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Night 5talker 514
Freek Coalition Freek Alliance
153
|
Posted - 2014.01.31 08:18:00 -
[1] - Quote
Hey Guys,
Thanks for all the support! In this video we ask the question: Is Faction Warfare Broken? Let us know what you think in the video comments.
Is FW Broken?
Other Videos:
Fitting:
Casual Dusting - Fitting - Amarr Assault Suits Casual Dusting - Fitting - Amarr Logistics
Tactics:
Casual Dusting - Tactics 1.2 - Point Defence Casual Dusting - Tactics 1.0 - Remote Repair Tool Awesomeness! Casual Dusting - Tactics 1.1 - Solo Dusting
Waepon Spotlights:
Laser Rifle Spotlight Casual Dusting - Rail Rifle Spotlight Casual Dusting - Six Kin Combat Rifle Spotlight Casual Dusting - Skill Tree Spotlight Casual Dusting - Combat Rifle Spotlight |
Yagihige
Crux Special Tasks Group Gallente Federation
551
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Posted - 2014.01.31 09:16:00 -
[2] - Quote
I'd like to know a specific statistic. I'd like to know how much time in average do districts conquered by Caldari/Amarr remain in their possession. I have a strange feeling that statistic would something like 30 minutes.
Battle assignment needs to be changed.
em ta kool t'nod
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True Adamance
Kameira Lodge Amarr Empire
6439
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Posted - 2014.01.31 09:39:00 -
[3] - Quote
FW has been broken for a long time just simply in terms of mechanics.
I could deal with the greater proportion of the community choosing to side with the Minmatar if there indeed were ways to circumvent the bottle necks the current system imposes on the faction that is losing at any given time.
1.) The Offensive and Defensive contract generations rates are the same for both factions. So if the Amarr generated 9 attacking contracts per hour so to do the Minmatar. However if the Minmatar own 80% of the districts their 9 contracts are concentrated against the 20% the Amarr own, while the 9 the Amarr generate at spread out between the 80% the MInmatar own. IN the current state we have the Amarr owning between 10-15 districts across all of FW space at any given time. SO while the Minmatar attack the same 10 districts every hour the Amarr have to take and try to hold X number of districts at the same time. And even loosing once removes that district from their control.
E.G- I have, Cubs has, Evicer has innumerable examples of FW sessions where upwards of 6+ games are taking place in the same district back to back. With this is mind how are the losing factions supposed to claims territory? The only precedent for an upset was during the FW rewards week where Amarr managed to co-ordinate most if not all of the high ranking corporations to shift the balance of power.....
2.) Simple player perception of the factions. IMO CCP does a terrible job of explaining and conveying the nature of the factions in Dust. Half the time players don't even know what their factions stands for beyond the half illiterate Gallentean players who can only chant "Freedom"....
I have more opinions in regards to the state of FW but that would honestly just sound like complaining. Aero and I took this to devs, we've chatted with them, and CPM members, had some great responses, and bad ones...CCP Foxfour I'm looking at you buddy..... but whats more important is...
YOU RUN AMARR FW! SO DO I! GET IN MAH SQUAD with Aero and lets wreck some face!
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Night 5talker 514
Freek Coalition Freek Alliance
154
|
Posted - 2014.01.31 09:41:00 -
[4] - Quote
Yagihige wrote:I'd like to know a specific statistic. I'd like to know how much time in average do districts conquered by Caldari/Amarr remain in their possession. I have a strange feeling that statistic would something like 30 minutes.
Battle assignment needs to be changed.
It wouldn't supprise me haha |
Night 5talker 514
Freek Coalition Freek Alliance
154
|
Posted - 2014.01.31 09:49:00 -
[5] - Quote
True Adamance wrote:FW has been broken for a long time just simply in terms of mechanics.
I could deal with the greater proportion of the community choosing to side with the Minmatar if there indeed were ways to circumvent the bottle necks the current system imposes on the faction that is losing at any given time.
1.) The Offensive and Defensive contract generations rates are the same for both factions. So if the Amarr generated 9 attacking contracts per hour so to do the Minmatar. However if the Minmatar own 80% of the districts their 9 contracts are concentrated against the 20% the Amarr own, while the 9 the Amarr generate at spread out between the 80% the MInmatar own. IN the current state we have the Amarr owning between 10-15 districts across all of FW space at any given time. SO while the Minmatar attack the same 10 districts every hour the Amarr have to take and try to hold X number of districts at the same time. And even loosing once removes that district from their control.
E.G- I have, Cubs has, Evicer has innumerable examples of FW sessions where upwards of 6+ games are taking place in the same district back to back. With this is mind how are the losing factions supposed to claims territory? The only precedent for an upset was during the FW rewards week where Amarr managed to co-ordinate most if not all of the high ranking corporations to shift the balance of power.....
2.) Simple player perception of the factions. IMO CCP does a terrible job of explaining and conveying the nature of the factions in Dust. Half the time players don't even know what their factions stands for beyond the half illiterate Gallentean players who can only chant "Freedom"....
I have more opinions in regards to the state of FW but that would honestly just sound like complaining. Aero and I took this to devs, we've chatted with them, and CPM members, had some great responses, and bad ones...CCP Foxfour I'm looking at you buddy..... but whats more important is...
YOU RUN AMARR FW! SO DO I! GET IN MAH SQUAD with Aero and lets wreck some face!
Add me to contacts and when you're on let me know, I'll join in some Amarr FW. What do you think is the best remedy for this issue in FW?
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Sylwester Dziewiecki
Interregnum.
252
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Posted - 2014.01.31 09:58:00 -
[6] - Quote
Night 5talker 514 wrote:Is FW Broken? Thats depend on your TZ.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Night 5talker 514
Freek Coalition Freek Alliance
154
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Posted - 2014.01.31 10:12:00 -
[7] - Quote
Sylwester Dziewiecki wrote:Night 5talker 514 wrote:Is FW Broken? Thats depend on your TZ.
Haha, EU TZ :) |
True Adamance
Kameira Lodge Amarr Empire
6440
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Posted - 2014.01.31 10:22:00 -
[8] - Quote
Night 5talker 514 wrote:Yagihige wrote:I'd like to know a specific statistic. I'd like to know how much time in average do districts conquered by Caldari/Amarr remain in their possession. I have a strange feeling that statistic would something like 30 minutes.
Battle assignment needs to be changed. It wouldn't supprise me haha
Less. Almost all districts we capture are instantly under attack by the Minmatar. On average they last maybe 1 game, or perhaps as long as ne squad can be bothered to continue fighting for that district.
My personal record is 6 battles on the same district in Raa consecutively. Even our EVE pilot in orbit thought it was ridiculous.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6440
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Posted - 2014.01.31 10:30:00 -
[9] - Quote
Night 5talker 514 wrote:True Adamance wrote:FW has been broken for a long time just simply in terms of mechanics.
I could deal with the greater proportion of the community choosing to side with the Minmatar if there indeed were ways to circumvent the bottle necks the current system imposes on the faction that is losing at any given time.
1.) The Offensive and Defensive contract generations rates are the same for both factions. So if the Amarr generated 9 attacking contracts per hour so to do the Minmatar. However if the Minmatar own 80% of the districts their 9 contracts are concentrated against the 20% the Amarr own, while the 9 the Amarr generate at spread out between the 80% the MInmatar own. IN the current state we have the Amarr owning between 10-15 districts across all of FW space at any given time. SO while the Minmatar attack the same 10 districts every hour the Amarr have to take and try to hold X number of districts at the same time. And even loosing once removes that district from their control.
E.G- I have, Cubs has, Evicer has innumerable examples of FW sessions where upwards of 6+ games are taking place in the same district back to back. With this is mind how are the losing factions supposed to claims territory? The only precedent for an upset was during the FW rewards week where Amarr managed to co-ordinate most if not all of the high ranking corporations to shift the balance of power.....
2.) Simple player perception of the factions. IMO CCP does a terrible job of explaining and conveying the nature of the factions in Dust. Half the time players don't even know what their factions stands for beyond the half illiterate Gallentean players who can only chant "Freedom"....
I have more opinions in regards to the state of FW but that would honestly just sound like complaining. Aero and I took this to devs, we've chatted with them, and CPM members, had some great responses, and bad ones...CCP Foxfour I'm looking at you buddy..... but whats more important is...
YOU RUN AMARR FW! SO DO I! GET IN MAH SQUAD with Aero and lets wreck some face! Add me to contacts and when you're on let me know, I'll join in some Amarr FW. What do you think is the best remedy for this issue in FW? I'd need to sound board with Aero, we have discussed this many times and often he brings up points I forget.
We have discussed timed district locking, FW should be able to handle that, whereby when a district is conquered it is locked for a set period of time to ensure other battles can be completed and foot holds can be established.
Now couple that with allowing FW groups or players to select where they wish to fight and you could see pockets of FW players starting fighting in systems EVE pilots are planning to complex before conquest, or to slow down an deplex systems where MInmatar space side forces are strong.
Aero also suggested large overhauls to the FW system incorporating current game mechanics into larger battles where players would move through game modes to capture districts, moving around planets on a track from one to the other.
As for much of it I also take issue with the current LP store and standings options. You gain standings with a faction....but they don't have consequences. I fight Amarr all the time because they are my people, but I could up and change that instantly. In EVE standing influence whether or not you can even enter the empire space, work for them, accept jobs.
The Player market is also another balancing mechanism that is over looked all the time.
There is a lot many other devoted FW players have discussed with CPM and Devs....or tried to.....
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Night 5talker 514
Freek Coalition Freek Alliance
155
|
Posted - 2014.01.31 11:11:00 -
[10] - Quote
So far the general consensus seems to be broken... anyone think otherwise? |
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Night 5talker 514
Freek Coalition Freek Alliance
156
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Posted - 2014.01.31 12:52:00 -
[11] - Quote
New video in the works |
Night 5talker 514
Freek Coalition Freek Alliance
156
|
Posted - 2014.01.31 16:24:00 -
[12] - Quote
Which FW militia do you choose to fight for and why? |
Teilka Darkmist
158
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Posted - 2014.01.31 18:13:00 -
[13] - Quote
I don't FW often, mainly because when I do I often face 2-5 mins waits at least to get into a match. Now, that could be because I've got just Gallente and Minmatar checked. I've done that because I am Gallente, even in EVE two of my three characters is Gallente. And from a lore perspective, Gallente are at war with Caldari and are allied closely to Minmatar, who are, in turn, at war with Amarr. Having watched your video however, I'm actually considering checking the other two as well. I know that as a pretty much solo player who's only proto gear is her Sniper Rifle, I'm not going to make much difference, but I think the matches could, in a way, be more fun on the side that's not assumed to be to one that's going to win from the start. I'll have to give it some thought.
As to fixing FW, I think that, as you suggested in the video, being able to pick which planet, or even which district, you fight in would go a long way to improving things. It always struck me as a little odd that you couldn't do that, especially when CCP touted that EVE and Dust would be so closely linked. What's the point in an Eve pilot training up orbital bombardment, if you can't co-ordinate with someone that you know will be on the ground and waiting for your assist? You could show up and risk your ship to find no-one calls for an orbital bombardment anyway.
I think that has to be one of the first things CCP fixes once 1.8 comes out if they don't want FW to become even more of a LP farm for veteran players.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Night 5talker 514
Freek Coalition Freek Alliance
158
|
Posted - 2014.01.31 21:33:00 -
[14] - Quote
Teilka Darkmist wrote:I don't FW often, mainly because when I do I often face 2-5 mins waits at least to get into a match. Now, that could be because I've got just Gallente and Minmatar checked. I've done that because I am Gallente, even in EVE two of my three characters is Gallente. And from a lore perspective, Gallente are at war with Caldari and are allied closely to Minmatar, who are, in turn, at war with Amarr. Having watched your video however, I'm actually considering checking the other two as well. I know that as a pretty much solo player who's only proto gear is her Sniper Rifle, I'm not going to make much difference, but I think the matches could, in a way, be more fun on the side that's not assumed to be to one that's going to win from the start. I'll have to give it some thought.
As to fixing FW, I think that, as you suggested in the video, being able to pick which planet, or even which district, you fight in would go a long way to improving things. It always struck me as a little odd that you couldn't do that, especially when CCP touted that EVE and Dust would be so closely linked. What's the point in an Eve pilot training up orbital bombardment, if you can't co-ordinate with someone that you know will be on the ground and waiting for your assist? You could show up and risk your ship to find no-one calls for an orbital bombardment anyway.
I think that has to be one of the first things CCP fixes once 1.8 comes out if they don't want FW to become even more of a LP farm for veteran players.
You raise some nice points there, nice to see all the different view point and angles on this topic
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Sam Tektzby
Better Hide R Die
129
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Posted - 2014.02.01 03:26:00 -
[15] - Quote
Great video again, reason is backwagoning with winning side. Reasult for me is leaving this mode, what is pretty sad because i wanted be part of Caldari. There should be some i dont know tier balance.
Support - Tactician/Support
Deteis - Orator
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knight of 6
SVER True Blood Public Disorder.
1296
|
Posted - 2014.02.01 04:18:00 -
[16] - Quote
FW is working as intended, all the store have good stock and there really isn't any one store that is best. it's the players that are broken... why do you play minmatar? everyone worth their pay knows minmatar win. why does minmatar win? because everyone worth their pay knows minmatar win.
I recently started a pure amarr toon and I thought to myself today, "I should log on as Tantric and do some Amarr FW." that thought was followed by "I'll just lose and I don't have a large back log of isk to burn with a 4 day old toon".
knight can eat a lot of losses sitting on 65 mill Tantric can't really eat one yet.
that would be the one thing that might be broken about FW actually, the toons that can afford to run it don't need anything from the lp store and the toons that need higher tier gear ahead of schedule like that found in the LP store can't afford to run FW.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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Michael Arck
Onuoto Uakan Huogaatsu
2957
|
Posted - 2014.02.01 04:27:00 -
[17] - Quote
Yea, its a mess.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4276
|
Posted - 2014.02.01 04:48:00 -
[18] - Quote
Faction Warfare Broken?
NO
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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Nocturnal Soul
Fatal Absolution Covert Intervention
1806
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Posted - 2014.02.01 05:03:00 -
[19] - Quote
What True said
New born sAMARRi
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The Attorney General
1922
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Posted - 2014.02.01 05:08:00 -
[20] - Quote
I spent a couple of weeks mostly playing solo Caldari to slowly accrue some LP.
Then in two straight days I got booted for FF on a hacked enemy vehicle and lost all my standings.
Now I'll play Gallente and get suits and codebreakers for PC.
Mr. Hybrid Vayu.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1785
|
Posted - 2014.02.01 05:16:00 -
[21] - Quote
True Adamance wrote:FW has been broken for a long time just simply in terms of mechanics.
YOU RUN AMARR FW! SO DO I! GET IN MAH SQUAD with Aero and lets wreck some face!
You know where to find me, I'm always down if I'm not already in a squad. I'd love to run with you guys again but I never see Aero and I thought you had sworn off FW for a while.
I'm sick of dealing with our blueberries and had to resort to squadding up with Nyain San the other day to get some wins. *shudders*
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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Ronan Elsword
Dead Six Initiative Lokun Listamenn
155
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Posted - 2014.02.01 05:17:00 -
[22] - Quote
Without reading anything or watching any videos I can easily say that Faction Warfare is indeed broken.
"War doesn't determine who is right, only who is left."
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Michael Arck
Onuoto Uakan Huogaatsu
2964
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Posted - 2014.02.01 05:47:00 -
[23] - Quote
Truly, I miss gaining ISK in FW. The LP store has driven many players to play every faction just for the items.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Night 5talker 514
Freek Coalition Freek Alliance
160
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Posted - 2014.02.01 06:52:00 -
[24] - Quote
knight of 6 wrote: that would be the one thing that might be broken about FW actually, the toons that can afford to run it don't need anything from the lp store and the toons that need higher tier gear ahead of schedule like that found in the LP store can't afford to run FW.
This is a great point and CCP must consider this especially when trying to retain new players to the game,
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Teilka Darkmist
175
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Posted - 2014.02.01 07:18:00 -
[25] - Quote
Faction warfare would be an ideal place for those large scale battles that I've heard they want to put in. If they made all the districts into one huge battlefield and added the mobile cru's, the aerial support and the ability to choose your planet, not only would they slash the waiting times for Galenete and Minmatar factions (which is part of the reason you get a lot less new and random players in it I'm sure), but it would make taking and holding a planet easier as you wouldn't have to try and win in the same district over and over and over. Players and even corps would be able to co-ordinate their efforts and Amarr and Caldari would be able to get a foothold. Add in that if a system is surrounded by systems held by the same faction, or High Sec, they can't be attacked and holding them is a matter of moving on to the next battle in the next system which allows a faction to gain momentum.
Of course that's probably not going to happen for a while, so letting you chose where to fight is the short term fix.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
877
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Posted - 2014.02.01 07:25:00 -
[26] - Quote
Looking at your vid I got one thing to say only: KBM broken my S - there is no way I can maintain that kind of aim with DS3, I am sure 95% DS3 users are the same way.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Night 5talker 514
Freek Coalition Freek Alliance
160
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Posted - 2014.02.01 07:41:00 -
[27] - Quote
Ludvig Enraga wrote: Looking at your vid I got one thing to say only: KBM broken my S - there is no way I can maintain that kind of aim with DS3, I am sure 95% DS3 users are the same way.
True, but at close-medium range DS3 users can aim much better than KBM
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Teilka Darkmist
176
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Posted - 2014.02.01 07:42:00 -
[28] - Quote
Ludvig Enraga wrote:Looking at your vid I got one thing to say only: KBM broken my S - there is no way I can maintain that kind of aim with DS3, I am sure 95% DS3 users are the same way.
Yep, KBM, improving snipers everywhere. Using grenades, switching to equipment and calling down vehicles can be a bit tricky though. (The vehicles one may be because I have no idea which key it is and I keep forgetting to look it up though.) also I wouldn't want to even try flying a dropship without DS3. There are advantages to having all the controls literally under you fingers.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Night 5talker 514
Freek Coalition Freek Alliance
161
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Posted - 2014.02.01 12:15:00 -
[29] - Quote
Just reached 100 subscribers!!! Thanks for all the support. Will be doing a PSN code give away competition I think as a celebration to one person subscribed to my channel. Thanks again guys for the support! |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1794
|
Posted - 2014.02.01 12:29:00 -
[30] - Quote
Ludvig Enraga wrote:Looking at your vid I got one thing to say only: KBM broken my S - there is no way I can maintain that kind of aim with DS3, I am sure 95% DS3 users are the same way.
No sh!t, that's ridiculous, viziam or not. I've always wondered why everyone else has "better guns" and can hammer me from 80m out with spectacular accuracy. Who cares if DS3 is more accurate at short range? The RR has made short range a thing of the past.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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