|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
R F Gyro
Clones 4u
913
|
Posted - 2014.01.09 14:25:00 -
[1] - Quote
When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
916
|
Posted - 2014.01.09 14:43:00 -
[2] - Quote
Ripley Riley wrote:+1 OP Why waste time exiting your HAV?
Honestly, do we NEED dropsuits anymore? I mean, doesn't the HAV pretty much do everything the dropsuit can do, but better? Ooh, I like that idea. We could spawn directly from the warbarge in our tanks. That would also allow CCP to get rid of the buggy RDV code.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
919
|
Posted - 2014.01.09 15:08:00 -
[3] - Quote
Takahiro Kashuken wrote:+1 OP
I wish for it to be a small robot hand which would take the small front turret slot, its secondary could be slapping infantry or picking them up and throwing them away somewhere or into the floor until they die Infantry?
Oh, you mean the players who for some reason weren't able to call in their tanks.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
919
|
Posted - 2014.01.09 16:23:00 -
[4] - Quote
The dark cloud wrote:Yeah and i want that a single flaylock hit can blow up tanks. No, that would be overpowered. We don't want anything overpowered in the game.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
923
|
Posted - 2014.01.09 17:38:00 -
[5] - Quote
NAV HIV wrote:Not at all.... I just want to return my Swarm launchers SP and exchange them with Tank Stuff Fair enough, can't argue with that.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
923
|
Posted - 2014.01.09 18:12:00 -
[6] - Quote
Smooth Assassin wrote:*Sees tank hacking and can't take him down with your rifle* Why would you use a rifle when you can use a rail tank?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
925
|
Posted - 2014.01.09 19:26:00 -
[7] - Quote
Chunky Munkey wrote:R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. No. Get out of your tank you bloody chickenshit.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
927
|
Posted - 2014.01.09 19:38:00 -
[8] - Quote
CLONE117 wrote:sure....as long as it weakens the tanks resists to light weapons down to a negative 200%. Careful what you wish for.
Over in Eve we had a modules & system effects that gave penalties to enemy weapon range. Eventually we discovered situations in which the combined penalty sent range negative, which the game interpreted as "infinite". So you could use it on your own side to give them infinite range, even on the shortest range, most powerful weapons. Oh, and they did maximum damage every shot and didn't miss.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
927
|
Posted - 2014.01.09 19:39:00 -
[9] - Quote
Zimander wrote:R F Gyro wrote:When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank?
This simple omission is the only thing stopping us from playing the game properly; once we can hack then the game can be played as intended: two teams of tanks trying to outfight and outmanoeuvre each other, with the outcome decided purely by who has the best tank drivers. Sure and give them a wings to so you can fly and chase Dropships Nice idea.
CCP, can we have deployable wings for tanks please?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
R F Gyro
Clones 4u
939
|
Posted - 2014.01.09 23:54:00 -
[10] - Quote
N1ck Comeau wrote:These are the posts that make people hate the forums. Tell us how it makes you feel; it is good to express your feelings. Hate is such an ugly emotion, it is best to give vent to it then let it go.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
|
|
|
|