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ladwar
Death by Disassociation Legacy Rising
1947
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Posted - 2014.01.02 00:02:00 -
[1] - Quote
http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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KING CHECKMATE
Scions of Athra
3577
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Posted - 2014.01.02 00:06:00 -
[2] - Quote
ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. ewwwwwwwwwwwwww
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Bethhy
Ancient Exiles. Renegade Alliance
623
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Posted - 2014.01.02 00:09:00 -
[3] - Quote
Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson |
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
659
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Posted - 2014.01.02 00:30:00 -
[4] - Quote
Bethhy wrote:Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson
Spot on.
I know there is much hate flung at our aim assist but it's not nearly as serious as BF4 or COD. Admittedly it gives your weapon some stickiness against targets but frankly it's broken very easily by the shooter or targets movements.
I also bet that if you ask any varsity shooters in Dust they would tell you they have no problem going 20/2 vs folks with aim assist. If you think aim assist will carry you to a positive KDR in Dust...I can't see it. |
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ladwar
Death by Disassociation Legacy Rising
1947
 |
Posted - 2014.01.02 00:39:00 -
[5] - Quote
Jaysyn Larrisen wrote:Bethhy wrote:Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson Spot on. I know there is much hate flung at our aim assist but it's not nearly as serious as BF4 or COD. Admittedly it gives your weapon some stickiness against targets but frankly it's broken very easily by the shooter or targets movements. I also bet that if you ask any varsity shooters in Dust they would tell you they have no problem going 20/2 vs folks with aim assist. If you think aim assist will carry you to a positive KDR in Dust...I can't see it. that leads me to wonder why i did 58/14 on my last BF3 rush(300%). i don't remember the weapon, some russian LMG with 46 rounds, got 8 knife kills. so bad players since i only 4 melee ribbons in bf3. nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player,e weapon, some russian LMG with 46 rounds, got 8 knife kills. so bad players since i only 4 melee ribbons in bf3.
nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player.
there, that proof its i am not bad player 
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
60
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Posted - 2014.01.02 00:55:00 -
[6] - Quote
Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. |
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ladwar
Death by Disassociation Legacy Rising
1947
 |
Posted - 2014.01.02 01:01:00 -
[7] - Quote
Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. thanks i was kindof hinting at that.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|

Rusty Shallows
666
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Posted - 2014.01.02 01:14:00 -
[8] - Quote
Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. There was some impossible strafe dodging & aiming going on in Chrome. But that's a whole other topic.
In my Heavy suit I never noticed Aim-Assist. Use of cover at times limited incoming fire and when in the open the suit was slow enough evasion wasn't that hard to overcome. The legitimately good players (& the input cheaters) can maintain sustained headshots which against heavy frames is better than any AA.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Bethhy
Ancient Exiles. Renegade Alliance
628
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Posted - 2014.01.02 02:30:00 -
[9] - Quote
Rusty Shallows wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. There was some impossible strafe dodging & aiming going on in Chrome. But that's a whole other topic. In my Heavy suit I never noticed Aim-Assist. Use of cover at times limited incoming fire and when in the open the suit was slow enough evasion wasn't that hard to overcome. The legitimately good players (& the input cheaters) can maintain sustained headshots which against heavy frames is better than any AA.
I never once saw the aiming in Chromosome as impossible. I saw it as Challenging, rewarding... engaging... edge of the seat butt clenching gun fights, anywhere and everywhere against everyone.
Scout's where a challenge and one of the most rewarding of all engagements. Fighting a 30 second++++ sometimes 1 minute against Annie Oakley and Calamity Jane was some of the most fondest memories I have made in this game. Why I tip my hat to them in every top 10 Merc's of DUST lists I make.
Heavies where lethal and took approach and plan at how you came at them to even stand a chance.
Hit registry was just as good as it is now... No Aim assist Crutch blowing up hitboxes.. or causing bullets to magnetise or w/e every Vet is experiencing with bullets following targets or "Homing" in...
Right now Aim assist is not something that hinders, its something used and abused, and is forced upon the competitive players or ones who truly understand the word "scrub" in games, and worse off...in majority don't want it. It has NOT helped new players in anyway other then putting a big band aid on hit detection for Uprising 1.4-1.6 after fixes from 1.0-1.3 where un successful...
and over all DUST has existed LONGER without AA, then it has existed WITH IT. a feature that has hurt DUST more then it has ever helped... Worse thing from my personal aspirations of making DUST appeal to my long time FPS friends... AA is such a polarizing issue in the FPS community that it will actually make people quit and never look back until it's gone.
But Hey it's in every FPS in consol history since like.....ever.... right? wait.. Except Doom, Golden eye, Perfect Dark, Soccom, MAG, CS:GO, KZ:SF, DUST EST Uprising 1.4....etcx200 |
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Soldiersaint
Deepspace Digital
640
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Posted - 2014.01.02 02:40:00 -
[10] - Quote
ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. |
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ladwar
Death by Disassociation Legacy Rising
1947
 |
Posted - 2014.01.02 02:45:00 -
[11] - Quote
Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone...
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|

Rusty Shallows
667
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Posted - 2014.01.02 03:22:00 -
[12] - Quote
Bethhy wrote:Rusty Shallows wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. There was some impossible strafe dodging & aiming going on in Chrome. But that's a whole other topic. In my Heavy suit I never noticed Aim-Assist. Use of cover at times limited incoming fire and when in the open the suit was slow enough evasion wasn't that hard to overcome. The legitimately good players (& the input cheaters) can maintain sustained headshots which against heavy frames is better than any AA. I never once saw the aiming in Chromosome as impossible. I saw it as Challenging, rewarding... engaging... edge of the seat butt clenching gun fights, anywhere and everywhere against everyone. Scout's where a challenge and one of the most rewarding of all engagements. Fighting a 30 second++++ sometimes 1 minute against Annie Oakley and Calamity Jane was some of the most fondest memories I have made in this game. Why I tip my hat to them in every top 10 Merc's of DUST lists I make. Heavies where lethal and took approach and plan at how you came at them to even stand a chance. Hit registry was just as good as it is now... No Aim assist Crutch blowing up hitboxes.. or causing bullets to magnetise or w/e every Vet is experiencing with bullets following targets or "Homing" in... Right now Aim assist is not something that hinders, its something used and abused, and is forced upon the competitive players or ones who truly understand the word "scrub" in games, and worse off...in majority don't want it. It has NOT helped new players in anyway other then putting a big band aid on hit detection for Uprising 1.4-1.6 after fixes from 1.0-1.3 where un successful... and over all DUST has existed LONGER without AA, then it has existed WITH IT. a feature that has hurt DUST more then it has ever helped... Worse thing from my personal aspirations of making DUST appeal to my long time FPS friends... AA is such a polarizing issue in the FPS community that it will actually make people quit and never look back until it's gone. But Hey it's in every FPS in consol history since like.....ever.... right? wait.. Except Doom, Golden eye, Perfect Dark, Soccom, MAG, CS:GO, KZ:SF, DUST EST Uprising 1.4....etcx200 
Chrome had some terrible hit detection. I got the drop on a shotgun scout with my HMG on what was then a new map, he starred to jinky back and forth in a manner that is impossible with a joy stick. While ignoring all my DPS he casually three shotted me. My favorite HD story was a perfectly timed flux on a shotgunner about to cross a bridge. As his shields dropped my Toxin SMG was unloading somehow doing no (or negligible) damage. Charging across he three shotted me. My HWS was at 3 or 4 and SAS 5. In both cases I was better positioned and prepared only to magically lose thanks entirely to game bugs.
The glitch-fest and game-input cheats of Chrome are gone and I don't miss it.
Hit Detection has improved significantly with Uprising. While my HMG performance has had ups and downs now I can have good games whereas in Chromosome nearly breaking even was an excellent match. The only downside that immediately comes to mind is the fixes have indirectly nerfed the hell out of scouts and light frames.
As previously stated AA hasn't changed the game one bit for my heavy frame, good or ill. So if the Devs drop it I won't notice. From my perspective it makes people who get angry over the topic look crazy. I'm sure there is an issue(s) causing problems but they are invisible to me.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Bethhy
Ancient Exiles. Renegade Alliance
634
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Posted - 2014.01.02 03:45:00 -
[13] - Quote
Rusty Shallows wrote:Bethhy wrote:Rusty Shallows wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. There was some impossible strafe dodging & aiming going on in Chrome. But that's a whole other topic. In my Heavy suit I never noticed Aim-Assist. Use of cover at times limited incoming fire and when in the open the suit was slow enough evasion wasn't that hard to overcome. The legitimately good players (& the input cheaters) can maintain sustained headshots which against heavy frames is better than any AA. I never once saw the aiming in Chromosome as impossible. I saw it as Challenging, rewarding... engaging... edge of the seat butt clenching gun fights, anywhere and everywhere against everyone. Scout's where a challenge and one of the most rewarding of all engagements. Fighting a 30 second++++ sometimes 1 minute against Annie Oakley and Calamity Jane was some of the most fondest memories I have made in this game. Why I tip my hat to them in every top 10 Merc's of DUST lists I make. Heavies where lethal and took approach and plan at how you came at them to even stand a chance. Hit registry was just as good as it is now... No Aim assist Crutch blowing up hitboxes.. or causing bullets to magnetise or w/e every Vet is experiencing with bullets following targets or "Homing" in... Right now Aim assist is not something that hinders, its something used and abused, and is forced upon the competitive players or ones who truly understand the word "scrub" in games, and worse off...in majority don't want it. It has NOT helped new players in anyway other then putting a big band aid on hit detection for Uprising 1.4-1.6 after fixes from 1.0-1.3 where un successful... and over all DUST has existed LONGER without AA, then it has existed WITH IT. a feature that has hurt DUST more then it has ever helped... Worse thing from my personal aspirations of making DUST appeal to my long time FPS friends... AA is such a polarizing issue in the FPS community that it will actually make people quit and never look back until it's gone. But Hey it's in every FPS in consol history since like.....ever.... right? wait.. Except Doom, Golden eye, Perfect Dark, Soccom, MAG, CS:GO, KZ:SF, DUST EST Uprising 1.4....etcx200  Chrome had some terrible hit detection. I got the drop on a shotgun scout with my HMG on what was then a new map, he starred to jinky back and forth in a manner that is impossible with a joy stick. While ignoring all my DPS he casually three shotted me. My favorite HD story was a perfectly timed flux on a shotgunner about to cross a bridge. As his shields dropped my Toxin SMG was unloading somehow doing no (or negligible) damage. Charging across he three shotted me. My HWS was at 3 or 4 and SAS 5. In both cases I was better positioned and prepared only to magically lose thanks entirely to game bugs. The glitch-fest and game-input cheats of Chrome are gone and I don't miss it. Hit Detection has improved significantly with Uprising. While my HMG performance has had ups and downs now I can have good games whereas in Chromosome nearly breaking even was an excellent match. The only downside that immediately comes to mind is the fixes have indirectly nerfed the hell out of scouts and light frames. .
Sounds like you where shooting beside the scout not on them... or just over the shoulder(have done it a lot and notice when you go back and look at capture card footage.) There was lag and some hit detection issues in Chromosome, DUST has never been perfect, or many games. Stutter stepping is done on the Ds3 and is still done and breaks AA pretty good.. really can throw a mouse user like nothing else though lol.
But if you turn Aim assist off right now there is no difference really in HD from now to Chromosome... Watch at 1:20 what the bullets do with AA.
Quote:The glitch-fest and game-input cheats of Chrome are gone and I don't miss it.
Where did they go? Still Turbo controllers, still equipment spam.. still equipment being placed inside walls even ...... Except now we have a game setting that is referred by everyone in, the in game coms as "Auto Aim"
I Have seen new players Suffer 0/10, 0/20++ worse scores then ever.. Even when in Chromosome people had their skills maxed out and Imp's running around in a full group. |
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
205
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Posted - 2014.01.02 04:07:00 -
[14] - Quote
I aim better without aim-assist. The controls felt 'sticky' before.
'Don't talk to stranger, shoot them.' Snow LOCKOUT
I will never stop killing you.
Dropship Pilot/Ninja/Sniper
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Harpyja
DUST University Ivy League
1001
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Posted - 2014.01.02 04:10:00 -
[15] - Quote
Dat TTK tho
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Rusty Shallows
669
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Posted - 2014.01.02 06:40:00 -
[16] - Quote
Bethhy wrote:Rusty Shallows wrote:The glitch-fest and game-input cheats of Chrome are gone and I don't miss it.
Hit Detection has improved significantly with Uprising. While my HMG performance has had ups and downs now I can have good games whereas in Chromosome nearly breaking even was an excellent match. The only downside that immediately comes to mind is the fixes have indirectly nerfed the hell out of scouts and light frames. Sounds like you where shooting beside the scout not on them... or just over the shoulder(have done it a lot and notice when you go back and look at capture card footage.) There was lag and some hit detection issues in Chromosome, DUST has never been perfect, or many games. Stutter stepping is done on the Ds3 and is still done and breaks AA pretty good.. really can throw a mouse user like nothing else though lol. But if you turn Aim assist off right now there is no difference really in HD from now to Chromosome... Watch at 1:20 what the bullets do with AA.
I am going to have to take you at your word with turning AA on/off and HD since AA was never noticeable with my HMG/SMG anyways. Sounds interesting.
I was on target in both cases, if there was another element that seemed at play it would have been mentioned. In the case of the bridge he was running more or less at me. The impossible side stepping scout was short ranges, close enough he was inside the circle and far enough it didn't take too much effort to keep him more or less centered.
Hit Detection issues are pretty easy to tell, counting lag in there. When the same weapons and tactics have varying result under the same conditions that's a dead giveaway something is wrong with the game. In Chromosome I had almost universally bad hit detection. At the start of Uprising my Toxin SMG started regularly getting kills, it was as if this was a different game. The most damming evidence was the direct-hit-zero-damage with Forge Guns. It used to be at least once a week I'd sneak up on someone (usually) a sniper and encounter that bug. Switching to the SMG and shooting them in the back of the head. Consequently the only time hit detection reliably worked with the Toxin.
There have been plenty of times in Uprising where my SMG/HMG couldn't hurt a fly but that doesn't compare to almost all the time in Chrome in my case. The more people bring up their own experiences the more certain I am different game connections were having a drastic result in game-play between observers.
Bethhy, you bring up a very interesting bit about frames and aiming. Wish there was a way to test it out. Lag was certainly an issue then and a factor.
Bethhy wrote:Rusty Shallows wrote:The glitch-fest and game-input cheats of Chrome are gone and I don't miss it. Where did they go? Still Turbo controllers, still equipment spam.. still equipment being placed inside walls even ...... Except now we have a game setting that is referred by everyone in, the in game coms as "Auto Aim" I Have seen new players Suffer 0/10, 0/20++ worse scores then ever.. wasn't even like that when in Chromosome people had their skills maxed out versus no skilled mercenaries..and Imp's running around in a full group.
Most certainly true. I was trying to subtly reference keyboard and mouse with raw inputs. Which allowed for impossible strafing that can't be done on a D3 since the analog stick has physical delay greater than pressing keys.
Lord only knows when they'll finally do something about modded/programmable controllers. A good number of us repeatedly said they were a problem at the height of the TAC-AR crisis. It wouldn't surprise me if others mentioned it even earlier in closed beta and no one remembers or took it seriously then.
As far as bad scores goes I think we'd need some statistical data before making any analysis. On that topic it wouldn't be too surprising if having exited buy-in beta had some effect.
But seriously if it can be shown that auto-aim is giving an unfair advantage then it should be dropped or the other inputs improved. Or dropped and other inputs leveled out so they don't suddenly have an unfair advantage. Good luck to the Devs figuring that mess out.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Shokhann Echo
Chatelain Rapid Response Gallente Federation
145
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Posted - 2014.01.02 07:17:00 -
[17] - Quote
ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone...
this is why we cant have nice things.
rational people don't like something, they don't use it. ass holes don't like something, they want it banned from everyones use.
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Back on main 3-31-2014
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ladwar
Death by Disassociation Legacy Rising
1948
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Posted - 2014.01.02 07:51:00 -
[18] - Quote
Shokhann Echo wrote:ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone... this is why we cant have nice things. rational people don't like something, they don't use it. ass holes don't like something, they want it banned from everyones use. when its broken it broken.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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FAKIR REDETTa
0uter.Heaven
85
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Posted - 2014.01.02 08:01:00 -
[19] - Quote
**** kb/m user i want my AA |
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Aqua-Regia
617
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Posted - 2014.01.02 08:07:00 -
[20] - Quote
MFG LOL
So when is dust aim assist gonna be like this?
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôBPO / BPC Collector Gòû
Gòó S00NGäóGòPGò¼GòºGò¬GòñGòñGò¬GòñGòºGòºGòñGò¬GòñGòñGò¬GòñGòºGòºGòíHELLOGòPGûá
GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòúAmarrGòáGòòGòÆGòúRNDGòáGòò
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
61
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Posted - 2014.01.02 09:33:00 -
[21] - Quote
Bethhy wrote:Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
61
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Posted - 2014.01.02 09:34:00 -
[22] - Quote
Tripwire...you're our only hope. |
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Rei Shepard
The Rainbow Effect
1329
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Posted - 2014.01.02 10:47:00 -
[23] - Quote
As a KBM player, i don't really have issues with people and their AA as i come from PC games where Aimbots are much much worse, but i don't get why they use it, i mean why not practice and get better instead of forever being crap?
Sure its gonna take a couple of months or so to get out of the sucky legion, but once out youll be able to actually take credit for all your kills.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Shokhann Echo
Chatelain Rapid Response Gallente Federation
146
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Posted - 2014.01.02 20:58:00 -
[24] - Quote
ladwar wrote:Shokhann Echo wrote:ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone... this is why we cant have nice things. rational people don't like something, they don't use it. ass holes don't like something, they want it banned from everyones use. when its broken it broken.
its really not broken, I hardly ever notice it at all. if anything its almost non existing for me, if you don't like something don't use it, simple as that... who are you to say what people can and cant use? because of your massive ego pride? lol
Youtube
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Cat Merc
Ahrendee Mercenaries EoN.
5258
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Posted - 2014.01.02 21:19:00 -
[25] - Quote
Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist.
It was removed early Uprising, which made people mad because aiming didn't feel right.
You know why it didn't feel right? No aim assist 
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
5258
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Posted - 2014.01.02 21:21:00 -
[26] - Quote
Rei Shepard wrote:As a KBM player, i don't really have issues with people and their AA as i come from PC games where Aimbots are much much worse, but i don't get why they use it, i mean why not practice and get better instead of forever being crap?
Sure its gonna take a couple of months or so to get out of the sucky legion, but once out youll be able to actually take credit for all your kills.
The skill ceiling on a KBM is far higher than on a DS3. Argue Dust having sucky aiming all you want, but as soon as they fix KBM aiming AND remove AA, it will become KBM514.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Kane Fyea
Scions of Athra
2539
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Posted - 2014.01.02 21:41:00 -
[27] - Quote
Rei Shepard wrote:As a KBM player, i don't really have issues with people and their AA as i come from PC games where Aimbots are much much worse, but i don't get why they use it, i mean why not practice and get better instead of forever being crap?
Sure its gonna take a couple of months or so to get out of the sucky legion, but once out youll be able to actually take credit for all your kills.
Because why become better when the aimbot aims for peoples heads for you? |
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Talryn Vilneram
SVER True Blood Public Disorder.
115
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Posted - 2014.01.02 22:00:00 -
[28] - Quote
Cat Merc wrote:Rei Shepard wrote:As a KBM player, i don't really have issues with people and their AA as i come from PC games where Aimbots are much much worse, but i don't get why they use it, i mean why not practice and get better instead of forever being crap?
Sure its gonna take a couple of months or so to get out of the sucky legion, but once out youll be able to actually take credit for all your kills.
The skill ceiling on a KBM is far higher than on a DS3. Argue Dust having sucky aiming all you want, but as soon as they fix KBM aiming AND remove AA, it will become KBM514.
I swap back and forth from KB/M and DS3 but I come from PC games and bought a PS3 FOR DUST (I'm an EVE player since 2006)
Right now KB/M aiming is so bad that my reticule actually REPELS off the target. You can notice this most on Vehicle like rail tanks shooting a stationary turret for example. I have to move the mouse to keep my aim point on a STATIONARY target!
Also, not having a custom map (or at least alternate maps) for the KB/M is ridiculous. I hit tab at least 4 times during most matches trying to access a repper tool or a armor hardener on my tank.... |
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GLOBAL RAGE
Consolidated Dust
9
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Posted - 2014.01.02 22:11:00 -
[29] - Quote
ladwar wrote:Jaysyn Larrisen wrote:Bethhy wrote:Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson Spot on. I know there is much hate flung at our aim assist but it's not nearly as serious as BF4 or COD. Admittedly it gives your weapon some stickiness against targets but frankly it's broken very easily by the shooter or targets movements. I also bet that if you ask any varsity shooters in Dust they would tell you they have no problem going 20/2 vs folks with aim assist. If you think aim assist will carry you to a positive KDR in Dust...I can't see it. that leads me to wonder why i did 58/14 on my last BF3 rush(300%). i don't remember the weapon, some russian LMG with 46 rounds, got 8 knife kills. so bad players since i only have 4 melee ribbons in bf3. nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player. there, that's proof that i am not bad player 
I took the opportunity to check your BF3 stats at BF3STATS.COM
Your PSN id is bsrking5 you are a lvl 5 psn'er with 143 trophies 123 Bronze 17 Silver 3 Gold 0 Plats
You have completed 13% of BF3 with 10 Trophies
NOW FOR SOME RED MEAT!!!!!!!!!!!!!!!!!!!!!!!!!!!! Your BF3 lifetime accuracy is 14.77% KDR .857 kills 1737 Deaths 2023 LVL 32 Srgt
Your best Weapon was the RPK-74M 3:51:41 playtime accuracy 12.39%
I have no comment
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Bethhy
Ancient Exiles. Renegade Alliance
650
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Posted - 2014.01.02 23:28:00 -
[30] - Quote
Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist 
Mostly not true.
Chromosome did have some aim assist that wasn't part of the actual active aim assist setting.. like friction and a very mild LDS centering. But the Active Aim Assist got de-activated pre Chromosome due to the forum out rage about it.
The Main feature that made Uprising 1.0 and 1.1 so terrible for aiming feel compared to Chromosome was the Joystick acceleration curve they added onto the DS3 and then the Mouse/KB as it was a emulation at that point. The acceleration curve basically made it so the ds3 input would accelerate to extreme's with no reasonable cap., also made the M/KB have extreme inconsistency with the same movement pattern yielding vastly different results.
The Aiming Problems in Uprising was one created by Wolfman Reworking the entire system in Uprising 1.0 launch and throwing out the one in Chromosome as it was cause 1-2 Frame a second loss (He said)
If this https://www.youtube.com/watch?v=sFqlnXZU6bw Is a thing you want to be a staple in DUST 514 now? Then fine.... I guess I chose the wrong game and my friends where right about CCP Shanghai. But as far as this game being an actual shooter with this? its a giant farce. |
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ladwar
Death by Disassociation Legacy Rising
1953
 |
Posted - 2014.01.02 23:52:00 -
[31] - Quote
GLOBAL RAGE wrote:ladwar wrote:Jaysyn Larrisen wrote:Bethhy wrote:Quote: The skill gap is so compressed, that itGÇÖs like a slot machine. You might as well just sit down at a slot machine and have a thing that pops up an says GÇ£I got a kill!GÇ¥ TheyGÇÖve taken individual skill out of the equation so much. So you see these guysGÇöI see it all the time, they come in to play Red Orchestra, and theyGÇÖre like GÇ£This gameGÇÖs just too hardcore. IGÇÖm awesome at Call of Duty, so thereGÇÖs something wrong with your game. Because IGÇÖm not successful at playing this game, so it must suck. IGÇÖm not the problem, itGÇÖs your game.GÇ¥ And sometimes as designers, it is our game. Sometimes we screw up, sometimes we design something thatGÇÖs not accesible enough, they canGÇÖt figure it out, we didnGÇÖt give them enough information to figure out where to go... but more often than not, itGÇÖs because Call of Duty compressed their skill gap so much that these guys never needed to get good at a shooter. They never needed to get good at their twitch skills. Tripwire President John Gibson Spot on. I know there is much hate flung at our aim assist but it's not nearly as serious as BF4 or COD. Admittedly it gives your weapon some stickiness against targets but frankly it's broken very easily by the shooter or targets movements. I also bet that if you ask any varsity shooters in Dust they would tell you they have no problem going 20/2 vs folks with aim assist. If you think aim assist will carry you to a positive KDR in Dust...I can't see it. that leads me to wonder why i did 58/14 on my last BF3 rush(300%). i don't remember the weapon, some russian LMG with 46 rounds, got 8 knife kills. so bad players since i only have 4 melee ribbons in bf3. nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, nooooooooo i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player, i am not bad player, i am not a bad player, i am not a bad player, i am not a bad player. there, that's proof that i am not bad player  I took the opportunity to check your BF3 stats at BF3STATS.COM Your PSN id is bsrking5 you are a lvl 5 psn'er with 143 trophies 123 Bronze 17 Silver 3 Gold 0 Plats You have completed 13% of BF3 with 10 Trophies Your BF3 lifetime accuracy is 14.77% KDR .857 kills 1737 Deaths 2023 LVL 32 Srgt Your best Weapon was the RPK-74M 3:51:41 playtime accuracy 12.39% My KDR and Accuracy are about the same, but I used the SKS (semi-auto sniper) and was with my squad not on a hill, and as a BF3 vet I know that KDR is not important in BF3 and should not be in DUST-only COD. 282 shiper ribbons and 384 suppression ribbons in my BF3 experience and a top 2% SKS sniper I run mostly BPO on a DREN C-1, DREN AR, Toxin and have most of my 18,ill SP in passive skills. I put 2 million into lethality in the past month and my prior averager 1.0ish KDR has gone to 1.6 -1.8 this month will tell alot. I would like to add I also played MOH Warfighter and picked up a LaRue 7.62 OBR and was the #1 player accross all platforms as an OBR squad sniper for a long long time-again near the objective not on hill! It is hard to compare progress with DUST- in that there are so many laggers in the same match, EURO, ASIA, South Americans, north Americans all in the same server and those damn Ontarians. I need to get some video equipment because some of these "elite" players, one from Puerto Rico in particular, need to see what they look like-maybe the lag and all the SP advantage is why they play DUST? I use thumb power, it's what seperates us from them! the SKS is second best weapon... i have more in recon then support. i think my recent playtime changed it from the SKS to the RPK-74M since i went on a few rampages with it and changed my recon default fit to a PDW for a different play style . but hey thanks for spying on me. i also switched from xbox 360 to ps3 with bf3. switching controller is really weird to get used to. in dust im not a true tanker  i prefer shield vehicles over armor and was the original murder taxi in chromosome, i got plenty of hate mail and had a few even post rage on the forums. for infantry i use everything but shotguns, scramble pistols and knives but mostly for scrub fun since i have only have proto laser rifles, still waiting for the day they get good.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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
GLOBAL RAGE
Consolidated Dust
10
 |
Posted - 2014.01.03 00:56:00 -
[32] - Quote
the SKS is second best weapon... i have more in recon then support. i think my recent playtime changed it from the SKS to the RPK-74M since i went on a few rampages with it and changed my recon default fit to a PDW for a different play style . but hey thanks for spying on me. i also switched from xbox 360 to ps3 with bf3. switching controller is really weird to get used to. in dust im not a true tanker  i prefer shield vehicles over armor and was the original murder taxi in chromosome, i got plenty of hate mail and had a few even post rage on the forums. for infantry i use everything but shotguns, scramble pistols and knives but mostly for scrub fun since i have only have proto laser rifles, still waiting for the day they get good.[/quote]
Ya, the SKS is a beast I used it as a shotgun lol (and no AA as it is a Recon weapon). I have 18 million SP earned over the past 6 months and maybe in another 6 start fitting vehicles. I've been hoping to see the Caldari heavy and I wish the HMG to be like an M60.
Hey CCP give me an OBR! or working knees ZIP ZAP |
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ladwar
Death by Disassociation Legacy Rising
1954
 |
Posted - 2014.01.03 01:35:00 -
[33] - Quote
GLOBAL RAGE wrote: Ya, the SKS is a beast I used it as a shotgun lol (and no AA as it is a Recon weapon). I have 18 million SP earned over the past 6 months and maybe in another 6 start fitting vehicles. I've been hoping to see the Caldari heavy and I wish the HMG to be like an M60.
Hey CCP give me an OBR! or working knees ZIP ZAP
i just looked up how many games i played on xbox and it says 109 while only 13 on PS3. if you want to look its the same bsrking5.
i would really like some old school bolt action sniper rifles for that OHK for head shots.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|
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Soldiersaint
Deepspace Digital
646
 |
Posted - 2014.01.03 02:17:00 -
[34] - Quote
ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone... Turn it off for yourself and stop crying. You want to gimp yourself thats fine by me but you have no business or right to try and change the way others play. AA is there for a reason if you dont like it then dont play. |
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ladwar
Death by Disassociation Legacy Rising
1954
 |
Posted - 2014.01.03 02:35:00 -
[35] - Quote
Soldiersaint wrote:ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone... Turn it off for yourself and stop crying. You want to gimp yourself thats fine by me but you have no business or right to try and change the way others play. AA is there for a reason if you dont like it then dont play. i love you brain dead posters....
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|
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Bethhy
Ancient Exiles. Renegade Alliance
653
 |
Posted - 2014.01.03 02:35:00 -
[36] - Quote
Soldiersaint wrote:ladwar wrote:Soldiersaint wrote:ladwar wrote:http://youtu.be/dPOzbJxkEpI
see... once you find a standard for it never ever touch it. If you dont like it then turn it off. Man you show offs are annoying. you can't turn it off for everyone... You want to gimp yourself thats fine by me but you have no business or right to try and change the way others play. AA is there for a reason if you dont like it then dont play.
So you admit if it is off you have put yourself at a disadvantage automatically.
CCP changed the way you play, changed the way everyone played. The way YOU play is always there if you decide to turn AA off. Then you can play the way YOU played, or play. But then you would put yourself at a disadvantage right?
Is AA there To do This? Watch at 1:20, Is this really what the fundamental Dust University tutorial video on how to "AIM" in DUST? Is there really a point in suit speed at all anymore?
AA is a feature that has fundamentally changed the way this game plays. The way suits scale, Heavy/Medium/Scout suit balance, new players investment on their suits, The coward nature of players hiding behind boxes because 2-3 people locking with AA = dead. Even a majority of the weapon balance arguments for the last few months can directly relate back to AA, and many other issues.
So yes some people think having a helping hand when your aiming is not worth that... and having better controls and customization is a better route to go for DUST 514. Not a Bubblegum shooter Quick TTk everyone has super aim, and gets bored in an hour of play. |
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Luk Manag
of Terror TRE GAFFEL
284
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Posted - 2014.01.03 03:51:00 -
[37] - Quote
Aim assist seems pretty tame now. First it was repelling, then magnetic, and now it's barely noticeable. Jumping and dancing like a 'pro' is back from the dead.
There will be bullets. ACR+SMG
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Cat Merc
Ahrendee Mercenaries EoN.
5260
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Posted - 2014.01.03 04:27:00 -
[38] - Quote
Bethhy wrote:Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist  Mostly not true. Chromosome did have some aim assist that wasn't part of the actual active aim assist setting.. like friction and a very mild LDS centering. But the Active Aim Assist got de-activated pre Chromosome due to the forum out rage about it. The Main feature that made Uprising 1.0 and 1.1 so terrible for aiming feel compared to Chromosome was the Joystick acceleration curve they added onto the DS3 and then the Mouse/KB as it was a emulation at that point. The acceleration curve basically made it so the ds3 input would accelerate to extreme's with no reasonable cap., also made the M/KB have extreme inconsistency with the same movement pattern yielding vastly different results. The Aiming Problems in Uprising was one created by Wolfman Reworking the entire system in Uprising 1.0 launch and throwing out the one in Chromosome as it was cause 1-2 Frame a second loss (He said) If this https://www.youtube.com/watch?v=sFqlnXZU6bw Is a thing you want to be a staple in DUST 514 now? Then fine.... I guess I chose the wrong game and my friends where right about CCP Shanghai. But as far as this game being an actual shooter with this? its a giant farce. I asked him to repeat the experiment without aim assist. I believe it's just lag compensation.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
171
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Posted - 2014.01.03 04:34:00 -
[39] - Quote
Never see these threads for mouse use, though.
Can just see some of those mouse users shaking in like a polaroid picture, yet their gunna say it's exactly the same... |

Bethhy
Ancient Exiles. Renegade Alliance
659
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Posted - 2014.01.03 04:48:00 -
[40] - Quote
Cat Merc wrote:Bethhy wrote:Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist  Mostly not true. Chromosome did have some aim assist that wasn't part of the actual active aim assist setting.. like friction and a very mild LDS centering. But the Active Aim Assist got de-activated pre Chromosome due to the forum out rage about it. The Main feature that made Uprising 1.0 and 1.1 so terrible for aiming feel compared to Chromosome was the Joystick acceleration curve they added onto the DS3 and then the Mouse/KB as it was a emulation at that point. The acceleration curve basically made it so the ds3 input would accelerate to extreme's with no reasonable cap., also made the M/KB have extreme inconsistency with the same movement pattern yielding vastly different results. The Aiming Problems in Uprising was one created by Wolfman Reworking the entire system in Uprising 1.0 launch and throwing out the one in Chromosome as it was cause 1-2 Frame a second loss (He said) If this https://www.youtube.com/watch?v=sFqlnXZU6bw Is a thing you want to be a staple in DUST 514 now? Then fine.... I guess I chose the wrong game and my friends where right about CCP Shanghai. But as far as this game being an actual shooter with this? its a giant farce. I asked him to repeat the experiment without aim assist. I believe it's just lag compensation. It's only something everyone has been talking about since 1.4 ... but This right? |
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KA24DERT
TeamPlayers Negative-Feedback
359
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Posted - 2014.01.03 05:59:00 -
[41] - Quote
There's a lot of words in this thread, but Betthy got to the meat of the matter by posting this link:
https://www.youtube.com/watch?v=sFqlnXZU6bw
If you actually want this mechanic in Dust, you are playing the wrong genre. |
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Rei Shepard
The Rainbow Effect
1337
 |
Posted - 2014.01.03 07:32:00 -
[42] - Quote
Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist 
Now you are just grasping at straws there ...
Aiming wasnt so bad start Uprising for DS3 users, but it was horrible for KBM because they had just input that DS3 virtual overlay that actually aimed oval instead of in a circle, sharpshooter was removed and KBM was using DS3 deadzones
I went from 20-30 kills on average in chromo without Any Aim Assist to 1-3 at the start of Uprising, i remember because that was for the first time i received a pity mail from someone about how they screwed over KBM users.
But wonder yourself why DS3 users s*ck 90% of the time ? Maybe they should start playing without Aim Assist so you know they can get better ?
There is really no diffrence between when i get nailed by an awesome DS3 user over someone i know that is good at KBM, ofcourse on my part i am wrestling with my crappy KBM controls, while the good DS3 player is assisted by the native control system + Aim Assist.
Its just that the crappy people cant aim with the DS3, but crappy people cant aim either with KBM either...
There is no such thing as picking up KBM and on second 1 of using it being on Counterstrike Tournament FPS level, but its funny seeing every DS3 player claiming it is..
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
196
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Posted - 2014.01.03 07:49:00 -
[43] - Quote
Rei Shepard wrote:Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist  Now you are just grasping at straws there ... Aiming wasnt so bad start Uprising for DS3 users, but it was horrible for KBM because they had just input that DS3 virtual overlay that actually aimed oval instead of in a circle, sharpshooter was removed and KBM was using DS3 deadzones I went from 20-30 kills on average in chromo without Any Aim Assist to 1-3 at the start of Uprising, i remember because that was for the first time i received a pity mail from someone about how they screwed over KBM users. But wonder yourself why DS3 users s*ck 90% of the time ? Maybe they should start playing without Aim Assist so you know they can get better ? There is really no diffrence between when i get nailed by an awesome DS3 user over someone i know that is good at KBM, ofcourse on my part i am wrestling with my crappy KBM controls, while the good DS3 player is assisted by the native control system + Aim Assist. Its just that the crappy people cant aim with the DS3, but crappy people cant aim either with KBM either... There is no such thing as picking up KBM and on second 1 of using it being on Counterstrike Tournament FPS level, but its funny seeing every DS3 player claiming it is..
The claim isn't that each person with a KB/M is inherently better than a person with a DS3. It is that the ceiling for KB/M is WAY WAY higher than a DS3. You balance around top-end play, not scrubs.
I HATE aim assists, but in order to level the playing field the KB/M people need to make concessions. That means (in my opinion) adding momentum (so that you can't change direction instantaneously) and turn speed caps and momentum.
If CCP would just implement those things, and get them right, and then leave them alone, I think any and all aim assist could be taken out, and I would be extremely happy (even while dying).
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Rei Shepard
The Rainbow Effect
1339
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Posted - 2014.01.03 08:01:00 -
[44] - Quote
Crimson Cerberes wrote:Rei Shepard wrote:Cat Merc wrote:Rahl Draak wrote:Chromosome.....no aim assist, great gameplay. Post Chromosome......bf3, cod, halo crap...and player count looking like the Greek GDP. Surprise, surprise. Welcome to console. LOL Chromosome HAD aim assist. It was removed early Uprising, which made people mad because aiming didn't feel right. You know why it didn't feel right? No aim assist  Now you are just grasping at straws there ... Aiming wasnt so bad start Uprising for DS3 users, but it was horrible for KBM because they had just input that DS3 virtual overlay that actually aimed oval instead of in a circle, sharpshooter was removed and KBM was using DS3 deadzones I went from 20-30 kills on average in chromo without Any Aim Assist to 1-3 at the start of Uprising, i remember because that was for the first time i received a pity mail from someone about how they screwed over KBM users. But wonder yourself why DS3 users s*ck 90% of the time ? Maybe they should start playing without Aim Assist so you know they can get better ? There is really no diffrence between when i get nailed by an awesome DS3 user over someone i know that is good at KBM, ofcourse on my part i am wrestling with my crappy KBM controls, while the good DS3 player is assisted by the native control system + Aim Assist. Its just that the crappy people cant aim with the DS3, but crappy people cant aim either with KBM either... There is no such thing as picking up KBM and on second 1 of using it being on Counterstrike Tournament FPS level, but its funny seeing every DS3 player claiming it is.. The claim isn't that each person with a KB/M is inherently better than a person with a DS3. It is that the ceiling for KB/M is WAY WAY higher than a DS3. You balance around top-end play, not scrubs. I HATE aim assists, but in order to level the playing field the KB/M people need to make concessions. That means (in my opinion) adding momentum (so that you can't change direction instantaneously) and turn speed caps and momentum. If CCP would just implement those things, and get them right, and then leave them alone, I think any and all aim assist could be taken out, and I would be extremely happy (even while dying).
Sorry, but pretty much anyone who comes out and tells KBM is overpowered has ussually some sob story about how they suddenly were rock-star when they tried it for the first time to prove how OP KBM ussually is.
Like i said, i don't mind you guys having aim assist, but idd like for once to use my real skills on this game, right now if i hit a head, its just me being lucky and i average around 3-4 heads each game where i kill 50+ people, on PC i am guaranteed a head 80% of the time because the controls here are way off from being crisp and clear, more like i am aiming through a swamp.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Bethhy
Ancient Exiles. Renegade Alliance
667
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Posted - 2014.01.03 15:59:00 -
[45] - Quote
Crimson Cerberes wrote:
The claim isn't that each person with a KB/M is inherently better than a person with a DS3. It is that the ceiling for KB/M is WAY WAY higher than a DS3. You balance around top-end play, not scrubs.
I HATE aim assists, but in order to level the playing field the KB/M people need to make concessions. That means (in my opinion) adding momentum (so that you can't change direction instantaneously) and turn speed caps and momentum.
If CCP would just implement those things, and get them right, and then leave them alone, I think any and all aim assist could be taken out, and I would be extremely happy (even while dying).
Who knows if KB/M in DUST has a cielling higher then a ds3 or gamepad user.. It was never even closely proven either way in competitive circles and ask anyone that knows. i do know this, having magnetic bullets and tracking is not the answer to making a shooter better.
DootDoot wrote:Soldiersaint wrote:Knight Soiaire wrote:Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout. *yawn* another show off. Get killed by aim assist some more. If you dont like it just turn it off. meanwhile me and every one else will enjoy killing your cocky scout. It does not magnetize the bullets. Show me some bullets that curve and then ill agree. Until then your full of it. Oh and dont even think about mentioning skill. I could care less about being a show off. I do care about getting better myself at aiming and tracking targets with my controller.. For DUST and Future of FPS's I may play(yes with the DS4). I Know Knight Solaire might be slightly better at aiming naturally then I am right now. But I am confident that my aiming potential could be just as good(If not better  ) given the chance for it to be worth turning aim assist off, to test and practice. Some may enjoy not having to try hard to aim at a scout. I however enjoyed the concept of the scout suit, Medium suits and heavy suit, and that some would be easier to aim at and some would be harder, one of the main premises that attracted me to DUST 514. I have tried for several patches to get over aim assist making the time I put into learning how to aim on the controller worthless. But when I am actively hitting targets jumping, falling several stories, sprinting at 10m/s+ or even being across great distances(SCR/RR) I am able to Aim and track those targets as good as I hoped to when at my full personal aiming potential. Some players may want to just worry about learning the skill system, fitting system and maps of DUST 514, and let all the actual use of the Guns in the FPS game be guided by a program setting that helps me aim center target, or stay on target while they move and jump..and many many other advantages I feel. Then why do we pay for our suits? why do we brag about anything really except the time we have put into DUST 514. Not how good we have got at a First Person Shooter built around a MMO concept. I felt i stood a chance against some of the most recognized names on the killboards, I could claim killing a fair few with pride(As if that is really an accomplishment in the grand scheme) But it was me that did it(With no AA)and I always felt that I stood a chance. Now if they see me and I see them.. I Stand no chance, it is skill points and math, sure if I catch them off guard or have their back to me for a little time I can let Aim Assist help me aim quickly at them and usually kill them. But any ability I had to get the better of the famed "Gun Game" that addicted me to this title is gone, and the victories I do get feel hollow, almost like the sense of achievement in killing someone was robbed from me. In Short +1 Remove Aim Assist. CCP may support a F2P title, but they should promote making a better game player, not catering to those who refuse to get better.
QFT
Don't let This become the essential way you "AIM" in DUST. or the Future of Aiming in DUST. |
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Khan Hun
Lo-Tech Solutions Ltd
51
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Posted - 2014.01.03 16:29:00 -
[46] - Quote
Talryn Vilneram wrote: I swap back and forth from KB/M and DS3 but I come from PC games and bought a PS3 FOR DUST (I'm an EVE player since 2006)
Right now KB/M aiming is so bad that my reticule actually REPELS off the target. You can notice this most on Vehicle like rail tanks shooting a stationary turret for example. I have to move the mouse to keep my aim point on a STATIONARY target!
Also, not having a custom map (or at least alternate maps) for the KB/M is ridiculous. I hit tab at least 4 times during most matches trying to access a repper tool or a armor hardener on my tank....
Just wanted to second this, I have a PS3 (which has since I bought it during beta played ONLY dust) hooked up to my second monitor on my PC and a KBM switch so I can swap my KBM from my PC to my PS3 at a button push.
I currently use a DS3 (first time using a console controller) and switched over with 1.7.
Going from BF4/PS2 with the same KBM then hitting a button and having dust appear on the same screen, same KBM really hammers home how woeful the current KBM is.
As a PC gamer of 20 years its easier for me to learn to use a DS3 than it is to use a KBM with dust right now. |
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DootDoot
Da Short Buss Legacy Rising
158
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Posted - 2014.01.04 01:03:00 -
[47] - Quote
Luk Manag wrote:Aim assist seems pretty tame now. First it was repelling, then magnetic, and now it's barely noticeable. Jumping and dancing like a 'pro' is back from the dead.
I don't understand why DUST is a title that suddenly needed it. or why paying for a suit loss from an assisted aim program setting is an acceptable option for DUST, let alone a CCP product. |
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
70
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Posted - 2014.01.04 11:16:00 -
[48] - Quote
Second rate Halo for 12 year olds. Enjoy. |
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
70
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Posted - 2014.01.04 11:23:00 -
[49] - Quote
Sticky Aim FTW Yolo! |
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Michael Arck
Onuoto Uakan Huogaatsu
2502
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Posted - 2014.01.04 11:23:00 -
[50] - Quote
So now folks acting like the aim game was SOOO much better before Uprising? Please. It was not. And threads were numerous complaining about the aiming problems. Now it's aim assist is OP. Can you folks make up your minds?
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
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