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Anoko Destrolock
Crimson Saints
35
|
Posted - 2014.01.29 13:34:00 -
[1] - Quote
Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
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NAV HIV
The Generals General Tso's Alliance
903
|
Posted - 2014.01.29 13:44:00 -
[2] - Quote
Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! |
Savage Mangler
Amarr Templars Amarr Empire
32
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Posted - 2014.01.29 13:53:00 -
[3] - Quote
NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste.
-YOU HAVE BEEN SCANNED-
"Good, then they'll know who killed them."
Keep your knives sharp....and your wits sharper.
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Fox Gaden
Immortal Guides
2319
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Posted - 2014.01.29 13:54:00 -
[4] - Quote
Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure.
Fox Gaden: DUST Wall of Fame, 2014
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Spkr4theDead
Red Star. EoN.
1704
|
Posted - 2014.01.29 13:58:00 -
[5] - Quote
Fox Gaden wrote:Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure. And you still tried, so maybe now you're in the same boat.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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NAV HIV
The Generals General Tso's Alliance
904
|
Posted - 2014.01.29 14:00:00 -
[6] - Quote
Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste.
I stopped trying.... if i die 3-4 times to push a tank back.. "Area Denial" it costs me more than 600k isk... Cost of a Madrugar + Neutron blaster + 1 Fuel Injector + 2 Enhanced Repper + 1 Enhanced Hardener = 270k + Can i tickle that monster ?! Nope!
But some else with a free suit + free LAV and Remotes can take multiple tanks out... So i say keep the Jihad Lav... Give me back SP for my AV and i'll spec into Advanced or Proto Jihad LAV lol
tanker lolbalance//// |
Anoko Destrolock
Crimson Saints
35
|
Posted - 2014.01.29 14:18:00 -
[7] - Quote
Similarly, noobs with mlt ARs and installations can't kill the MCC by shoot at it. Buffing mlt AR Dmg by 100000x and increasing range to 1000m is not the solution. The solution is to find a different way to kill it! In this case, cap an objective.
In the case of swarms vs tanks, use a better swarm, better suit, Dmg mods etc. AND play smarter. Attacking from 10m and standing still in front of a turret is extremely stupid..... But soo many people do it. |
NAV HIV
The Generals General Tso's Alliance
908
|
Posted - 2014.01.29 14:22:00 -
[8] - Quote
Anoko Destrolock wrote:Similarly, noobs with mlt ARs and installations can't kill the MCC by shoot at it. Buffing mlt AR Dmg by 100000x and increasing range to 1000m is not the solution. The solution is to find a different way to kill it! In this case, cap an objective.
In the case of swarms vs tanks, use a better swarm, better suit, Dmg mods etc. AND play smarter. Attacking from 10m and standing still in front of a turret is extremely stupid..... But soo many people do it.
I use a Wyrkomi + 4 Complex Damage Mods + Lai dais.... Proto Suit to carry all of it... Usually have a partner too...What's your point ?! |
Clone D
Grundstein Automation
104
|
Posted - 2014.01.29 14:27:00 -
[9] - Quote
I have found that running up next to a tank gives me time to launch a swarm, throw all of my packed AV grenades, which scares the tank enough to leave. On its departure, there's time to launch another two swarms.
Running into the face of a tank is not a bad idea. Just don't stand directly in front of the turret.
Getting close in on a tank can make it harder to target infantry, that is if the merc's dropsuit is fast enough.
Grundstein Automation
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Anoko Destrolock
Crimson Saints
37
|
Posted - 2014.01.29 14:29:00 -
[10] - Quote
Good AV can solo a mlt tank. 2 good AV can kill a std tank if they know enough about tanks - how they are fitted and when they are vulnerable. Coordination is extremely helpful. Coordinating AV makes a huge difference. I can easily take out a tank with 1 other person and minimal planning. Or I can just avoid the tank by using cover.
Every tank on the field doesn't NEED to die. They can be avoided fairly easily. People just got used to that because 3 swarms could kill a 2 mil isk tank.
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Stefan Stahl
Seituoda Taskforce Command Caldari State
410
|
Posted - 2014.01.29 14:32:00 -
[11] - Quote
Anoko Destrolock wrote:Buffing AV is NOT going to solve the issue of stupidity! Does that explain why they buffed HAVs so that even stupid HAV drivers can now dominate matches?
Back before 1.7 stupid HAV drivers exploded and smart HAV drivers got a good couple of kills before becoming ineffective due to increasing AV (...before switching to an infantry fit and mowing down people still carrying AV-weapons). These days anyone in an HAV can just keep slaying until the other team brings more HAVs. |
NAV HIV
The Generals General Tso's Alliance
910
|
Posted - 2014.01.29 14:34:00 -
[12] - Quote
Anoko Destrolock wrote:Good AV can solo a mlt tank. 2 good AV can kill a std tank if they know enough about tanks - how they are fitted and when they are vulnerable. Coordination is extremely helpful. Coordinating AV makes a huge difference. I can easily take out a tank with 1 other person and minimal planning. Or I can just avoid the tank by using cover.
Every tank on the field doesn't NEED to die. They can be avoided fairly easily. People just got used to that because 3 swarms could kill a 2 mil isk tank.
If only me and my AV buddy could run as fast as the tank, i wouldn't mind chasing the tank around the map all day... |
Takahiro Kashuken
Red Star. EoN.
2325
|
Posted - 2014.01.29 14:35:00 -
[13] - Quote
NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?!
Now thats a lie
I only have prof 4 in FG but i whack the **** out of every milita tank i see when i bring it out
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2325
|
Posted - 2014.01.29 14:36:00 -
[14] - Quote
NAV HIV wrote:Anoko Destrolock wrote:Good AV can solo a mlt tank. 2 good AV can kill a std tank if they know enough about tanks - how they are fitted and when they are vulnerable. Coordination is extremely helpful. Coordinating AV makes a huge difference. I can easily take out a tank with 1 other person and minimal planning. Or I can just avoid the tank by using cover.
Every tank on the field doesn't NEED to die. They can be avoided fairly easily. People just got used to that because 3 swarms could kill a 2 mil isk tank.
If only me and my AV buddy could run as fast as the tank, i wouldn't mind chasing the tank around the map all day...
Gee i wonder what else moves as fast if not faster than a tank
Intelligence is OP
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Vermaak Doe
SVER True Blood Public Disorder.
1248
|
Posted - 2014.01.29 14:39:00 -
[15] - Quote
Takahiro Kashuken wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! Now thats a lie I only have prof 4 in FG but i whack the **** out of every milita tank i see when i bring it out He's obviously referring to the other AV weapons, including AV grenades.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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NAV HIV
The Generals General Tso's Alliance
914
|
Posted - 2014.01.29 14:40:00 -
[16] - Quote
Takahiro Kashuken wrote:NAV HIV wrote:Anoko Destrolock wrote:Good AV can solo a mlt tank. 2 good AV can kill a std tank if they know enough about tanks - how they are fitted and when they are vulnerable. Coordination is extremely helpful. Coordinating AV makes a huge difference. I can easily take out a tank with 1 other person and minimal planning. Or I can just avoid the tank by using cover.
Every tank on the field doesn't NEED to die. They can be avoided fairly easily. People just got used to that because 3 swarms could kill a 2 mil isk tank.
If only me and my AV buddy could run as fast as the tank, i wouldn't mind chasing the tank around the map all day... Gee i wonder what else moves as fast if not faster than a tank
Jihad LAV... Thinking about speccing into it soon.... |
NAV HIV
The Generals General Tso's Alliance
914
|
Posted - 2014.01.29 14:42:00 -
[17] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! Now thats a lie I only have prof 4 in FG but i whack the **** out of every milita tank i see when i bring it out He's obviously referring to the other AV weapons, including AV grenades.
I guess someone slipped and fell, hit his head very hard...
Can i also please carry Forge Guns in my Assault suits? Like i asked you before... Up for the challenge (Since you keep pointing that skinny suits should somehow carry a FG) or are you gonna cry NERF FG after .... ?! |
Takahiro Kashuken
Red Star. EoN.
2325
|
Posted - 2014.01.29 14:45:00 -
[18] - Quote
NAV HIV wrote:Vermaak Doe wrote:Takahiro Kashuken wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! Now thats a lie I only have prof 4 in FG but i whack the **** out of every milita tank i see when i bring it out He's obviously referring to the other AV weapons, including AV grenades. I guess someone slipped and fell, hit his head very hard... Can i also please carry Forge Guns in my Assault suits? Like i asked you before... Up for the challenge (Since you keep pointing that skinny suits should somehow carry a FG) or are you gonna cry NERF FG after .... ?!
You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff
Intelligence is OP
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
499
|
Posted - 2014.01.29 14:48:00 -
[19] - Quote
Fox Gaden wrote:Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure.
Tanks - Tank turrets Another link inside this one that leads to a much larger, comprehensive post.
Hardeners are part of the problem, but I think the biggest is how Infantry and Tanks interact. Before AV murders Tanks, now Tanks murder AV.
From one extreme to the next, but what IF infantry could focus on infantry and tanks can focus on tanks.
What if a tank choose an AI turret, but loses out on defenses. If a tank wants to play on the level with infantry, the need truly drop down to their level. Sure you are immune to small arms fire, but AV will have a better chance taking down you down, or you could go for a AV turrets, and have high defense, but nearly no AI capabilities.
And if you truly want to be an all arounder, then you need gunners to make up the area you lack in. If it's going to take multiple AV to drop a tank, it should require multiple people on the tank side to deal with said AV.
Nuff Said
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NAV HIV
The Generals General Tso's Alliance
918
|
Posted - 2014.01.29 14:58:00 -
[20] - Quote
You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff [/quote]
Doesn't make sense right ?! So saying that FG should be the only AV is like asking for 80g ion canons for LAVs |
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Fox Gaden
Immortal Guides
2323
|
Posted - 2014.01.29 14:59:00 -
[21] - Quote
NAV HIV wrote:Anoko Destrolock wrote:Similarly, noobs with mlt ARs and installations can't kill the MCC by shoot at it. Buffing mlt AR Dmg by 100000x and increasing range to 1000m is not the solution. The solution is to find a different way to kill it! In this case, cap an objective.
In the case of swarms vs tanks, use a better swarm, better suit, Dmg mods etc. AND play smarter. Attacking from 10m and standing still in front of a turret is extremely stupid..... But soo many people do it. I use a Wyrkomi + 4 Complex Damage Mods + Lai dais.... Proto Suit to carry all of it... Usually have a partner too...What's your point ?! I know what he was trying to say, but what I decided to take away from it is that you should be able to reprogram Null Cannons to target tanks. Sounds like a plan.
Fox Gaden: DUST Wall of Fame, 2014
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Lorhak Gannarsein
1410
|
Posted - 2014.01.29 15:01:00 -
[22] - Quote
Fox Gaden wrote:Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure.
My proto forge works fine
Synching breach shots is also hilarious, although I feel like the Kaalakiota might work better for that purpose...
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
605
|
Posted - 2014.01.29 15:02:00 -
[23] - Quote
Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste.
This is exactly the problem ... why have anyone help out when you can just summon another militia tank that does a better job than your forge or swarm ... and can also mop up infantry at a cheaper cost.... zero-sum game. Thankfully the debate is hopefully coming to a close, most players, the CPM and even CCP now admit they missed the mark on the balance, so next patch will probably see some recalibration of this situation to either rebuff AV, modify HAV's slightly, or both. |
NAV HIV
The Generals General Tso's Alliance
918
|
Posted - 2014.01.29 15:07:00 -
[24] - Quote
Justicar Karnellia wrote:Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste. This is exactly the problem ... why have anyone help out when you can just summon another militia tank that does a better job than your forge or swarm ... and can also mop up infantry at a cheaper cost.... zero-sum game. Thankfully the debate is hopefully coming to a close, most players, the CPM and even CCP now admit they missed the mark on the balance, so next patch will probably see some recalibration of this situation to either rebuff AV, modify HAV's slightly, or both.
Free Suit + Soma/Sica = Cost effective
Thinking about Jihad Tanks, Any suggestions on fittings ?! |
Fox Gaden
Immortal Guides
2324
|
Posted - 2014.01.29 15:12:00 -
[25] - Quote
Takahiro Kashuken wrote:You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff Actually, I sort of like the idea. It would be a true glass cannon. Hell, I can kill a LAV with my Heavy Machine Gun. But have the whole LAV jump in the other direction every time the turret fires. Maybe even flip on its side if fired sideways.
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2324
|
Posted - 2014.01.29 15:17:00 -
[26] - Quote
Lorhak Gannarsein wrote:Fox Gaden wrote:Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure. My proto forge works fine Synching breach shots is also hilarious, although I feel like the Kaalakiota might work better for that purpose... Well granted I suck as a forge gunner. And the forge gunner standing next to me was not in my squad, so we may not have been firing on the same tank. There were 4 tanks in our field of view.
What is with the tanks perma glowing? I donGÇÖt know enough about tanks to know when to shoot them when they never stop glowing. Is there some visual effects that indicate a less effective cooldown that I might be able to take advantage of? It seemed like their waves of effectiveness where lasting most of the match.
Fox Gaden: DUST Wall of Fame, 2014
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
502
|
Posted - 2014.01.29 15:30:00 -
[27] - Quote
Fox Gaden wrote:Lorhak Gannarsein wrote:Fox Gaden wrote:Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people.
Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun against 3 real tanks, and I could barley even scratch the things. They never stopped glowing. So now I am not so sure. My proto forge works fine Synching breach shots is also hilarious, although I feel like the Kaalakiota might work better for that purpose... Well granted I suck as a forge gunner. And the forge gunner standing next to me was not in my squad, so we may not have been firing on the same tank. There were 4 tanks in our field of view. What is with the tanks perma glowing? I donGÇÖt know enough about tanks to know when to shoot them when they never stop glowing. Is there some visual effects that indicate a less effective cooldown that I might be able to take advantage of? It seemed like their waves of effectiveness where lasting most of the match.
Basically, with skills, a hardeners has (shield that is) 30 seconds up time, and 45 seconds of down time. So with 2, you can have a full minute of uptime cycled. The thing is, the first will pretty much be cooled down when the second one nears the end. Down time for a SP invested tanker is minimal. 15 seconds is nothing to wait out.
Without skills, I think an armor hardeners lasts for 45 seconds, not sure on down time.
The skill btw, 2 of them, one is 5% per level to cooldown time, the other 5% per level to up time.
Shield hardener without skills, 24 seconds up time, one minute down time.
Nuff Said
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Emo Skellington
The Neutral Zone
1
|
Posted - 2014.01.29 15:46:00 -
[28] - Quote
No no no no... What CCP needs to do is to stop the nerfing of the Anti vehicles weaponry. The swarm launcher will, as of 1.7, not kill a tanker no matter how long he keeps at it. Swarm launchers + AV grenade should be able to kill a tank from 2 guys. When there is a tank out a single forge gunner should be able to take the tank out...that's what the forge gun is made for, but can also be used against med/short range infantry. They need to BUFF AV grenades and swarm launchers just a tiny bit but the tanks as of right now run just about any form of a hardner which makes it damn impossible to kill him with anything... so MAYBE Vehicle shield or armor hardners should be brought down some or the Anti vehicle weapons get a bonus against vehicles... But still to keep in mind tat a tank is a tank but can still be brought down by a man..
This game excels cause they kept it real (stat wise) minus the tanks which have become superman in the game and that SHOULG NOT be. |
HYENAKILLER X
AGGRESSIVE TYPE
522
|
Posted - 2014.01.29 16:26:00 -
[29] - Quote
Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
This is the stupidest post I have ever read proving that tank drivers are dumb ass clowns.
Tanks are op because they are cheap, heavily armored and powerful weapons that dont have effective counter measures that can be used without exposing yourself to the tank or to enemy infantry. Also 4 can spawn per team and only losers showing up to an fps (who cant even aim a rifle with aim assistance) rush to jump in tanks because they cant fight any other way always join/sync squads and fight av-less teams because they have no dignity.
I literally cant stand you for posting this trash.
You are welcome for my leadership
*Proven Aggressive Type
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Takahiro Kashuken
Red Star. EoN.
2328
|
Posted - 2014.01.29 18:01:00 -
[30] - Quote
NAV HIV wrote:You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff
Doesn't make sense right ?! So saying that FG should be the only AV is like asking for 80g ion canons for LAVs [/quote]
Have i said that FG should be the only AV? lolno
Anyway ive seen AV nades and swarms kill vehicles
Intelligence is OP
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Emo Skellington
The Neutral Zone
4
|
Posted - 2014.01.29 18:07:00 -
[31] - Quote
Takahiro Kashuken wrote:NAV HIV wrote:You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff Doesn't make sense right ?! So saying that FG should be the only AV is like asking for 80g ion canons for LAVs
Have i said that FG should be the only AV? lolno
Anyway ive seen AV nades and swarms kill vehicles [/quote]
Yea but since 1.7 how often do you see AV grenade or swarm launcher kills? Hmm what was that? Rarely? I wonder why? CCP! |
Thumb Green
Titans of Phoenix Legacy Rising
709
|
Posted - 2014.01.29 18:19:00 -
[32] - Quote
Takahiro Kashuken wrote: Anyway ive seen AV nades and swarms kill vehicles
And I've seen a sloth outrun a cheetah.
Support Orbital Spawns
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Unholy HateGore
F.T.U. IMMORTAL REGIME
0
|
Posted - 2014.01.29 18:24:00 -
[33] - Quote
Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste.
Agreed. I seem to be the only one who does when ever I play. I only have an ADV swarm so one of me equals laughter in a tankers face. |
Unholy HateGore
F.T.U. IMMORTAL REGIME
1
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Posted - 2014.01.29 18:29:00 -
[34] - Quote
Emo Skellington wrote:No no no no... What CCP needs to do is to stop the nerfing of the Anti vehicles weaponry. The swarm launcher will, as of 1.7, not kill a tanker no matter how long he keeps at it. Swarm launchers + AV grenade should be able to kill a tank from 2 guys. When there is a tank out a single forge gunner should be able to take the tank out...that's what the forge gun is made for, but can also be used against med/short range infantry. They need to BUFF AV grenades and swarm launchers just a tiny bit but the tanks as of right now run just about any form of a hardner which makes it damn impossible to kill him with anything... so MAYBE Vehicle shield or armor hardners should be brought down some or the Anti vehicle weapons get a bonus against vehicles... But still to keep in mind tat a tank is a tank but can still be brought down by a man..
This game excels cause they kept it real (stat wise) minus the tanks which have become superman in the game and that SHOULG NOT be.
Well said |
NAV HIV
The Generals General Tso's Alliance
942
|
Posted - 2014.01.29 18:30:00 -
[35] - Quote
Unholy HateGore wrote:Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste. Agreed. I seem to be the only one who does when ever I play. I only have an ADV swarm so one of me equals laughter in a tankers face.
I laugh at Proto swarms when i sit in my Madrugar.... |
Unholy HateGore
F.T.U. IMMORTAL REGIME
1
|
Posted - 2014.01.29 18:31:00 -
[36] - Quote
Emo Skellington wrote:Takahiro Kashuken wrote:NAV HIV wrote:You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV
FG is fine doesnt need a nerf or a buff Doesn't make sense right ?! So saying that FG should be the only AV is like asking for 80g ion canons for LAVs Have i said that FG should be the only AV? lolno Anyway ive seen AV nades and swarms kill vehicles
Yea but since 1.7 how often do you see AV grenade or swarm launcher kills? Hmm what was that? Rarely? I wonder why? CCP![/quote]
Only if you catch them between shield or armor hardener cool down times and you better be quick. Most of the time before you can do anything though the tank sprints away like the flash to rebuild armor or shields. |
Unholy HateGore
F.T.U. IMMORTAL REGIME
1
|
Posted - 2014.01.29 18:33:00 -
[37] - Quote
NAV HIV wrote:Unholy HateGore wrote:Savage Mangler wrote:NAV HIV wrote:Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
What are you gonna say about the idiots that actually specced into Full Proto AV + Proficiency and can't tickle a damn soma ?! This. However there are so few of us it doesn't matter. Honestly I just wish more playes were willing to pullout their AV. I don't know how many times that if just one blueberry pulled out a militia swarm and helped me out, my 4 shots from my forgegun would'nt have gone to waste. Agreed. I seem to be the only one who does when ever I play. I only have an ADV swarm so one of me equals laughter in a tankers face. I laugh at Proto swarms when i sit in my Madrugar....
You wouldn't if I lock on with my proto Forge LOL, unless you turn and run which soooooo many tankers do. |
Eko Sol
3dge of D4rkness SoulWing Alliance
78
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Posted - 2014.01.29 18:35:00 -
[38] - Quote
Swarms are useless for AV at this point. The range sucks, damage sucks, and they can't attack infantry. It's pointless. I used to use it but i have more success with RE's and AV grenades than I ever did with swarm launchers. And so many people come out with swarms they get picked off by the rasberries with normal weapons.
Saying tanks are OP because people have to get in front of you to kill you is plain stupid. They have to get in front of you b/c this ******* game gives no ******* cover for a person trying to use a swarm not to mention the corner glitching of blaster bullets penatrating the corners and killing people with swarms to begin with. Swarms require that you have dead aim. Not partial aim. Not aim between between rail bars where you can see 99% of the tank. It requires you to be in the dead open. Thinking about how many lower tier AV builds I lost learning this makes me a little frustrated to say the least.
You go RE and AV grenade combo or RE and Flux grenade combo and hope for the best and some forge help. Put your two or three RE's on and get away and wait for it's shields to be fluxed or something and boom unless you were able to get a whole ish load of re's on there. Then there is jihad jeep which makes people rage so hard it gives jeep peeps ragers.
But again, swarms are highly misleading and the most useless weapon there is in the game at this point. The only way to properly make tanks defeatable and to allow for swarms to have some ability is to nerf tank speed by at least 50%. Nothing less. The fact that you can run away from a point blank swarm launch and not get hit is an example of broken balance.
If I'm standing in front of you and you are out of bullets in your tank then I should be able to land at least 3 swarms on you before you are out of range...period. can't increase the range b/c it's not fair to drop ships. can't increase damage b/c it's not fair to dropships. The only thing that makes sense is to nerf tank speed. A forge and a rail tank keep a dropship at bay pretty easily...adding swarm to the mix wouldn't be balanced. Nerf tank speed. |
NAV HIV
The Generals General Tso's Alliance
945
|
Posted - 2014.01.29 18:40:00 -
[39] - Quote
You wouldn't if I lock on with my proto Forge LOL, unless you turn and run which soooooo many tankers do.[/quote]
That Fuel injector thingy isn't it?! It's fun... Sometime i try racing dropships too... |
Nothing Certain
Villore Sec Ops Gallente Federation
111
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Posted - 2014.01.29 18:45:00 -
[40] - Quote
Anoko Destrolock wrote:Similarly, noobs with mlt ARs and installations can't kill the MCC by shoot at it. Buffing mlt AR Dmg by 100000x and increasing range to 1000m is not the solution. The solution is to find a different way to kill it! In this case, cap an objective.
In the case of swarms vs tanks, use a better swarm, better suit, Dmg mods etc. AND play smarter. Attacking from 10m and standing still in front of a turret is extremely stupid..... But soo many people do it.
They do it out of desperation, you seem to think that everyone had proto AV gear and simply choose to use a militia swarm because they are stupid. What happens instead is the new players get tired of dying by tanks, so they grab what is available to them, militia swarms, and they try to kill or at least deter the tank, hopelessly. You see the one 10 meters in front of you because your infantry killed the other ones because they can't defend themselves or you killed them as you camped their spawn. How is it that suddenly AV players all got incredibly stupid and incompetent when they kicked the **** out of tanks in 1.6? Your answer will probably be that AV was OP in 1.6. I hope you see the irony. |
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C Saunders
Tech Guard RISE of LEGION
490
|
Posted - 2014.01.29 18:47:00 -
[41] - Quote
Large Blaster turrets are the imbalance, remove them and tanks would be balanced.
Wont happen though. |
JARREL THOMAS
Dead Man's Game
66
|
Posted - 2014.01.29 18:55:00 -
[42] - Quote
Anoko Destrolock wrote:Because an idiot with mlt swarm will die when running in front of a blaster tank. Seriously though, for every 1 time I have decent swarms after me, I have 10 times that a ****** runs directly in front of my turret and fires mlt swarms in my face from 10 meters.
Buffing AV is NOT going to solve the issue of stupidity!
Good players rarely die to tanks. Why? They don't spas at a cru being camped. And they use cover effectively.
Actually (guna have to be that guy) tanks are also op because the number of tanks that are able to be droped in a game 7 tanks on enemy side once.
Caldari Loyalist
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