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Toby Flenderson
research lab
193
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Posted - 2014.01.21 02:58:00 -
[61] - Quote
Bendtner92 wrote:Toby Flenderson wrote:The OP stacked the damage increases additively. Wouldn't they stack multiplicatively since the suit/proficiency/damage mods are all separate skills? You are completely correct and your math is 100% correct as I have also showed earlier in this thread. Edit: Except that I think proto swarms do 1320 damage, but that's just a minor thing.
Whoops, sorry, sometimes I don't read every comment before posting haha. You're probably right about the swarms, 220 per missile sounds likely than 222. Thanks for the catch! |
Garth Mandra
The Southern Legion The Umbra Combine
294
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Posted - 2014.01.21 03:01:00 -
[62] - Quote
Bendtner92 wrote:Math is still wrong though.
Base damage * 1.1 (suit bonus) * 1.15 (proficiency) * approx 1.196 (two damage mods) * 1.2 (damage to armor) = around 81.5% more damage to armor.
Edit: Other fun facts include:
Proto Swarms are 1320 damage, so that would be around 2400 damage to armor.
That would be around 1440 damage to armor if you're hitting while an armor hardener is active.
That would be around 1600 damage to shields.
That would be around 640 damage to shields if you're hitting while a shield hardener is active.
Thankyou sir. I was losing hope. |
Aizen Intiki
Hell's Gate Inc League of Infamy
716
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Posted - 2014.01.21 03:01:00 -
[63] - Quote
Why would I be afraid of Caldari sentinels? blaster and shields, rail and shields. nothing to fear.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Atiim
Living Like Larry Schwag
3735
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Posted - 2014.01.21 03:02:00 -
[64] - Quote
Charlotte O'Dell wrote:There Atiim. You have your EZ mode OHK swarms again. Now stop complaining. My Swarms won't be a "roflezmodelolwtfbbqpwnage" weapon.
With hardeners, I can push you back, giving friendly units more breathing room.
Without hardeners, well lets just say someone's getting a +150 notification on their screen.
Though it will be nice to see how "quality"pilots perform without their crutches.
What Would Larry Do?
He'd probably drink some Quafe...
Goes To Refrigerator
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Atiim
Living Like Larry Schwag
3735
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Posted - 2014.01.21 03:16:00 -
[65] - Quote
Aizen Intiki wrote:Why would I be afraid of Caldari sentinels? blaster and shields, rail and shields. nothing to fear. Just picture a Heavy on a roof with a Wyrikomi Breach Forge Gun. Now with 45% extra damage.
Anyways, the people who should really be concerned are the Assault Dropship pilots using Missile Turrets.
-20% dmg towards shields, and -25% dmg from explosive weapons with the Sentinel's bonus maxed out.
Anyone with missiles going up against them will get their @$$ handed to them.
Though my real concern is people with Swarm Launchers doing 2k HP of damage while not sacrificing Anti-Infantry abilities, and people carrying them around 24/7.
What Would Larry Do?
He'd probably drink some Quafe...
Goes To Refrigerator
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Atiim
Living Like Larry Schwag
3735
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Posted - 2014.01.21 03:17:00 -
[66] - Quote
Pokey Dravon wrote:As a vehicle guy, I fully support this. I would rather see the Heavy Frame and all of its variants become the king of AV, rather than nerf vehicles back down to where mere medium and light frames terrorize us constantly What was the problem with this exactly?
What Would Larry Do?
He'd probably drink some Quafe...
Goes To Refrigerator
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Aizen Intiki
Hell's Gate Inc League of Infamy
716
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Posted - 2014.01.21 03:23:00 -
[67] - Quote
Atiim wrote:Aizen Intiki wrote:Why would I be afraid of Caldari sentinels? blaster and shields, rail and shields. nothing to fear. Just picture a Heavy on a roof with a Wyrikomi Breach Forge Gun. Now with 45% extra damage. Anyways, the people who should really be concerned are the Assault Dropship pilots using Missile Turrets. -20% dmg towards shields, and -25% dmg from explosive weapons with the Sentinel's bonus maxed out. Anyone with missiles going up against them will get their @$$ handed to them. Though my real concern is people with Swarm Launchers doing 2k HP of damage while not sacrificing Anti-Infantry abilities, and people carrying them around 24/7.
1: They're idiots if they are sitting on top of buildings, and if they are, I'll just hop into my Incubus, fly up there, and gank his ass (or get a sniper on him)
2: resistances never stopped me from killing motherfuckers.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
111
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Posted - 2014.01.21 12:53:00 -
[68] - Quote
Aizen Intiki wrote:Atiim wrote:Aizen Intiki wrote:Why would I be afraid of Caldari sentinels? blaster and shields, rail and shields. nothing to fear. Just picture a Heavy on a roof with a Wyrikomi Breach Forge Gun. Now with 45% extra damage. Anyways, the people who should really be concerned are the Assault Dropship pilots using Missile Turrets. -20% dmg towards shields, and -25% dmg from explosive weapons with the Sentinel's bonus maxed out. Anyone with missiles going up against them will get their @$$ handed to them. Though my real concern is people with Swarm Launchers doing 2k HP of damage while not sacrificing Anti-Infantry abilities, and people carrying them around 24/7. 1: They're idiots if they are sitting on top of buildings, and if they are, I'll just hop into my Incubus, fly up there, and gank his ass (or get a sniper on him) 2: resistances never stopped me from killing motherfuckers.
1. Flying a dropship towards a proto forge gunner on a roof .. LOL ... Heavy suits have alot of HP you'll need at least 2 headshots from a Thales and even then you may not kill him/her as it's unlikely they'd stay still and let you kill them so easily
2. Your lack of gun game does xD |
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