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Soraya Xel
The Corporate Raiders Top Men.
1261
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Posted - 2014.01.29 06:21:00 -
[31] - Quote
Ser Tarlon wrote:Arirana may have done bad things in the future
Indeed. Has done bad things in the future. Never trust Ariana.
Also, learn grammar.
I'd like to be your CPM1 candidate
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Marad''er
Ancient Exiles. Renegade Alliance
733
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Posted - 2014.01.29 06:22:00 -
[32] - Quote
Long Evity wrote:Sheriff Clark wrote:This thread belongs in this forum. It will not be moved elsewhere. However, continued personal attacks may result in a WARNING being issued to the offender. Keep it clean and discuss ideas based on merit. You couldn't of screamed AE alt more. Lol Nah bro he's legit the Sheriff. Check his post history lol.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
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Long Evity
1336
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Posted - 2014.01.29 06:24:00 -
[33] - Quote
Marad''er wrote:Long Evity wrote:Sheriff Clark wrote:This thread belongs in this forum. It will not be moved elsewhere. However, continued personal attacks may result in a WARNING being issued to the offender. Keep it clean and discuss ideas based on merit. You couldn't of screamed AE alt more. Lol Nah bro he's legit the Sheriff. Check his post history lol. Makes me miss the original sherif from back in the day - he really kicked up a fuss, and a ton of alts trying to be his deputy Lol
I am not who you think I am, only but just a dream.
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Marad''er
Ancient Exiles. Renegade Alliance
733
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Posted - 2014.01.29 06:26:00 -
[34] - Quote
But he is the original Sheriff....
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
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Long Evity
1336
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Posted - 2014.01.29 06:33:00 -
[35] - Quote
Ser Tarlon wrote:Just to throw in an idea : People can change, and even the meanest glitcher can have common sense, a brain and ideas which could be valuable. Arirana may have done bad things in the future, but try to be serious and talk about his arguments without mentioning his past since it's pfc and not district locking or something like that. Hey, it's not like we don't read what he has to say. But, how do you expect me to take him seriously? Or anyone? How do you go from using the biggest in game glitch known to PC - to wanting to fix PC itself?
You say people change? I say the apple doesn't fall far from the tree. idk what white world Arirana grew up in where, "I'm sorry" forgives, forgets, and rewinds, or if you ignore something you did wrong long enough time erases your crime... but in my world - if you **** me over I'll remember it.
I am not who you think I am, only but just a dream.
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Long Evity
1336
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Posted - 2014.01.29 06:34:00 -
[36] - Quote
Marad''er wrote:But he is the original Sheriff.... *Checks post history*
Wow, he's lost his touch.
I am not who you think I am, only but just a dream.
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Ser Tarlon
United Pwnage Service RISE of LEGION
106
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Posted - 2014.01.29 09:56:00 -
[37] - Quote
Soraya Xel wrote:Ser Tarlon wrote:Arirana may have done bad things in the future Indeed. Has done bad things in the future. Never trust Ariana. Also, learn grammar. Okay, that's a fcked up post there i have to admit. And sorry, i'm not native english speaker and mix the grammar up with my usual language.
Black, Red - Strength, Dead
All i want to do is the Blutaar with you
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Arirana
Ancient Exiles. Renegade Alliance
409
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Posted - 2014.01.29 12:34:00 -
[38] - Quote
Long Evity wrote:Ser Tarlon wrote:Just to throw in an idea : People can change, and even the meanest glitcher can have common sense, a brain and ideas which could be valuable. Arirana may have done bad things in the future, but try to be serious and talk about his arguments without mentioning his past since it's pfc and not district locking or something like that. Hey, it's not like we don't read what he has to say. But, how do you expect me to take him seriously? Or anyone? How do you go from using the biggest in game glitch known to PC - to wanting to fix PC itself? You say people change? I say the apple doesn't fall far from the tree. idk what white world Arirana grew up in where, "I'm sorry" forgives, forgets, and rewinds, or if you ignore something you did wrong long enough time erases your crime... but in my world - if you **** me over I'll remember it. Let me clear that up, its all based on opinion I suppose, but it wasn't anymore OP than the core flaylock ever was. Probably even less OP. Not to mention it was 1/16th of ONE team in the entire game doing it. I never broke 40 kills with it, and at best got a 3 kdr, pretty similar to people who used the Core Flaylock when it was OP. To go as far as to say it was the biggest in game glitch, when clearly the reload-sprint glitch takes the cake, it was simply a core flaylock that cost alot of suit optimization to do.
When people started realizing they could SCAN me, call out my position verbally, and kill me quite easily as I run directly at them with 470hp, they started to realize they were just being stupid about it and that it wasn't as good as everyone thought.
Not to take away from how ANNOYING it was and the extremely high amounts of DPS, it was a weapon with a 1m optimal, effective, and absolute range. It required 7 modules for myofribril stimulants, cardiac regulators, and kinetic catalyzers to reach that level of speed and damage, and EVEN then I was a scannable target with predictable radar behavior, and low HP. You remember what it was like when TP found out how to utilize my weaknesses against me, I began to go negative with it, with all of the scans, people no longer firing in my direction nervously missing most of their shots, but determined to deal my 470 hp before I could get close.
For a exploit, it was pretty well balanced in every regard besides the insane amounts of damage per hit, considering how UP melee is without it.
Only talking about this because we can't seem to move on :/
I have an ego?! O.O
The scales have fallen from my eyes.
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Kingseeker Kobra
Expert Intervention Caldari State
227
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Posted - 2014.01.29 12:39:00 -
[39] - Quote
It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever.
Ariana glitches 31 free kills and loses anyways, LMFAO @ AE GARBAGE
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Long Evity
1345
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Posted - 2014.01.29 12:46:00 -
[40] - Quote
Arirana wrote:Long Evity wrote:Ser Tarlon wrote:Just to throw in an idea : People can change, and even the meanest glitcher can have common sense, a brain and ideas which could be valuable. Arirana may have done bad things in the future, but try to be serious and talk about his arguments without mentioning his past since it's pfc and not district locking or something like that. Hey, it's not like we don't read what he has to say. But, how do you expect me to take him seriously? Or anyone? How do you go from using the biggest in game glitch known to PC - to wanting to fix PC itself? You say people change? I say the apple doesn't fall far from the tree. idk what white world Arirana grew up in where, "I'm sorry" forgives, forgets, and rewinds, or if you ignore something you did wrong long enough time erases your crime... but in my world - if you **** me over I'll remember it. Let me clear that up, its all based on opinion I suppose, but it wasn't anymore OP than the core flaylock ever was. Probably even less OP. Not to mention it was 1/16th of ONE team in the entire game doing it. I never broke 40 kills with it, and at best got a 3 kdr, pretty similar to people who used the Core Flaylock when it was OP. To go as far as to say it was the biggest in game glitch, when clearly the reload-sprint glitch takes the cake, it was simply a core flaylock that cost alot of suit optimization to do. When people started realizing they could SCAN me, call out my position verbally, and kill me quite easily as I run directly at them with 470hp, they started to realize they were just being stupid about it and that it wasn't as good as everyone thought. Not to take away from how ANNOYING it was and the extremely high amounts of DPS, it was a weapon with a 1m optimal, effective, and absolute range. It required 7 modules for myofribril stimulants, cardiac regulators, and kinetic catalyzers to reach that level of speed and damage, and EVEN then I was a scannable target with predictable radar behavior, and low HP. You remember what it was like when TP found out how to utilize my weaknesses against me, I began to go negative with it, with all of the scans, people no longer firing in my direction nervously missing most of their shots, but determined to deal my 470 hp before I could get close. For a exploit, it was pretty well balanced in every regard besides the insane amounts of damage per hit, considering how UP melee is without it. Only talking about this because we can't seem to move on :/ No, I didn't read this BS. You don't compare INTENDED MECHANICS with NOT INTENDED MECHANICS. You glitched, equipping a gear is not glitching. There's no spamming improper control commands to get unintended results. If you seriously think firing a gun is the same thing as melee glitching then you're a serious r-tard.
Ops - I did skim over what you said real quick and caught this:
Quote:When people started realizing they could SCAN me, call out my position verbally, and kill me quite easily as I run directly at them with 470hp, they started to realize they were just being stupid about it and that it wasn't as good as everyone thought.
You know, when a heavy with nearly 1900 HP comes onto an objective where it's HMG is going to pound there's always the call out, "Heavy at X."
But with you, it was "Arirana is in this area, keep scans up." Which meant, just for you and this 'not so good glitch' we had to dedicate entire call outs just for you - and waste a player making sure scans were up and you couldn't just jump in and slaughter us. Which you did - going 30+ kills constantly. A good many of those kills were stopping hacks, instantly. WHICH IS GAME CHANGING. I can survive 3 shots from a SG and still get my hacks off - not against your melee though.
Also: Stop lying. Melee is amazing. It auto aims FOR YOU. You can quite literally be the worst player in the game - just get close enough and the melee will find it's target for you - long as you look at him.
I am not who you think I am, only but just a dream.
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Arirana
Ancient Exiles. Renegade Alliance
409
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Posted - 2014.01.29 12:50:00 -
[41] - Quote
Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well.
Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth.
I have an ego?! O.O
The scales have fallen from my eyes.
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Long Evity
1345
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Posted - 2014.01.29 12:56:00 -
[42] - Quote
Arirana wrote:Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well. Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth. Flaylock = Intended feature by CCP. They WANTED IT TO WORK THAT WAY.
Melee glitching = not intended. They did NOT want it to work that way.
Do you need things spelled out for you some more? It's bad enough that what you say is true - that CCP idea of balance is so bad that some weapons seem like cheating - but now you're trying to DEFEND what you did on the basis, "Well, other stuff is pretty cheap too, yo... even if they were intended features and what I did wasn't."
I am not who you think I am, only but just a dream.
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Kingseeker Kobra
Expert Intervention Caldari State
228
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Posted - 2014.01.29 13:04:00 -
[43] - Quote
Arirana wrote:Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well. Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth. Except TTK was still high, so your attacks locked on, and you could do 2000 damage in a split second
Yeah sounds just like the flaylock.......rite gais
You're a moron.
Ariana glitches 31 free kills and loses anyways, LMFAO @ AE GARBAGE
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Ser Tarlon
United Pwnage Service RISE of LEGION
109
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Posted - 2014.01.29 16:22:00 -
[44] - Quote
Lol i never hit anything with melee and to be honest, you should always have your scans up, that's pretty basic arirana has a point with the range and that ****, but it's still a glitch not as bad as you say, but a glitch stays a glitch could you now get back to OP?
Black, Red - Strength, Dead
All i want to do is the Blutaar with you
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Arirana
Ancient Exiles. Renegade Alliance
410
|
Posted - 2014.01.29 21:55:00 -
[45] - Quote
lol you guys bring it up, but when I start talking about it you need to start rubbing your asses again. Just stay on topic then please
I have an ego?! O.O
The scales have fallen from my eyes.
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Arirana
Ancient Exiles. Renegade Alliance
410
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Posted - 2014.01.29 21:57:00 -
[46] - Quote
Kingseeker Kobra wrote:Arirana wrote:Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well. Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth. Except TTK was still high, so your attacks locked on, and you could do 2000 damage in a split second Yeah sounds just like the flaylock.......rite gais You're a moron. 1500 dmg in 1 second. That was the fastest I could get it. Flaylock was up to 1200 dps, at 1-20m, not 1
I have an ego?! O.O
The scales have fallen from my eyes.
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Derrith Erador
Fatal Absolution Covert Intervention
757
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Posted - 2014.01.29 21:59:00 -
[47] - Quote
Arirana wrote:lol you guys bring it up, but when I start talking about it you need to start rubbing your asses again. Hey there pretty lady. Keep rubbing that.
beatin' slaves and whippin' knaves All in a days work for an Amarrican!
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Arirana
Ancient Exiles. Renegade Alliance
410
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Posted - 2014.01.29 22:01:00 -
[48] - Quote
Long Evity wrote:Arirana wrote:Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well. Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth. Flaylock = Intended feature by CCP. They WANTED IT TO WORK THAT WAY. Melee glitching = not intended. They did NOT want it to work that way. Do you need things spelled out for you some more? It's bad enough that what you say is true - that CCP idea of balance is so bad that some weapons seem like cheating - but now you're trying to DEFEND what you did on the basis, "Well, other stuff is pretty cheap too, yo... even if they were intended features and what I did wasn't." btw sota I two hit the colossal titan on normal mode :p
I have an ego?! O.O
The scales have fallen from my eyes.
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Long Evity
1374
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Posted - 2014.01.29 22:13:00 -
[49] - Quote
Arirana wrote:Long Evity wrote:Arirana wrote:Kingseeker Kobra wrote:It's like having an unnerfed flaylock when everyone else's was nerfed, how can you possibly make that comparison?
You glitch to win, spam equipment and play in SD to win, and now lock districts to win
Yeah, nobody wants your opinion on anything
Ever. Because people that were good with the core flaylock, most namely you and the Spec Op Cipher guy, were putting up very similar numbers to me, and the flaylock dealt insane amounts of cqc damage as well. Not only did the flaylock have more range than melee, but it didn't require speed or melee modules. There was no sacrifice besides being ineffective at long range, something the melee exploit had as well. Dual Flaylocks were capable of dishing out 300 dmg per missile, for 6-8 missiles with a very quick reload speed, at around 1-20m for EZness. The melee exploit dealt 454 dmg per hit, depending on how many melee dmg mods you had, and was capable of hitting someone up to 3 times a second, at 1m. It always came with a hp sacrifice, and always scannable, while core flaylock users could stealth. Flaylock = Intended feature by CCP. They WANTED IT TO WORK THAT WAY. Melee glitching = not intended. They did NOT want it to work that way. Do you need things spelled out for you some more? It's bad enough that what you say is true - that CCP idea of balance is so bad that some weapons seem like cheating - but now you're trying to DEFEND what you did on the basis, "Well, other stuff is pretty cheap too, yo... even if they were intended features and what I did wasn't." btw sota I two hit the colossal titan on normal mode :p Did you run up and melee him? Lol <3
I can't wait for FF14 to be on PS4 so I can join in the fun. I have it for PS3 - but client won't instal.. :'(
I am not who you think I am, only but just a dream.
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