Myron Kundera
The Generals General Tso's Alliance
30
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Posted - 2014.02.13 17:10:00 -
[1] - Quote
Assault [5% reduction to PG/CPU cost of light/sidearm weapons]
- Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
I think 5% ROF increase to hybrid - blaster light/sidearm per level would be much better. We allready get reduced kick and hip fire dispersion with sharp shooter and operation skills at level 5.
Or, 5% increase to optimal range of hybrid - blaster light/sidearm per level.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Myron Kundera
The Generals General Tso's Alliance
31
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Posted - 2014.02.13 23:55:00 -
[2] - Quote
Mordecai Sanguine wrote:Myron Kundera wrote:Assault [5% reduction to PG/CPU cost of light/sidearm weapons]
- Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
I think 5% ROF increase to hybrid - blaster light/sidearm per level would be much better. We allready get reduced kick and hip fire dispersion with sharp shooter and operation skills at level 5.
Or, 5% increase to optimal range of hybrid - blaster light/sidearm per level.
Racial bonuses are not supposed to be a "god mod" or something too powerful. (gamebreaking) Your idea is to hugely increase potential DPS in a time we're trying to increase TTK. That's kind...
God mode? really? LMFAO. I dont think you run Gallente Assault much. I run it since day 1 and trust me, this change wont make this suit god mode, this change will only make the suit more competitive against CALDARI 514. And don-¦t give me the RR is getting nerfed BS cause we all know that Magsec is going to be OP and that the RR will continue to be an automatic sniper rifle that kills in CQC in 1.8, so yeah, i finally figured it out, CCP means Complete Caldari Pride.
And yeah, the RR did touch me in bad places,
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Myron Kundera
The Generals General Tso's Alliance
41
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Posted - 2014.02.28 17:05:00 -
[3] - Quote
*Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level*
Im convinced that changing it to giving a 5% increase to optimal range on hybrid - blaster light/sidearm per level would help all weapons. The effective range stays the same, it-¦s just an increase on optimal (but i would not mind an increase to the effective range also).
Now, before people start QQ, assault suits are supposed to be the mobile slayers in the game, so, this change would make the Gallente weapons more viable for use with the Gallente Assault, considering they suck at long range and CQC is the home of the Heavy, so we need that extra edge to at least compete with the Heavy in CQC; if you think about it, thats why RR takes them down easily, cause it has range and high DPS, therefore, if you run a Gallente Assault, it would make sense that we can compete versus a Heavy in CQC by getting more range in our weaponry.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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