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          Iron Wolf Saber 
          Den of Swords
  11554
  
          
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        Posted - 2014.01.04 23:27:00 -
          [1] - Quote 
          
           
          As topic says.
  Restricted to Militia medium frames with Militia modules
  Attack role in mind. Support role in mind
  Go!
 CPM 0 Secretary 
Omni-Soldier, Forum Warrior, Annoying Artist 
\\= Advanced Caldari Assault // Unlocked 
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          Ansiiis The Trustworthy 
          Ahrendee Mercenaries
  624
  
          
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        Posted - 2014.01.04 23:31:00 -
          [2] - Quote 
          
           
          Mlt medic. SMG x 2. dmg mods. any suit.
 Sworn Shield of Cat Merc. 
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          KAGEHOSHI Horned Wolf 
          Dominion of the Supreme Emperor God-King KAGEHOSHI
  7769
  
          
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        Posted - 2014.01.04 23:34:00 -
          [3] - Quote 
          
           
          Add militia racial rifles instead of just militia assault rifles. Add repair tool to medic fitting. One fitting must have militia nanohives, either anti-armor, or the the frontline fit.
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ 
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          Benjamin Ciscko 
          The Generals General Tso's Alliance
  1123
  
          
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        Posted - 2014.01.04 23:38:00 -
          [4] - Quote 
          
           
          Mlt scout: light frame, shotgun, smg, locus, nano hive, armor rep. All mlt obviously will have to check if it fits first I would rather fit a scanner and a flux but there are no mlt variants.
 Caldari Tanker/Minmatar Assault 
Forum warrior lvl 1 
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          Rynoceros 
          Rise Of Old Dudes
  1990
  
          
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        Posted - 2014.01.04 23:40:00 -
          [5] - Quote 
          
           
          BYO option. Give players a limited list of MLT BPOs to choose from and get them accustomed to building fittings right from the start.
 Beer before Liquor, never sicker.
Toothpaste before Orange Juice, you're dead. 
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          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  17
  
          
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        Posted - 2014.01.04 23:40:00 -
          [6] - Quote 
          
           
          YAY! someone heard me! ;)
  ok since im gallente and thats what ive been looking at recently...
  Frontline:
  Gallente Med Militia Suit: Militia Assault Rifle Militia Submachine Gun Militia Locus Grenade Militia Nanohive OR Militia Nanite Injector (if deployables is a problem) Militia Armor Plates x2 Militia Armor Repairer
  CPU 130 PG 24
  Medic:
  Gallente Med Militia Suit: Militia Assault Rifle Militia Submachine Gun Militia Locus Grenade Militia Repair Tool Militia Armor Plates Militia Armor Repairer x2
  CPU 138 PG23
  Just 2 ideas. | 
      
      
      
          
          Sgt Buttscratch 
           1245
  
          
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        Posted - 2014.01.04 23:48:00 -
          [7] - Quote 
          
           
          Gallente:
  Frontline Suit: MLT Gallente Assault medium frame 1 High Slot-- MLT light damage module 2 Low slots-- MLT Armor plate, MLT Armor repair module 1 L slot-- MLT Assault rifle 1 S slot-- MLT SMG 1 nade slot MLT Flux grenade 1 equipment slot -- Empty
  Medic: Suit: MLT Logistics medium dropsuit(passive 1hps armor regen) 0 high slots-- 2 Low slots-- MLT armor plate x2 1 L slot -- MLT Assault rifle 1 nade slot-- MLT locus grenade. 2 equip slots-- MLT repair tool, MLT needle
  The stats on current suits are fine for the suits. As you can see I added some things that aren't here but should be. IMO when you chose your race your starter fits should match the games current content. And ALL weapon, nades and equipment should have a MLT variant. Suits from scratch should give a good insight of what you'll get at max.
  So choosing Caldari will get you: Frontline (MLT assault variat with MLT RR) Sniper (MLT assault variant with MLT Sniper rifle) Medic (MLT Logistics variant with RR)
  Gallente: Frontline (MLT assault variat with MLT AR) Scout (MLT light variant with MLT shotgun) Medic (MLT Logistics variant with AR)
  Amarr: Frontline (MLT assault variat with MLT SCR) Commando (MLT commando with MLT laser rifle and MLT SCR) Medic (MLT Logistics variant with SCR) Heavy (MLT Heavy with MLT HMG)
  Minmatar: Frontline (MLT assault variat with MLT CR) Scout (MLT Light variant with MLT SMG and MLT Flaylock) Medic (MLT Logistics variant with CR)
 
 
 
 
 
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  17
  
          
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        Posted - 2014.01.04 23:52:00 -
          [8] - Quote 
          
           
          Sgt Buttscratch wrote: Stuff
   
  So you created some new gear. I like your ideas, not the request made, but looks pretty good. i could support this. | 
      
      
      
          
          Sgt Buttscratch 
           1245
  
          
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        Posted - 2014.01.04 23:57:00 -
          [9] - Quote 
          
           
          xSynnx x wrote:Sgt Buttscratch wrote: Stuff
   So you created some new gear. I like your ideas, not the request made, but looks pretty good. i could support this.  
  I did the request, adding a few MLT variants aint a big deal, they seem to be able to make 20 AUR variants of every item easy enough.
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          Delanus Turgias 
          Subdreddit Test Alliance Please Ignore
  204
  
          
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        Posted - 2014.01.05 00:02:00 -
          [10] - Quote 
          
           
          Honestly, IWS, tell CCP that they're ******* kidding themselves if they think they can redo the militia starter fits without making militia versions of all weapons. But CCP is too greedy with their neo weps, so it'll never happen. Selfish *****, sacrificing the game in the name of profit.
 Closed Beta Vet since July, 2012 
TEST Alliance Best Alliance 
Proud owner of essentially every BPO in Dust 
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          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  18
  
          
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        Posted - 2014.01.05 00:16:00 -
          [11] - Quote 
          
           
          Minnie Version
  Frontline:
  Militia Submachine Gun Militia Scrambler Pistol Militia Locus Grenades Militia Nanite Injector Militia Shield Recharger Militia Shield Extender Militia Sidearm Damage Modifier
  CPU 160/160 PG 27/27
  Medic: (keep current fit except swap out nanite injector with repair tool)
  Militia Assault Rifle Militia Submachine Gun Militia Locus Grenades Militia Repair Tool Militia Shield Recharger Militia Shield Extender Militia Myofibril Stimulant
  CPU 158/160 PG 26/27
  I will edit after i can come up with a different Frontline fit, one that uses an assualt rifle. Dang thing is really hard to fit with such a small amount of CPU   | 
      
      
      
          
          KAGEHOSHI Horned Wolf 
          Dominion of the Supreme Emperor God-King KAGEHOSHI
  7772
  
          
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        Posted - 2014.01.05 00:16:00 -
          [12] - Quote 
          
           
          Delanus Turgias wrote:Honestly, IWS, tell CCP that they're ******* kidding themselves if they think they can redo the militia starter fits without making militia versions of all weapons. But CCP is too greedy with their neo weps, so it'll never happen. Selfish *****, sacrificing the game in the name of profit.   If that was the case, they wouldn't have LP items that cost no skill points (basically the same as the neo AUR weapons). I don't like the lack of militia items, but your claim is unfair.
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ 
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          Aero Yassavi 
          Yassavi House
  4269
  
          
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        Posted - 2014.01.05 00:30:00 -
          [13] - Quote 
          
           
          Gallente Frontline MLT Gallente Medium Frame MLT Assault Rifle MLT Scrambler Pistol (Until there is a MLT Ion Pistol) MLT Locus Grenade MLT Nanohive MLT Armor Plate MLT Armor Repair x2
  Medic MLT Gallente Medium Frame MLT Assault Rifle MLT SMG (Until there is a MLT Gallente SMG) MLT Locus Grenade MLT Nanite Injector MLT Armor Plate MLT Armor Repair x2
  Infiltrator MLT Gallente Light Frame MLT Shotgun MLT Scrambler Pistol (Until there is a MLT Ion Pistol) MLT Locus Grenade MLT Uplinks MLT Light Damage Mod MLT Profile Dampener
  Defender Uses heavy frame, which there is no Gallente version of. Need more info before I can describe the fit.
  Caldari Frontline MLT Caldari Medium Frame MLT Rail Rifle (doesn't exist, but no reason it can't) MLT Scrambler Pistol (Until there is a MLT Bolt Pistol) MLT Locus Grenade MLT Nanohive MLT Shield Extender MLT Light Damage Modifier MLT Shield Regulator x2
  Medic MLT Caldari Medium Frame MLT Rail Rifle (See above) MLT SMG (Until there is a MLT Magsec SMG) MLT Locus Grenade MLT Nanite Inejector MLT Shield Extender MLT Shield Recharger MLT Shield Regulator x2
  Infiltrator Uses light frame, which there is no Caldari version of. Need more info before I can describe the fit.
  Defender Uses heavy frame, which there is no Caldari version of. Need more info before I can describe the fit.
  Minmatar Frontline MLT Minmatar Medium Frame MLT Combat Rifle (doesn't exist, but no reason it shouldn't) MLT Flaylock Pistol (doesn't exist, but no reason it shouldn't) MLT Locus Grenade MLT Nanohive MLT Shield Extender MLT Shield Recharger MLT Light Damage Modifier
  Medic MLT Minmatar Medium Frame MLT Combat Rifle (see above) MLT SMG  MLT Locus Grenade MLT Nanite Injector MLT Shield Extender x2 MLT Shield Recharger
  Infiltrator MLT Minmatar Light Frame MLT Combat Rifle (see above) MLT Flaylock Pistol (see above) MLT Locus Grenade MLT Uplinks MLT Kinetic Catalyzer  MLT Profile Dampener
  Defender Uses heavy frame, which there is no Minmatar version of. Need more info before I can describe the fit.
  Amarr Frontline MLT Amarr Medium Frame MLT Scrambler Rifle (doesn't exist, but no reason it shouldn't) MLT Scrambler Pistol MLT Locus Grenade MLT Nanohive MLT Shield Extender MLT Light Damage Modifier
  Medic MLT Amarr Medium Frame MLT Scrambler Rifle (see above) MLT SMG (Until there is a MLT Amarr SMG) MLT Locus Grenade MLT Nanite Injector MLT Shield Extender MLT Shield Recharger
  Infiltrator Uses light frame, which there is no Amarr version of. Need more info before I can describe the fit.
  Defender MLT Amarr Heavy Frame MLT HMG (there is none, but no reason there shouldn't be. Also replaced once there is an Amarr heavy weapon) MLT Scrambler Pistol MLT Locus Grenade MLT Shield Extender MLT Armor Plate
 Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor 
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          Paran Tadec 
          The Hetairoi
  1829
  
          
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        Posted - 2014.01.05 00:42:00 -
          [14] - Quote 
          
           
          Min mlt med frame 2 mlt shield extenders 1 mlt shield recharger 1 mlt combat rifle 1 mlt smg 1 milt nanohive 1 mlt grenade
  add a low slot 1 mlt regulator
 Bittervet Proficiency V 
thanks logibro! 
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          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  18
  
          
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        Posted - 2014.01.05 04:17:00 -
          [15] - Quote 
          
           
          It's kind of sad and frustrating that no one can follow simple instructions. | 
      
      
      
          
          KAGEHOSHI Horned Wolf 
          Dominion of the Supreme Emperor God-King KAGEHOSHI
  7777
  
          
                | 
        Posted - 2014.01.05 05:40:00 -
          [16] - Quote 
          
           
          xSynnx x wrote:It's kind of sad and frustrating that no one can follow simple instructions.   I'm too cool (much like a cucumber) to follow basic simple instructions, that's for jive turkeys, you jive turkey.
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ 
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          Amarrgheddon 
          Warcaste
  37
  
          
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        Posted - 2014.01.05 05:44:00 -
          [17] - Quote 
          
           
          starter av=dire sentinel
  | 
      
      
      
          
          Logi Bro 
          Greatness Achieved Through Training EoN.
  2557
  
          
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        Posted - 2014.01.05 05:46:00 -
          [18] - Quote 
          
           
          Step one: Release all racial suits+a militia variant of each racial frame.
  THEN we can start talking about new starter fits.
 No, I am not CCP Logibro. 
Not actually a Logi Bro anymore, more like a Big Bro. 
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          Llast 326 
          An Arkhos
  1084
  
          
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        Posted - 2014.01.05 05:55:00 -
          [19] - Quote 
          
           
          KAGEHOSHI Horned Wolf wrote:xSynnx x wrote:It's kind of sad and frustrating that no one can follow simple instructions.  I'm too cool (much like a cucumber) to follow basic simple instructions, that's for jive turkeys, you jive turkey.   + 1 for the use of Jive Turkey  
 KRRROOOOOOM 
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          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  19
  
          
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        Posted - 2014.01.05 05:56:00 -
          [20] - Quote 
          
           
          KAGEHOSHI Horned Wolf wrote:xSynnx x wrote:It's kind of sad and frustrating that no one can follow simple instructions.  I'm too cool (much like a cucumber) to follow basic simple instructions, that's for jive turkeys, you jive turkey.  
  +1 good sir | 
      
      
      
          
          Joel II X 
          Dah Gods O Bacon
  395
  
          
                | 
        Posted - 2014.01.05 05:57:00 -
          [21] - Quote 
          
           
          I've already done it on other threads. Getting sick of posting, so I'll keep it short:
   -Give all races their own militia rifle. Caldari: Rail; Minmatar: Combat; Amarr: Scrambler; Gallente Plasma Rifle
   -Remove side arm from all medic suits and put second equipment for repper so they can do actual medic stuff. Maybe give them a flux to do more supporting? 
   -Give all suits at least one rep module on their suits to go easy on the new guys a little bit.
   -Caldari have shield extenders, Minmatar have rechargers, Amarr have armor reps, and Gallente have plates.
   -Snipers should be reworked (as in the Rifles; more damage)
   -Anti-armor should be damage based, so more light damage mods on all suits.
   -Assault are fine imo, just need to replace a few mods with changes I've given above (like reppers. I know the Amarr don't have them)
  I know I had more on this, but I forgot what I saida few months ago.
  Maybe have a starter scout and heavy?
  Maybe change sniper to a light frame and anti-armor to a heavy with Forge and AV nades? | 
      
      
      
          
          xSynnx x 
          Requiem of Shadows DEADSPACE SOCIETY
  20
  
          
                | 
        Posted - 2014.01.05 06:00:00 -
          [22] - Quote 
          
           
          Joel II X wrote:I've already done it on other threads. Getting sick of posting, so I'll keep it short:
   -Give all races their own militia rifle. Caldari: Rail; Minmatar: Combat; Amarr: Scrambler; Gallente Plasma Rifle
   -Remove side arm from all medic suits and put second equipment for repper so they can do actual medic stuff. 
   -Give all suits at least one rep module on their suits to go easy on the new guys a little bit.
   -Caldari have shield extenders, Minmatar have rechargers, Amarr have armor reps, and Gallente have plates.
   -Snipers should be reworked (as in the Rifles; more damage)
   -Anti-armor should be damage based, so more light damage mods on all suits.
   -Assault are fine imo, just need to replace a few mods with changes I've given above (like reppers. I know the Amarr don't have them)
  I know I had more on this, but I forgot what I saida few months ago.
  Maybe have a starter scout and heavy?
  Maybe change sniper to a light frame and anti-armor to a heavy with Forge?  
  This again is off topic. Simple instructions. Design a starter suit using militia gear that we currently have now on a militia medium suit.
  No one asked for your opinion on how starters should be redone.
  Sorry to be so blunt, but the request was really rather simple. | 
      
      
      
          
          Joel II X 
          Dah Gods O Bacon
  395
  
          
                | 
        Posted - 2014.01.05 06:04:00 -
          [23] - Quote 
          
           
          xSynnx x wrote:Joel II X wrote:I've already done it on other threads. Getting sick of posting, so I'll keep it short:
   -Give all races their own militia rifle. Caldari: Rail; Minmatar: Combat; Amarr: Scrambler; Gallente Plasma Rifle
   -Remove side arm from all medic suits and put second equipment for repper so they can do actual medic stuff. 
   -Give all suits at least one rep module on their suits to go easy on the new guys a little bit.
   -Caldari have shield extenders, Minmatar have rechargers, Amarr have armor reps, and Gallente have plates.
   -Snipers should be reworked (as in the Rifles; more damage)
   -Anti-armor should be damage based, so more light damage mods on all suits.
   -Assault are fine imo, just need to replace a few mods with changes I've given above (like reppers. I know the Amarr don't have them)
  I know I had more on this, but I forgot what I saida few months ago.
  Maybe have a starter scout and heavy?
  Maybe change sniper to a light frame and anti-armor to a heavy with Forge?  This again is off topic. Simple instructions. Design a starter suit using militia gear that we currently have now on a militia medium suit. No one asked for your opinion on how starters should be redone. Sorry to be so blunt, but the request was really rather simple.   Oh, sorry. OK. Let me change it.
  Every suit should have an AR and a submachine gun with 2 plates, 1 repper and 1 damage mod with a shield extender.
  The other suits should get scrapped because they're useless   | 
      
      
      
          
          Protocake JR 
          Royal Uhlans Amarr Empire
  1213
  
          
                | 
        Posted - 2014.01.05 06:31:00 -
          [24] - Quote 
          
           
          Iron Wolf Saber wrote:As topic says.
  Restricted to Militia medium frames with Militia modules
  Attack role in mind. Support role in mind
  Go!  
  Why do starter fits have to be medium suits? Starter fits should include all frame sizes.
 The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one. 
AV spam vs V spam 
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          knight guard fury 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  793
  
          
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        Posted - 2014.01.05 06:47:00 -
          [25] - Quote 
          
           
          MINMATAR generally 2 of each kind
  medium frames
  frontline 1 militia combat rifle 1 militia flaylock pistol
  2 militia shield extenders 1 militia shield recharger
  1 militia locus grenade 1 Nanohives
  medic 1 militia combat rifle 1militia locus grenade
  1 militia repair tool 1 nanite injector
  1 militia shield extender 1 militia shield recharger 1 militia precision enhancer
  light frames
  sniper
  1 militia presion rifle 1 militia SMG 1militia locus grenade
  1 militia profile dampener 1 militia cardiac regulator
  covert ops 1 militia shotgun 1 militia pistol 1 militia locus grenade
  1 kinetic catalyzer 1 profile dampener/cardiac regulator
  Heavy
  Anti-Infantry 1 militia HMG 1 militia SMG 1 militia locus grenade
  im guessing 1 low and high so... 1 melee mod 1 armor mod
  anti-vehicle 1 SMG 1 (whatever light av or heavy av they should have)
  1 militia heavy/light dmg mod 1 militia cardiac regulator
 
 In Rust We Trust,
true to the Republic,
Kherokior warrior 
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          Killar-12 
          The Corporate Raiders Top Men.
  1955
  
          
                | 
        Posted - 2014.01.05 07:44:00 -
          [26] - Quote 
          
           
          Boom
  https://forums.dust514.com/default.aspx?g=posts&t=96490&find=unread
 A-Teams win Battles B-Teams win Campaigns C-Teams win Wars 
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          Son-Of A-Gun 
          3dge of D4rkness SoulWing Alliance
  803
  
          
                | 
        Posted - 2014.01.05 07:57:00 -
          [27] - Quote 
          
           
          Iron Wolf Saber wrote:As topic says.
  Restricted to Militia medium frames with Militia modules
  Attack role in mind. Support role in mind
  Go!  
 
 Son-Of A-Gun wrote:What they need to do is make militia logi suit for each race. 
  Gal mlt logi: 0H/2L/2Eq/1L/1G
  Cal mlt logi: reverse of the Gal
  Amarr mlt logi: 1H/1L/2Eq/1Sa/1Lt/1G
  Minmatar mlt logi: 1h/2L/2Eq/1Lt/1G
  After that they need to add all the heavy race weapons/suits and make mlt variants of them all, and give each race a starter fit of that.
  Then a starter fit of the scout.
  These should be the four starter fits:
  Frontline: assault mlt
  Medic: logi mlt
  Scout: scout mlt
  Gaurdian (or whatever): heavy mlt
  And all of these should come with mlt versions of their race specific weaponry. Any suits created beyond these should be treated as specialty roles and do not get mlt gear (like the commando or the pilot)
  There you go, now every thing is fixed.  
  Then, after that, it's pretty easy.
  Fest of all, if we're talking about noob survivability, make the compact nano a Lv 1 militia item.
  Then:
  Gal front line:
  Racial weapon BPO Racial weapon BPO locus BPO
  Compact nano BPO
  2x armor plate BPO Armor repairerBPO
  Cal frontline (unless something is done to make basic/mlt shield mods better):
  2x damage mod BPO
  Racial weapon BPO Racial weapon BPO locus BPO
  Compact nano BPO
  Armor plate BPO
  Amarr frontline
  2x damage mod BPO
  Racial weapon BPO Racial weapon BPO Locus BPO
  Compact nano BPO
  Minmatar frontline:
  2x damage mod BPO Shield extender BPO
  Racial weapon BPO
  Locus BPO
  Compact nano BPO
  Gal medic
  Racial weapon BPO
  Locus BPO
  Repair tool BPO Nanite injector BPO
  2x Basic plate BPO
  Cal medic:
  2x Shield extender BPO
  Racial weapon BPO
  Repair tool BPO Nanite injector BPO
  Amarr medic
  Shield extender BPO
  Racial weapon BPO Rracial weapon BPO LocusBPO
  Repair tool BPO Nanite injector BPO
  Armor plate BPO
  Minmatar medic
  Shield extender BPO
  Racial weapon BPO Locus BPO
  Repair tool BPO Nanite injector BPO
  2x Armor plate BPO
  And that's basically as far as I can go because there are still heavy and scout suits missing. But basically give the scouts racial shotguns and sidearms and HP tank their highs and lows so noobs don't die to two stray bullets, and HP tank the heavies because... Well, heavy *shrugs* and give them racial heavy weapons and sidearms.
  And there you have it.
  Also, if this was for your own benefit, instead of info to relay to CCP, build your own damned suite. 
 
 
 {:)}{3GÇó> 
"I came here to chew bubblegum and kick @$$, and I'm all out of bubblegum." 
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          Aero Yassavi 
          Yassavi House
  4276
  
          
                | 
        Posted - 2014.01.05 08:21:00 -
          [28] - Quote 
          
           
          xSynnx x wrote:It's kind of sad and frustrating that no one can follow simple instructions.   It's even more sad that part of the restrictions would be "restricted to militia medium frames." It's pretty clear the general consensus is that other size frames need to be included in the starter fits to really show the new players what possibilities are out there. And if the CPM or CCP don't realize that, then we're in trouble.
 Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor 
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          m621 zma 
          OMFGZOMBIESRUN
  94
  
          
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        Posted - 2014.01.05 09:29:00 -
          [29] - Quote 
          
           
          Galente frontline starter suit.  3 x mil plate Mil AR Mil smg Mil lolNanohive | 
      
      
      
          
          Charlotte O'Dell 
          Fatal Absolution
  1442
  
          
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        Posted - 2014.01.05 09:30:00 -
          [30] - Quote 
          
           
          KAGEHOSHI Horned Wolf wrote: Add militia racial rifles instead of just militia assault rifles (like Amarr get militia scrambler rifles, seriously other rifles need militia variants, not fair only the AR does). 
 Add repair tool to medic fitting. Militia nanite injectors are a liability.
 Add a medium fitting like the frontline, but with a militia mass driver (we need militia mas driver). 
 One fitting must have militia nanohives; could be the mass driver fit, the anti-armor, or the the frontline fit.
 I'm tempted to say Gallente and Minmatar should get plasma cannon as their starter AV fit while Caldari and Amarr use swarm launchers (until all races have a light AV weapon), but the weapon sucks right now. Hopefully in the future.
 Make the sniper fit a light frame.
 Add a shotgun light frame with militia shotgun and militia kinetic catalyzer, and militia profile dampener if can be fitted.
 Add a militia heavy with militia forge gun.
 Add a militia heavy with a militia HMG (seriously, every weapon needs a militia variant).
  All frame sizes must be represented. 
  perfect
 Charlotte O'Dell is the highest level unicorn! 
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