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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Nitrobeacon
 Freek Coalition
 Freek Alliance
 
 184
 
 
      | Posted - 2014.01.04 04:02:00 -
          [1] - Quote 
 Considering how powerful other guns are, I think it needs some buffing.
 
 It's a heavy weapon, packing lots of mechanisms. It needs extreme dps and the necessary fear factor.
 I'd say buffing along the lines of damage and increasing the range a bit.
 
 For damage I'd say increase the standard variant to 30 damage per shot
 
 The range should be similar to the combat rifle.
 | 
      
      
        |  Rynoceros
 Rise Of Old Dudes
 
 1972
 
 
      | Posted - 2014.01.04 04:07:00 -
          [2] - Quote 
 Range maybe, but I mostly use Assaults and it's not a problem.
 Within its optimal, there is none better at DPS than the HMG.
 
 Beer before Liquor, never sicker.
Toothpaste before Orange Juice, you're dead. | 
      
      
        |  straya fox
 Sad Panda Solutions
 
 150
 
 
      | Posted - 2014.01.04 04:07:00 -
          [3] - Quote 
 So you want the same damage per bullet as a combat rifle, the same range and almost twice the rate of fire?
 | 
      
      
        |  Scalesdini
 BlackWater Liquidations
 INTERGALACTIC WARPIGS
 
 207
 
 
      | Posted - 2014.01.04 04:10:00 -
          [4] - Quote 
 
 Nitrobeacon wrote:Considering how powerful other guns are, I think it needs some buffing.
 It's a heavy weapon, packing lots of mechanisms. It needs extreme dps and the necessary fear factor.
 I'd say buffing along the lines of damage and increasing the range a bit.
 
 For damage I'd say increase the standard variant to 30 damage per shot
 
 The range should be similar to the combat rifle.
 
 You are a nincompoop.
 
 I say this as someone who only uses HMG.
 | 
      
      
        |  Demon Buddah
 Corporate Disaster
 
 117
 
 
      | Posted - 2014.01.04 04:26:00 -
          [5] - Quote 
 No. They're supposed to be close-med range and the damage is already devastating.
 | 
      
      
        |  Protocake JR
 Royal Uhlans
 Amarr Empire
 
 1211
 
 
      | Posted - 2014.01.04 04:36:00 -
          [6] - Quote 
 How many times does this need to be said: You cannot have extreme health AND extreme DPS. Besides, it's still easier for the HMG to apply consistently higher applied DPS in CQC because of the big ass reticule. That is, if you good at aiming.
 
 The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one. AV spam vs V spam | 
      
      
        |  Michael Arck
 Onuoto Uakan Huogaatsu
 
 2500
 
 
      | Posted - 2014.01.04 04:42:00 -
          [7] - Quote 
 You need to learn how to opitmize your heavy role. While the HMG might need some improvement, overall I'm satisfied with how it's turned out since the small changes.
 
 Hnolai ki tuul, ti sei oni a tiu. For the State!! [email protected] | 
      
      
        |  JARREL THOMAS
 Dead Man's Game
 
 36
 
 
      | Posted - 2014.01.04 04:47:00 -
          [8] - Quote 
 get some skill bro
  
 Caldari Loyalist | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 467
 
 
      | Posted - 2014.01.04 04:48:00 -
          [9] - Quote 
 
 Protocake JR wrote:How many times does this need to be said: You cannot have extreme health AND extreme DPS. Besides, it's still easier for the HMG to apply consistently higher applied DPS in CQC because of the big ass reticule. That is, if you good at aiming. The HMG and the heavy suit require the most SP's to use. Being that they require the most sp's to use why shouldn't they both offer an edge?
 also I dont know why the HMG has such a big reticle but it means nothing the only part that matters is the tiny tiny dot in the middle.
 BTW despite having the most armor and shields the heavy suit is the slowest in the game so your mostly a giant walking target once people know where you are your a target so despite costing a lot of sp there is also a tradeoff in movement.
 | 
      
      
        |  JARREL THOMAS
 Dead Man's Game
 
 37
 
 
      | Posted - 2014.01.04 05:21:00 -
          [10] - Quote 
 
 Thurak1 wrote:Protocake JR wrote:How many times does this need to be said: You cannot have extreme health AND extreme DPS. Besides, it's still easier for the HMG to apply consistently higher applied DPS in CQC because of the big ass reticule. That is, if you good at aiming. The HMG and the heavy suit require the most SP's to use. Being that they require the most sp's to use why shouldn't they both offer an edge? also I dont know why the HMG has such a big reticle but it means nothing the only part that matters is the tiny tiny dot in the middle. BTW despite having the most armor and shields the heavy suit is the slowest in the game so your mostly a giant walking target once people know where you are your a target so despite costing a lot of sp there is also a tradeoff in movement. thats why ya stay out of the open
 
 Caldari Loyalist | 
      
      
        |  Zatara Rought
 Fatal Absolution
 
 2033
 
 
      | Posted - 2014.01.04 05:23:00 -
          [11] - Quote 
 This guy is a nub. /thread.
 
 Master naders: Geniuses at evening the odds. Favorite Skype: Zatara.Rought | 
      
      
        |  Niuvo
 NECROM0NGERS
 Covert Intervention
 
 967
 
 
      | Posted - 2014.01.04 05:26:00 -
          [12] - Quote 
 I'm scared of the HMG. Leave as is. Too bad I don't see other types of HMG on the field.
 | 
      
      
        |  Jacques Cayton II
 Providence Guard
 Templis CALSF
 
 436
 
 
      | Posted - 2014.01.04 05:33:00 -
          [13] - Quote 
 Rail hmg eta 2017, blaster hmg 2015, scrambler hmg 2016, missile flaylock of doom combined with plasma flamethrower taped on the bottom with mini rail hmg on top. That would be like a unicorn
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  The dark cloud
 The Rainbow Effect
 
 2030
 
 
      | Posted - 2014.01.04 05:34:00 -
          [14] - Quote 
 No it doesnt need another buff. Its allready the best CQC weapon doing insane amount of damage in a short amount of time. You can literally kill anybody in less then 2 secs when they get into your optimal range. And i get constantly 4 man sprays when people camp inside a building. And once ive even got a 7 man spray. No other weapon is capable to do this due to the lower ammo capacity in a clip.
 
 I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun | 
      
      
        |  Protocake JR
 Royal Uhlans
 Amarr Empire
 
 1212
 
 
      | Posted - 2014.01.04 05:39:00 -
          [15] - Quote 
 
 Thurak1 wrote:Protocake JR wrote:How many times does this need to be said: You cannot have extreme health AND extreme DPS. Besides, it's still easier for the HMG to apply consistently higher applied DPS in CQC because of the big ass reticule. That is, if you good at aiming. The HMG and the heavy suit require the most SP's to use. Being that they require the most sp's to use why shouldn't they both offer an edge? also I dont know why the HMG has such a big reticle but it means nothing the only part that matters is the tiny tiny dot in the middle. BTW despite having the most armor and shields the heavy suit is the slowest in the game so your mostly a giant walking target once people know where you are your a target so despite costing a lot of sp there is also a tradeoff in movement. 
 The SP discepancy, I believe, is a design flaw. Players should have equal access to all frame sizes. All frame sizes should have equal opportunity for survivability when played to their strengths while avoiding their weaknesses.
 
 
 
 The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one. AV spam vs V spam | 
      
      
        |  CLONE117
 planetary retaliation organisation
 
 548
 
 
      | Posted - 2014.01.04 05:39:00 -
          [16] - Quote 
 the hmg is fine needs no buffing id say its in a great place right now. id suggest toning down the burst combat rifles rof down so it cant be fired like its the assault variant.
 
 i dont know what a possible soltuion for the rail rifles could be as they r both extremely powerful.. in cqc and at range. perhaps remove the damage skills for it as it isnt really needed any ways...and replace it with something else. idk..
 | 
      
      
        |  Toby Flenderson
 research lab
 
 181
 
 
      | Posted - 2014.01.04 05:53:00 -
          [17] - Quote 
 
 straya fox wrote:So you want the same damage per bullet as a combat rifle, the same range and almost twice the rate of fire?  
 Yeah I have no idea what the OP is thinking.
 | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 467
 
 
      | Posted - 2014.01.04 05:58:00 -
          [18] - Quote 
 
 The dark cloud wrote:No it doesnt need another buff. Its allready the best CQC weapon doing insane amount of damage in a short amount of time. You can literally kill anybody in less then 2 secs when they get into your optimal range. And i get constantly 4 man sprays when people camp inside a building. And once ive even got a 7 man spray. No other weapon is capable to do this due to the lower ammo capacity in a clip. I know it used to be that deadly in open beta but i haven't seen that kind of killing power from a HMG in quite a while.
 | 
      
      
        |  Lorhak Gannarsein
 
 1118
 
 
      | Posted - 2014.01.04 06:04:00 -
          [19] - Quote 
 
 Thurak1 wrote:The dark cloud wrote:No it doesnt need another buff. Its allready the best CQC weapon doing insane amount of damage in a short amount of time. You can literally kill anybody in less then 2 secs when they get into your optimal range. And i get constantly 4 man sprays when people camp inside a building. And once ive even got a 7 man spray. No other weapon is capable to do this due to the lower ammo capacity in a clip. I know it used to be that deadly in open beta but i haven't seen that kind of killing power from a HMG in quite a while. 
 It's amazing now. If you're HAVig issues, might need to rethink your playstyle a little. It is hilarious to butcher protos in a 1500ISK suit. Pity there's no HMG BPO...
 
 PRO tanker and proud. Number of PRO-turret HAVs killed w/ my permahardened MLT Blaster Gunny - 1 (so far xD) | 
      
      
        |  Timtron Victory
 Tech Guard
 RISE of LEGION
 
 22
 
 
      | Posted - 2014.01.04 06:14:00 -
          [20] - Quote 
 Its very good, its just that at close range in open space it can be useless when other players can hop like flies and move sideways faster than you can aim.
 It packs a lot of armorHP in the suit but without a logibro it can feel paperweight.
 Even with its lesser damage, I find myself using the assault variant as most players pack RR and stay at range.
 Just know what maps to use your heavy suit and HMG in or do what other heavies do:
 Depending on maps you can switch to a Scrambler Rifle or RR in your heavy suit.
 Inside buildings its deadly after the fix.
 Before the fix, it was useless against those shield tanking
 
 Proud Christian
Jesus Loves You | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 Gallente Federation
 
 3093
 
 
      | Posted - 2014.01.04 06:14:00 -
          [21] - Quote 
 Nope.
 
 Something like love, something like hope. Something like beautiful, something I wrote GùòGÇ+Gå+ | 
      
      
        |  Jake Bloodworth
 Molon Labe.
 Public Disorder.
 
 264
 
 
      | Posted - 2014.01.04 06:16:00 -
          [22] - Quote 
 How about we let the dust settle on the current changes before we go asking for more buffs. The HMG performs a role amazingly well right now. If you want something else out of the HMG, you should probably use a different weapon.
 | 
      
      
        |  low genius
 The Sound Of Freedom
 Renegade Alliance
 
 1067
 
 
      | Posted - 2014.01.04 06:17:00 -
          [23] - Quote 
 how many people do you need to be able to kill with one clip? I think I've put down 6 guys with one hmg clip recently. i'm not sure it needs anything but competition (other heavy weapons)
 | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 467
 
 
      | Posted - 2014.01.04 07:26:00 -
          [24] - Quote 
 
 Timtron Victory wrote:Its very good, its just that at close range in open space it can be useless when other players can hop like flies and move sideways faster than you can aim. It packs a lot of armorHP in the suit but without a logibro it can feel paperweight.
 Even with its lesser damage, I find myself using the assault variant as most players pack RR and stay at range.
 Just know what maps to use your heavy suit and HMG in or do what other heavies do:
 Depending on maps you can switch to a Scrambler Rifle or RR in your heavy suit.
 Inside buildings its deadly after the fix.
 Before the fix, it was useless against those shield tanking
 So far my favorite heavy fitting is with my proto scrambler rifle. Works out very well on most maps.
 | 
      
      
        |  Goric Rumis
 Dead Six Initiative
 Lokun Listamenn
 
 275
 
 
      | Posted - 2014.01.04 07:30:00 -
          [25] - Quote 
 I'm a dedicated heavy. The HMG is in a sweet spot right now. Leave it alone. Thanks.
 
 The Tank Balancing Factor No One Is Discussing | 
      
      
        |  Timtron Victory
 Tech Guard
 RISE of LEGION
 
 22
 
 
      | Posted - 2014.01.04 07:30:00 -
          [26] - Quote 
 
 Thurak1 wrote:Timtron Victory wrote:Its very good, its just that at close range in open space it can be useless when other players can hop like flies and move sideways faster than you can aim. It packs a lot of armorHP in the suit but without a logibro it can feel paperweight.
 Even with its lesser damage, I find myself using the assault variant as most players pack RR and stay at range.
 Just know what maps to use your heavy suit and HMG in or do what other heavies do:
 Depending on maps you can switch to a Scrambler Rifle or RR in your heavy suit.
 Inside buildings its deadly after the fix.
 Before the fix, it was useless against those shield tanking
 So far my favorite heavy fitting is with my proto scrambler rifle. Works out very well on most maps.  
 
 I personally think only Heavy Weapons should fit in the Heavy Weapon slot lol.
 I suck at the using the Assault Scrambler rifle. Regular Scrambler rifle works fine.
 But with the hopping and walking sideways and shooting accurately, its hard to kill players with the Assault variant
 
 Proud Christian
Jesus Loves You | 
      
      
        |  Ghost Kaisar
 Titans of Phoenix
 Legacy Rising
 
 1434
 
 
      | Posted - 2014.01.04 08:24:00 -
          [27] - Quote 
 Please don't
 
 Get over it. If you don't play to win in FW, then you're playing for Caldari. -Patrick57 Minmatar. In Rust we trust. | 
      
      
        |  HowDidThatTaste
 Ancient Exiles.
 Renegade Alliance
 
 4360
 
 
      | Posted - 2014.01.04 08:34:00 -
          [28] - Quote 
 The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.
 I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge waits around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should,be says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatae how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 
 
 | 
      
      
        |  TranquilBiscuit ofVaLoR
 F.T.U.
 IMMORTAL REGIME
 
 1154
 
 
      | Posted - 2014.01.04 08:40:00 -
          [29] - Quote 
 i officially dislike you. how dare you ask for MORE buffs, when the HMG DESTROYS everything in front of it.
 
 if you're still asking for a buff, then you just need to get good.
 
 Words cannot describe the sadness i feel because Zero No Tsukaima is over ;_; the feels...THE FEELS... | 
      
      
        |  HowDidThatTaste
 Ancient Exiles.
 Renegade Alliance
 
 4362
 
 
      | Posted - 2014.01.04 08:42:00 -
          [30] - Quote 
 
 TranquilBiscuit ofVaLoR wrote:i officially dislike you. how dare you ask for MORE buffs, when the HMG DESTROYS everything in front of it.
 if you're still asking for a buff, then you just need to get good.
 
 
 I suppose the only logic you would understand is don't get close to a heavy you must not use a rifle?
 | 
      
      
        |  Shinobi MumyoSakanagare ZaShigurui
 Intara Direct Action
 Caldari State
 
 281
 
 
      | Posted - 2014.01.04 08:49:00 -
          [31] - Quote 
 
 Nitrobeacon wrote:Considering how powerful other guns are, I think it needs some buffing.
 It's a heavy weapon, packing lots of mechanisms. It needs extreme dps and the necessary fear factor.
 I'd say buffing along the lines of damage and increasing the range a bit.
 
 For damage I'd say increase the standard variant to 30 damage per shot
 
 The range should be similar to the combat rifle.
 
 
 I was talking to a few people who think more along the same lines but they didn't want a range increase but a damage increase is needed and me myself , think along the same lines where the prototype has at least 30 damage and the advance has 28 with the basic at 26 .
 
 If you can get smoked by a boundless combat rifle , like I did and yes it is a prototype but having an HMG and being a heavy , while at close range there should be NO other gun that should dominate the HMG in CQC and right now , granted it did and is better but NO one can say that right now .
 
 The answer is not " get some skills " either . Why must you people continue to insult those who give an analysis , I mean we are testers and this is his finding . Everyone does not have the same results but that's no reason to discredit this person and also act disrespectful .
 
 If he was talking about cloaking or hoverboards or drones , all of you would be right on board with whatever he had to say . We know that you have CCP's back but they are not perfect by a long shot and a lot of the weapons need work ( All the swarms have the same damage no matter if it's basic , advance or prototype , the RR , CR and the SR all need work done to them . The only thing that was remotely done right was the range nerf to the AR . ) so this should not be a surprise .
 
 " BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!! | 
      
      
        |  Shinobi MumyoSakanagare ZaShigurui
 Intara Direct Action
 Caldari State
 
 281
 
 
      | Posted - 2014.01.04 09:05:00 -
          [32] - Quote 
 
 HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should,be says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 
 
 Agreed but these people just don't understand . They will give you every excuse under the sun like drive a LAV and don't walk or add kin cats or anything but admit that there is a problem . I am specking into HMG's now because when the racial suits come out
  , when ever that will be , I will be a Heavy along with my other roles so I'm trying to get some practice right now but to say that everything is fine is not true . The suits are imbalanced not just the heavy , shield extenders now have a penalty which is wrong , swarm launchers are now a skill point sink because it doesn't matter if it's basic or prototype they all have the same damage and a screwed up range nerf . 
 Go ahead people keep up the good work waiting and insulting those who give needed feedback . You might just get the game that YOU want because it will be all yours while everyone else would have moved on to greener pastures . Trust me , someone will make a game that will unseat Dust 514 if the right changes are not made , they are working on that right now and anyone with ANY type of business since would feed off of the disgruntled masses that have and do play this game . It might be sooner than even I think .
 
 Keep up the good work those who like to insult because like now that is getting nothing done but maybe that's just what most of you like .
 
 " BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!! | 
      
      
        |  Shinobi MumyoSakanagare ZaShigurui
 Intara Direct Action
 Caldari State
 
 281
 
 
      | Posted - 2014.01.04 09:13:00 -
          [33] - Quote 
 
 The dark cloud wrote: Its allready the best CQC weapon 
 Umm that would be the shotgun . It can floor a heavy in three shots .
 
 " BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!! | 
      
      
        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 2789
 
 
      | Posted - 2014.01.04 09:16:00 -
          [34] - Quote 
 
 Nitrobeacon wrote:Considering how powerful other guns are, I think it needs some buffing.
 It's a heavy weapon, packing lots of mechanisms. It needs extreme dps and the necessary fear factor.
 I'd say buffing along the lines of damage and increasing the range a bit.
 
 For damage I'd say increase the standard variant to 30 damage per shot
 
 The range should be similar to the combat rifle.
 
 I think the CQC capabilities of weapons I won't name here are a greater concern. That is the real issue plaguing the HMG & other weapons.
 
 No. | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 5301
 
 
      | Posted - 2014.01.04 09:43:00 -
          [35] - Quote 
 Dude.
 Just accept that you suck and need a crutch.
 
 The HMG is perfect right now, don't mess with it.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 5301
 
 
      | Posted - 2014.01.04 09:47:00 -
          [36] - Quote 
 
 HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should be, says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide? I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload/RE's@uplinks and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 Sorry, can't hear you over the 7 proto suits I killed running away from me upstairs
  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Lorhak Gannarsein
 
 1121
 
 
      | Posted - 2014.01.04 09:52:00 -
          [37] - Quote 
 
 Cat Merc wrote:HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should be, says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide? I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload/RE's@uplinks and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 Sorry, can't hear you over the 7 proto suits I killed running away from me upstairs   
 ^^^
 
 My BPO heavy suit has breathed new life into this game for me. Might go glue on a damage mod for some more supercheap pwnage.
 
 
 PRO tanker and proud. Number of PRO-turret HAVs killed w/ my permahardened MLT Blaster Gunny - 2 (so far xD) | 
      
      
        |  lok rark
 StealthSquad
 
 27
 
 
      | Posted - 2014.01.04 09:55:00 -
          [38] - Quote 
 Lorhak Gannarsein
 
 You f@cked me up good HMG one night bro... I tried to hunt You down MH82 and sentinel A/1 but you slaughtered me. Alot.
 
 Well done...
  
 Watch your back
   
 
 | 
      
      
        |  Arx Ardashir
 Imperium Aeternum
 
 329
 
 
      | Posted - 2014.01.04 10:00:00 -
          [39] - Quote 
 
 Shinobi MumyoSakanagare ZaShigurui wrote: shield extenders now have a penalty which is wrong Why is it wrong for shield extenders to have a penalty? If you're going to say it's because they provide less HP than plates do, I'll counter with they also regen a lot faster and require no module to do so, while armor requires either a mod or a specific suit to have any sort of regen.
 
 
 Shinobi MumyoSakanagare ZaShigurui wrote:swarm launchers are now a skill point sink because it doesn't matter if it's basic or prototype they all have the same damage and a screwed up range nerf. The difference between Swarm launcher tiers is the number of missiles fired at once. So while the missiles do the same damage, you're firiing more per volley, meaning you're getting a 25% increase to volley damage at ADV and a 50%(over STD, 20% over ADV) increase to volley damage at proto. That's more than any other weapon.
 
 Amarr HAV Speculation | 
      
      
        |  J4yne C0bb
 Molon Labe.
 Public Disorder.
 
 159
 
 
      | Posted - 2014.01.04 10:01:00 -
          [40] - Quote 
 Naw, sorry, HMG performs pretty well right now. If your suggestion is because of other rifles, I say that if anything, the RR (and I'm guessing the CR, but I don't play it enough to know for sure) could do with a slight dispersion to hip fire to make them less effective in CQC, rather than buff the HMG.
 
 Min Logi | aka Punch R0ckgroin - fatsuit | My Theme Music | 
      
      
        |  Himiko Kuronaga
 Fatal Absolution
 
 2671
 
 
      | Posted - 2014.01.04 11:59:00 -
          [41] - Quote 
 HMG is fine.
 
 If anything needs to be tweaked it's the assault variant.
 | 
      
      
        |  HowDidThatTaste
 Ancient Exiles.
 Renegade Alliance
 
 4363
 
 
      | Posted - 2014.01.04 12:23:00 -
          [42] - Quote 
 
 Cat Merc wrote:HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should be, says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide? I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload/RE's@uplinks and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 Sorry, can't hear you over the 7 proto suits I killed running away from me upstairs   
 
 
 Lol I can lie too.
 
 Why I have I never seen you in a match let alone PC?
  | 
      
      
        |  demonkiller 12
 G.L.O.R.Y
 Public Disorder.
 
 297
 
 
      | Posted - 2014.01.04 14:24:00 -
          [43] - Quote 
 just give us different ammo types that change the damage/accuracy/range of the HMG as a whole
 as the HMG started as a CQC weapon yet there are still VERY FEW areas of which that can be considered CQC the HMG just seems useless unless you want to mess around
 
 as it would seem obvious i want some damn indoor maps inside a base or something with big halls/hangars/small catwalks/maintenance shafts/ trenches/tight hallways
 NON VEHICLE MAPS!!!
 give objectives that actually mean something!!!
 if i hack this objective i want it to lock some doors or something
 if i hack this objective i want it to give my team access to armory (supply depot kind of room)
 not just your standard 4 objectives which fire missiles
 
 more like this >> http://www.youtube.com/watch?v=AO-S2LBlWh4
 | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 5306
 
 
      | Posted - 2014.01.04 14:48:00 -
          [44] - Quote 
 
 HowDidThatTaste wrote:Cat Merc wrote:HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should be, says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide? I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload/RE's@uplinks and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 Sorry, can't hear you over the 7 proto suits I killed running away from me upstairs   Lol I can lie too.  Why I have I never seen you in a match let alone PC?   Match: You in EU servers?
 PC: Don't play that much, don't like lagfests.
 
 Call me a liar all you want, the HMG is a scary weapon when wielded by a competent player.
 
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. Tuna > Tacos | 
      
      
        |  Disturbingly Bored
 The Strontium Asylum
 
 1373
 
 
      | Posted - 2014.01.04 15:04:00 -
          [45] - Quote 
 
 HowDidThatTaste wrote:Lol I can lie too.  Why I have I never seen you in a match let alone PC?   
 It's hardly a lie, Taste. I do it on a daily basis in my Templar BPO suit myself. No one likes to hear that using a LAV solves the distance control issue, but it does, and it does beautifully.
 
 I can see the argument that Heavy HMG still isn't competitive in PC because it doesn't offer tactical flexibility, but what would you do to fix it? The original poster's suggestions would make it laughably overpowered.
 
 
 Thurak1 wrote:also I dont know why the HMG has such a big reticle but it means nothing the only part that matters is the tiny tiny dot in the middle. 
 Just so you're aware, this is no longer the case.
 
 ¶Gêƒ__ Gò« Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) ¯Gò¦pÇôpÇù | 
      
      
        |  Vasim Vrx
 DUST University
 Ivy League
 
 0
 
 
      | Posted - 2014.01.04 15:20:00 -
          [46] - Quote 
 Remove that stupid blinding when you fire the HMG, i can't track people who shooting at because center of the screen filled with flares). It is high-end heavy suit with good optics, could have some enhancers. :) Enough that auto-aim doesn't work for HMG almost, give us at least ability to see.
 | 
      
      
        |  Jacques Cayton II
 Providence Guard
 Templis CALSF
 
 437
 
 
      | Posted - 2014.01.04 17:05:00 -
          [47] - Quote 
 
 Cat Merc wrote:HowDidThatTaste wrote:The Heavy suit is fine the HMG is great in 1 situation the combination of the two makes it laughable.I read thread after thread saying the HMG is is in a great place. Yes after the months of absolute crap its better.
 
 To say its balanced? To what? Rifles got a huge range buff, and we all know like half the frickin map range.
 
 But HMG's got their actual cone of fire back to what it was always supposed to be, and we are saying oh the HMG is great now?
 
 I can say playing a heavy for an entire pub match is like wearing huge weights around your ankles and wearing such dark glasses you can only see 40-50meters in front of you with a great big old sign that says shoot me here in my balloon head I'm a big target. Great stay in your hallway mole, you are right where you should be, says the rifle players.
 
 I applaud any heavy that can say they dominate, much respect. However i can dominate you with my rifle 98% of the time in your cqc optimal range, if I can't I can run away and drop a hive and stay out of your range, and if you happen to show your Zeppelin head out of the dark hallway and try to run to another location I can pick you off from way far away and giggle as you turn around like a dog that has poo stuck on its tail, looking around in hopes that you could actually fire back at me.
 
 Heavy HMG can not dictate their optimal fight zone every other suit can dicatate how they own you, or just plain out wait you.
 
 Is the HmG powerful in CQC yes. Is it fun to play against ranged rifles on most of the maps? You decide? I prefer smashing heavies in cqc being able to run away if need be, able to drop a hive to repairs/reload/RE's@uplinks and just plain have a smaller hit box.
 
 As a die hard heavy/HMG player it is completely out classed in every way since aim assist and TTK were introduced.
 Sorry, can't hear you over the 7 proto suits I killed running away from me upstairs   Bud I kill people I stay on my obj. I run heavy or Caldari assault cko. Hmg is fine at its job but yes it could get a 10m buff but I don't care I can go 30\2 in one spot it's all good now
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  Jacques Cayton II
 Providence Guard
 Templis CALSF
 
 437
 
 
      | Posted - 2014.01.04 17:06:00 -
          [48] - Quote 
 
 Disturbingly Bored wrote:HowDidThatTaste wrote:Lol I can lie too.  Why I have I never seen you in a match let alone PC?   It's hardly a lie, Taste. I do it on a daily basis in my Templar BPO suit myself. No one likes to hear that using a LAV solves the distance control issue, but it does, and it does beautifully. I can see the argument that Heavy HMG still isn't competitive in PC because it doesn't offer tactical flexibility, but what would you do to fix it? The original poster's suggestions would make it laughably overpowered. Thurak1 wrote:also I dont know why the HMG has such a big reticle but it means nothing the only part that matters is the tiny tiny dot in the middle. Just so you're aware, this is no longer the case. I went 31\0 in PC once with hmg fix it is viable on certain objectives on certain maps you have to place them right.
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  Nitrobeacon
 Freek Coalition
 Freek Alliance
 
 186
 
 
      | Posted - 2014.01.04 17:10:00 -
          [49] - Quote 
 Okay, I thought they needed a buff, maybe they are okay with damage mods and proficiency 5, I arrest my case.
 | 
      
      
        |  Justin Tymes
 Dem Durrty Boyz
 Renegade Alliance
 
 578
 
 
      | Posted - 2014.01.04 17:16:00 -
          [50] - Quote 
 At least you win in your optimal, unlike Lasers and MDs, who are being destryoed by Rifles even in optimal while being terrible outside of it, unlike Rifles.
 | 
      
      
        |  Logi Bro
 Greatness Achieved Through Training
 EoN.
 
 2550
 
 
      | Posted - 2014.01.04 17:17:00 -
          [51] - Quote 
 
 Nitrobeacon wrote:Okay, I thought they needed a buff, maybe they are okay with damage mods and proficiency 5, I arrest my case. 
 Was your case a criminal? Did it commit a felony or misdemeanor? These are important questions.
 
 More to the point of this post.....the HMG does need a buff. Nothing that the OP said, that would all be overpowering, but it needs some sort of slight boost. I personally can't think of what that boost might be, but it needs a small tweak and it would be where I consider it to be perfect.
 
 No, I am not CCP Logibro. Not actually a Logi Bro anymore, more like a Big Bro. | 
      
      
        |  Nitrobeacon
 Freek Coalition
 Freek Alliance
 
 186
 
 
      | Posted - 2014.01.04 17:30:00 -
          [52] - Quote 
 
 Logi Bro wrote:Nitrobeacon wrote:Okay, I thought they needed a buff, maybe they are okay with damage mods and proficiency 5, I arrest my case. Was your case a criminal? Did it commit a felony or misdemeanor? These are important questions. More to the point of this post.....the HMG does need a buff. Nothing that the OP said, that would all be overpowering, but it needs some sort of slight boost. I personally can't think of what that boost might be, but it needs a small tweak and it would be where I consider it to be perfect. That's what I thought, maybe the range buff similar to combat rifle range isn't accepted by the community. Maybe the damage buff is what's needed. Back then everyone feared the HMG, that's what I'd like to see.
 
 And my case was a criminal, no one accepted it ^^
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