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Thread Statistics | Show CCP posts - 10 post(s) |
OZAROW
Dem Durrty Boyz Renegade Alliance
1210
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Posted - 2014.01.13 14:02:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:Minmatar scout melee bonus is still less than medium frame melee, even when maxed out; its also weird for it to get a bonus to another race's weapon (nova knives are Caldari). The 5% hacking speed bonus (which seems like its going to be removed from the Minmatar logi) would be perfect on a scout given that they have the speed to quickly and stealthily reach objectives.
An alternative would be to have the hacking bonus was the role bonus for all scouts, and the Minmatar scout bonus was to the efficacy of biotic modules (kinkats, stimulants, and myofibrals), 10% per level. Also our low slots need our red/greens an have no room for hack mods. This also poses a HUGE CONCERN WITH PROFILE. How can we be fast ninjas with a 40.5 db after maxing complex damp?
THIS MEANS ONE COMPLEX PD GIVES YOU 30 db an a 9.36 sprint, two gives you 22 db a8.36 sprint BUT OUR CPU IS TOO LOW TO DO THIS, PLUS WEAPONS AN SHIELDS!
CCP REALLY LOOK AT THIS, how is a speedy ghost ninja gonna be speedy an ghost?
Also why can't the scout just have the mod for cloak built in the suit like a vehicle passive? Why cant I cloak an run a uplink?
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1210
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Posted - 2014.01.14 01:31:00 -
[2] - Quote
Oswald Rehnquist wrote:OZAROW wrote: Also our low slots need our red/greens an have no room for hack mods. This also poses a HUGE CONCERN WITH PROFILE. How can we be fast ninjas with a 40.5 db after maxing complex damp?
THIS MEANS ONE COMPLEX PD GIVES YOU 30 db an a 9.36 sprint, two gives you 22 db a8.36 sprint BUT OUR CPU IS TOO LOW TO DO THIS, PLUS WEAPONS AN SHIELDS!
CCP REALLY LOOK AT THIS, how is a speedy ghost ninja gonna be speedy an ghost?
Also why can't the scout just have the mod for cloak built in the suit like a vehicle passive? Why cant I cloak an run a uplink?
CCP mentioned that the db might be reduced to 35, so 31.5 plus one complex = 23.6, tauntingly not low enough to dodge a proto gal logi scanner, then one militia/advance dampener gets you below the non focus proto variants. And in the post made earlier the trade off CCP is thinking is sidearm for a second equipment slot, which is a tough one to swallow either way. Glass Cannon flanker is the direction the min is going it seems. Also a min scout now seems can potentially do 464 melee damage if it goes crazy. That's really not cool tho unless we get A/B style suits
A= light an side 1 equip B= light 2x equip
Reason why is 1: if we wanted 1 weapon we would be logistics
Reason 2: if enemy's know we only have one slot as soon as they see what weapon we have they will hunt us. This defeats the main advantage we have "The bait an trap tactic" I can't even count how many mercs I've killed by luring them close by running an not shooting my pistol faking that I'm out of bullets then switching to a shotgun when they get close an blasting them.
Same goes by faking that my CR is out of bullets then rushing with knifes for the stab, if they know we only have one style suit with one weapon were screwed!
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1211
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Posted - 2014.01.14 01:54:00 -
[3] - Quote
Yeah not a big fan of losing a weapon either, I have every sidearm at at least proficiency 4, an a shotgun an CR at pro 4 so with slow rof on a shotgun , an a quick clip on a CR how the hell you gonna kill high HP suits with nothing to switch to when your out, not to mention my muscle memory for the first month will keep trying to switch to a sidearm that isn't there, I can't even begin to fathom how mad everyone will get dying this way.
Just make A/B suits please!
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1213
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Posted - 2014.01.14 04:12:00 -
[4] - Quote
Like I said before, if everyone knows we only have one weapon, they will hunt us from range, an were toast, plus we're forced to always buy and use cloaks, it makes absolutely no sence why we just can't have the same slot setup plus a extra equip or have the A/B styles. You think scouts are bad now? Wait till all your sp is wasted an not refunded in sidearms, an your trying to drop a proto suit in pc with profile damps in your low slots an still getting scanned.
Black eagles will be the most sought after suit if this happens, not to mention the tickets sent in by furious scouts, anything but a A/B CLass will really hurt the scout comunity
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1215
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Posted - 2014.01.14 11:42:00 -
[5] - Quote
I'm with shutterfly on this, I've damage tested all shotguns and if there was truth to Garets statement militia shotguns would be the Pc weapon of choice lol.
People are scared of scouts for one reason an one reason only:
MED FRAMES DON'T SPEND SP ON ELECTRONIC SKILLS OR WEAR ELECTRONIC MODS! PERIOD!
There all to concerned with dps an ttk, so when a tiny little fast basic suit sneaks up an mashes your 200000 isk suit with a 300hp suit that costs 10 000 isk your bent cuz he just embarrassed you infront of your peers, cuz the skinny little bastard flat out, trapped you an outsmarted you. Plain an simple, if med frames experimented with smarter stealth load outs they would find that it's better than a huge tank an dps, cuz if you get the drop you should win.
Med frames are scared that with added stealth good scouts will be great an actually show them how bad they are at this game once we have a equal advantage , an we should, scouts get pasted to the wall from 150m away by 3x damage on a pro 5 rifle in .02 sec, an that's fair but a scout catches you an ur buddy slipping an you gotta make sure he has no side arm so you can spin and pray?
GIVE ME A BREAK!
Assaults get a rof bonus an I'm force to lose a side arm because of a cloak mod? What if I don't use the cloak I still can't fit a sidearm but a assault can cloak with a shotgun an a smg?
A Amar logi with equipment bonuses can have a similar reduction to a scout an have two weapons, a scanner an links an his lows full of complex CPU an pg mods YET SCOUTS LOSE A GUN?!
Ya right!
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1221
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Posted - 2014.01.14 22:46:00 -
[6] - Quote
Scouts do not have the tank to walk around with one weapon like a logistics does, nor do we have the ability to sacrifice hi slots for damage either, and not everyone is a amazing shotgun scout.
It makes no sence that :
if I want to knife I can't have a gun.
Assaults an logistics with high amount of lows can an will stack CPU an pg enhancers to cloak and run two weapons with more base ehp than scouts and still have side arms
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1221
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Posted - 2014.01.15 04:08:00 -
[7] - Quote
Gavr1lo Pr1nc1p wrote:voidfaction wrote:Gavr1lo Pr1nc1p wrote:voidfaction wrote:OZAROW wrote:Scouts do not have the tank to walk around with one weapon like a logistics does, nor do we have the ability to sacrifice hi slots for damage either, and not everyone is a amazing shotgun scout.
It makes no sence that :
if I want to knife I can't have a gun.
Assaults an logistics with high amount of lows can an will stack CPU an pg enhancers to cloak and run two weapons with more base ehp than scouts and still have side arms
If you want to knife you should be in a minmatar scout suit and they will have your 2 weapon slots and 3 high slots. just as if a logi wants to hunt scouts and or be the best active scanner they will be in a gallente logi suit. logi and assaults stacking cpu and pg enhancers to use cloak is what I want them to do. I want them in cloak thinking they are all safe and invisible while i watch them move around on my radar because they have no dapmening Read my OP about minmitar scouts, I suggested a great bonus idea instead of nova knife bonus Anything would be better than the melee/NK bonus in my opinion. Melee should have a backstab bonus. It does in near every other game with a rogue/scout class. Would not want that power with my min scout sniper. Just the same on my gal scout i don't for the sake of balance want more precision because I have the longest range. Not saying I wouldn't take it So do you agree with my move/sprint speed and assassination bonus for the minmitar scout? If its 5% and 3% per level then YE sure since that equals the knife bonus with 15% to speed but that's 11.93 sprint speed which is friggen AWESOME! But I see a lot of future kittens taking a **** on the idea saying were way too fast, an guys getting a lot of kills, but personally I think that's what minmatar scouts should be, cuz really if you cook a flux an have aim they ll die just as fast as now plus, with crap CPU an pg I think they ll finally be removed as the most u.p. suit in the game if they make it so you can actually fit two proto weapons an mod after the buff
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1221
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Posted - 2014.01.15 04:13:00 -
[8] - Quote
Gavr1lo Pr1nc1p wrote:Maken Tosch wrote:CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though) @Bojo From what I see here, CCP Remnant said they're removing the slot. No mention of removing the ability to fit a sidearm weapon from the light slot. Why would you fit a sidearm in a light weapon slot if weve got a light weapon slot available? Knives, pistols,smgs- most scout viewed rifles as easy mode so most of our sp is in sidearms, I have proficiency 4/5 in all side arms
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1221
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Posted - 2014.01.15 04:33:00 -
[9] - Quote
It's really not a good idea to have only a light weapon on a scout an any scout thinking it is , is crazy cuz if I see a logi I get em when their reloading, scouts don't have time to reload, our style is built on switching weapons, dual smgs, dual pistols, CR SMG, you name it, sg smg, most of us dump a clip for shields, switch for armor, with a pistol on shields an smg for armor, or a smg an switch to a sg, see the whole trick as a scout is to make stupid mercs chase you when your pistols out, you hide behind a box with knives or a shot gun, it's a lure an trap.
If you take that extra slot, you will just get smoked from range, it will be so infuriating, you lose 90% of your edge cuz you can't SUPRISE them!
You ll constantly be forced to run if ever seen an die by getting shot in the back out of your range constantly!
And it's not right to make new scouts and old scouts forced into this just cuz of cloaks some of us won't run all the time, either make A/B style suits Or make the side arm not work when the cloak is engaged ( on all suits) or unable to equip a side an cloak at the same time
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1221
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Posted - 2014.01.15 06:03:00 -
[10] - Quote
Maken Tosch wrote:OZAROW wrote:Or make the side arm not work when the cloak is engaged ( on all suits) or unable to equip a side an cloak at the same time That doesn't sound too bad.
Removing it entirely gimps the suit, enemies need to fear a scout when they see one cuz they don't know his build is, if they know we only have one weapon all thetime were forced to use rifles or get killed from range cuz all we have are knives or a shotgun, and they know that, logis don't run solo with shotguns why would scouts, it's dumb!
It ll change play styles for the worst, assaults will go RR scout get it nerfed so bad then never play it again an scouts will get stuck with it! Calling it now.
I never leave the merc pad without two weapons, and if they do do this a full respec is in order, 4 sidearms with pro 4 will be wasted it will change every scouts play style an that's bad business ccp
SUPER NOVA KNIFE SAIYAN 4
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OZAROW
Dem Durrty Boyz Renegade Alliance
1224
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Posted - 2014.01.15 10:57:00 -
[11] - Quote
Garrett Blacknova wrote:Django Quik wrote:Weapons that can not be used on their own - Mass driver - too little ammo Sniper - too little ammo, long range only Pistol - too little ammo Shotgun - too little ammo, short range only Knives - short range only Swarms - AV only I use Shotguns on their own on several fittings, and have a Swarm Logi fitting with no sidearm slot available. Swarms become reliant on squadmates when you don't have a sidearm, but they can be used on their own. Does that logi have under 350 HP ? Does that logi run solo? It's a stupid idea to take scouts gun for a mod that we're forced to spend money on, keep the equip I want my gun, I have a adv logi I use as a suitcase, an I hate that it has no gun so I use it at a depot then switch back, so why would any of us trade our gun when we can buy a basic logi an speed tank it instead of settling for a screwed up scout?
SUPER NOVA KNIFE SAIYAN 4
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