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Jadek Menaheim
Xer Cloud Consortium
1942
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Posted - 2014.02.05 04:59:00 -
[31] - Quote
Toby Flenderson wrote:If that slows it down then I'd be all for it. I forgot about the environments themselves completely. Maybe even making the respawn from a death like this much longer than a normal respawn would help. That's an interesting point. If you started to lengthen the spawn time you would begin to skirt the bounds of the inactivity kick timer--which may be what you are going for.
I Am The Danger*
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toasterwaffles
THE IMMORTAL L3GI0N
10
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Posted - 2014.02.05 05:33:00 -
[32] - Quote
Did you know that if you stand on top of the null cannon, it will blow you off the top when it fires, killing you instantly. You could then punish it for friendly fire. Would it be possible to get a null cannon kicked from Faction Warfare?
Check out our site
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Himiko Kuronaga
Fatal Absolution Public Disorder.
2908
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Posted - 2014.02.05 06:25:00 -
[33] - Quote
Toby Flenderson wrote:Himiko Kuronaga wrote:Punish people via isk for TK's.
Punish people via isk for suicides.
If you do not have a certain amount of isk, you cannot enter FW. I like this suggestion a lot. Could you clarify exactly how to do this? When I first read this I thought that maybe you meant something like along with the -50 wp there would be a -X ISK. I'm thinking now that maybe taking it out of the ISK earned might be good too.
I mean a direct hit to someones wallet. Punishing someone on payout isnt going to stop someone who comes in purely to troll. But taking money away from them directly? Yes. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1527
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Posted - 2014.02.05 06:35:00 -
[34] - Quote
Toby Flenderson wrote:A full squad of Factional Warfare Army successfully depleted 100+ of our team's clones yesterday in a FW match. We almost managed to clone the enemy before our teammates lost the game for us but unfortunately killing proto suits is harder than detonating REs at your own feet. My phone was dead so I do not have a screen shot for those who are sure to post "pics or it didn't happen", but I'm sure this wasn't the first time a random squad thought this was funny.
My question to CCP: Are changes in penalties for sabotage (team killing/suidice/etc.) being considered for FW?
I suggest that the same penalty for harming other teammates are applied to every individual without any "forgive/punish" option. If you kill yourself 4 times, you're out. If you cause yourself 5,000 (or whatever the figure is) damage, you're out.
Thoughts? This is a good point. From an immersion standpoint it does makes sense that our employers would want to limit suicides in the same way they limit TKs.
I'd be tempted to ignore the damage limit and just count suicides.
I support SP rollover.
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Toby Flenderson
research lab
243
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Posted - 2014.02.05 20:59:00 -
[35] - Quote
toasterwaffles wrote:Did you know that if you stand on top of the null cannon, it will blow you off the top when it fires, killing you instantly. You could then punish it for friendly fire. Would it be possible to get a null cannon kicked from Faction Warfare? Only if it's in your squad. |
Toby Flenderson
research lab
243
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Posted - 2014.02.05 21:01:00 -
[36] - Quote
Vrain Matari wrote:Toby Flenderson wrote:A full squad of Factional Warfare Army successfully depleted 100+ of our team's clones yesterday in a FW match. We almost managed to clone the enemy before our teammates lost the game for us but unfortunately killing proto suits is harder than detonating REs at your own feet. My phone was dead so I do not have a screen shot for those who are sure to post "pics or it didn't happen", but I'm sure this wasn't the first time a random squad thought this was funny.
My question to CCP: Are changes in penalties for sabotage (team killing/suidice/etc.) being considered for FW?
I suggest that the same penalty for harming other teammates are applied to every individual without any "forgive/punish" option. If you kill yourself 4 times, you're out. If you cause yourself 5,000 (or whatever the figure is) damage, you're out.
Thoughts? This is a good point. From an immersion standpoint it does makes sense that our employers would want to limit suicides in the same way they limit TKs. I'd be tempted to ignore the damage limit and just count suicides. I guess you're right, self inflicted damage doesn't need to be considered as long as suicides are counted. |
Toby Flenderson
research lab
243
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Posted - 2014.02.05 21:03:00 -
[37] - Quote
Himiko Kuronaga wrote:Toby Flenderson wrote:Himiko Kuronaga wrote:Punish people via isk for TK's.
Punish people via isk for suicides.
If you do not have a certain amount of isk, you cannot enter FW. I like this suggestion a lot. Could you clarify exactly how to do this? When I first read this I thought that maybe you meant something like along with the -50 wp there would be a -X ISK. I'm thinking now that maybe taking it out of the ISK earned might be good too. I mean a direct hit to someones wallet. Punishing someone on payout isnt going to stop someone who comes in purely to troll. But taking money away from them directly? Yes. I like this a lot. Would they just be kicked when they've lost all of their ISK or sooner? I'd be ok with an exponential ISK punishment restarting every match. |
Billi Gene
468
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Posted - 2014.02.05 21:18:00 -
[38] - Quote
i believe grenade spam is the fastest way to suicide, jumping from the MCC without hitting X is not?
as for this horrific behavior... where are you when i'm playing caldari FW?... god i'd give anything for those matches to be over faster :P.. ONE WINNING MATCH PLAYING FOR CALD.....ONE??! .. at least with faster match the LP turnover wouldnt suck so much: /
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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Maximus Stryker
Who Are Those Guys
798
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Posted - 2014.02.05 21:31:00 -
[39] - Quote
anyone who believes that "some griefing" (as CCP has said) is good for the game has my sincere sympathy.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Ichor Wrech
FACTION WARFARE ARMY
0
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Posted - 2014.02.05 22:14:00 -
[40] - Quote
Jakar Umbra wrote:Faction Warfare Army successfully did something?
On another note, the problem is that in New Eden, people get paid even for failing a contract as well, or for completely going against the contract in this case, so yeah...
At least Faction Warfare Army finally embraced the fact that they are only good at one thing: Dying. yeh then we kick'd ass after with 5 wins in a row |
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Far Fall
DUST University Ivy League
30
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Posted - 2014.02.05 23:11:00 -
[41] - Quote
That whole "welcome to new eden" thing is always inappropriately used. Yes new eden allows griefing and backstabbing, but the point is to mimic the real world. You CAN commit insurance fraud, but you have to be aware of the potential consequences of your action.
All griefing in this game must have some form of consequence that makes sense within the context of that situation. Surely the Caldari, Gallente, Minmatar or Amarr would blacklist you from fighting for them if you caused them to consistently lose battles. This is a game though so that would be extreme, I think removing isk from a persons account is a good idea.
In battles where you are contracted by NPC organizations, there should be direct game mechanic enforced penalties for suiciding or teamkilling and intentionally causing loss. This would be in line with what would probably happen in the in game universe.
In battles where you are contracted by your corp, you can awox all you want because the consequences come directly from your corporation/other players. People will trust you less. (Though corporations should have measures to prevent awoxing as any big real life corporation would try and prevent corporate sabotage.)
Essentially I am saying that, negative actions should have consequences in game that make sense just like negative actions have consequences in real life. These consequences should make sense in the specific context that the griefing/backstabbing/negative action takes place.
"Welcome to New Eden" doesn't mean "lol I can do wahtevar I want without consequences" |
Piraten Hovnoret
Molon Labe. Public Disorder.
284
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Posted - 2014.02.05 23:40:00 -
[42] - Quote
Have sent pictures to CCP when they have done this before. I even posted the response here at the forums? Got a warning buy CCP for that.
So without saying what they did respond I give you this tip; if you c that corp having squads on both sides JUST LEVE
Now figure out the rest buy your self
War never changes
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Toby Flenderson
research lab
244
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Posted - 2014.02.06 04:39:00 -
[43] - Quote
Ichor Wrech wrote:Jakar Umbra wrote:Faction Warfare Army successfully did something?
On another note, the problem is that in New Eden, people get paid even for failing a contract as well, or for completely going against the contract in this case, so yeah...
At least Faction Warfare Army finally embraced the fact that they are only good at one thing: Dying. yeh then we kick'd ass after with 5 wins in a row
Good for you. You must be really good. If I paid you would you consider teaching me how to play like you? |
Toby Flenderson
research lab
244
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Posted - 2014.02.06 04:43:00 -
[44] - Quote
Far Fall wrote:That whole "welcome to new eden" thing is always inappropriately used. Yes new eden allows griefing and backstabbing, but the point is to mimic the real world. You CAN commit insurance fraud, but you have to be aware of the potential consequences of your action.
All griefing in this game must have some form of consequence that makes sense within the context of that situation. Surely the Caldari, Gallente, Minmatar or Amarr would blacklist you from fighting for them if you caused them to consistently lose battles. This is a game though so that would be extreme, I think removing isk from a persons account is a good idea.
In battles where you are contracted by NPC organizations, there should be direct game mechanic enforced penalties for suiciding or teamkilling and intentionally causing loss. This would be in line with what would probably happen in the in game universe.
In battles where you are contracted by your corp, you can awox all you want because the consequences come directly from your corporation/other players. People will trust you less. (Though corporations should have measures to prevent awoxing as any big real life corporation would try and prevent corporate sabotage.)
Essentially I am saying that, negative actions should have consequences in game that make sense just like negative actions have consequences in real life. These consequences should make sense in the specific context that the griefing/backstabbing/negative action takes place.
"Welcome to New Eden" doesn't mean "lol I can do wahtevar I want without consequences"
Very well put. The LP was a good start in trying to make these battles seem more realistic, it would be nice if they kept up with this trend and implemented more consequences for actions.
It seems like the ISK removal idea would definitely be a punishment that would mirror real life penalties for misconduct. The 24 hour ban is good, but I think taking ISK away would mean more to someone who was intentionally trying to ruin the game. |
Toby Flenderson
research lab
244
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Posted - 2014.02.06 04:47:00 -
[45] - Quote
Piraten Hovnoret wrote:Have sent pictures to CCP when they have done this before. I even posted the response here at the forums? Got a warning buy CCP for that.
So without saying what they did respond I give you this tip; if you c that corp having squads on both sides JUST LEVE
Now figure out the rest buy your self
Yeah I didn't think much would change from making this forum, I was just curious to see if CCP would respond with any sort of confirmation that the penalties were still being considered for future revision.
It's too bad that you got a warning for trying to point something out to them though. If I ever get into a game with them again I'll probably just play as I normally would. This game was within maybe 20 clones? I'm not sure exactly. The squad I joined earlier was organized and offset their suicides fairly well. It would make for a really goofy screenshot winning with a 100+ clone handicap. |
deepfried salad gilliam
Sanguine Knights
428
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Posted - 2014.02.06 05:07:00 -
[46] - Quote
just make all suicides have same effect as punish button
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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