Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Himiko Kuronaga
Fatal Absolution
2654
|
Posted - 2014.01.02 09:57:00 -
[1] - Quote
Which do you think will happen first for Dust?
Hitting one of these standards should have been the absolute top priority and it's rather remarkable it hasn't happened yet as its one of the number one killers of first impressions about the game. |
Arkena Wyrnspire
Fatal Absolution
7325
|
Posted - 2014.01.02 10:10:00 -
[2] - Quote
I'm not sure either will happen.
It'd be really, really nice to see Dust actually stable on the PS3 instead of the stuttering mess it's always been but I can't see it happening anytime soon.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
|
Himiko Kuronaga
Fatal Absolution
2654
|
Posted - 2014.01.02 10:47:00 -
[3] - Quote
No FPS in memory has ever survived long-term with a bad frame rate. It absolutely repulses players on a first impression, and it drives the older players slowly insane. More than bad aim mechanics, more than poor balance, more than lack of content.
The inability to control your character or even see what the hell is going on is the bare minimum for a game to be either legitimately competitive or casually fun. And Dust fails in this incredibly hard.
I worry this game will die with a whimper because nobody is addressing it aggressively. |
DildoMcnutz
Science For Death
391
|
Posted - 2014.01.02 10:51:00 -
[4] - Quote
Assuming the game is going to ps4/makes it to its next platform id say we are more likely to see 60 frames then than 30 frames now. Im no tech head but i would really like to know what is in this game that is stressing the ps3 enough to not be getting atleast 30 frames, there are countless other ps3 games that have better texture quality, more things happening at once, further draw distance etc and they have a way better frame rate than here. I am guessing poor optimization?
I remember reading the human eye wont really be able to see a choppiness of the frame rate until your getting lower than 22 frames, you basically can't even walk around without it stuttering so the current frame rate generally has to be below that. I would easily accept a downgrade of visuals or whatever for a stable 30 FPS. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1727
|
Posted - 2014.01.02 11:00:00 -
[5] - Quote
i could easily see this game hitting 60 fps on ps4.
The ps3 struggles with all the things in a match. like vehicles equipment. ETC.
Minmatar Assault.
Confused on what weapons i should use :/
|
Himiko Kuronaga
Fatal Absolution
2655
|
Posted - 2014.01.02 11:01:00 -
[6] - Quote
We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC. |
Rei Shepard
The Rainbow Effect
1329
|
Posted - 2014.01.02 11:05:00 -
[7] - Quote
Himiko Kuronaga wrote:We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC.
Try playing the game in 576p, takes me right back to 1995 graphics, but it at least gets me the minimum framerate i need to play this game at.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
DildoMcnutz
Science For Death
391
|
Posted - 2014.01.02 11:09:00 -
[8] - Quote
Rei Shepard wrote:Himiko Kuronaga wrote:We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC. Try playing the game in 576p, takes me right back to 1995 graphics, but it at least gets me the minimum framerate i need to play this game at.
I might actually try this, it is already the worst looking ps3 game i own but if it helps with the frame rate and i can still see everything then why not. |
Rei Shepard
The Rainbow Effect
1329
|
Posted - 2014.01.02 11:14:00 -
[9] - Quote
DildoMcnutz wrote:Rei Shepard wrote:Himiko Kuronaga wrote:We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC. Try playing the game in 576p, takes me right back to 1995 graphics, but it at least gets me the minimum framerate i need to play this game at. I might actually try this, it is already the worst looking ps3 game i own but if it helps with the frame rate and i can still see everything then why not.
I specialise in cqc up to mid range, so it doesnt affect me that much but at long range youll be firing at moving pixels, but i am used to that aswell as in all competetive FPS games on PC since CounterStrike we turned down graphics to get stable framerates.
Friend of mine tried it, he couldnt hit anything anymore, just because he couldnt see it, it's like the chevron change if you rely on scanners and squad vision, when it goes away, all of a sudden, yer blind.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
NomaDz 2K
DUTY FR33
99
|
Posted - 2014.01.02 11:44:00 -
[10] - Quote
Himiko Kuronaga wrote:Which do you think will happen first for Dust?
Hitting one of these standards should have been the absolute top priority and it's rather remarkable it hasn't happened yet as its one of the number one killers of first impressions about the game. OK I am also the PROUD owner of a PS4, so here goes a TRUE example of an FPS game: BF4 on the PS3 doesn't run at 60 fps , therefore it stutters at times and graphical glitches are more noticable. I also have BF4 on the PS4 and i'm pretty sure it runs at 60 FPS most of the time due to the fact that it's extremly fluid. So yes having 60 FPS or higher compared to 30 FPS is noticable, unless your blind...
But CCP are LAZER focused on the PS3... when they could make a PS4 version and have it cross game with the PS3 , as has been done with DCUO.
I hope PLANETSIDE 2 on the PS4 will also be 60 FPS with 2000 Players on the same map, realistically i'd be happy if a game that size runs steady at 30-40 FPS based upon epic batles with over 250 players or more in the same area. I guess we shall see, all I know is that if they do manage to pull it off on the PS4, I for sure will be 1 happy bunny in 2014 :D
DON'T SPEND CA$H ON DUST 514
CCP WILL ONLY GIVE YOU AUR AFTER THEY REMOVE YOUR BPOs WHICH U SPENT REAL MONGé¼Y ON!
|
|
DildoMcnutz
Science For Death
391
|
Posted - 2014.01.02 11:59:00 -
[11] - Quote
Rei Shepard wrote:DildoMcnutz wrote:Rei Shepard wrote:Himiko Kuronaga wrote:We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC. Try playing the game in 576p, takes me right back to 1995 graphics, but it at least gets me the minimum framerate i need to play this game at. I might actually try this, it is already the worst looking ps3 game i own but if it helps with the frame rate and i can still see everything then why not. I specialise in cqc up to mid range, so it doesnt affect me that much but at long range youll be firing at moving pixels, but i am used to that aswell as in all competetive FPS games on PC since CounterStrike we turned down graphics to get stable framerates. Friend of mine tried it, he couldnt hit anything anymore, just because he couldnt see it, it's like the chevron change if you rely on scanners and squad vision, when it goes away, all of a sudden, yer blind.
+1 man, i mean it should be common sense that it would help but i have never really been arsed to try it, i didn't real feel ranged combat was much harder at all it was actually still really clear and definitely WAY smoother than it normally is. If it needs to look like the early resident evil games to get a good frame rate then so be it |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
33
|
Posted - 2014.01.02 12:08:00 -
[12] - Quote
If there's a PS4 version, I want the following: - Full 1080p - 60fps - Graphic same as now or slightly better - Bigger FoV - Bigger environments
All doable as long as they don't upgrade the ******* graphics too much. The PS3 -> PS4 jump is not minor. |
Sir Petersen
Valhalla Nord
455
|
Posted - 2014.01.02 12:18:00 -
[13] - Quote
Most gamers are gonna upgrade to PS4 this year. Our PS3-¦s are slowly but surely burning out or breaking down. I am 99% sure CCP are aware of this and we will see this game running on PS4 Soon Gäó |
Chibi Andy
Forsaken Immortals Top Men.
817
|
Posted - 2014.01.02 13:29:00 -
[14] - Quote
i think the game will be ported to the PS4 faster than CCP could get the heavy and scout suits out along with PVE as well
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
|
Himiko Kuronaga
Fatal Absolution
2656
|
Posted - 2014.01.02 14:52:00 -
[15] - Quote
Rei Shepard wrote:Himiko Kuronaga wrote:We shouldn't have to accept any kind of downgrade in visuals. The game already frankly looks really bad in a lot of areas. Though maybe the graphic slider options could downgrade things a bit further? I don't know, but I would use it a lot for PC. Try playing the game in 576p, takes me right back to 1995 graphics, but it at least gets me the minimum framerate i need to play this game at.
I already do.
And it's an abomination. |
Bethhy
Ancient Exiles. Renegade Alliance
640
|
Posted - 2014.01.02 14:58:00 -
[16] - Quote
Himiko Kuronaga wrote:Which do you think will happen first for Dust?
Hitting one of these standards should have been the absolute top priority and it's rather remarkable it hasn't happened yet as its one of the number one killers of first impressions about the game.
If you can name a game on consol's that even run at 1080, or even run a consistent 30 fps... its kinda a myth on the ps3 that has never really happened. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
33
|
Posted - 2014.01.02 15:25:00 -
[17] - Quote
Bethhy wrote:Himiko Kuronaga wrote:Which do you think will happen first for Dust?
Hitting one of these standards should have been the absolute top priority and it's rather remarkable it hasn't happened yet as its one of the number one killers of first impressions about the game. If you can name a game on consol's that even run at 1080, or even run a consistent 30 fps... its kinda a myth on the ps3 that has never really happened. Super Stardust HD 60FPS at 1080p. 60 FPS with AA at 720p. 60FPS 720p in split-screen.
They did some optimization work when they included the 3D feature.
It also looks ******* gorgeous, even now. |
Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
547
|
Posted - 2014.01.02 16:07:00 -
[18] - Quote
Sole Fenychs wrote:If there's a PS4 version, I want the following: - Full 1080p - 60fps - Graphic same as now or slightly better - Bigger FoV - Bigger environments
All doable as long as they don't upgrade the ******* graphics too much. The PS3 -> PS4 jump is not minor. You forgot about larger squad sizes and more players per match.
Something I wonder about,since I'm not as tech savy as a lot of others,but wouldn't it have helped this game technically if it were on a disc?
I'm a former MAG veteran and have seen what massive battles with little to no lag feels like,and I'm sure one of the reasons that it ran so smooth(30 FPS with little to no rendering issues) is because even though the game was online only,most of the rendering was on a disc.
Now I know that they wanted Dust to be F2P so that's why they didn't put it on disc,but look at what suffers because of that.I remember right before closed beta invites were out,CCP originally said that the game would be $20 with a $10 sub.I don't see why they just didn't charge $20 for the disc,and make everything else microtransactions,that way,the game would have run smoother,and they still would have made money.
Just another example of how CCP is failing on every level.
|
steadyhand amarr
Scions of Athra
2113
|
Posted - 2014.01.02 16:14:00 -
[19] - Quote
Ccp keeps downsizing at the moment so i doubt they have the dev team to work on a ps4 version secondly i doubt sony a japnase company wants to help any company that is openly endorcing china at the moment either
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
33
|
Posted - 2014.01.02 16:36:00 -
[20] - Quote
Th3rdSun wrote:You forgot about larger squad sizes and more players per match.
That's what I meant with "bigger environments". Maybe I should have written "larger scale".
Quote: Something I wonder about,since I'm not as tech savy as a lot of others,but wouldn't it have helped this game technically if it were on a disc?
I'm a former MAG veteran and have seen what massive battles with little to no lag feels like,and I'm sure one of the reasons that it ran so smooth(30 FPS with little to no rendering issues) is because even though the game was online only,most of the rendering was on a disc.
Now I know that they wanted Dust to be F2P so that's why they didn't put it on disc,but look at what suffers because of that.I remember right before closed beta invites were out,CCP originally said that the game would be $20 with a $10 sub.I don't see why they just didn't charge $20 for the disc,and make everything else microtransactions,that way,the game would have run smoother,and they still would have made money.
Just another example of how CCP is failing on every level.
HDD is faster. BD only runs at 1X speed on the PS3. I don't know about bandwith. Maybe it's higher on BDs for the PS3, but the issue here is that it would require really careful optimization for streaming data. I don't think CCP are competent enough for that. PS4 will have a performance boost just because CCP won't have to use the arcane architecture of the PS3 anymore. PS4 is basically a PC and thus programmed essentially the same way.
Also, I would never call 30FPS smooth. |
|
Himiko Kuronaga
Fatal Absolution
2657
|
Posted - 2014.01.02 16:59:00 -
[21] - Quote
I wouldnt call 30 FPS smooth either, but its a playable standard. |
Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
547
|
Posted - 2014.01.02 17:16:00 -
[22] - Quote
Sole Fenychs wrote:Th3rdSun wrote:You forgot about larger squad sizes and more players per match.
That's what I meant with "bigger environments". Maybe I should have written "larger scale". Quote: Something I wonder about,since I'm not as tech savy as a lot of others,but wouldn't it have helped this game technically if it were on a disc?
I'm a former MAG veteran and have seen what massive battles with little to no lag feels like,and I'm sure one of the reasons that it ran so smooth(30 FPS with little to no rendering issues) is because even though the game was online only,most of the rendering was on a disc.
Now I know that they wanted Dust to be F2P so that's why they didn't put it on disc,but look at what suffers because of that.I remember right before closed beta invites were out,CCP originally said that the game would be $20 with a $10 sub.I don't see why they just didn't charge $20 for the disc,and make everything else microtransactions,that way,the game would have run smoother,and they still would have made money.
Just another example of how CCP is failing on every level.
HDD is faster. BD only runs at 1X speed on the PS3. I don't know about bandwith. Maybe it's higher on BDs for the PS3, but the issue here is that it would require really careful optimization for streaming data. I don't think CCP are competent enough for that. PS4 will have a performance boost just because CCP won't have to use the arcane architecture of the PS3 anymore. PS4 is basically a PC and thus programmed essentially the same way. Also, I would never call 30FPS smooth.
30 is better than the 20 that we are getting now.MAG is way less choppy than Dust even on it's worst day.Now latency is another issue.And isn't PS3's Bluray speed 2x,not 1x?Not sure if that's a huge difference,but it is an improvement.I will agree though,I don't think CCP is competent enough to optimize their data streaming capabilities.Nor are they competent enough for a lot of other development issues.
|
Himiko Kuronaga
Fatal Absolution
2659
|
Posted - 2014.01.02 17:37:00 -
[23] - Quote
They do seem to enjoy racking up the technical debt in every build. Even the choice of Unreal as an engine for this project felt like someone just didn't give a damn what was going on and wanted a quick solution.
And I could go on and on about how "this is what happens when you hire a cheap foreign labor force" but I don't think thats going to be a very constructive point, even if its fairly close to the heart of the matter.
Right now, I just care about how this is going to get fixed and when. Because personally while I enjoy taking things that do not belong to me (for example, districts) to say that I actually enjoy Dust 514 as a shooter would be insulting to shooters. |
noname warrior
DUST University Ivy League
32
|
Posted - 2014.01.06 22:46:00 -
[24] - Quote
DildoMcnutz wrote:Assuming the game is going to ps4/makes it to its next platform id say we are more likely to see 60 frames then than 30 frames now. Im no tech head but i would really like to know what is in this game that is stressing the ps3 enough to not be getting atleast 30 frames, there are countless other ps3 games that have better texture quality, more things happening at once, further draw distance etc and they have a way better frame rate than here. I am guessing poor optimization?
I remember reading the human eye wont really be able to see a choppiness of the frame rate until your getting lower than 22 frames, you basically can't even walk around without it stuttering so the current frame rate generally has to be below that. I would easily accept a downgrade of visuals or whatever for a stable 30 FPS.
The PS3 architecture is what?... eight or nine years old. Doesn't it still use the Power PC chip ferchrissakes? I mean, a fart could stress it let alone a 16 on 16 full on MMOFPS throwdown. Yer asking a lot of this creaky old relic to do what Dust wants it to do. And that controller...state of the art in the last millennium but once you've fondled the PS4's controller? Well, once you've had THAT black, you'll never want to go back.
I might even start playing this game more often again once it's available on my PS$. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |