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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Maken Tosch
Edimmu Warfighters Gallente Federation
6414
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Posted - 2014.01.13 19:02:00 -
[1] - Quote
CCP Remnant wrote:So here's a question... would you like a Caldari Scout skill that actually increased the precision of anyone caught within the passive radius even if there was NO UI FEEDBACK telling you the adjusted scan precision/profile values? I'd love to make the Caldari Scout a jammer suit, but without decent UI feedback it'd be more confusing than enjoyable.
That would seem ok for the Caldari Scout to have a bonus to passive precision scanning as long as it doesn't power creep into the Gallente Scout's role as a long-range passive range scanner.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6425
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Posted - 2014.01.14 07:32:00 -
[2] - Quote
Last time I checked, you can still fit a Nova Knife on the light-slot even though you lose a sidearm slot. Hell, you can still fit any sidearm into the light slot for that matter. You just aren't able to fit a light weapon like the AR into the sidearm slot. I have been keeping tabs with the patch notes and so far CCP hasn't changed that.
With CCP Remnant's suggestion, you'll just have to decide whether to go with light weapon only or sidearm only but at least you get two equipment slots for the scout.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6425
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Posted - 2014.01.14 07:36:00 -
[3] - Quote
Bojo The Mighty wrote:Remnant, no offense, but...
My sidearm bro! I request y'all at CCP to cease desist attempts to remove sidearms from scouts. I have asked for the return of the B Series but this is too far! Do not replace the A series with the B series, that's like forced transgender surgery!
Please do not take the fun out of the scout to make it "better". It is honestly, and conceded by medium frame users, the most fun suit. Please do not make the scout any less fun. It's the last pillar of reason I play dust.
But.... aren't you guys still able to fit any sidearm weapon into the light slot? Back in 1.6, I was able to put together a dual-SMG fit. It's like a poor-man's mini-commando of sorts but fitting sidearms to light slots was possible. So far, the 1.7 patch notes hasn't changed that.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6425
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Posted - 2014.01.14 07:53:00 -
[4] - Quote
Shutter Fly wrote:Maken Tosch wrote:Last time I checked, you can still fit a Nova Knife on the light-slot even though you lose a sidearm slot. Hell, you can still fit any sidearm into the light slot for that matter. You just aren't able to fit a light weapon like the AR into the sidearm slot. I have been keeping tabs with the patch notes and so far CCP hasn't changed that.
With CCP Remnant's suggestion, you'll just have to decide whether to go with light weapon only or sidearm only but at least you get two equipment slots for the scout. Wow...I can run a NK as a primary with no sidearm...yay... I totally didn't see that as a possibility . I know you have a history of forcing UP fits just because you are determined to use them, but some of us actually want to be objectively viable and versatile in high level play.
The only reason NKs aren't completely viable is because they lack the ability to sprint with the charge held.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
Edimmu Warfighters Gallente Federation
6425
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Posted - 2014.01.14 07:56:00 -
[5] - Quote
@CCP Remnant
Any chance of the Nova Knives being able to one day allow sprinting with the charge held? What about being able to at least do a quick-slash (no charge) without our sprint being interrupted?
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6428
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Posted - 2014.01.14 15:27:00 -
[6] - Quote
Well, if we're going to lose a side arm but gaining an extra equipment slot, wouldn't that mean our CPU/PG should get buffed? Surely more equipment would require more CPU and PG, right? It would make sense if we get buff to that as well if we're going this route.
@Flutter Sh... err... Shutter Fly
I can see what you mean that if you are cloaked then you already setup the advantage and should have a greater likelihood of killing both targets if none of them knew you were there due to the cloak. The loss in the ability to have two optimal ranges could also be a factor.
In this case, perhaps a movement and sprint speed buff would be in order since scouts should be inherently faster to begin with. Unlike medium and heavy frames, we don't have that much stuff carrying around. Would you be ok with losing the sidearm slot if it meant being given a sufficient speed buff? If so, what would be the minimum buff you expect? If not, what other compensation would you work with?
EDIT: or would you rather not lose the sidearm slot at all?
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
Edimmu Warfighters Gallente Federation
6434
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Posted - 2014.01.15 03:11:00 -
[7] - Quote
CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though)
@Bojo
From what I see here, CCP Remnant said they're removing the slot. No mention of removing the ability to fit a sidearm weapon from the light slot.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
Edimmu Warfighters Gallente Federation
6436
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Posted - 2014.01.15 04:30:00 -
[8] - Quote
OZAROW wrote:Gavr1lo Pr1nc1p wrote:Maken Tosch wrote:CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though) @Bojo From what I see here, CCP Remnant said they're removing the slot. No mention of removing the ability to fit a sidearm weapon from the light slot. Why would you fit a sidearm in a light weapon slot if weve got a light weapon slot available? Knives, pistols,smgs- most scout viewed rifles as easy mode so most of our sp is in sidearms, I have proficiency 4/5 in all side arms
Some people are just better with a sidearm than with a light weapon. Give me an AR or a SG and I will guarantee that I won't be able to hit the broad side of a barn. But give me either just a knife or just an SMG and I will promise you that bodies will hit the floor... as soon as I can afford a replacement PS3.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
Edimmu Warfighters Gallente Federation
6437
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Posted - 2014.01.15 04:37:00 -
[9] - Quote
OZAROW wrote:Or make the side arm not work when the cloak is engaged ( on all suits) or unable to equip a side an cloak at the same time
That doesn't sound too bad.
OK, CCP. When are knives finally going to be improved?
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