proper flying and you can easily survive in compounds and under 100m and know your area you can avoid smashing into buildings and GTFO out of the way
Spine cresent is the only map i really ever see you mention, on that map the rail installations are my main enemy, most railtanks pilots cant hit **** when its moving but the installations have better accuracy but then again i squad with ppl who can use rails so i act as bait find the tank and while they are shooting at me my squad takes them out
But spine cresent itself is okay to fly around, remove the installations and its great, sure a tank may get dropped in but it takes 3 shots to take me out and if your not moving fast after the 1 let alone 2nd your dead and hiding in the compound is fine since they tend to have high walls massive towers and break LOS to you
Elevation can be tampered with, you are assuming the land the tank is on is level, yet i could go up a slight incline which helps my elevation which means i can shoot targets which are higher up because i used my terrain to my advantage, you nerf the elevation of the turret doesnt matter because they can use the terrain to shoot higher up so what then nerf the terrain?
As for the redline needs to be a shield you cannot re-enter is all fine and dandy but thats a massive buff to DS and why is that? thats because the actualy flying zone is extended by a large amount so for example you could fly alot further into the back of the spawn than a tank can go before you even get a redline warning so that redline rail maybe 150m in the redline yet your DS can easily fly 300m back into the spawn before you get a redline warning
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2417
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Posted - 2014.02.07 19:19:00 -
[3] - Quote
As for railgun damage, infantry wanted turrets to have ammo so it was always going to do more damage than the handheld FG
Plus railgun turrets can fire across all of the map, sometimes you think it is a tank but in fact its a guy in an installation
Railguns can track but the shell has travel time and also can dip at extreme ranges so you generally have to lead your target, this is a skill to do
8000dmg in a quater of a second, yea now your lying your ass off
I fly DS and im fine with it, i dont even use ADS half the time so my agility is that of a rock anyways but i make up for it with defence, proper flying and you can easily survive in compounds and under 100m and know your area you can avoid smashing into buildings and GTFO out of the way
Spine cresent is the only map i really ever see you mention, on that map the rail installations are my main enemy, most railtanks pilots cant hit **** when its moving but the installations have better accuracy but then again i squad with ppl who can use rails so i act as bait find the tank and while they are shooting at me my squad takes them out
But spine cresent itself is okay to fly around, remove the installations and its great, sure a tank may get dropped in but it takes 3 shots to take me out and if your not moving fast after the 1 let alone 2nd your dead and hiding in the compound is fine since they tend to have high walls massive towers and break LOS to you
Elevation can be tampered with, you are assuming the land the tank is on is level, yet i could go up a slight incline which helps my elevation which means i can shoot targets which are higher up because i used my terrain to my advantage, you nerf the elevation of the turret doesnt matter because they can use the terrain to shoot higher up so what then nerf the terrain?
As for the redline needs to be a shield you cannot re-enter is all fine and dandy but thats a massive buff to DS and why is that? thats because the actualy flying zone is extended by a large amount so for example you could fly alot further into the back of the spawn than a tank can go before you even get a redline warning so that redline rail maybe 150m in the redline yet your DS can easily fly 300m back into the spawn before you get a redline warning
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2431
|
Posted - 2014.02.08 11:45:00 -
[4] - Quote
Takahiro Kashuken wrote:As for railgun damage, infantry wanted turrets to have ammo so it was always going to do more damage than the handheld FG
Plus railgun turrets can fire across all of the map, sometimes you think it is a tank but in fact its a guy in an installation
Railguns can track but the shell has travel time and also can dip at extreme ranges so you generally have to lead your target, this is a skill to do
8000dmg in a quater of a second, yea now your lying your ass off
I fly DS and im fine with it, i dont even use ADS half the time so my agility is that of a rock anyways but i make up for it with defence, proper flying and you can easily survive in compounds and under 100m and know your area you can avoid smashing into buildings and GTFO out of the way
Spine cresent is the only map i really ever see you mention, on that map the rail installations are my main enemy, most railtanks pilots cant hit **** when its moving but the installations have better accuracy but then again i squad with ppl who can use rails so i act as bait find the tank and while they are shooting at me my squad takes them out
But spine cresent itself is okay to fly around, remove the installations and its great, sure a tank may get dropped in but it takes 3 shots to take me out and if your not moving fast after the 1 let alone 2nd your dead and hiding in the compound is fine since they tend to have high walls massive towers and break LOS to you
Elevation can be tampered with, you are assuming the land the tank is on is level, yet i could go up a slight incline which helps my elevation which means i can shoot targets which are higher up because i used my terrain to my advantage, you nerf the elevation of the turret doesnt matter because they can use the terrain to shoot higher up so what then nerf the terrain?
As for the redline needs to be a shield you cannot re-enter is all fine and dandy but thats a massive buff to DS and why is that? thats because the actualy flying zone is extended by a large amount so for example you could fly alot further into the back of the spawn than a tank can go before you even get a redline warning so that redline rail maybe 150m in the redline yet your DS can easily fly 300m back into the spawn before you get a redline warning
Why wil judge only respond to the yes men who agree with making games DS heaven and that they can never be shot down while he can go into his spawn becauses not effected by the redline shield since its extended for DS
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2431
|
Posted - 2014.02.08 12:23:00 -
[5] - Quote
Sole Fenychs wrote:Takahiro Kashuken wrote: Why wil judge only respond to the yes men who agree with making games DS heaven and that they can never be shot down while he can go into his spawn becauses not effected by the redline shield since its extended for DS
That's because people don't read posts without punctuation. Seriously, dude, you've been posting like this all thread long. How about being considerate to other people and writing in a legible way? It's far easier to pay attention when reading isn't physically painful. Poor excuse
Its not like im writing in shorthand
Basically it seems anyone that disagrees with him he ignores
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2431
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Posted - 2014.02.08 12:28:00 -
[6] - Quote
Bendtner92 wrote:Takahiro Kashuken wrote:Poor excuse
Its not like im writing in shorthand
Basically it seems anyone that disagrees with him he ignores Nope. People like you and Spkr are just ignored by everyone because you guys only want invincible tanks and don't care about anything else.
While its okay to have invincible dropships and dont care about anything else
Gotcha
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2431
|
Posted - 2014.02.08 13:30:00 -
[7] - Quote
Judge Rhadamanthus wrote:Takahiro Kashuken wrote:Why wil judge only respond to the yes men who agree with making games DS heaven and that they can never be shot down while he can go into his spawn becauses not effected by the redline shield since its extended for DS Because of this responce way back after you first posted. Judge Rhadamanthus wrote:Takahiro Kashuken wrote:No rails = DS heaven .......... You keep saying no rails = DS heaven. Which I myself explicitly stated the opposite to on two distinct occasions in the video and multiple times on the forum . Could you acknowledge please in your next post, as you keep throwing this at me, that you understand that I have explicitly advocated that rails must stay................... Until you can take ownership of your misrepresentations I will hold back responding to you. You repeatedly ignore my clarifications and just continue to use the same argument you always do no matter what evidence is provided to you. You are just not listening, and this makes reasoned discussion with you and others in here difficult. Admit I am not advocating rail removal and we can move on.
You made an entire thread devoted to the removal of rails, that is your 1st choice if it was an option to you, a leopard doesnt change its spots
Keep asking for unkillable dropships but instead learn to fly better instead
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2431
|
Posted - 2014.02.08 13:58:00 -
[8] - Quote
Judge Rhadamanthus wrote:Takahiro Kashuken wrote: You made an entire thread devoted to the removal of rails, that is your 1st choice if it was an option to you, a leopard doesnt change its spots
Keep asking for unkillable dropships but instead learn to fly better instead
Since you will NOT listen I am through with you until you acknowledge my clear thoughts on rail removal, just watch the video again. Read this link. And also since your last comment was clearly an attempt to insult me I am feeling more disappointed with you.
I cant listen on a forum, i can read the forums tho and i read that epic 15page QQ about big bad rails and how you want them removed
Also that last line is a hint, learn to fly better, the more you do something the better you get at it, the old saying practise makes perfect, if its an insult is simply because you dont think your good enough
Rails dont effect me or my DS, i can fly on spine cresent all day long if i need to, i fit my DS right because i expect rails in every game i play but also im squadded up with enough people who can help to counter the rail
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2432
|
Posted - 2014.02.08 14:12:00 -
[9] - Quote
richiesutie 2 wrote:Takahiro Kashuken wrote:Judge Rhadamanthus wrote:Takahiro Kashuken wrote: You made an entire thread devoted to the removal of rails, that is your 1st choice if it was an option to you, a leopard doesnt change its spots
Keep asking for unkillable dropships but instead learn to fly better instead
Since you will NOT listen I am through with you until you acknowledge my clear thoughts on rail removal, just watch the video again. Read this link. And also since your last comment was clearly an attempt to insult me I am feeling more disappointed with you. I cant listen on a forum, i can read the forums tho and i read that epic 15page QQ about big bad rails and how you want them removed Also that last line is a hint, learn to fly better, the more you do something the better you get at it, the old saying practise makes perfect, if its an insult is simply because you dont think your good enough Rails dont effect me or my DS, i can fly on spine cresent all day long if i need to, i fit my DS right because i expect rails in every game i play but also im squadded up with enough people who can help to counter the rail In other words you run in tanks squads?
I run with people who can use assult/logi/heavy suits/fg/swarms/ar/cr and vehicles
My squad isnt just everyone assaults and then hide in the MCC because they dont have secondary roles
I got a flexible squad
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2456
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Posted - 2014.02.09 14:34:00 -
[10] - Quote
Sir Snugglz wrote:but but... no nerf/buffs to anything...
Just increase the battlefield like 200-400m and push the redline similarly. it works
Snugglz is spot on
Zoom out of the map and you see the true size of the district, 5km by 5km you really thing a railgun will cover that lot?
Thats the problem here nerfing for the sake of nerfing even tho nothing is wrong
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2483
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Posted - 2014.02.11 13:08:00 -
[11] - Quote
Beld Errmon wrote:BAD FURRY wrote:CCP Saberwing wrote:Hey guys
We've had a discussion with the CPM before and are aware of issues around Red Line Railguns - honestly we're not happy with them and it's something we want to address.
I personally spoke with Judge last night about this and we threw around some suggestions. As far as I'm aware, it's unfortunately not a simple fix because of the way that the projectiles are handled (and they're not a server-side change). I'll be forwarding this video on to Wolfman/Remnant though and seeing what we can do. :)
Thanks for pulling it together - this sort of feedback is great. i have kill lots of redline rail tanks in TD tanks A LOT not in my redline but rite next to theres and from all over the map CCP i personally believe your being miss lead by players who dont know how to counter redline rail tanks its not hard uses the map uses the hills and buildings as cover ALL redline rail tanks need to move out of cover to shoot when they leave you shoot them with a TD with all dmg mods on and boom! 2-3 hits no more red line rail tank the only players that cry of red line tanks and snipers are players WHO ARE IN THE OPEN ! this is a battlefield if your a drop ship MOVE ! dont stay in one spot use cover by flying low using hills as cover are better then flying up into the air and hovering like Judge likes to do ALOT ! same with snipers in the red line if your wining good stay out of the open and the red line snipers will not hit you ! and like i said same with the tanks . i just cant be leave something SOoo EZ like staying behind cover and keep moving is so hard for all of you! i just glad most of you never will end up in a combat zone because the way most of you cry about stuff ez to avoid like a fixed sniper or a tank on top of a hill in the open 90% of you would be dead be for you can finish reading this ! and yes i watched the vid nice hill tank to bad he need to be on the MCC road to do anything ! and getting shot down good job on thinking you where safe ! A long term rail tanker telling dropship pilots how easy it is not to get killed..... do you even know how to call a dropship?
I rail tank and tbh its **** easy to avoid rail tanks on all the maps in a dropship
Intelligence is OP
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