Teilka Darkmist
158
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Posted - 2014.01.31 18:13:00 -
[1] - Quote
I don't FW often, mainly because when I do I often face 2-5 mins waits at least to get into a match. Now, that could be because I've got just Gallente and Minmatar checked. I've done that because I am Gallente, even in EVE two of my three characters is Gallente. And from a lore perspective, Gallente are at war with Caldari and are allied closely to Minmatar, who are, in turn, at war with Amarr. Having watched your video however, I'm actually considering checking the other two as well. I know that as a pretty much solo player who's only proto gear is her Sniper Rifle, I'm not going to make much difference, but I think the matches could, in a way, be more fun on the side that's not assumed to be to one that's going to win from the start. I'll have to give it some thought.
As to fixing FW, I think that, as you suggested in the video, being able to pick which planet, or even which district, you fight in would go a long way to improving things. It always struck me as a little odd that you couldn't do that, especially when CCP touted that EVE and Dust would be so closely linked. What's the point in an Eve pilot training up orbital bombardment, if you can't co-ordinate with someone that you know will be on the ground and waiting for your assist? You could show up and risk your ship to find no-one calls for an orbital bombardment anyway.
I think that has to be one of the first things CCP fixes once 1.8 comes out if they don't want FW to become even more of a LP farm for veteran players.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Teilka Darkmist
175
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Posted - 2014.02.01 07:18:00 -
[2] - Quote
Faction warfare would be an ideal place for those large scale battles that I've heard they want to put in. If they made all the districts into one huge battlefield and added the mobile cru's, the aerial support and the ability to choose your planet, not only would they slash the waiting times for Galenete and Minmatar factions (which is part of the reason you get a lot less new and random players in it I'm sure), but it would make taking and holding a planet easier as you wouldn't have to try and win in the same district over and over and over. Players and even corps would be able to co-ordinate their efforts and Amarr and Caldari would be able to get a foothold. Add in that if a system is surrounded by systems held by the same faction, or High Sec, they can't be attacked and holding them is a matter of moving on to the next battle in the next system which allows a faction to gain momentum.
Of course that's probably not going to happen for a while, so letting you chose where to fight is the short term fix.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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