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Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
124
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Posted - 2014.02.05 23:12:00 -
[1] - Quote
Delta 749 wrote:
Then find a better way to deliver it to your intended which who I assume is CCP rather than preaching to the choir...
...Short version, the forum knows whats up, its time to go big or go home
Sadly, I don't think the forums are as united on this subject as you believe. Yes, there are plenty of people on here that already know this, you obviously being one of them. There are many more who would be much more interested in this game if it amounted to something more than a generic lobby shooter, and these forums are a better place to start than anywhere else.
This is not a conversation that can be had once and left alone. CCP as a whole (not just the Dust team) needs to be reminded of these issues, and reminded often. The only way to do that is to keep telling them that Dust can be an important part of New Eden.
If we don't keep this conversation going through threads like this one, Dust will just wither on the vine until it dies.. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
127
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Posted - 2014.02.06 03:00:00 -
[2] - Quote
Prius Vecht wrote:TEST and the Goons of one accord? now you've gone and done it, CCP.
We just want a good game to hate each other in. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
132
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Posted - 2014.02.06 05:29:00 -
[3] - Quote
Shion Typhon wrote:The 800lb gorilla in the room which you didn't really address is the market this game is meant to target.
Yes traditional gamers tend to play many genres; I play, MMOs, FPSs and racing games but when we're talking the big numbers the FPS crowd is, to a large degree, a different set of players than the MMO/sandbox crowd.
They demand radically different things. SP, while familiar to MMO players is an anathema to FPS purists. Map design is a central tenet of FPS design but a throwaway afterthought in Dust. There is a long list of similar issues.
Dust either needs to: 1) Choose between these two groups; or 2) Make a whole string of goddamn brilliant design decisions to reconcile the two sides
I would argue that if CCP did manage to implement a real, meaningful connection that had an influence in New Eden, it would qualify as a brilliant design decision.
We already have a platform where console FPS players are interacting with PC gamers in internet spaceships... its already an awesome gimmick, but as of right now that interaction is too limited to be marketable and allow Dust to succeed.
With that said, CCP doesn't have the resources to create an AAA shooter that could truly compete with the likes of Battlefield or Call of Duty. On the other hand, Eve is an undeniable success on the MMO market. If CCP has to choose between making Dust a better FPS or a better MMO, I really hope they stick with what they're good at. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
139
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Posted - 2014.02.07 01:44:00 -
[4] - Quote
Paging CCP to the thread. We know you that you know it exists. :tinfoil: |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
144
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Posted - 2014.02.07 20:14:00 -
[5] - Quote
Just got an email from CCP for a customer survey. I put a link to this thread in one of the comment boxes for Dust, along with a summary of Samahiel's three main points. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
155
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Posted - 2014.02.08 10:47:00 -
[6] - Quote
Baal Roo wrote:...We know CCP already has the ability to move the MCCs around on the field in real time, they could do that all the way back in Skirmish 1.0... and it was COOL AS HELL. imagine your on the surface of a FW district, you're messing around, practicing flying dropships or squad tactics, and in comes the enemy MCC. BATTLE COMMENCES....
I kind of get the feeling that mobile MCCs were removed (at least in part) for being buggy as all hell. If they could have them show up out of the blue like you describe, I agree it would be ridiculously awesome.
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Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
157
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Posted - 2014.02.09 05:44:00 -
[7] - Quote
If I had the choice of being able to sit on the couch, or switching my local to a different location, I'd rather move and try to run scams on a different batch of pubbies. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
166
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Posted - 2014.02.11 20:45:00 -
[8] - Quote
I think your forgetting another chunk of the playerbase: people who have heard of/are interested by Eve but don't want to play it.
I've heard stories about all the crazy things that happen in Eve for years, and have always been fascinated by it. Everytime I watched some gameplay videos or read a write up of some huge battle, my reaction has been that it looks too much like work or is far too slow paced to keep my interest. As an actual SA goon I would have a foot in the door with one of the most powerful alliances in Eve, but it's not enough to make me want to play... I'm content to sit back and wait for the next article about 2000 people logged into a single battle and shooting at each other.
I was attracted to Dust because it was a way to get involved in New Eden's crazy MMO aspect, while playing a more conventional, faster paced game. I've stuck around for almost a year now because f the people I play with, and CCP's promise that one day Dust will actually make a difference in New Eden, which they have yet to deliver on.
I've said it before, CCP doesn't have the resources to make Dust the next Call of Duty or Battlefield; it will never compete with the big boys as a pure FPS. The MMO aspect is where it can stand out and make a real name for itself, because CCP has already made an MMO so interesting people who don't even play it have an interest in it's workings, politics and battles. |
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