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Thread Statistics | Show CCP posts - 0 post(s) |
Slightly-Mental
Planetary Research and Investments Ash's to Ash's
54
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Posted - 2014.01.19 03:28:00 -
[1] - Quote
Fix hit detection on sniper rifles.
Fix to graphic glitches that causes models to pop in and out of view
I'd just be happy with that to start with.
and as for "BUT the Sniper Rifle is good" .. bollocks, only the charge rifle is good at proto, the other 2 got messed up and is no where near what they was in 1.5, in fact they arn't worth the ISK.. ADV and dare i say it Milita are just as good. *last time I posted this it got buried with a bunch of troll posts.
The graphic glitch happened the same time as the tankers got theirs.. and I've been reporting it since then. Tankers got theirs fixed, snipers got shat on and forgot.
sniping is broke end off
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Slightly-Mental
Planetary Research and Investments Ash's to Ash's
54
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Posted - 2014.01.19 05:06:00 -
[2] - Quote
So it's ok to fix rendering and buff tanks, that are able to redline, but not fix sniper's, yea that makes sense.
I am for removing the redline. but then they will be a crap load of tears when spawn points are camped more than they are now. *there is a reasons why the redline is how it is.
Sniper's are broke, the redline has sweet **** all to do with it.
demanding balance and fixing of role's, but then deny the balance and fixing of a role you don't like is nothing short of being hypocritical. |
Slightly-Mental
Planetary Research and Investments Ash's to Ash's
56
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Posted - 2014.01.19 07:26:00 -
[3] - Quote
Fix the ishukone and kaalakiota sniper rifles
More tweeks to hit detection on sniper rifles.
Fix to graphic glitches of the scope of sniper rifles that causes models to pop in and out of view
This is what most real dedicated snipers are asking for.
Also to put a point to rest. Some of the real dedicated snipers used to run alongside squads, not just hide in the hill's.
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Slightly-Mental
Planetary Research and Investments Ash's to Ash's
58
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Posted - 2014.01.19 08:38:00 -
[4] - Quote
THEAMAZING POTHEAD wrote: And still they ask for buffs...
Nope we are asking for fixes.
THEAMAZING POTHEAD wrote: And somebody said snipers are hard to use? Wtf bro do you even have hands? If you have hands then NO sniping in dust IS NOT hard.
Reading isn't hard also.
It's amazing that you've missed the posts asking to fix graphic glitches, hit detection and numerous other things.
Its funny as soon as the word sniper is mentioned in a post or thread all the hysterical and hypocritical troll's come out to play.
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Slightly-Mental
Planetary Research and Investments Ash's to Ash's
69
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Posted - 2014.01.27 05:29:00 -
[5] - Quote
Really when looking at it I believe snipers only need three things
Hit detection fix
Terrain and models popping in and out fix
Innate variable scope
CCP, let's start with these fixes and go from there.
*refusing to let this issue die |
Slightly-Mental
Planetary Research and Investments Ash's to Ash's
72
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Posted - 2014.02.01 01:53:00 -
[6] - Quote
Slightly-Mental wrote:Really when looking at it I believe snipers only need three things
Hit detection fix
Terrain and models popping in and out fix
Innate variable scope
CCP, let's start with these fixes and go from there.
*refusing to let this issue die
bump
Get these fixed and most problems are solved. These issues are also supported by most sniper haters. These are the real issues, not buffing, I've said in a few posts that the charge sniper rifle is fine. But the ishukone and kaalakiota are under powered when in comparison, in fact their isn't much difference between them and ADV, in real time battle comparison. But, before any changes to weapons, the main problems need to be addressed. Who knows, get Hit detection and the Terrain and models popping in and out fixed and the sniper might become balanced again.
THE MAIN ISSUES NEED TO BE FIXED Then talk about if weapons need to be buffed .
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Slightly-Mental
Planetary Research and Investments Ash's to Ash's
77
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Posted - 2014.02.10 03:25:00 -
[7] - Quote
*bump
Hit detection fix
Terrain and models popping in and out fix
go go CCP
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