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Spkr4theDead
Red Star. EoN.
1724
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Posted - 2014.02.03 21:33:00 -
[1] - Quote
If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Logi Bro
Brutor Vanguard Minmatar Republic
2811
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Posted - 2014.02.03 21:37:00 -
[2] - Quote
Posting in a thread where spkr will ultimately be defeated by logic.
Shield Recommendations
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Darken-Soul
BIG BAD W0LVES
316
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Posted - 2014.02.03 21:38:00 -
[3] - Quote
Logi Bro wrote:Posting in a thread where spkr will ultimately be defeated by logic.
He seems immune to logic.
Who wants some?
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Killar-12
The Corporate Raiders Top Men.
2164
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Posted - 2014.02.03 21:39:00 -
[4] - Quote
Or you're just bad at tanking Maybe atiim is better and you're a scrub.
Listen
I'll change the song every week
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Vermaak Doe
SVER True Blood Public Disorder.
1326
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Posted - 2014.02.03 21:40:00 -
[5] - Quote
Not empty posting
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
105
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Posted - 2014.02.03 21:54:00 -
[6] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
Your not fooling anybody bro?! And calling people scrubs because you running proto isn't actually changing the facts. Yes I have used AV on tanks and dropped em. No it's not supposed to be easy. The is it's rediculously complicate!!!
Stop advocating for AV in hopes that CCP actually believes this crap is balance! You should've had your boots on the ground anyway!
"Anybody order chaos?"
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TheD1CK
Dead Man's Game
547
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Posted - 2014.02.03 21:56:00 -
[7] - Quote
I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Mortedeamor
1336
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Posted - 2014.02.03 21:57:00 -
[8] - Quote
teamwork + dedicated sp
how many people have both?
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
193
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Posted - 2014.02.03 21:58:00 -
[9] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
Pictures or it didn't happen
What was it 6 guys with Proto Forge Guns v you in a STD Tank all shooting at you at the exact same time whilst you were AFK ?
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Onesimus Tarsus
1061
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Posted - 2014.02.03 22:05:00 -
[10] - Quote
It's an odd derivative of the normal dialect, sir, but I believe I can translate it...
Please...don't...buff...AV...to...where...it...works...against...tanks.
Then it just trails off into gibberish about sheep and the future.
Free, on-demand Respecs. Because it doesn't matter and no one should care.
Matchmaking by KDR proximity. :)
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Delta 749
Kestrel Reconnaissance
2461
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Posted - 2014.02.03 22:11:00 -
[11] - Quote
As OP as tanks are right now you still got killed? Now thats just sad
Im not drunk, the planet just happens to be especially wobbly today.
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Scheneighnay McBob
Learning Coalition College
3895
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Posted - 2014.02.03 22:38:00 -
[12] - Quote
I pulled out a standard forge yesterday and did pretty well at chasing off HAVs.
With the amount of damage I did, a pair of advanced FGs can easily take down your average HAV.
I am your scan error.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1831
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Posted - 2014.02.03 22:41:00 -
[13] - Quote
Darken-Soul wrote:Logi Bro wrote:Posting in a thread where spkr will ultimately be defeated by logic. He seems immune to logic.
He can only be defeated by himself. The best counter to a irrational tanker is an irrational tanker.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
401
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Posted - 2014.02.03 22:42:00 -
[14] - Quote
Yo i just took all the modules off of my Sica except railgun ammos, stood completely sill, and somehow i got killed by swarm launchers. It did take 3 because my shield regen was so good, but this just shows how OP swarm launchers are. Nerf them! I also want aim assist on my turrets, infantry get aim assist too its super unfair. Why should i have to fit modules and try to dodge AV? nerf them!
Kills- Archduke Ferdinand
Balance!
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The dark cloud
The Rainbow Effect
2162
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Posted - 2014.02.03 22:42:00 -
[15] - Quote
Needing 3+ players to take out 1 tank is not balanced.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
401
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Posted - 2014.02.03 22:45:00 -
[16] - Quote
NOOO!!!!!!!!!!! You are ALL SO STUPID!!!!!!!!! MY tank is a TANK SO IF I HAVE IT OUT IT SHOULDNT BE KILLED BY ANYTHING!!!!!! ILL GIVE YOU VIDEO EVIDENCE WHY!!!!!!!!!! http://www.youtube.com/watch?v=C9lScqncvlU
Kills- Archduke Ferdinand
Balance!
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NK Scout
Storm Wind Strikeforce Caldari State
224
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Posted - 2014.02.03 22:49:00 -
[17] - Quote
Zerus Ni'Kator wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Pictures or it didn't happen What was it 6 guys with Proto Forge Guns v you in a STD Tank all shooting at you at the exact same time whilst you were AFK ? Lol no With 3 corp buddies with adv forges we killed many sver true blood tanks and pythons they kept spamming at us
Edit 3 as in me and 2 other people
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4358
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Posted - 2014.02.03 22:49:00 -
[18] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
Neither do you.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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Bax Zanith
8
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Posted - 2014.02.04 01:10:00 -
[19] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. I hate to brake it to you, but no one belives your story. I have no idea why you would think ccp would trust two sentences from one thread VS. Detailed storys from many individuals in many threads. If this truly did happen, then tell us all about it, I bet if anything it was your lak of skill that caused you to fall to swarms.
I'd say walk in my shoes for a day, but you probably still won't understand.
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calisk galern
BurgezzE.T.F Public Disorder.
1711
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Posted - 2014.02.04 01:14:00 -
[20] - Quote
does this happen to you alot? I mean only time I get destroyed by av is on the odd time they devote 5-6 proto avers to kill me.
though one time I did die to a swarm launcher he was doing so little damage I was just ignoring him, sadly a couple av grenadiers snuck up on me and they got me. of course that's my fault for getting cocky.
morale of the story I should never die to av unless a tank is involved and neither should you.
if it takes a team to kill me in my tank that's unbalanced, at least if the tanks cost as much as one of their suits =/ |
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Garrett Blacknova
Codex Troopers
4402
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Posted - 2014.02.04 01:14:00 -
[21] - Quote
Tanks are OP, but not too badly OP.
AV is UP, but not too badly UP.
Both need changes, but not massive ones. |
DeadlyAztec11
Ostrakon Agency Gallente Federation
3910
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Posted - 2014.02.04 01:34:00 -
[22] - Quote
Garrett Blacknova wrote:Tanks are OP, but not too badly OP.
AV is UP, but not too badly UP.
Both need changes, but not massive ones. They should change them one at a time. This entire, "two cockpits, one plane", thing is nit going to work.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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True Adamance
Kameira Lodge Amarr Empire
6559
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Posted - 2014.02.04 01:41:00 -
[23] - Quote
Onesimus Tarsus wrote:It's an odd derivative of the normal dialect, sir, but I believe I can translate it...
Please...don't...buff...AV...to...where...it...works...against...tanks.
Then it just trails off into gibberish about sheep and the future. I kind of hope they do make AV better. I'd like to feel as though I'm risking something....because frankly speaking tanking was better in 1.6
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Bojo The Mighty
L.O.T.I.S.
3012
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Posted - 2014.02.04 01:49:00 -
[24] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Quit complaining
Rifle Changes: DPS, range, and damage
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skippy678
The Phoenix Federation
2426
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Posted - 2014.02.04 02:06:00 -
[25] - Quote
The ONLY thing that is for sure in 1.8 is the worlds largest nerf being dropped on tanks. AND watch the buff on swarms...keep it it up and try but its coming and then the QQ starts(we all know how good these guys are at crying like babies we had to listen to it for 8 months before 1.7 dropped) and don't worry they will do it again.
Level 2 Forum Warrior
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Spkr4theDead
Red Star. EoN.
1727
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Posted - 2014.02.04 06:27:00 -
[26] - Quote
Bax Zanith wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. I hate to brake it to you, but no one belives your story. I have no idea why you would think ccp would trust two sentences from one thread VS. Detailed storys from many individuals in many threads. If this truly did happen, then tell us all about it, I bet if anything it was your lak of skill that caused you to fall to swarms. LOL
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1727
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Posted - 2014.02.04 06:28:00 -
[27] - Quote
Logi Bro wrote:Posting in a thread where spkr will ultimately be defeated by logic. Are you insinuating that what I said will somehow be defeated?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1727
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Posted - 2014.02.04 06:29:00 -
[28] - Quote
Bradric Banewolf wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Your not fooling anybody bro?! And calling people scrubs because you running proto isn't actually changing the facts. Yes I have used AV on tanks and dropped em. No it's not supposed to be easy. The is it's rediculously complicate!!! Stop advocating for AV in hopes that CCP actually believes this crap is balance! You should've had your boots on the ground anyway! ....................... what the hell are you talking about? My boots on the ground? Are you trying to tell me I should play the game the way you want me to?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1727
|
Posted - 2014.02.04 06:42:00 -
[29] - Quote
Mortedeamor wrote:teamwork + dedicated sp
how many people have both? We shouldn't be penalized because of the people that have neither.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Killar-12
The Corporate Raiders Top Men.
2181
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Posted - 2014.02.04 06:45:00 -
[30] - Quote
All I can hear is scrubbing...
Listen
I'll change the song every week
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:51:00 -
[31] - Quote
Zerus Ni'Kator wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Pictures or it didn't happen What was it 6 guys with Proto Forge Guns v you in a STD Tank all shooting at you at the exact same time whilst you were AFK ? So I'm saying I was destroyed, and you don't believe me? You must really believe tanks are invincible.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:52:00 -
[32] - Quote
Delta 749 wrote:As OP as tanks are right now you still got killed? Now thats just sad LOL!
I was hoping you'd become inflicted by something that kept you away from a computer for life, but alas, it was not to be.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Bax Zanith
8
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Posted - 2014.02.04 06:52:00 -
[33] - Quote
Spkr4theDead wrote:Bax Zanith wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. I hate to brake it to you, but no one belives your story. I have no idea why you would think ccp would trust two sentences from one thread VS. Detailed storys from many individuals in many threads. If this truly did happen, then tell us all about it, I bet if anything it was your lak of skill that caused you to fall to swarms. LOL LOL isn't an explanation. Your ignorance infuriates me. I'll offer 3mill isk to the first man who presents me with video proof of sqar4dead's dimise. By dimise I mean more than ten deaths. I don't care what you use to do it, even if its another tank.
I'd say walk in my shoes for a day, but you probably still won't understand.
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:53:00 -
[34] - Quote
The dark cloud wrote:Needing 3+ players to take out 1 tank is not balanced. Where did I say it took more than 2 people to do it?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:54:00 -
[35] - Quote
Bax Zanith wrote:Spkr4theDead wrote:Bax Zanith wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. I hate to brake it to you, but no one belives your story. I have no idea why you would think ccp would trust two sentences from one thread VS. Detailed storys from many individuals in many threads. If this truly did happen, then tell us all about it, I bet if anything it was your lak of skill that caused you to fall to swarms. LOL LOL isn't an explanation. Your ignorance infuriates me. I'll offer 3mill isk to the first man who presents me with video proof of sqar4dead's dimise. By dimise I mean more than ten deaths. I don't care what you use to do it, even if its another tank. Only time you'll find me with more than 10 deaths is when I'm infantry. Other than that, 3 is a lot when I'm in a tank.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:55:00 -
[36] - Quote
skippy678 wrote:The ONLY thing that is for sure in 1.8 is the worlds largest nerf being dropped on tanks. AND watch the buff on swarms...keep it it up and try but its coming and then the QQ starts(we all know how good these guys are at crying like babies we had to listen to it for 8 months before 1.7 dropped) and don't worry they will do it again.
When infantry complained about the contact grenades, they were nerfed into the ground. When tankers complained about AV grenades, infantry laughed at us and said HTFU.
You can HTFU.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Omareth Nasadra
The New Age Outlaws WINMATAR.
285
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Posted - 2014.02.04 06:59:00 -
[37] - Quote
spkr4forthescrubs said it, AV is alive
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Spkr4theDead
Red Star. EoN.
1728
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Posted - 2014.02.04 06:59:00 -
[38] - Quote
Maybe it's better if you all believe that tanks are indestructible.
You all probably thought you had monsters or ghosts in your closet, or under your bed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Iron Wolf Saber
Den of Swords
12886
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Posted - 2014.02.04 07:01:00 -
[39] - Quote
if the damn hills where not so obtrusive and detrimental to LAV driving there be more kills like this.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Lorhak Gannarsein
Science For Death
1475
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Posted - 2014.02.04 07:12:00 -
[40] - Quote
lol. 'like'd nearly every post on this thread.
For what it's worth, though, I actually believe him. My forge gun wrecks tanks; add a second? Everything is going to die
God, if I had 1.6 charge times I could actually stand in front of them and nuke them.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
361
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Posted - 2014.02.04 07:38:00 -
[41] - Quote
Spkr4theDead wrote:Maybe it's better if you all believe that tanks are indestructible.
You all probably thought you had monsters or ghosts in your closet, or under your bed.
lol G-G-G-GHOSTES!!! |
Killar-12
The Corporate Raiders Top Men.
2184
|
Posted - 2014.02.04 07:40:00 -
[42] - Quote
Oh the Scrubbery... still no response, you just suck, tbqh you needed Tanks to OP so you could get a crutch.
Listen
I'll change the song every week
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1188
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Posted - 2014.02.04 07:44:00 -
[43] - Quote
Lorhak Gannarsein wrote:lol. 'like'd nearly every post on this thread.
For what it's worth, though, I actually believe him. My forge gun wrecks tanks; add a second? Everything is going to die
God, if I had 1.6 charge times I could actually stand in front of them and nuke them. under 100k militia railtank and your 180k forgegun fit is going to die many times before my single death.
militia railtank for POSITIVE ISK
forgegun fit is going ISK NEGATIVE
hey I just read your sig about OP tanks......lol.
ISK printing with a militia blaster tank....lol.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1188
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Posted - 2014.02.04 07:49:00 -
[44] - Quote
Spkr4theDead wrote:Bax Zanith wrote:Spkr4theDead wrote:Bax Zanith wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. I hate to brake it to you, but no one belives your story. I have no idea why you would think ccp would trust two sentences from one thread VS. Detailed storys from many individuals in many threads. If this truly did happen, then tell us all about it, I bet if anything it was your lak of skill that caused you to fall to swarms. LOL LOL isn't an explanation. Your ignorance infuriates me. I'll offer 3mill isk to the first man who presents me with video proof of sqar4dead's dimise. By dimise I mean more than ten deaths. I don't care what you use to do it, even if its another tank. Only time you'll find me with more than 10 deaths is when I'm infantry. Other than that, 3 is a lot when I'm in a tank. there you have it and in YOUR own words....lol.
"10 deaths INFANTRY" "3 is a lot when I'm in a TANK"
you TANK FANBOY scrub.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Rasatsu
Much Crying Old Experts
1040
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Posted - 2014.02.04 07:52:00 -
[45] - Quote
Iron Wolf Saber wrote:if the damn hills where not so obtrusive and detrimental to LAV driving there be more kills like this. So boost LAV's, not AV? I'm good with that. |
Gelan Corbaine
Gladiators Vanguard
311
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Posted - 2014.02.04 11:00:00 -
[46] - Quote
Rasatsu wrote:Iron Wolf Saber wrote:if the damn hills where not so obtrusive and detrimental to LAV driving there be more kills like this. So boost LAV's, not AV? I'm good with that.
You are not getting what he means by LAV driving .... hint it begins with a J .
No job is worth doing if you don't get paid in the end .
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Spkr4theDead
Red Star. EoN.
1733
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Posted - 2014.02.04 11:10:00 -
[47] - Quote
Lorhak Gannarsein wrote:lol. 'like'd nearly every post on this thread.
For what it's worth, though, I actually believe him. My forge gun wrecks tanks; add a second? Everything is going to die
God, if I had 1.6 charge times I could actually stand in front of them and nuke them. Why wouldn't you believe me?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1733
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Posted - 2014.02.04 11:12:00 -
[48] - Quote
Killar-12 wrote:Oh the Scrubbery... still no response, you just suck, tbqh you needed Tanks to OP so you could get a crutch. Never knew a different playstyle was a crutch.
And last I remember, infantry wanted tanks changed all the time. Why aren't you happy with what CCP decided on?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Rasatsu
Much Crying Old Experts
1040
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Posted - 2014.02.04 11:12:00 -
[49] - Quote
Gelan Corbaine wrote:Rasatsu wrote:So boost LAV's, not AV? I'm good with that. You are not getting what he means by LAV driving .... hint it begins with a J . I don't think Agent J is part of the EVE universe. |
Spkr4theDead
Red Star. EoN.
1733
|
Posted - 2014.02.04 11:15:00 -
[50] - Quote
Tech Ohm Eaven wrote: "10 deaths INFANTRY" "3 is a lot when I'm in a TANK"
you TANK FANBOY scrub.
I prefer a playstyle different to being a lemming. Since the only infantry style I'm good at is being logi, what sense does it make in using a ton of great gear when there's so many domination maps with the objective open to the sky, an easy target for an orb? I do moonlight as a logi, as I have mostly PRO equipment, but the main thing I do is tank.
And no, I don't use MLT tank gear.
I don't dictate to infantry how they should play, what gives you any right to dictate how I should play?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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TheD1CK
Dead Man's Game
560
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Posted - 2014.02.04 11:22:00 -
[51] - Quote
TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope
Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed
The problem is AV CANNOT deal with 5+ HAV's on the battlefield
I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance
STFU and find solutions rather than comparing d1cks
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Garrett Blacknova
Codex Troopers
4404
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Posted - 2014.02.04 11:37:00 -
[52] - Quote
Rasatsu wrote:Gelan Corbaine wrote:Rasatsu wrote:So boost LAV's, not AV? I'm good with that. You are not getting what he means by LAV driving .... hint it begins with a J . I don't think Agent J is part of the EVE universe. J is for Juh-Riving! |
Spkr4theDead
Red Star. EoN.
1734
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Posted - 2014.02.04 11:43:00 -
[53] - Quote
TheD1CK wrote:TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed The problem is AV CANNOT deal with 5+ HAV's on the battlefield I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance STFU and find solutions rather than comparing d1cks So why should tankers be forced to fit their hulls the way someone else wants?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
256
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Posted - 2014.02.04 11:45:00 -
[54] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
don't feed the troll
I am the sixth son
Chrome Vet
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Abron Garr
Amarr Templars Amarr Empire
700
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Posted - 2014.02.04 12:01:00 -
[55] - Quote
Always a pleasure to read a Spkr4theDowns thread. |
Rasatsu
Much Crying Old Experts
1040
|
Posted - 2014.02.04 12:01:00 -
[56] - Quote
Garrett Blacknova wrote:J is for Juh-Riving! Pretty sure the Juh'ves are the targets sitting in the HAV. |
Takahiro Kashuken
Red Star. EoN.
2375
|
Posted - 2014.02.04 12:53:00 -
[57] - Quote
lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol
Intelligence is OP
|
Spkr4theDead
Red Star. EoN.
1747
|
Posted - 2014.02.04 12:55:00 -
[58] - Quote
Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol LOL
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Sam Booty
Valor Coalition
19
|
Posted - 2014.02.04 13:21:00 -
[59] - Quote
Call 911 someone just got killed in a tank. |
Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
258
|
Posted - 2014.02.04 13:22:00 -
[60] - Quote
Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol
Oh, the Trolls gf is here
I am the sixth son
Chrome Vet
|
|
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1191
|
Posted - 2014.02.04 13:30:00 -
[61] - Quote
Spkr4theDead wrote:TheD1CK wrote:TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed The problem is AV CANNOT deal with 5+ HAV's on the battlefield I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance STFU and find solutions rather than comparing d1cks So why should tankers be forced to fit their hulls the way someone else wants?
Because a game without balance is a dying game.
A kill with NO SKILL is not a kill.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
|
NK Scout
Storm Wind Strikeforce Caldari State
234
|
Posted - 2014.02.04 13:50:00 -
[62] - Quote
Tech Ohm Eaven wrote:Spkr4theDead wrote:TheD1CK wrote:TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed The problem is AV CANNOT deal with 5+ HAV's on the battlefield I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance STFU and find solutions rather than comparing d1cks So why should tankers be forced to fit their hulls the way someone else wants? Because a game without balance is a dying game. A kill with NO SKILL is not a kill. Then on mw2 i go 20/0 UAV fegs made me stop playing
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Spkr4theDead
Red Star. EoN.
1747
|
Posted - 2014.02.04 13:50:00 -
[63] - Quote
Sextus Hardcock wrote:Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol Oh, the Trolls gf is here What, you're jealous that Taka and I work very well together?
Not my fault 3 different corps had to fight Red Star...
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1747
|
Posted - 2014.02.04 13:51:00 -
[64] - Quote
Tech Ohm Eaven wrote:Spkr4theDead wrote:TheD1CK wrote:TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed The problem is AV CANNOT deal with 5+ HAV's on the battlefield I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance STFU and find solutions rather than comparing d1cks So why should tankers be forced to fit their hulls the way someone else wants? Because a game without balance is a dying game. A kill with NO SKILL is not a kill. What balance do you want, an AR to be a legitimate AV weapon?
You can bugger off and go to Call of Duty, where you don't have to worry about vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
DeadlyAztec11
Ostrakon Agency Gallente Federation
3925
|
Posted - 2014.02.04 14:00:00 -
[65] - Quote
I will now refer to noob players as Sparks. Specifically noob tankers.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
|
NAV HIV
The Generals General Tso's Alliance
1037
|
Posted - 2014.02.04 14:09:00 -
[66] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
Must be the First time you lost a tank, Post 1.7
Had to come here and cry about it... Given that you hide behind the red line all day and try to pew pew with your Large turret... Lmfao... Must've been a Jihadi.... The community should send that guy some ISK for touching you in the wrong places lol |
Bendtner92
Imperfects Negative-Feedback
1610
|
Posted - 2014.02.04 14:27:00 -
[67] - Quote
Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
Lorhak Gannarsein
Science For Death
1485
|
Posted - 2014.02.04 15:25:00 -
[68] - Quote
Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really.
I've been insta'd this build.
I pulled a 2hard 1dam particle cannon for AV purposes, and I was driving around the edges of the map when suddenly BOOM.
Turns out I got lol1shot by a Wiyrkomi Breach
Which I have proceeded to do to multiple tanks. AssForge works better, but it's still a pain.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
|
Bendtner92
Imperfects Negative-Feedback
1612
|
Posted - 2014.02.04 15:33:00 -
[69] - Quote
Lorhak Gannarsein wrote:I've been insta'd this build. I pulled a 2hard 1dam particle cannon for AV purposes, and I was driving around the edges of the map when suddenly BOOM. Turns out I got lol1shot by a Wiyrkomi Breach Which I have proceeded to do to multiple tanks. AssForge works better, but it's still a pain. Also, @Tech, my primary infantry AV fit is about 50k, from memory. I don't like the Ishukone these days; takes up too much fitting for too little reward. Yes, but getting hit in the rear by a Breach Forge could be considered failing at tanking (imo).
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
Spkr4theDead
Red Star. EoN.
1747
|
Posted - 2014.02.04 15:37:00 -
[70] - Quote
Bendtner92 wrote:Lorhak Gannarsein wrote:I've been insta'd this build. I pulled a 2hard 1dam particle cannon for AV purposes, and I was driving around the edges of the map when suddenly BOOM. Turns out I got lol1shot by a Wiyrkomi Breach Which I have proceeded to do to multiple tanks. AssForge works better, but it's still a pain. Also, @Tech, my primary infantry AV fit is about 50k, from memory. I don't like the Ishukone these days; takes up too much fitting for too little reward. Yes, but getting hit in the rear by a Breach Forge could be considered failing at tanking (imo). There are lucky shots, you know.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Spkr4theDead
Red Star. EoN.
1749
|
Posted - 2014.02.04 15:39:00 -
[71] - Quote
Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really. Rendering is still a ***** sometimes, and as we all know, sometimes the hit markers don't work correctly.
It was an AV Madrugar, not the best for defense. I still killed them both though. They probably weren't too happy that I took them both with me.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1749
|
Posted - 2014.02.04 15:41:00 -
[72] - Quote
NAV HIV wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Must be the First time you lost a tank, Post 1.7 Had to come here and cry about it... Given that you hide behind the red line all day and try to pew pew with your Large turret... Lmfao... Must've been a Jihadi.... The community should send that guy some ISK for touching you in the wrong places lol What I said was.............. crying?
Next thing, you're going to post on my tank glue thread, and tell me I'm purposely getting it stuck to things.
You can't even troll because you never understand what is said. You obviously were never good at reading comprehension.
And I said AV too, not a LAV.
Reading comprehension fail.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
261
|
Posted - 2014.02.04 16:54:00 -
[73] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol Oh, the Trolls gf is here What, you're jealous that Taka and I work very well together? Not my fault 3 different corps had to fight Red Star...
uuh... nope.
Teamwork on the field is a good thing, nobody is arguing that.
we're on a forum right now, and nobody can take you seriously. Perhaps you don't know why so I'll tell you. Your opinions are biased and you don't seem to have an interest in balancing out the game. You are just as butt hurt as all the infantards who run at your tank shooting ARs, and AV dolts who were happy when tanks where made of paper. Now you just troll the forums trying to **** people off and any relevant arguments you may have are lost in the noise. Smarten up and figure out that tanks are imbalanced, and that balancing them doesn't mean that they need to be junk.
I like tanks, and I'm primarily infantry. I like that they are bad ass and hard to kill with infantry. Being very effective at killing infantry is however unbalanced. Its simple math. Hard to be killed, hard to kill. Easy to be killed easy to kill. ISK doesn't balance it.
I am the sixth son
Chrome Vet
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
421
|
Posted - 2014.02.04 17:21:00 -
[74] - Quote
I have indisputable evidence showing that tanks are underpowered in this game---- http://worldoftanks.com
Kills- Archduke Ferdinand
Balance!
|
Sam Booty
Valor Coalition
20
|
Posted - 2014.02.04 17:53:00 -
[75] - Quote
A tanker complaining that the problem is lack of teamwork. LOL.
Although I like to laugh at infantry shooting their AV weapons and suffer, I hope CCP lowers the precision of weapons mounted on tanks to make it hard to target infantry. Since they have so much damage they should have a large deviation radius. Instead they have a needle precision which is ridiculous. Also give swarms and AV grenades a slight buff (like 20% damage) and reduce shield/armor hardeners efficiency (60% is just too much, it should be like 20%-30% max.). |
NAV HIV
The Generals General Tso's Alliance
1043
|
Posted - 2014.02.04 18:25:00 -
[76] - Quote
Spkr4theDead wrote:NAV HIV wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Must be the First time you lost a tank, Post 1.7 Had to come here and cry about it... Given that you hide behind the red line all day and try to pew pew with your Large turret... Lmfao... Must've been a Jihadi.... The community should send that guy some ISK for touching you in the wrong places lol What I said was.............. crying? Next thing, you're going to post on my tank glue thread, and tell me I'm purposely getting it stuck to things. You can't even troll because you never understand what is said. You obviously were never good at reading comprehension. And I said AV too, not a LAV. Reading comprehension fail.
Aww don't be so butthurt over every post i make... I know it took you a while to think of that.. I know what you wrote and i love Jihad LAVs, the only viable AV for skinny's... Don't even wanna comment about your leet tanking skill lmfao.... |
Alena Ventrallis
The Neutral Zone
630
|
Posted - 2014.02.04 19:07:00 -
[77] - Quote
Tanks should be hard to kill by infantry.
But they should be hard to kill infantry with.
Best PVE idea I've seen.
|
Shokhann Echo
Chatelain Rapid Response Gallente Federation
147
|
Posted - 2014.02.04 20:19:00 -
[78] - Quote
only spker4th3dead would brag about being easy to kill and make it seems like the killer accomplished something.
im so glad I left tanks when we got the respec, at least now nobody can say I have connections to these idiots (only a few tankers are idiots that post on the forums)
Youtube
Alt # 1
Back on main 3-31-2014
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3931
|
Posted - 2014.02.04 20:25:00 -
[79] - Quote
Alena Ventrallis wrote:Tanks should be hard to kill by infantry.
But they should be hard to kill infantry with. Yeah! Give me that! o/\o
That's what I've been saying!
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 20:35:00 -
[80] - Quote
Shokhann Echo wrote:only spker4th3dead would brag about being easy to kill and make it seems like the killer accomplished something.
im so glad I left tanks when we got the respec, at least now nobody can say I have connections to these idiots (only a few tankers are idiots that post on the forums) Well, you can go have fun with a cucumber in a corner.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 20:36:00 -
[81] - Quote
NAV HIV wrote:I left tanking because it was too hard for me. Well, that figures.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Shokhann Echo
Chatelain Rapid Response Gallente Federation
150
|
Posted - 2014.02.04 20:37:00 -
[82] - Quote
Spkr4theDead wrote:Shokhann Echo wrote:only spker4th3dead would brag about being easy to kill and make it seems like the killer accomplished something.
im so glad I left tanks when we got the respec, at least now nobody can say I have connections to these idiots (only a few tankers are idiots that post on the forums) Well, you can go have fun with a cucumber in a corner.
youv become pathetic, your one of the reasons people hardly tank tankers seriously on the forums anymore. your a joke now, your bragging about being killed by AV, your giving yourself even more of a bad name now than when were all tankers. im glad im not one anymore, also because I know there going to be nerfed hard once again in the future and im not going own with them again.
Youtube
Alt # 1
Back on main 3-31-2014
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 20:38:00 -
[83] - Quote
Sextus Hardcock wrote:Spkr4theDead wrote:Sextus Hardcock wrote:Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol Oh, the Trolls gf is here What, you're jealous that Taka and I work very well together? Not my fault 3 different corps had to fight Red Star... uuh... nope. Teamwork on the field is a good thing, nobody is arguing that. we're on a forum right now, and nobody can take you seriously. Perhaps you don't know why so I'll tell you. Your opinions are biased and you don't seem to have an interest in balancing out the game. You are just as butt hurt as all the infantards who run at your tank shooting ARs, and AV dolts who were happy when tanks where made of paper. Now you just troll the forums trying to **** people off and any relevant arguments you may have are lost in the noise. Smarten up and figure out that tanks are imbalanced, and that balancing them doesn't mean that they need to be junk. I like tanks, and I'm primarily infantry. I like that they are bad ass and hard to kill with infantry. Being very effective at killing infantry is however unbalanced. Its simple math. Hard to be killed, hard to kill. Easy to be killed easy to kill. ISK doesn't balance it. Wow, my opinions are biased...
Show me someone that wants their entire playstyle nerfed, making their entire SP investment next to worthless. Of course people will defend their playstyle.
Remember: when infantry complained about contact grenades, they got nerfed into the ground. When tankers complained about AV grenades, infantry laughed and said HTFU.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 20:39:00 -
[84] - Quote
Shokhann Echo wrote:Spkr4theDead wrote:Shokhann Echo wrote:only spker4th3dead would brag about being easy to kill and make it seems like the killer accomplished something.
im so glad I left tanks when we got the respec, at least now nobody can say I have connections to these idiots (only a few tankers are idiots that post on the forums) Well, you can go have fun with a cucumber in a corner. youv become pathetic, your one of the reasons people hardly tank tankers seriously on the forums anymore. your a joke now, your bragging about being killed by AV, your giving yourself even more of a bad name now than when were all tankers. im glad im not one anymore, also because I know there going to be nerfed hard once again in the future and im not going own with them again. Bragging about being killed by AV? That's like bragging that I have herpes sores.
Go to school, you need that education badly.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Shokhann Echo
Chatelain Rapid Response Gallente Federation
156
|
Posted - 2014.02.04 20:42:00 -
[85] - Quote
Spkr4theDead wrote:Shokhann Echo wrote:Spkr4theDead wrote:Shokhann Echo wrote:only spker4th3dead would brag about being easy to kill and make it seems like the killer accomplished something.
im so glad I left tanks when we got the respec, at least now nobody can say I have connections to these idiots (only a few tankers are idiots that post on the forums) Well, you can go have fun with a cucumber in a corner. youv become pathetic, your one of the reasons people hardly tank tankers seriously on the forums anymore. your a joke now, your bragging about being killed by AV, your giving yourself even more of a bad name now than when were all tankers. im glad im not one anymore, also because I know there going to be nerfed hard once again in the future and im not going own with them again. Bragging about being killed by AV? That's like bragging that I have herpes sores. Go to school, you need that education badly.
coming from a guy who got punked on a youtube video and still thinks hes bad, that's a laugh. if posting publically to the dust forums that you were easily killed by AV isn't bragging that you got killed, then I don't know what is.
you shoulda stopped when we had the stats posted 5 months before 1.7 hit.
Youtube
Alt # 1
Back on main 3-31-2014
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
242
|
Posted - 2014.02.04 20:51:00 -
[86] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Sextus Hardcock wrote:Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol Oh, the Trolls gf is here What, you're jealous that Taka and I work very well together? Not my fault 3 different corps had to fight Red Star... uuh... nope. Teamwork on the field is a good thing, nobody is arguing that. we're on a forum right now, and nobody can take you seriously. Perhaps you don't know why so I'll tell you. Your opinions are biased and you don't seem to have an interest in balancing out the game. You are just as butt hurt as all the infantards who run at your tank shooting ARs, and AV dolts who were happy when tanks where made of paper. Now you just troll the forums trying to **** people off and any relevant arguments you may have are lost in the noise. Smarten up and figure out that tanks are imbalanced, and that balancing them doesn't mean that they need to be junk. I like tanks, and I'm primarily infantry. I like that they are bad ass and hard to kill with infantry. Being very effective at killing infantry is however unbalanced. Its simple math. Hard to be killed, hard to kill. Easy to be killed easy to kill. ISK doesn't balance it. Wow, my opinions are biased... Show me someone that wants their entire playstyle nerfed, making their entire SP investment next to worthless. Of course people will defend their playstyle.Remember: when infantry complained about contact grenades, they got nerfed into the ground. When tankers complained about AV grenades, infantry laughed and said HTFU.
So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved. |
Shokhann Echo
Chatelain Rapid Response Gallente Federation
161
|
Posted - 2014.02.04 20:58:00 -
[87] - Quote
Crimson Cerberes wrote:So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved.
I think the blaster turret should be nerfed against vehicles actually, the blaster turrent is meant for killing infantry and other close targets.
Youtube
Alt # 1
Back on main 3-31-2014
|
Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
264
|
Posted - 2014.02.04 21:16:00 -
[88] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Sextus Hardcock wrote:Takahiro Kashuken wrote:lol at the the butthurt
I thought you would be happy infantry that a tank died
They obv did something that you cant seem to do lol Oh, the Trolls gf is here What, you're jealous that Taka and I work very well together? Not my fault 3 different corps had to fight Red Star... uuh... nope. Teamwork on the field is a good thing, nobody is arguing that. we're on a forum right now, and nobody can take you seriously. Perhaps you don't know why so I'll tell you. Your opinions are biased and you don't seem to have an interest in balancing out the game. You are just as butt hurt as all the infantards who run at your tank shooting ARs, and AV dolts who were happy when tanks where made of paper. Now you just troll the forums trying to **** people off and any relevant arguments you may have are lost in the noise. Smarten up and figure out that tanks are imbalanced, and that balancing them doesn't mean that they need to be junk. I like tanks, and I'm primarily infantry. I like that they are bad ass and hard to kill with infantry. Being very effective at killing infantry is however unbalanced. Its simple math. Hard to be killed, hard to kill. Easy to be killed easy to kill. ISK doesn't balance it. Wow, my opinions are biased... Show me someone that wants their entire playstyle nerfed, making their entire SP investment next to worthless. Of course people will defend their playstyle.Remember: when infantry complained about contact grenades, they got nerfed into the ground. When tankers complained about AV grenades, infantry laughed and said HTFU.
No one wants their entire playstyle nerfed. Question then: Does your 'playstyle' require you to be able to kill infantry at a greater than 1:1 ratio? I.E. should you be able to solo 2 or more infantry and score kills? Or Do tanks exist to take out installations and other vehicles? This is the basis of the argument.
If tanks can slaughter infantry, they must be slaughtered by infantry. How else can it possibly be fair?
I am of the opinion that if a solution could be found that reduced a Tanks efficiency at killing infantry, balance would be achieved, without weakening the tank in any way (ie survivability)
what do you think about that?
I am the sixth son
Chrome Vet
|
CLONE117
planetary retaliation organisation ACME Holding Conglomerate
635
|
Posted - 2014.02.04 21:17:00 -
[89] - Quote
blaster turrets didnt change much in reality other than beeing made slower due to the fact that ccp removed it and we now have to spec into just to barely reach the old 1.6 turret rotation speed levels.
still takes me around 20-50 shots to kill a MOVING player.. when ppl stand still in front of the turret at close range it does tend to kill ppl pretty fast then.. but that is literally the only time it does kill efficiently. the same could be said for every other turret and gun out in the game. except for maybe the rail rifle and combat rifle they kill ppl extremely fast whether your moving or not. thus their opness..
when im driving my blaster tank i have the intent in helping to push the enemy team out of objectives. its pretty much necessary when the enemy team has spammed uplinks and is using full proto. having an endless hold on the objective. so that fire power is obviously needed to help push the enemy proto team back while also giving some mobile cover for your own team to use to make it up to the enemy team to help push and eventually capture the area. its kind of challenging for both teams. that large blaster turret is the perfect weapon of choice for the tank because it has the ability to suppress the enemy team for a limited time allowing for all sorts of tactics to come into play. |
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 21:31:00 -
[90] - Quote
Sextus Hardcock wrote:Blah blah blah What good is a tank if it can be destroyed by 2 HMGs? Not be able to destroy infantry? The only other role a tank would have is AV, which is of course what you all want, only able to take on tanks AND unable to run you over.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 21:32:00 -
[91] - Quote
Crimson Cerberes wrote:blah blah blah PRO is OP at is anti-infantry role.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1756
|
Posted - 2014.02.04 21:32:00 -
[92] - Quote
Shokhann Echo wrote:I quit tanking because it was too hard for me. Oh no, a YouTube video! My life is ruined!
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
245
|
Posted - 2014.02.04 21:41:00 -
[93] - Quote
CLONE117 wrote:blaster turrets didnt change much in reality other than beeing made slower due to the fact that ccp removed it and we now have to spec into just to barely reach the old 1.6 turret rotation speed levels.
still takes me around 20-50 shots to kill a MOVING player.. when ppl stand still in front of the turret at close range it does tend to kill ppl pretty fast then.. but that is literally the only time it does kill efficiently. the same could be said for every other turret and gun out in the game. except for maybe the rail rifle and combat rifle they kill ppl extremely fast whether your moving or not. thus their opness..
when im driving my blaster tank i have the intent in helping to push the enemy team out of objectives. its pretty much necessary when the enemy team has spammed uplinks and is using full proto. having an endless hold on the objective. so that fire power is obviously needed to help push the enemy proto team back while also giving some mobile cover for your own team to use to make it up to the enemy team to help push and eventually capture the area. its kind of challenging for both teams. that large blaster turret is the perfect weapon of choice for the tank because it has the ability to suppress the enemy team for a limited time allowing for all sorts of tactics to come into play.
might i also add that infantry also have the ability to slaughter infantry? its called proto gear...
tanks can also slaughter each other now due to it being more balanced. tank vs tank is probably alot more balanced than infantry vs infantry right now any ways.
av has alot more maneuverability than tanks to begin with and alot more terrain advantages at the same time.. tanks on dust cant plow over and run over massive structures on the map and completely destroy the environment. tanks r unable to enter into small entry ways. the only thing they can do when it comes to structures is shoot through openings like windows and pray some1 walks into the gun fire. and traverse the open areas with out risk of getting killed by some1 with a sniper rifle in the redline. but they still have to worry about getting sniped by a rail gun installation.
Do you really believe anything you just wrote? Really?
So, you are saying that it is completely balanced gameplay be able to do insane damage to EVERYTHING in-game, in a very efficient manner, while being immune to well over half of that game? Tanks should not get to be 100% effecient vs infantry and be immune to them at the same time. Thats why people HATE tanks.
(oh btw I have all of my sp into vehicles and use all tanks sans madruger very often)
Spkr4theDead wrote:Crimson Cerberes wrote:blah blah blah PRO is OP at is anti-infantry role.
So you have no counter arguement I take it. Thanks for proving my point.
|
ADAM-OF-EVE
Dead Man's Game
948
|
Posted - 2014.02.04 21:55:00 -
[94] - Quote
"Spkr4theDead".... the least respected tanker and player in dust
nuff said
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Nothing Certain
Villore Sec Ops Gallente Federation
161
|
Posted - 2014.02.04 22:22:00 -
[95] - Quote
CLONE117 wrote:blaster turrets didnt change much in reality other than beeing made slower due to the fact that ccp removed it and we now have to spec into just to barely reach the old 1.6 turret rotation speed levels.
still takes me around 20-50 shots to kill a MOVING player.. when ppl stand still in front of the turret at close range it does tend to kill ppl pretty fast then.. but that is literally the only time it does kill efficiently. the same could be said for every other turret and gun out in the game. except for maybe the rail rifle and combat rifle they kill ppl extremely fast whether your moving or not. thus their opness..
when im driving my blaster tank i have the intent in helping to push the enemy team out of objectives. its pretty much necessary when the enemy team has spammed uplinks and is using full proto. having an endless hold on the objective. so that fire power is obviously needed to help push the enemy proto team back while also giving some mobile cover for your own team to use to make it up to the enemy team to help push and eventually capture the area. its kind of challenging for both teams. that large blaster turret is the perfect weapon of choice for the tank because it has the ability to suppress the enemy team for a limited time allowing for all sorts of tactics to come into play.
might i also add that infantry also have the ability to slaughter infantry? its called proto gear...
tanks can also slaughter eachother now due to it being more balanced. tank vs tank is probably alot more balanced than infantry vs infantry right now any ways.
av has alot more maneuverability than tanks to begin with and alot more terrain advantages at the same time.. tanks on dust cant plow over and run over massive structures on the map and completely destroy the environment. tanks r unable to enter into small entry ways. the only thing they can do when it comes to structures is shoot through openings like windows and pray some1 walks into the gun fire. and traverse the open areas with out risk of getting killed by some1 with a sniper rifle in the redline. but they still have to worry about getting sniped by a rail gun installation.
The argument about tanks having disadvantages over drop suits is a specious one. A tank may not be able to hack an objective, but a tanker can. A tanker can run the exact drop suit I do and have every capability I do PLUS the power of the tank. |
Nothing Certain
Villore Sec Ops Gallente Federation
161
|
Posted - 2014.02.04 22:26:00 -
[96] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Blah blah blah What good is a tank if it can be destroyed by 2 HMGs? Not be able to destroy infantry? The only other role a tank would have is AV, which is of course what you all want, only able to take on tanks AND unable to run you over.
N You continually hurt your own case. I don't want tanks to be nerfed to oblivion, until I read your posts. There is a balance problem but I think some relatively minor changes can fix it, but when I read yours and Takahiro's posts and have to deal with the tank spam every day, sometimes I just want tanks gone. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
362
|
Posted - 2014.02.04 22:33:00 -
[97] - Quote
i say anyone who cant kill a tank with infantry av weapons is a little bltch maid, is not impossible ur just idiots |
CrotchGrab 360
The Men In The Mirror
1413
|
Posted - 2014.02.04 23:05:00 -
[98] - Quote
over 100 likes in the first 3 responses, spkr is dead in the water, couldn't even move an inch before he get burned.
DUST VIDEOS
|
J0hlss0n
Molon Labe. Public Disorder.
104
|
Posted - 2014.02.04 23:07:00 -
[99] - Quote
http://ih0.redbubble.net/image.12658206.7825/sticker,375x360.u1.png |
Bax Zanith
15
|
Posted - 2014.02.04 23:24:00 -
[100] - Quote
Alabastor 'TheBlaster' Alcar wrote:i say anyone who cant kill a tank with infantry av weapons is a little bltch maid, is not impossible ur just idiots My signature says it all. I bet you havent even so much as tuched a forge gun before in your life. If you think you can destroy a tank with swarms and av grinades all on your own then try it, and bring me back video proof.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
|
Henchmen21
Planet Express LLC
511
|
Posted - 2014.02.05 00:05:00 -
[101] - Quote
Shokhann Echo wrote:Crimson Cerberes wrote:So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved. I think the blaster turret should be nerfed against vehicles actually, the blaster turrent is meant for killing infantry and other close targets.
Now if only it had to get close to kill infantry.... Bring it's range down to where infantry had a chance of closing the distance to throw a AV nade and the fight would be less one sided.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
248
|
Posted - 2014.02.05 00:08:00 -
[102] - Quote
Henchmen21 wrote:Shokhann Echo wrote:Crimson Cerberes wrote:So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved. I think the blaster turret should be nerfed against vehicles actually, the blaster turrent is meant for killing infantry and other close targets. Now if only it had to get close to kill infantry.... Bring it's range down to where infantry had a chance of closing the distance to throw a AV nade and the fight would be less one sided.
IDK, I really think if a tank wants to brawl with infantry, it should have to fit a weapon that is in the same class as infantry, like a 20 GJ blaster.
The 80 GJ blaster should be anti-vehicle all the way.
Just like the meta in eve. Battleship blasters are great for hitting other battleships, but trying to small targets with such a large weapon just doesn't work effectively.
I also say let the tankers fit a 20 GJ blaster on their main turret if they want to be anti-infantry, or at least put on some small turrets and get some gunners. |
Spkr4theDead
Red Star. EoN.
1761
|
Posted - 2014.02.05 03:57:00 -
[103] - Quote
Crimson Cerberes wrote:CLONE117 wrote:blaster turrets didnt change much in reality other than beeing made slower due to the fact that ccp removed it and we now have to spec into just to barely reach the old 1.6 turret rotation speed levels.
still takes me around 20-50 shots to kill a MOVING player.. when ppl stand still in front of the turret at close range it does tend to kill ppl pretty fast then.. but that is literally the only time it does kill efficiently. the same could be said for every other turret and gun out in the game. except for maybe the rail rifle and combat rifle they kill ppl extremely fast whether your moving or not. thus their opness..
when im driving my blaster tank i have the intent in helping to push the enemy team out of objectives. its pretty much necessary when the enemy team has spammed uplinks and is using full proto. having an endless hold on the objective. so that fire power is obviously needed to help push the enemy proto team back while also giving some mobile cover for your own team to use to make it up to the enemy team to help push and eventually capture the area. its kind of challenging for both teams. that large blaster turret is the perfect weapon of choice for the tank because it has the ability to suppress the enemy team for a limited time allowing for all sorts of tactics to come into play.
might i also add that infantry also have the ability to slaughter infantry? its called proto gear...
tanks can also slaughter each other now due to it being more balanced. tank vs tank is probably alot more balanced than infantry vs infantry right now any ways.
av has alot more maneuverability than tanks to begin with and alot more terrain advantages at the same time.. tanks on dust cant plow over and run over massive structures on the map and completely destroy the environment. tanks r unable to enter into small entry ways. the only thing they can do when it comes to structures is shoot through openings like windows and pray some1 walks into the gun fire. and traverse the open areas with out risk of getting killed by some1 with a sniper rifle in the redline. but they still have to worry about getting sniped by a rail gun installation. Do you really believe anything you just wrote? Really? So, you are saying that it is completely balanced gameplay be able to do insane damage to EVERYTHING in-game, in a very efficient manner, while being immune to well over half of that game? Tanks should not get to be 100% effecient vs infantry and be immune to them at the same time. Thats why people HATE tanks. (oh btw I have all of my sp into vehicles and use all tanks sans madruger very often) Spkr4theDead wrote:Crimson Cerberes wrote:blah blah blah PRO is OP at is anti-infantry role. So you have no counter arguement I take it. Thanks for proving my point. None of you even have an argument.
"Wah, my AR won't kill this tank. Wah, I wanted CCP to nerf tanks, but I didn't expect this. Wah, tanks have NOS, it's not fair they can move faster than me. Wah, tanks have thousands of HP and I don't."
Those are your arguments.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
1761
|
Posted - 2014.02.05 03:58:00 -
[104] - Quote
Henchmen21 wrote:Shokhann Echo wrote:Crimson Cerberes wrote:So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved. I think the blaster turret should be nerfed against vehicles actually, the blaster turrent is meant for killing infantry and other close targets. Now if only it had to get close to kill infantry.... Bring it's range down to where infantry had a chance of closing the distance to throw a AV nade and the fight would be less one sided. Oh, yeah, more nuclear baseballs. Takes a whole vehicle / AV rework to get those nerfed. Why, it's perfectly fine that those continue to do ~2000 damage against armor before 1.7, while infantry had contact grenades lose their seeking ability, and damage nerfed to 400 or so. Yeah, nice double standards.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Shokhann Echo
Chatelain Rapid Response Gallente Federation
167
|
Posted - 2014.02.05 07:18:00 -
[105] - Quote
Spkr4theDead wrote:Shokhann Echo wrote:I quit tanking because it was too hard for me. Oh no, a YouTube video! My life is ruined!
lol tanking was EVER too hard for me, I left because my work was done and I don't be hit when they get nerfed again. keep telling yourself that if it makes you feel better just to spout insults instead of making an intelligent argument. lol Im even respected by this community for my reputation as a tanker.
Youtube
Alt # 1
Back on main 3-31-2014
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Spkr4theDead
Red Star. EoN.
1761
|
Posted - 2014.02.05 07:36:00 -
[106] - Quote
Shokhann Echo wrote:I cried when I saw the Blue Ball of Death coming to get me.
Aw!
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Henchmen21
Planet Express LLC
513
|
Posted - 2014.02.05 12:07:00 -
[107] - Quote
Spkr4theDead wrote:Henchmen21 wrote:Shokhann Echo wrote:Crimson Cerberes wrote:So I guess this means you are going to ignore what the previous poster actually said.
Tanks are OP at anti-infantry role. Infantry complan so much about tanks because they are way to good at killing infantry while being way to hard to kill by infantry.
The problem: The blaster turret.
The fix: nerf the blaster turret vs infantry.
There, problem solved. I think the blaster turret should be nerfed against vehicles actually, the blaster turrent is meant for killing infantry and other close targets. Now if only it had to get close to kill infantry.... Bring it's range down to where infantry had a chance of closing the distance to throw a AV nade and the fight would be less one sided. Oh, yeah, more nuclear baseballs. Takes a whole vehicle / AV rework to get those nerfed. Why, it's perfectly fine that those continue to do ~2000 damage against armor before 1.7, while infantry had contact grenades lose their seeking ability, and damage nerfed to 400 or so. Yeah, nice double standards.
It takes three adv packed nades to kill a MLT LAV, cry about it more.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
|
THEAMAZING POTHEAD
Nyain San Renegade Alliance
858
|
Posted - 2014.02.05 12:22:00 -
[108] - Quote
Spkr4theDead wrote:Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really. Rendering is still a ***** sometimes, and as we all know, sometimes the hit markers don't work correctly. It was an AV Madrugar, not the best for defense. I still killed them both though. They probably weren't too happy that I took them both with me. Here he admits it wasn't even AV that killed the tank..it was a tank. Wow. Just wow. I don't need to say anything else.
Gallente starter fit w/ 3 complex armor plates has more HP than any proto shield suit with all complex shield extenders
|
Salviatino Maiano
Eternal Beings Proficiency V.
118
|
Posted - 2014.02.05 12:33:00 -
[109] - Quote
i think it hilarious that one person says " it should take teamwork to kill me" .... it took a TEAM to kill ONE person = BALANCE
LOL, this is fantastic to know some people have this "logic" and actually find sense in it... you either want balance or you want vehicles to have a viable role in DUST 514.
~Still think tanks should require two operators~
I'm right behind you...
|
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1199
|
Posted - 2014.02.05 12:43:00 -
[110] - Quote
Spkr4theDead wrote:Crimson Cerberes wrote:CLONE117 wrote:blaster turrets didnt change much in reality other than beeing made slower due to the fact that ccp removed it and we now have to spec into just to barely reach the old 1.6 turret rotation speed levels.
still takes me around 20-50 shots to kill a MOVING player.. when ppl stand still in front of the turret at close range it does tend to kill ppl pretty fast then.. but that is literally the only time it does kill efficiently. the same could be said for every other turret and gun out in the game. except for maybe the rail rifle and combat rifle they kill ppl extremely fast whether your moving or not. thus their opness..
when im driving my blaster tank i have the intent in helping to push the enemy team out of objectives. its pretty much necessary when the enemy team has spammed uplinks and is using full proto. having an endless hold on the objective. so that fire power is obviously needed to help push the enemy proto team back while also giving some mobile cover for your own team to use to make it up to the enemy team to help push and eventually capture the area. its kind of challenging for both teams. that large blaster turret is the perfect weapon of choice for the tank because it has the ability to suppress the enemy team for a limited time allowing for all sorts of tactics to come into play.
might i also add that infantry also have the ability to slaughter infantry? its called proto gear...
tanks can also slaughter each other now due to it being more balanced. tank vs tank is probably alot more balanced than infantry vs infantry right now any ways.
av has alot more maneuverability than tanks to begin with and alot more terrain advantages at the same time.. tanks on dust cant plow over and run over massive structures on the map and completely destroy the environment. tanks r unable to enter into small entry ways. the only thing they can do when it comes to structures is shoot through openings like windows and pray some1 walks into the gun fire. and traverse the open areas with out risk of getting killed by some1 with a sniper rifle in the redline. but they still have to worry about getting sniped by a rail gun installation. Do you really believe anything you just wrote? Really? So, you are saying that it is completely balanced gameplay be able to do insane damage to EVERYTHING in-game, in a very efficient manner, while being immune to well over half of that game? Tanks should not get to be 100% effecient vs infantry and be immune to them at the same time. Thats why people HATE tanks. (oh btw I have all of my sp into vehicles and use all tanks sans madruger very often) Spkr4theDead wrote:Crimson Cerberes wrote:blah blah blah PRO is OP at is anti-infantry role. So you have no counter arguement I take it. Thanks for proving my point. None of you even have an argument. "Wah, my AR won't kill this tank. Wah, I wanted CCP to nerf tanks, but I didn't expect this. Wah, tanks have NOS, it's not fair they can move faster than me. Wah, tanks have thousands of HP and I don't." Those are your arguments.
Start of Domination: Me plus three newberries versus a full 16 enemy team. Was that fair??
Enemy then calls in 7 tanks and parks them right next to A. Was that fair??
Any tank that I tried to call in was dead before reaching me. Was that fair??
There was no hope of trying to hack the single letter. Was that fair??
There were seven blaster tanks with dual and triple hardners going non stop. Was that fair??
A kill that takes no skill is not a kill.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
218
|
Posted - 2014.02.05 13:04:00 -
[111] - Quote
Spkr4theDead wrote:TheD1CK wrote:TheD1CK wrote:I don't think HAV are OP It's the fact that AV becomes useless V 5-7 HAV's Then there is no hope Are the people reading this so thick that I have to quote myself HAV are perfect... take away stacked hardeners and Boom! fixed The problem is AV CANNOT deal with 5+ HAV's on the battlefield I had notifications on this BS thread for ages, and everyone here just wants to talk crap about who kills who, not actual game balance STFU and find solutions rather than comparing d1cks So why should tankers be forced to fit their hulls the way someone else wants?
So why should Infantry be forced to use teamwork to kill 1 Tank because that's what someone else wants ?
The statement expressed above is not my own personal opinion it is merely applying the same logic used by the previous poster and applying it to the opposite side of the coin |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
531
|
Posted - 2014.02.05 13:06:00 -
[112] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is.
Really?
WTF are you driving a MLT for? I NEVER lose my tank to AV. I ignore it like I do orbital strikes, and just sit there and take it. The only thing I ever worry about is another rail tank.
Lol Scrub, losing your tank to have AV, HAH.
Nuff Said
|
Mortedeamor
1342
|
Posted - 2014.02.05 13:06:00 -
[113] - Quote
Spkr4theDead wrote:Mortedeamor wrote:teamwork + dedicated sp
how many people have both? We shouldn't be penalized because of the people that have neither. yeah and i shouldnt have to play with a randomly constructed team pulled from the hells of new eden blueberyyishness yet i do so sad that if u dont bring what u need to counter everything in dust ina 6 man squad u can pretty much gaurentee the support wont be there..its a teamwork based game without teams so how can u balance anything?when your average match is 1 completely 1 sided 2 completely unorganized..
again dust isa game that requires teamwork to win and yet we have no teams no teams in pubs no teams in fw only teams in pc..now here we have a schematic tanks that are supposed to require teamwork to counter effectively and keep off the field only then the only matches where your capable of covering more than that one aspect anti tank is pc because it takes about a full squad to deny a field of vehicles..and so its either a deploy to a squad where our only goal is to supress the eney vehicles and leave the rest to our team..
or in otherwords lose every pub and fw match ..but have them thankfully free of tanks...struggle long n hard so ur team doesnt get wiped out by tanks so u can watch them run in circles and jump repeatedly against a wall
tbh noqadays if your not already dual specced to be able to handle multiple roles on the battle field ide rather not play with u..because out of the 6 people on our side they need to cover infantry tank anti tank counter sniping and having one person say a hmg heavy only is useless your confined to deal with 1 situation ina game with loads of different situations that call for different responces..
for example hmg heavy //all he has is hmg heavy..we get open map oh ill just drive around ina lav ohh nooes tanks everywhere kill them morte.."alone?" no im not interested in losing isk..ok well ima go afk..sighs guess ill join u god i wish we had team que
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
531
|
Posted - 2014.02.05 13:08:00 -
[114] - Quote
Salviatino Maiano wrote:i think it hilarious that one person says " it should take teamwork to kill me" .... it took a TEAM to kill ONE person = BALANCE
LOL, this is fantastic to know some people have this "logic" and actually find sense in it... you either want balance or you want vehicles to have a viable role in DUST 514.
~Still think tanks should require two operators~
What this guys said.
If it takes a team to kill a tank, then it should take a tank a team to kill infantry. That is balanced, logical, and fair.
Nuff said.
Nuff Said
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4563
|
Posted - 2014.02.05 13:22:00 -
[115] - Quote
I just got WRECKED in a Python yesterday by Wyrkomi Swarms. The guys actually hid one guy near a structure, and when I went after him with my Hardener on, two others guys fired from out in the field and used the kinetic kick from the missiles to force me down onto the structure and kill me with the impact.
Needless to say, I was pretty damn impressed. I love going after AV who fight smart like that!
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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NAV HIV
The Generals General Tso's Alliance
1048
|
Posted - 2014.02.05 13:30:00 -
[116] - Quote
Spkr4theDead wrote:NAV HIV wrote:I left tanking because it was too hard for me. Well, that figures.
Couldn't come up with anything better?! I've been wondering who made that... But i have a few for that short list... But let me put this again... I still have a better tank than yours and No i don't need to hide on top of a hill to call me a tanker... |
D legendary hero
Ultramarine Corp
1461
|
Posted - 2014.02.05 15:50:00 -
[117] - Quote
Vermaak Doe wrote:Not empty posting
nice signature
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
636
|
Posted - 2014.02.05 16:19:00 -
[118] - Quote
now why is it that every time i try to come up with a valid reason it gets shot down by idiots with a stupid view...
back in 1.6 and before vehicles were so easy to destroy. even an idiot could do it...
all some1 had to do was grab a mlt swarm launcher or forge gun some nano hives. and put them on some hill or tower. on top of a random building and they effectively owned the entire map over vehicles.
and now in 1.7. tank vs tank is balanced..
av took a little hit in damage but its needed and is most likely going to be tweaked later.
have i been in some matches where i found several enemy tanks to be roaming around yes... even though in those situations a lone aver isnt going to do much to that many vehicles at the same time...
in 1.6 a lone aver could easily kill all those vehicles no problem... something that i believe shouldnt have really happened.
currently in 1.7.. i know how to take on multiple tanks in a single match.. it could be done with a little av coordination or u could call down your own rail tank or missile tank and do it yourself...
the tanks them selves ive managed to solo with my unspeced adv swarms and std av nades. i actually havnt had much trouble combating them when solo.. the area still needs tweaking but thats about it for now..
on the topic of the large blaster turret and such.. i dont see much trouble with a big large turret targeting something that ISNT MOVING.
but that big large turret does seem to have trouble killing moving targets. using up to 20-50 rounds to kill a a moving dropsuit no matter the amounts of hp it has.
but the numbers much lower when the target isnt moving.
i dont have a problem when my tank gets blown to bits by a forge gun or av. i dont have a problem dieing to a rail gun installation.. i dont have a problem when i see several tanks on the enemy team..
i never had a problem with the lavs in the murder taxi era. mostly since i knew how to avoid that stuff when others got pancaked when in the middle of the road.
i specced into my core skills to make my cheap weak stuff slightly better.
im not crying over dieing to blaster turret because i stood still and looked down the barrel of the gun.
and im not certainly whining about the fact that some1 lost a proto suit by acting stupid.
tanks and stuff like that doesnt even cause 10% of my deaths. most of my deaths come from some random player in a full proto suit with 10x more hp than my suit. with 10x more firepower at the same time. all ive been doing is coming up with tactics to try out to help avoid those but it seems as if there's almost no avoiding the brainless pubstomper.
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Sam Booty
Valor Coalition
22
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Posted - 2014.02.05 16:36:00 -
[119] - Quote
It should take a tank a team to kill infantry. +1
Thats why I suggested blasters should have high deviation radius so you could only hit effectively large targets such as other vehicles and turrets. Currently, I can easily get headshot points using blaster tank. I don't think that's fair.
Improve swarm damage, I don't know about forge guns and reduce efficiency of armor/shield hardeners. You also shouldn't be able to cycle through them. Also tanks are too cheap right now, they should cost more.
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1384
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Posted - 2014.02.05 16:39:00 -
[120] - Quote
Logi Bro wrote:Posting in a thread where spkr will ultimately be defeated by logic.
I siad this heard this in my head with Leonard Nemoys voice.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.05 19:54:00 -
[121] - Quote
THEAMAZING POTHEAD wrote:Spkr4theDead wrote:Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really. Rendering is still a ***** sometimes, and as we all know, sometimes the hit markers don't work correctly. It was an AV Madrugar, not the best for defense. I still killed them both though. They probably weren't too happy that I took them both with me. Here he admits it wasn't even AV that killed the tank..it was a tank. Wow. Just wow. I don't need to say anything else. You really are something special. Where did I say I was destroyed by a tank?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.05 19:55:00 -
[122] - Quote
NAV HIV wrote:Spkr4theDead wrote:NAV HIV wrote:I left tanking because it was too hard for me. Well, that figures. Couldn't come up with anything better?! I've been wondering who made that... But i have a few for that short list... But let me put this again... I still have a better tank than yours and No i don't need to hide on top of a hill to call me a tanker... LOL You use MLT. You left tanking because it was too hard for you. And who says I hide in the redline? You? Maybe you did when you were a terrible tanker.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.05 19:56:00 -
[123] - Quote
Tebu Gan wrote:Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Really? WTF are you driving a MLT for? I NEVER lose my tank to AV. I ignore it like I do orbital strikes, and just sit there and take it. The only thing I ever worry about is another rail tank. Lol Scrub, losing your tank to have AV, HAH. Where did I say I was driving MLT??!?!?!??!
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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PARKOUR PRACTIONER
Reapers' Assailant
540
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Posted - 2014.02.05 19:58:00 -
[124] - Quote
Spkr. Save yourself by Shutting The **** Up right now. *Drop Mic, tosses remote*
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.05 20:03:00 -
[125] - Quote
PARKOUR PRACTIONER wrote:Spkr. Save yourself by Shutting The **** Up right now. *Drop Mic, tosses remote* Who are you again?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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PARKOUR PRACTIONER
Reapers' Assailant
541
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Posted - 2014.02.05 20:14:00 -
[126] - Quote
*Picks up mic, detonates remote* Just a guy that Lone Wolfs it and could care less about teamwork. But knows when its necessary.
*Tosses mic, stabs heavy, killing him.*
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
266
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Posted - 2014.02.05 20:45:00 -
[127] - Quote
Spkr4theDead wrote:Blah blah blah
How is a tank which is resistant to infantry weapons, costs the same, and is highly effective at killing said infantry anywhere close to balanced?
I am the sixth son
Chrome Vet
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Benjamin Ciscko
Fatal Absolution Public Disorder.
1541
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Posted - 2014.02.05 21:04:00 -
[128] - Quote
I got instapopped by an IAFG yesterday he did 4,000 plus hit points in a second mailed him after asking if it was a Wykiromi breach he told me the first shot lagged and never came out but the second one did and when the second hit me the first registered. So two IAFG's timed properly can instapop a tank wasn't running hardener's at the time of impact.
Caldari Tanker/Minmatar Assault
Forum warrior lvl 1
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2729
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Posted - 2014.02.05 21:32:00 -
[129] - Quote
Darken-Soul wrote:Logi Bro wrote:Posting in a thread where spkr will ultimately be defeated by logic. He seems immune to logic.
Killar-12 wrote:Or you're just bad at tankingBig smile Maybe atiim is better and you're a scrub.
Best three consecutive posts I have ever seen.
They also got almost 150 likes from just those three posts.
I think that accurately describes how the forums view Spkr
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Nothing Certain
Villore Sec Ops Gallente Federation
174
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Posted - 2014.02.05 21:43:00 -
[130] - Quote
Benjamin Ciscko wrote:I got instapopped by an IAFG yesterday he did 4,000 plus hit points in a second mailed him after asking if it was a Wykiromi breach he told me the first shot lagged and never came out but the second one did and when the second hit me the first registered. So two IAFG's timed properly can instapop a tank wasn't running hardener's at the time of impact.
Aren't you describing a glitch, not a tactic? |
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Benjamin Ciscko
Fatal Absolution Public Disorder.
1542
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Posted - 2014.02.05 21:48:00 -
[131] - Quote
Nothing Certain wrote:Benjamin Ciscko wrote:I got instapopped by an IAFG yesterday he did 4,000 plus hit points in a second mailed him after asking if it was a Wykiromi breach he told me the first shot lagged and never came out but the second one did and when the second hit me the first registered. So two IAFG's timed properly can instapop a tank wasn't running hardener's at the time of impact. Aren't you describing a glitch, not a tactic?
Caldari Tanker/Minmatar Assault
Forum warrior lvl 1
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Monkey MAC
Lost Millennium
1840
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Posted - 2014.02.05 22:09:00 -
[132] - Quote
Spkr4theDead wrote:Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really. Rendering is still a ***** sometimes, and as we all know, sometimes the hit markers don't work correctly. It was an AV Madrugar, not the best for defense. I still killed them both though. They probably weren't too happy that I took them both with me.
Umm how can you with a Tank, simultaneously kill 2 people while you die?
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Atiim
Living Like Larry Schwag
4461
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Posted - 2014.02.05 22:17:00 -
[133] - Quote
Spkr4theDead wrote:If scrubs like duna corp can do it, why can't everybody else?
Oh wait, you don't know what teamwork is. Anecdotal evidence really isn't evidence at all.
And how do you know teamwork Spkr4TheDead? What teamwork have HAVs ever required?
As much as I hate using this phrase, and this may cause me to lose a bet, but have to say it:
Atiim wrote:"Get Good Scrub."
If you find yourself being soloed or easily destroyed by conventional AV weapons, then you clearly suck at tanking. Most tankers aren't very good at this game, but you sir take the cake.
Your type of people are the sole reason why I, and many others take what HAV pilots with a grain of salt. You clearly have no credibility, nor relevance in any balance discussion whatsoever, and have managed to make what very few good tankers there are look bad.
Heck, the first 3 posts are negative comments and quite literally have 147 likes. Yes that's right, an entire clone pack threw themselves into a biomass chamber to like their posts. I have never seen that many likes since the super thread known as the Scout Registry. 245% (and counting) of the likes here are comments that insult you. Does this not open your eyes? Hopefully you'll quit pretending as if anyone actually respects you, or your opinion.
I'm not saying I'm without my own faults, but you clearly take the cake. I thought I produced some really biased threads, but even I couldn't out-Spkr Spkr. GG.
-HAND
Atiim wrote:Also:
............................................________ ....................................,.-'"...................``~., .............................,.-"..................................."-., .........................,/...............................................":, .....................,?......................................................, .................../...........................................................,} ................./......................................................,:`^`..} .............../...................................................,:"........./ ..............?.....__.........................................:`.........../ ............./__.(....."~-,_..............................,:`........../ .........../(_...."~,_........"~,_....................,:`........_/ ..........{.._$;_......"=,_......."-,_.......,.-~-,},.~";/....} ...........((.....*~_......."=-._......";,,./`..../"............../ ...,,,___.`~,......"~.,....................`.....}............../ ............(....`=-,,.......`........................(......;_,,-" ............/.`~,......`-...................................../ .............`~.*-,.....................................|,./.....,__ ,,_..........}.>-._...................................|..............`=~-, .....`=~-,__......`,................................. ...................`=~-,,.,............................... ................................`:,,...........................`..............__ .....................................`=-,...................,%`>--==`` ........................................_..........._,-%.......`
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Kigurosaka Laaksonen
DUST University Ivy League
245
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Posted - 2014.02.05 22:18:00 -
[134] - Quote
I'm not gonna bother doing math, but I'm fairly sure 4 MLT starter fit swarm launchers can get off both volleys and blow up any vehicle out there. Most of my squads run full. The problem is trying to get my squads organized to blow up tanks.
When I see vehicle spam and I'm squad leading, I immediately shift to a different mindset; Forget the win, forget KDR, focus on destroying ISK. To that end, I try to say something like
ME "Alright guys, we're gonna focus on destroying tank. Spawn into the best swarms or forges you have or bring the swarm starter fit. Spawn here. Wait to get together and we'll fire a coordinated volley."
SQUAD "**** talk and such"
ME "Guys? There's only one other dude here with me, where are you?"
SQUAD "***** about tanks"
ME "Look, we can take out the Madrugar if you all get whatever AV you can use and get over here."
SQUAD "gets rolled by tanks, more bitching"
Or at least it goes something like that. I understand tank spam is frustrating. I'm not ready to say HAVs are OP on their own though until I actually ge ta squad to do what I say and we still can't take out tanks.
As for tank spam, I've already written my views for a fix. Right now, our only game modes involve 16v16, and teams have a vehicle quota of 8. The easiest, quickest thing to do would be to lower the vehicle quota to between 4 - 6. That would just a be a bandaid, temporary solution.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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AP Grasshopper
The Unit 514
167
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Posted - 2014.02.05 22:23:00 -
[135] - Quote
LOL @ this thread. |
Spkr4theDead
Red Star. EoN.
1762
|
Posted - 2014.02.06 00:40:00 -
[136] - Quote
Monkey MAC wrote:Spkr4theDead wrote:Bendtner92 wrote:Sounds like you're either lying or simply failed at tanking.
Even if there's three guys shooting at me they have a hard time taking me down. They might succeed if I get a little too cocky, but it takes some effort and they certainly don't just stomp all over me even though they're three guys using the direct counter to what I'm using.
But yeah, it's just the OP and Taka being stupid as always, nothing new about that really. Rendering is still a ***** sometimes, and as we all know, sometimes the hit markers don't work correctly. It was an AV Madrugar, not the best for defense. I still killed them both though. They probably weren't too happy that I took them both with me. Umm how can you with a Tank, simultaneously kill 2 people while you die? If you don't think it's possible, you should apologize to your parents and teachers for being so dim.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.06 00:41:00 -
[137] - Quote
Sextus Hardcock wrote:Spkr4theDead wrote:Blah blah blah How is a tank which is resistant to infantry weapons, costs the same, and is highly effective at killing said infantry anywhere close to balanced? OH NO, TANKS DON'T DIE TO AUTOMATIC RIFLES, THAT'S NOT BALANCED!!!
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
268
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Posted - 2014.02.06 00:48:00 -
[138] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Blah blah blah How is a tank which is resistant to infantry weapons, costs the same, and is highly effective at killing said infantry anywhere close to balanced? OH NO, TANKS DON'T DIE TO AUTOMATIC RIFLES, THAT'S NOT BALANCED!!!
So you are for infantry getting blaster/railgun resistant suits then?
Because all Tank guns kill infantry but all infantry guns don't kill tanks.
I am the sixth son
Chrome Vet
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Spkr4theDead
Red Star. EoN.
1762
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Posted - 2014.02.06 00:57:00 -
[139] - Quote
Sextus Hardcock wrote:Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Blah blah blah How is a tank which is resistant to infantry weapons, costs the same, and is highly effective at killing said infantry anywhere close to balanced? OH NO, TANKS DON'T DIE TO AUTOMATIC RIFLES, THAT'S NOT BALANCED!!! So you are for infantry getting blaster/railgun resistant suits then? Because all Tank guns kill infantry but all infantry guns don't kill tanks. LOL no
Heavies die easily enough to blasters. What the hell tank turret resistant suits are you talking about?
You guys just get more insane with time.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
268
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Posted - 2014.02.06 01:00:00 -
[140] - Quote
Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Sextus Hardcock wrote:Spkr4theDead wrote:Blah blah blah How is a tank which is resistant to infantry weapons, costs the same, and is highly effective at killing said infantry anywhere close to balanced? OH NO, TANKS DON'T DIE TO AUTOMATIC RIFLES, THAT'S NOT BALANCED!!! So you are for infantry getting blaster/railgun resistant suits then? Because all Tank guns kill infantry but all infantry guns don't kill tanks. LOL no Heavies die easily enough to blasters. What the hell tank turret resistant suits are you talking about? You guys just get more insane with time.
Well, suits that make you resistant to the majority of tank weapons don't actually exist, but suits which make you invulnerable to the majority of infantry weapons do exist. They're called tanks.
balanced?
Nope.
I am the sixth son
Chrome Vet
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