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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Korvin Lomont
United Pwnage Service RISE of LEGION
446
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Posted - 2014.01.09 18:30:00 -
[1] - Quote
Gavr1lo Pr1nc1p wrote:Quote:I think min should get the hacking bonus but that's just me. I completely agree that they should definetly give the min scout some sort of hacking bonus, but i think it should be included in the suit automatically. The min suits already have a slight hacking bonus compared to other classes, but a base increase would be nice
But the hacking bonus makes more sense on a gal scout, as codebreakers seem to be gallente tech...I would love a bonus for RE's on the minni scout. |
Korvin Lomont
United Pwnage Service RISE of LEGION
454
|
Posted - 2014.01.13 11:39:00 -
[2] - Quote
Asha Starwind wrote:CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though) Wat?.....you're joking right? Please, be joking.
We had a scout back in chromosome that got + 1 equipment and lost the sidearm this suit was quite popular among scouts.. |
Korvin Lomont
United Pwnage Service RISE of LEGION
454
|
Posted - 2014.01.13 11:44:00 -
[3] - Quote
BL4CKST4R wrote:CCP Remnant wrote:jerrmy12 kahoalii wrote:KAGEHOSHI Horned Wolf wrote:I very much appreciate the replies CCP Remnant. I tried to edit my post to add this, but didn't do so fast enough:
In regards to scouts. I am also worried about the effects of the new Gallente logi active scanner precision bonus on the scout's ability to be stealthy. I would recommend changing it to a range bonus, or nerfing the base precision of active scanners to compensate. Active scanners are already so prevalent as it is right now, and there is no active counter; passive scan is countered by passive dampening, but active scanner equipment has no equipment to counter it. There are prototype scanner variants that require 4 complex dampeners on a maxed out scout to evade (according to some calculations), and this is without the help of a precision bonus. I fear active scanners may severely hurt the stealth niche. Scouts are a getting a buff to base scan profile (probably a reduction down to 35, though the exact number isn't final) Even with that bonus a Gallente scout needs two dampeners to hide from a freaking Advanced Gallente scanner. And impossible to hide from a proto scanner. Please nerf scanners so the difficulty of dampening matches the difficulty of scanning...
Are you sure? The only suit that is able to detect a proto gal scout with advanced scanners would be the gal logi (and that just because the rounding mechanic) As soon as you get one level in profile dampening even the gal logi needs a pro scanner...
With one complex dampener on a gal scout even the gal logi will need the focussed scanner... |
Korvin Lomont
United Pwnage Service RISE of LEGION
454
|
Posted - 2014.01.13 13:04:00 -
[4] - Quote
BL4CKST4R wrote: When I specified Gal scanner I was referring to the Gal Logistics scanner. Also just redid my math and a Gallente scout can use 1 complex dampener to hide from an advanced Gal scanner but it's impossible to hide from proto. Based on the assumption CCP reduces scan to 35.
Sure but IF these numbers come and the gal scout gets the 35 db. Based on my math its possible to beat every scanner in the game for the Gal scout (just not practical).
The gal scout gets down to 26.25 (26) db through skill (-5% to scanprofile / level) that should beat any normal proto scanner and the gal logi adv scanner.
Now with profile dampening lvl 5 the gal scout comes down to ~ 23.6 (24) thats not enough to beat the gal logi with a proto scanner (the gal logi protoscanner will have 21 db scanprecision) but if you slap on one complex dampener the gal scout would be around 17.7 (18) db thats low enough to the gal logi with a protoscanner.
Now to the focussed scanner with the gal logi the focussed scanner has a scanprecision of 11.25 (11) in order to beat that number the gal scout would need three complex dampeners that should bing the gal scout down to 9.9 db (10)... |
Korvin Lomont
United Pwnage Service RISE of LEGION
455
|
Posted - 2014.01.13 13:42:00 -
[5] - Quote
Scout Registry wrote:Korvin Lomont wrote:Asha Starwind wrote:CCP Remnant wrote:hgghyujh wrote:im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel.
that said current iterations need two equipment slots more then ever and the pg/cpu buff to go with it. Done and done. Though, you're gonna be losing a sidearm slot. (Also, I think people are gonna faint when they see the PG/CPU costs of cloak fields; Scouts'll be alright though) Wat?.....you're joking right? Please, be joking. We had a scout back in chromosome that got + 1 equipment and lost the sidearm this suit was quite popular among scouts.. We Scouts had alot of things back in Chrome. * substantially faster * harder to hit * had stamina and jumps for days * had better slot configs * had a decent shotgun * had substantially better scan stats Today's Dust and today's Scout are nothing like those of Chromosome. With respect, you're comparing Apples and Oranges.
Yeah I remember but to be fair that bad hit detection for scouts was really a joke. And at least something is going to come back within the next updates as it seesm now.
But honestly I don't thing the scouts speed was really higher than it is now |
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