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Thread Statistics | Show CCP posts - 10 post(s) |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
851
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Posted - 2014.01.09 18:13:00 -
[1] - Quote
Please support my thread to save the Gal scout, in the feedback section of the forum:
https://forums.dust514.com/default.aspx?g=posts&t=134681&find=unread
Thanx
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
912
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Posted - 2014.01.13 14:34:00 -
[2] - Quote
CCP Remnant wrote:Sinboto Simmons wrote:CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though) Pardon? So no more NK/MD fits huh? *cries a little* Well, the thinking was to give the second EQP slot to GA, CA, AM suits and leave the Minmatar with one EQP slot and its sidearm. Still debating that one though.
Is it REALLY necessary to remove to scouts sidearm inorder to give them an extra equipment slot? If it is (which I couldn't posibaly conceive of why) then I suggest the following:
Just bring back type-IIs. You could call it x/2, x/2-series and xk.1. It would be like weapon variants. Is there some kind of percived problem where people are going to QQ over logis, assaults and heavies not having variants. It's not going to happen. Everybody remembers the old type-IIs for the med and heavy frames, one was geared toward armor tank and the other toward shield tank. We already have these now. The type-II scouts were diferent, for one, the very small amount of lean toward shield/armor wasn't a factor when deciding which suit to use. The desideing factor was whether or not you wanted an Eq slot or a sidearm. Forcing 3/4 races to not be able to fit a side arm is a bad idea (even forcing one or two races would be in fair. Just give the option to be able to use a type-II model.
{:)}{3GÇó>
Please help me save the Gal scout!:
linky
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
912
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Posted - 2014.01.13 14:54:00 -
[3] - Quote
Garrett Blacknova wrote:Son-Of A-Gun wrote:Just bring back type-IIs. I've said it before, and I'll say it again. Light Frame variants. Heavy: Sentinel/Commando. Medium: Assault/Logi. Light: Scout/Infiltrator. The Scout would remain as-is - no fitting bonus on cloaks, Light weapon and Sidearm with only one Equipment slot, and maybe a bonus to Active Scanners to better fill the "Scout" role. Infiltrators would be the reworked Scout suit with fitting bonus for Cloaks, and the trade-off with an extra Equipment slot in exchange for their Sidearm. All Light Frame suits should get the reduced "shimmer" effect when cloaked, not just the Infiltrator, but with the higher fitting costs, it will still be less than optimal if you build a cloaked non-Infiltrator suit.
I'm not looking for another SP sink (besides the pilot is going to be the second suit under light). Just add the type-II to the market if necessary, and in my opinion it is not at all necessary just add an extra Eq slot to all scouts "done and done".
{:)}{3GÇó>
Please help me save the Gal scout!:
linky
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
912
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Posted - 2014.01.13 15:09:00 -
[4] - Quote
Garrett Blacknova wrote:Daxxis KANNAH wrote:@Garrett
I thought the Pilot suit was to be the 2nd Light frame variant 1. Was it ever confirmed it would be Light? 2. Is it in the game yet? 3. Is it confirmed to be coming in 1.8?
1. Yes it's skills were dropped by accident at the beginning of uprising, as a light frame 2. See "1.". 3. What does that have to do with anything.
{:)}{3GÇó>
Please help me save the Gal scout!:
linky
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
912
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Posted - 2014.01.13 15:28:00 -
[5] - Quote
Garrett Blacknova wrote:Son-Of A-Gun wrote:Garrett Blacknova wrote:Daxxis KANNAH wrote:@Garrett
I thought the Pilot suit was to be the 2nd Light frame variant 1. Was it ever confirmed it would be Light? 2. Is it in the game yet? 3. Is it confirmed to be coming in 1.8? 1. Yes it's skills were dropped by accident at the beginning of uprising, as a light frame 2. See "1.". 3. What does that have to do with anything. 1. I appear to have missed that. The only info I've seen came without a specified frame size, and people assumed it was Light because it had less EHP than the basic Medium Frame. 2. That would be "no" then. 3. It's actually the main point. There's no indication that the Pilot Suit will exist in-game as of 1.8, which is when the cloak and other items are supposed to be showing up. That means there will still, at that time, be a lack of Light Frame variants compared with the other suit types, so it's reasonable to suggest the addition of a secondary suit type at this point. Command suits are meant to be a future development, and it would make the most sense for them to be Medium Frame suits, and I'm sure CCP can come up with another Heavy Frame idea to round everything out by the time the Pilot suit is ready.
Like I said, I don't feel that this is something that warrants and SP sink. Hell, I don't even think that an extra Eq slot for scouts even warrants the removal of the sidearm (scouts are already underprivileged as it is, and with the new assault/heavy bonuses that are coming this is just going to get worse). If type-IIs are added they should be ISK/market variants nothing more.
{:)}{3GÇó>
Please help me save the Gal scout!:
linky
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