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R F Gyro
Clones 4u
913
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Posted - 2014.01.09 14:25:00 -
[1] - Quote
When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Sinboto Simmons
SVER True Blood Public Disorder.
3820
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Posted - 2014.01.09 14:26:00 -
[2] - Quote
2/10
Nice try but your trolololol is weak.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Lucifalic
Seykal Expeditionary Group Minmatar Republic
182
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Posted - 2014.01.09 14:30:00 -
[3] - Quote
Sarcasm is neat. This better be sarcasm |
Reav Hannari
Red Rock Outriders
2481
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Posted - 2014.01.09 14:34:00 -
[4] - Quote
Sorry. Took me a few minutes to stop laughing and reply. We all know that once you climb into a tank you can't get out again. Them doors be one way, son.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Ripley Riley
308
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Posted - 2014.01.09 14:40:00 -
[5] - Quote
+1 OP Why waste time exiting your HAV?
Honestly, do we NEED dropsuits anymore? I mean, doesn't the HAV pretty much do everything the dropsuit can do, but better?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Fox Gaden
Immortal Guides
2105
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Posted - 2014.01.09 14:42:00 -
[6] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. If you had stopped after the first paragraph this Troll would have been a 10/10.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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R F Gyro
Clones 4u
916
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Posted - 2014.01.09 14:43:00 -
[7] - Quote
Ripley Riley wrote:+1 OP Why waste time exiting your HAV?
Honestly, do we NEED dropsuits anymore? I mean, doesn't the HAV pretty much do everything the dropsuit can do, but better? Ooh, I like that idea. We could spawn directly from the warbarge in our tanks. That would also allow CCP to get rid of the buggy RDV code.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Ripley Riley
308
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Posted - 2014.01.09 14:48:00 -
[8] - Quote
R F Gyro wrote:Ripley Riley wrote:+1 OP Why waste time exiting your HAV?
Honestly, do we NEED dropsuits anymore? I mean, doesn't the HAV pretty much do everything the dropsuit can do, but better? Ooh, I like that idea. We could spawn directly from the warbarge in our tanks. That would also allow CCP to get rid of the buggy RDV code.
You are so right!
When the devs focus all resources on HAVs (as they should) we can have specialized tanks. I was thinking of a tank that maybe repaired other tanks. And maybe a lighter, faster tank, with better passive scanners, but less eHP. Finally, and tougher, but slower tank that could equip larger weapons. What do you think?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Takahiro Kashuken
Red Star. EoN.
2169
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Posted - 2014.01.09 14:51:00 -
[9] - Quote
+1 OP
I wish for it to be a small robot hand which would take the small front turret slot, its secondary could be slapping infantry or picking them up and throwing them away somewhere or into the floor until they die
Intelligence is OP
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NAV HIV
The Generals General Tso's Alliance
722
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Posted - 2014.01.09 14:53:00 -
[10] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
I've been saying that for a while. . . The only thing tanks are missing right now. Would make things so much easier |
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R F Gyro
Clones 4u
919
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Posted - 2014.01.09 15:08:00 -
[11] - Quote
Takahiro Kashuken wrote:+1 OP
I wish for it to be a small robot hand which would take the small front turret slot, its secondary could be slapping infantry or picking them up and throwing them away somewhere or into the floor until they die Infantry?
Oh, you mean the players who for some reason weren't able to call in their tanks.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Takahiro Kashuken
Red Star. EoN.
2171
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Posted - 2014.01.09 15:09:00 -
[12] - Quote
R F Gyro wrote:Takahiro Kashuken wrote:+1 OP
I wish for it to be a small robot hand which would take the small front turret slot, its secondary could be slapping infantry or picking them up and throwing them away somewhere or into the floor until they die Infantry? Oh, you mean the players who for some reason weren't able to call in their tanks.
Yes
Them lowlifes who are not apart of the vehicle master race
Intelligence is OP
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Rei Shepard
The Rainbow Effect
1388
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Posted - 2014.01.09 15:13:00 -
[13] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
Still waiting for my Turret Slots on my suit.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Poonmunch
Sanguis Defense Syndicate
778
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Posted - 2014.01.09 15:15:00 -
[14] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
Make tanks more powerful and infantry less useful?
Seems legit.
Munch
Munch for CPM 1 Campaign Headquarters
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The dark cloud
The Rainbow Effect
2051
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Posted - 2014.01.09 15:38:00 -
[15] - Quote
Yeah and i want that a single flaylock hit can blow up tanks.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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R F Gyro
Clones 4u
919
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Posted - 2014.01.09 16:23:00 -
[16] - Quote
The dark cloud wrote:Yeah and i want that a single flaylock hit can blow up tanks. No, that would be overpowered. We don't want anything overpowered in the game.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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NAV HIV
The Generals General Tso's Alliance
724
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Posted - 2014.01.09 16:27:00 -
[17] - Quote
R F Gyro wrote:The dark cloud wrote:Yeah and i want that a single flaylock hit can blow up tanks. No, that would be overpowered. We don't want anything overpowered in the game.
Not at all.... I just want to return my Swarm launchers SP and exchange them with Tank Stuff |
Ripley Riley
310
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Posted - 2014.01.09 16:33:00 -
[18] - Quote
NAV HIV wrote:Not at all.... I just want to return my Swarm launchers SP and exchange them with Tank Stuff
Swarm launcher? What's that? Is that the little dangly thing in the back of your throat?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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R F Gyro
Clones 4u
923
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Posted - 2014.01.09 17:38:00 -
[19] - Quote
NAV HIV wrote:Not at all.... I just want to return my Swarm launchers SP and exchange them with Tank Stuff Fair enough, can't argue with that.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Leonid Tybalt
Dark Knightz Corp.
112
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Posted - 2014.01.09 17:44:00 -
[20] - Quote
Well, considering that the ships in Eve have codebreaker modules (and a ship is definitely a vehicle by any reasoning), it would make sense (lore-wise) for a tank to have them as well.
Gameplay-wise however... -.- |
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Iron Wolf Saber
Den of Swords
11741
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Posted - 2014.01.09 17:57:00 -
[21] - Quote
I calleth and he shall taketh upon the underbridge.
A troll upon thee.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Smooth Assassin
Stardust Incorporation
675
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Posted - 2014.01.09 17:58:00 -
[22] - Quote
*Sees tank hacking and can't take him down with your rifle*
Assassination is my thing.
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R F Gyro
Clones 4u
923
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Posted - 2014.01.09 18:12:00 -
[23] - Quote
Smooth Assassin wrote:*Sees tank hacking and can't take him down with your rifle* Why would you use a rifle when you can use a rail tank?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Chunky Munkey
Amarr Templars Amarr Empire
2816
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Posted - 2014.01.09 19:23:00 -
[24] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
No. Get out of your tank you bloody chickenshit.
No.
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R F Gyro
Clones 4u
925
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Posted - 2014.01.09 19:26:00 -
[25] - Quote
Chunky Munkey wrote:R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. No. Get out of your tank you bloody chickenshit.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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CLONE117
planetary retaliation organisation
570
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Posted - 2014.01.09 19:32:00 -
[26] - Quote
sure....as long as it weakens the tanks resists to light weapons down to a negative 200%. |
Zimander
Tickle My Null-Sac
25
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Posted - 2014.01.09 19:37:00 -
[27] - Quote
R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
Sure and give them a wings to so you can fly and chase Dropships |
R F Gyro
Clones 4u
927
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Posted - 2014.01.09 19:38:00 -
[28] - Quote
CLONE117 wrote:sure....as long as it weakens the tanks resists to light weapons down to a negative 200%. Careful what you wish for.
Over in Eve we had a modules & system effects that gave penalties to enemy weapon range. Eventually we discovered situations in which the combined penalty sent range negative, which the game interpreted as "infinite". So you could use it on your own side to give them infinite range, even on the shortest range, most powerful weapons. Oh, and they did maximum damage every shot and didn't miss.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
927
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Posted - 2014.01.09 19:39:00 -
[29] - Quote
Zimander wrote:R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. Sure and give them a wings to so you can fly and chase Dropships Nice idea.
CCP, can we have deployable wings for tanks please?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Leonid Tybalt
Dark Knightz Corp.
113
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Posted - 2014.01.09 19:57:00 -
[30] - Quote
R F Gyro wrote:Zimander wrote:R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. Sure and give them a wings to so you can fly and chase Dropships Nice idea. CCP, can we have deployable wings for tanks please?
Heh, sounds kinda like a Space Marine Thunderhawk from Warhammer 40.000. It's basically a flying tank (it even has a tank like turret with a main weapon on top) |
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The Infected One
Fatal Absolution Covert Intervention
571
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Posted - 2014.01.09 20:26:00 -
[31] - Quote
Goliath tanks that have LAV firing ballasts on them, the LAVs can carry passengers, but explode on contact if they don't land on their wheels (So you better jump out before it lands) Removes the need for drop ships, just launch your buddies across the map from your tank. Shoot LAVs at other LAVs, Tanks, and even drop ships.
There are some cool videos to be made by firing a LAV full of heavies at a drop ship and having them jump out before impact, fly through the air over the crashing DS, and land in the middle of a firefight with HMGs spraying everyone down in a hellish fire.
CLEAR THE AREA BEFORE GOING FOR THE REVIVE!
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N1ck Comeau
Ahrendee Mercenaries EoN.
1787
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Posted - 2014.01.09 20:34:00 -
[32] - Quote
These are the posts that make people hate the forums.
Minmatar Assault.
Sidearm King.
SMG's and Pistols. Melting armour, and blowing heads off. +60
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R F Gyro
Clones 4u
939
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Posted - 2014.01.09 23:54:00 -
[33] - Quote
N1ck Comeau wrote:These are the posts that make people hate the forums. Tell us how it makes you feel; it is good to express your feelings. Hate is such an ugly emotion, it is best to give vent to it then let it go.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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