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DeadlyAztec11
Ostrakon Agency Gallente Federation
3504
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Posted - 2014.01.24 01:08:00 -
[31] - Quote
Engineering and Electronics skills, do you even use them?
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
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Posted - 2014.01.24 01:10:00 -
[32] - Quote
Gavr1lo Pr1nc1p wrote:This is my dream fitting with skills maxed out on my minmitar scout. k5 specialist shotgun-8 pg (I beleive) Submachine gun-3 pg 3x Complex Shield extenders-33 pg total 1x Complex profile dampener-0 pg (thankfully) 2xComplex kinetic catalyzers-30 pg total Stable active scanner-6 pg This comes out to a total of 80 pg already, which is the amount a minmitar scout has at maxed out fitting skills Cloak- now unfittable EDIT: Is it a reasonable request to fit these said items, and a cloak?
80 PG total
Complex PG upgrade = 14 PG
Cost of proto cloak 17 PG. (there you go, remove one of your kin cats and problem solved)
{:)}{3GÇó>
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
225
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Posted - 2014.01.24 01:44:00 -
[33] - Quote
Teilka Darkmist wrote:Gavr1lo Pr1nc1p wrote:Teilka Darkmist wrote:First, PG and CPU aren't related to each other, there is no ratio of PG to CPU.
Second, Cloak should take loads of PG, it makes you invisible, that should be an enormous power drain. Please dont comment if you dont know what you are talking about. At proto level, for every 1 pg a suit has, there is an average of about 4.7-5.2 cpu for that 1 pg. That is my ratio that i refer to, and use that to judge worth. Just because you can take a very limited set of data and see a pattern, doesn't mean that one is there. Power does not create CPU. Try changing the PSU in a PC to one that puts out more power and see if that makes any difference to the CPU at all. Also, dropsuit PG and CPU levels have no correlation to module PG and CPU levels. One is output, what is produced by the systems in the suit and the other is input, what is needed for that item to work.
I never said that they converted. This is a video game not real life. I simply said that for suits there is a ratio of importance, as in 1 pg != 1 cpu, 1pg >= 4.7 cpu && 1 pg<=5.2 cpu. That is ALL that I am saying. Please discontinue your irrational and off topic conversation.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
225
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Posted - 2014.01.24 01:45:00 -
[34] - Quote
DeadlyAztec11 wrote:Engineering and Electronics skills, do you even use them?
I based these calculations on the assumption of maxed out fittings skills.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
225
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Posted - 2014.01.24 01:54:00 -
[35] - Quote
Here is what I would really like people to take away from this thread (incoherent as my various points were)
Using the lowest fitting cost equipment available for each type in each weapon and equipment slot, (excluding the k5 specialist shotgun, as the basic shotgun has a slightly lower fitting cost), for the items i wish to fit, with maxed out skills, I must still use a Pg enhancer in one of my extremely valuable low slots in order to fit a cloak on my Minmitar scout. All I ask of the readers of this thread is to acknowelege the disparities that now exist between the lowest fitting scout (Minmitar), and the highest fitting scout (Gallente). Because of the extreme disparity in dropsuit fittings between the two races, with maxed out skills, weaponry and equipment of the lowest fitting values, and prototype modules neccessary for survival, the minmitar scout is unable to fit even a basic cloak.
Please (respectfully) comment on your opinion of this, instead of my OP, as this statement is much more coherent and understandable in regards to my main point.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2249
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Posted - 2014.01.24 02:03:00 -
[36] - Quote
Gavr1lo Pr1nc1p wrote:The CPU to Pg usage in my opinion is imbalanced. CCP said that the cloak would be CPU intensive, however at the rate of 1 pg is worth about 4.7-5.2 cpu on a proto dropsuit, the Pg level is actually higher than cpu, and I can foresee this as causing massive problems for scouts trying to fit it, as most biotic modules for scouts, which is our life blood, are extremely pg intensive, not to mention shields and ferroscales. The Pg costs for the cloak need to be lowered for them to be able to be fitted on scouts who want to use shield modules or kincats, and perhaps raise the cpu cost if you beleive that it is too easy to fit on other suits. Currently, I probably wont even be able to fit the cloak on my minja, due to its low pg levels and high pg demands of the cloak. Please fellow scouts, recognize this problem and assist me in this.
IMO PG on the cloak is fine. I can make my fit, but I have to use a low for a PG slot and run PG light equipment.
What they need to do is make shield extenders and Kincats so PG heavy.
I use almost 52 PG on just those four modules, and they are NECESSARY for a Minmatar scout (2 shields and 2 Kincats) Heck, the Kincat is only 2 PG less than a Proto Cloak. That's insane.
If the cloak is good enough where I will not be getting shot at as much, I might dump shields on my suit to save PG and run more eWar focused mods.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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King of Ghosts
Nos Nothi
116
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Posted - 2014.01.24 02:16:00 -
[37] - Quote
Gavr1lo Pr1nc1p wrote:This is my dream fitting with skills maxed out on my minmitar scout. k5 specialist shotgun-8 pg (I beleive) Submachine gun-3 pg 3x Complex Shield extenders-33 pg total 1x Complex profile dampener-0 pg (thankfully) 2xComplex kinetic catalyzers-30 pg total Stable active scanner-6 pg This comes out to a total of 80 pg already, which is the amount a minmitar scout has at maxed out fitting skills Cloak- now unfittable EDIT: Is it a reasonable request to fit these said items, and a cloak?
Well, the problem here is you trying to cram on 3x Complex Shields ON TOP of 2x Complex Kincats, and then NOT running a PG upgrade.
Those 5 modules run 63 PG by themselves. That leaves you only 18 PG for the rest of your fit!
Try this fit:
2x Complex Shields 1x Complex Light Damage Mod (For extra punch)
Duvolle Specialist Core Flaylock (Dat 2 PG) M1 Locus
2x Complex Kincat 1x Complex PG enhancer
Compact Hive Proto Cloak
It will still have 2PG left over, and a fair amount of CPU. This is better than your previous fit in almost every way.
I am most definitely, maybe, probably, possibly, PERHAPS, Ghost Kaisar.
Nos Nothi Moderator: Call me if you need me.
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Matticus Monk
Ordus Trismegistus
1073
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Posted - 2014.01.24 02:33:00 -
[38] - Quote
Gavr1lo Pr1nc1p wrote:Scout Registry wrote: I personally don't a Shotgun Scout should find it easy to Shield Tank, Speed Tank and Profile Tank (?) simultaneously.
If you wish to be speedy and durable, don't run cloak. If you to invisible, trade some of your speed and/or durability. Asking for everything all the time is kinda like asking to be a GalLogi.
I very much appreciate the approach CCP has taken in limiting Scout "OP Potential" through CPU and PG. This affords us much more flexibility in our design choices than would the formerly proposed reduction/limitation of slots.
The profile dampener is to put me under proto scanners, I know nothing other than speed tanking, its all im good at. Please at least let the minja have a buff in pg or something . Right now, Im going to just have to spec into gallente so i can shield, armor, speed, and profile tank with no sacrifices...
If the Gallente scout can do all of this then it's OP. No scout, or any suit for that matter, should be able to cloak, brick tank, speed tank and have a low enough scan profile to dodge proto scanners without modues..... That is ridiculously OP.... as a Gallente scout for the past year, this is the last thing I want to see. And scouts, by my opinion, shouldn't survive more than a few rounds from a rail rifle.... that's why we need the sneakz....
I hope that CCP tweaks some of stats of the suit to prevent OP fittings from being realized.
All suits need to make fitting sacrifices in some areas to have strengths in others.... I'm not saying that some fittings won't be synergistic and have two strong points at once, but honestly looking at the news stats of the 4 new scouts suits, Gallente seems superior and it makes me sad. And really, none of the others seem 'bad' to me....
I'm having a hard time deciding between Gal and Min.... |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
225
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Posted - 2014.01.24 03:02:00 -
[39] - Quote
Matticus Monk wrote:Gavr1lo Pr1nc1p wrote:Scout Registry wrote: I personally don't a Shotgun Scout should find it easy to Shield Tank, Speed Tank and Profile Tank (?) simultaneously.
If you wish to be speedy and durable, don't run cloak. If you to invisible, trade some of your speed and/or durability. Asking for everything all the time is kinda like asking to be a GalLogi.
I very much appreciate the approach CCP has taken in limiting Scout "OP Potential" through CPU and PG. This affords us much more flexibility in our design choices than would the formerly proposed reduction/limitation of slots.
The profile dampener is to put me under proto scanners, I know nothing other than speed tanking, its all im good at. Please at least let the minja have a buff in pg or something . Right now, Im going to just have to spec into gallente so i can shield, armor, speed, and profile tank with no sacrifices... If the Gallente scout can do all of this then it's OP. No scout, or any suit for that matter, should be able to cloak, brick tank, speed tank and have a low enough scan profile to dodge proto scanners without modues..... That is ridiculously OP.... as a Gallente scout for the past year, this is the last thing I want to see. And scouts, by my opinion, shouldn't survive more than a few rounds from a rail rifle.... that's why we need the sneakz.... I hope that CCP tweaks some of stats of the suit to prevent OP fittings from being realized. All suits need to make fitting sacrifices in some areas to have strengths in others.... I'm not saying that some fittings won't be synergistic and have two strong points at once, but honestly looking at the news stats of the 4 new scouts suits, Gallente seems superior and it makes me sad. And really, none of the others seem 'bad' to me.... I'm having a hard time deciding between Gal and Min....
The idea behind what i want for the minmitar suit is simple-the ability to shield tank as far as the suit can go to survive when knifing or shotgunning someone from behind, having them turn around spraying with their rifle/HMG, and having the ability to survive the first 2-3 bullets that will undoubtedly hit before I can get into a speed tanking mode, which is just luck and trying to hit with my SMG at the same time. I really like what Ghost Kaisar said, as it very accurately sums up the situation for a minmitar scout. As the lowest HP suit in the game, we NEED the shields to survive the inevitable bullets that will spray from random sources until we can get to cover. The kincats are neccessary as well. The Gallente scout on the other hand doesnt really need to sacrifice anything, as it can equip triple kincats, a cloak, a scanner, and a basic armor plate with ease (not ferroscale- they cost too much), as well as a shield and a damage mod. Now the Gallente scout is faster, Has about equal health (72.6 shield + 93.5 armor+ plus 30 more base health comes out to just 416.1 total HP for a gallente using this build, whereas minmitar with maxed out skills and triple complex shield is 430.3) and they have to dedicate a low slot to a complex profile dampener to have same dB as a gallente, and using their other two low slots for kincats, they still arent as fast as the previously mentioned Gallente. Then, on top of that, the Gallente gets 3 armor per second, a cloak, and a complex damage mod to top it off.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
227
|
Posted - 2014.01.24 03:19:00 -
[40] - Quote
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that fitting skills are maxed out. Minmitar- 3x SE's 2x KC's 1x PD Gallente- 3x KC's 1x STD armor plate 1x PRO DM 1x PRO SE Now to compare the stats: Minmitar- Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG No Damage Mod- Does less damage than Gallente Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s hacking speed-26.25% faster hacking at maximum skills dB- equal to Gallente, able to dodge non focused proto scanner Less scan radius than Gallente (If someone is willing to do the math, please go for it) Cannot fit a cloak Gallente- Total HP-416.1, 14.2 less than Minmitar Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar dB- equal to minmitar Able to fit a basic cloak
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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OZAROW
Dem Durrty Boyz Renegade Alliance
1290
|
Posted - 2014.01.24 03:50:00 -
[41] - Quote
Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No?
SUPER NOVA KNIFE SAIYAN 4
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 03:56:00 -
[42] - Quote
OZAROW wrote:Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No?
I normally agree with you but I already crunched the numbers. The way CCP applies bonuses are that they apply, generate a new value, then apply again. Example-scout base db=35, multiply by .75=26.25 which beats a proto active scanner, but now the problem is gallogis, which will override this, and due to the amount of FoTM' ing into GalLogi, this suit is bound to be seen on the battlefield, especially against organized squads. now we take 26.25 and multiply by .75 and we get 19.6875, which is below everything but a focused scanner. That is my math. Also, to play devil's advocate, why SHOULD Minmitar have to put a pg in a low slot, where a Gallente doesn't and can still outperform the minmitar?
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
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Posted - 2014.01.24 04:22:00 -
[43] - Quote
Gavr1lo Pr1nc1p wrote:OZAROW wrote:Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No? I normally agree with you but I already crunched the numbers. The way CCP applies bonuses are that they apply, generate a new value, then apply again. Example-scout base db=35, multiply by .75=26.25 which beats a proto active scanner, but now the problem is gallogis, which will override this, and due to the amount of FoTM' ing into GalLogi, this suit is bound to be seen on the battlefield, especially against organized squads. now we take 26.25 and multiply by .75 and we get 19.6875, which is below everything but a focused scanner. That is my math. Also, to play devil's advocate, why SHOULD Minmitar have to put a pg in a low slot, where a Gallente doesn't and can still outperform the minmitar?
The actual math:
(35 GÇó .9) GÇó (1 - .25) = 23.62
Why do I have to use a CPU enhancer on my Gal fitting for the cloak?.
{:)}{3GÇó>
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 04:42:00 -
[44] - Quote
Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:OZAROW wrote:Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No? I normally agree with you but I already crunched the numbers. The way CCP applies bonuses are that they apply, generate a new value, then apply again. Example-scout base db=35, multiply by .75=26.25 which beats a proto active scanner, but now the problem is gallogis, which will override this, and due to the amount of FoTM' ing into GalLogi, this suit is bound to be seen on the battlefield, especially against organized squads. now we take 26.25 and multiply by .75 and we get 19.6875, which is below everything but a focused scanner. That is my math. Also, to play devil's advocate, why SHOULD Minmitar have to put a pg in a low slot, where a Gallente doesn't and can still outperform the minmitar? The actual math: (35 GÇó .9) GÇó (1 - .25) = 23.62 Why do I have to use a CPU enhancer on my Gal fitting for the cloak?. i forgot the skill reduction, thanks for that. And i dont beleive that you do, but ill double check it, really quickly if you would like.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
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Posted - 2014.01.24 04:49:00 -
[45] - Quote
Gavr1lo Pr1nc1p wrote:Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:OZAROW wrote:Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No? I normally agree with you but I already crunched the numbers. The way CCP applies bonuses are that they apply, generate a new value, then apply again. Example-scout base db=35, multiply by .75=26.25 which beats a proto active scanner, but now the problem is gallogis, which will override this, and due to the amount of FoTM' ing into GalLogi, this suit is bound to be seen on the battlefield, especially against organized squads. now we take 26.25 and multiply by .75 and we get 19.6875, which is below everything but a focused scanner. That is my math. Also, to play devil's advocate, why SHOULD Minmitar have to put a pg in a low slot, where a Gallente doesn't and can still outperform the minmitar? The actual math: (35 GÇó .9) GÇó (1 - .25) = 23.62 Why do I have to use a CPU enhancer on my Gal fitting for the cloak?. i forgot the skill reduction, thanks for that. And i dont beleive that you do, but ill double check it, really quickly if you would like.
First, you would have to know what I am running on my fitting in order to "check it". Second, I've already posted this argument before, on page 2, which you ignored. I have already run the math, and I do indeed need a CPU enhancer to run my fitting.
{:)}{3GÇó>
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 04:54:00 -
[46] - Quote
Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:OZAROW wrote:Well I'm not gonna crunch the numbers an comparison s but could you not worry about the complex dampener an just use the 25%from the cloak? 23.62 will be your profile with the 10% passive profile reduction plus the cloak bonus, this should allow two kin cats and a pg, or run a pg and CPU an one kin, still runs 9.36 with better weapons, or run adv cloak an better gear .
No? I normally agree with you but I already crunched the numbers. The way CCP applies bonuses are that they apply, generate a new value, then apply again. Example-scout base db=35, multiply by .75=26.25 which beats a proto active scanner, but now the problem is gallogis, which will override this, and due to the amount of FoTM' ing into GalLogi, this suit is bound to be seen on the battlefield, especially against organized squads. now we take 26.25 and multiply by .75 and we get 19.6875, which is below everything but a focused scanner. That is my math. Also, to play devil's advocate, why SHOULD Minmitar have to put a pg in a low slot, where a Gallente doesn't and can still outperform the minmitar? The actual math: (35 GÇó .9) GÇó (1 - .25) = 23.62 Why do I have to use a CPU enhancer on my Gal fitting for the cloak?. i forgot the skill reduction, thanks for that. And i dont beleive that you do, but ill double check it, really quickly if you would like. First, you would have to know what I am running on my fitting in order to "check it". Second, I've already posted this argument before, on page 2, which you ignored. I have already run the math, and I do indeed need a CPU enhancer to run my fitting. Oh sorry this is the wrong thread... Ill post the fit that I was basing my calculations on... one second please.
EDIT: here it is
Just did a mathmatical comparison of the Gallente and Minmitar scout at maximum skill level, and here are the finidings
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that all skills are maxed out. Minmitar- -3x SE's -2x KC's -1x PD Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Now to compare the stats:
Minmitar-
-Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG -No armor repair HP -No Damage Mod- Does less damage than Gallente -Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s -hacking speed-26.25% faster hacking at maximum skills -dB- equal to Gallente, able to dodge non focused proto scanner -Less scan radius than Gallente by 25% -Does 25% more damage with nova knives -Cannot fit a cloak
Gallente-
-Total HP-416.1, 14.2 less than Minmitar -Has 3 hp/second repair to armor -Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) -Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar -dB- equal to minmitar -25% more scan radius than Minmitar -Able to fit a basic cloak
While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout.
Please understand that Im normally not this whiny, I just noticed this disparity, and sought what the general opinion was of veterans who have been running scouts far longer than I.
I already checked to see if these fittings fit, and they do.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 04:58:00 -
[47] - Quote
Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:Pete B wrote:Gavr1lo Pr1nc1p wrote:The CPU to Pg usage in my opinion is imbalanced. CCP said that the cloak would be CPU intensive, however at the rate of 1 pg is worth about 4.7-5.2 cpu on a proto dropsuit, the Pg level is actually higher than cpu, and I can foresee this as causing massive problems for scouts trying to fit it, as most biotic modules for scouts, which is our life blood, are extremely pg intensive, not to mention shields and ferroscales. The Pg costs for the cloak need to be lowered for them to be able to be fitted on scouts who want to use shield modules or kincats, and perhaps raise the cpu cost if you beleive that it is too easy to fit on other suits. Currently, I probably wont even be able to fit the cloak on my minja, due to its low pg levels and high pg demands of the cloak. Please fellow scouts, recognize this problem and assist me in this. What is the new scout bonus? I did take that into account, however it is not enough for the pg usage of the cloak. Cpu usage is fine, but the pg usage is far to high to be usable by scouts who want to be able to sprint fast. On my Gallente scout, to fit the proto cloak and the rest of the suit the way I wanted it, I had to sub my complex kin cat for a CPU enhancer. I think that the CPU should be decreased and the PG should be increased (not really I'm fine with the CPU chip ). Your post was terrible. So little detail. What cloak are you trying to fit. What is the CPU/PG overage/underage? Did you check the others scout's suit fitting cost, other than the Minja, before you decided that you would go ahead and speak for "all scouts"? Come on man. {edit>>> for clarical errors = damn you auto correct!
Apologies for not responding to your point, I made a more detailed thread about the fittings for minmitar and gallente scouts entitled "The heart of the disparity between the minmitar scout and the gallente scout", and in this thread i talk about the disparities between the two, from a mathematical standpoint.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 05:00:00 -
[48] - Quote
Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:Pete B wrote:Gavr1lo Pr1nc1p wrote:The CPU to Pg usage in my opinion is imbalanced. CCP said that the cloak would be CPU intensive, however at the rate of 1 pg is worth about 4.7-5.2 cpu on a proto dropsuit, the Pg level is actually higher than cpu, and I can foresee this as causing massive problems for scouts trying to fit it, as most biotic modules for scouts, which is our life blood, are extremely pg intensive, not to mention shields and ferroscales. The Pg costs for the cloak need to be lowered for them to be able to be fitted on scouts who want to use shield modules or kincats, and perhaps raise the cpu cost if you beleive that it is too easy to fit on other suits. Currently, I probably wont even be able to fit the cloak on my minja, due to its low pg levels and high pg demands of the cloak. Please fellow scouts, recognize this problem and assist me in this. What is the new scout bonus? I did take that into account, however it is not enough for the pg usage of the cloak. Cpu usage is fine, but the pg usage is far to high to be usable by scouts who want to be able to sprint fast. On my Gallente scout, to fit the proto cloak and the rest of the suit the way I wanted it, I had to sub my complex kin cat for a CPU enhancer. I think that the CPU should be decreased and the PG should be increased (not really I'm fine with the CPU chip ). Your post was terrible. So little detail. What cloak are you trying to fit. What is the CPU/PG overage/underage? Did you check the others scout's suit fitting cost, other than the Minja, before you decided that you would go ahead and speak for "all scouts"? Come on man. {edit>>> for clarical errors = damn you auto correct!
Apologies for not responding to your point, I made a more detailed thread about the fittings for minmitar and gallente scouts entitled "The heart of the disparity between the minmitar scout and the gallente scout", and in this thread i talk about the disparities between the two, from a mathematical standpoint. Also, I never said that I spoke for all scouts, as I dont.
Also, here is the link for easy reading: https://forums.dust514.com/default.aspx?g=posts&t=137946&find=unread
I would like to hear your opinions on this thread.
My proposed fix for this disparity is to add 7 pg to the minmitar suit at proto level, to have a total of 69 pg, and perhaps the gallente scout needs a slight buff to cpu, as well.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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ANON Cerberus
Tiny Toons
130
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Posted - 2014.01.24 05:02:00 -
[49] - Quote
Iron Wolf Saber wrote:First lesson all the best omni-soldiers learn quickly.
No suit no matter how much you wish it so; cannot do everything at the same time.
True but just trying to fit a complete fit on my scout suits is a nightmare already. I always have to drop modules or even leave slots open to fit what I want. I am only doing general type of builds - the other suits dont have this problem I find.
Excuse me , I am sorry - The other suits dont have this problem EXCEPT for the commando. The Scout and Commando suits both have fitting issues in my personal opinion. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
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Posted - 2014.01.24 05:05:00 -
[50] - Quote
Gavr wrote:1lo Pr1nc1p]Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE
What in the hell are you smoking? *Shakes his head*
Comp damage mod Comp shield extender
Kaalakiota RR Visiam SP
Allotek nanohive Proto cloak
Comp range amp 2x basic plate CPU enhancer
{:)}{3GÇó>
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
233
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Posted - 2014.01.24 05:12:00 -
[51] - Quote
[quote=Son-Of A-Gun][quote=Gavr]1lo Pr1nc1p]Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SEQuote:
What in the hell are you smoking? *Shakes his head*
Comp damage mod Comp shield extender
Kaalakiota RR Visiam SP
Allotek nanohive Proto cloak
Comp range amp 2x basic plate CPU enhancer
Please, if you continue to disagree with me on these things, do so respectfully, that is all i ask. I decided to build my calculations off of a more scoutly build, showing how the gallente scout defeats the minmitar in every single way. My challenge for you now to verify your point is to use the above fitting and try to put something similar on a minmitar. 2x proto weapons, 2x proto equipment, 170 health (in shields or in armor, idc), a proto damage mod, and at least one proto shield extender, and you have to put on a PD to equalize the dB of the Gallente and Minmitar. If this fits, then I will agree with you that the two scouts have 0 disparity. Please show me your numbers as well. Thank you in advance.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
|
Posted - 2014.01.24 05:26:00 -
[52] - Quote
Gavr1lo Pr1nc1p wrote:[quote=Son-Of A-Gun][quote=Gavr]1lo Pr1nc1p]Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Quote:
What in the hell are you smoking? *Shakes his head*
Comp damage mod Comp shield extender
Kaalakiota RR Visiam SP
Allotek nanohive Proto cloak
Comp range amp 2x basic plate CPU enhancer
Please, if you continue to disagree with me on these things, do so respectfully, that is all i ask. I decided to build my calculations off of a more scoutly build, showing how the gallente scout defeats the minmitar in every single way. My challenge for you now to verify your point is to use the above fitting and try to put something similar on a minmitar. 2x proto weapons, 2x proto equipment, 170 health (in shields or in armor, idc), a proto damage mod, and at least one proto shield extender, and you have to put on a PD to equalize the dB of the Gallente and Minmitar. If this fits, then I will agree with you that the two scouts have 0 disparity. Please show me your numbers as well. Thank you in advance.
What p***es me off is that you are out here calling for an increase to CPU and a reduction to PG like your play style is the only one that actually maters, and that you should be able to fit what you want to "because it is the way I want to play".
I'll build your fit for you. It'll take a few minuets though, to run the math.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1023
|
Posted - 2014.01.24 06:12:00 -
[53] - Quote
Son-Of A-Gun wrote:Gavr1lo Pr1nc1p wrote:[quote=Son-Of A-Gun][quote=Gavr]1lo Pr1nc1p]Gallente- -3x KC's -1x STD armor plate -1x PRO DM -1x PRO SE Quote:
What in the hell are you smoking? *Shakes his head*
Comp damage mod Comp shield extender
Kaalakiota RR Visiam SP
Allotek nanohive Proto cloak
Comp range amp 2x basic plate CPU enhancer
Please, if you continue to disagree with me on these things, do so respectfully, that is all i ask. I decided to build my calculations off of a more scoutly build, showing how the gallente scout defeats the minmitar in every single way. My challenge for you now to verify your point is to use the above fitting and try to put something similar on a minmitar. 2x proto weapons, 2x proto equipment, 170 health (in shields or in armor, idc), a proto damage mod, and at least one proto shield extender, and you have to put on a PD to equalize the dB of the Gallente and Minmitar. If this fits, then I will agree with you that the two scouts have 0 disparity. Please show me your numbers as well. Thank you in advance. What p***es me off is that you are out here calling for an increase to CPU and a reduction to PG like your play style is the only one that actually maters, and that you should be able to fit what you want to "because it is the way I want to play". I'll build your fit for you. It'll take a few minuets though, to run the math.
Comp damage mod 2x comp extender
Six kin assault combat rifle (my preferred CB especially on scouts) Ishukone nova knives
Allotek nanohive Proto cloak field
Comp dampener 2x basic armor plate
(raw CPU/PG data, respectively)
57.8/7.65 54/11 54/11
40.8/6 66.3/6
88/16 40/17.5
33/0 10/1 10/1
(Sum total CPU/PG, respectively)
443.9/76.15
(Suit CPU/PG capacity)
457.5/77.5
(Remaining CPU/PG)
3.6/.35
(Total shield/armor mod HP)
302
I rest my case.
{:)}{3GÇó>
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