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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1009
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Posted - 2013.12.26 00:59:00 -
[1] - Quote
You saw the goofup of patch 1.7 with boosters instead of being 10% they instead tumbled the numbers and instead got an extra zero to be 100% instead??
Well its best if we get to look over patch 1.8 BEFORE content lock to improve the game.
Why??
1.8 is INFANTRY balancing patch.???
Now imagine if Nova Knifes get instead of 0 to .5m range they get 0 to 50m range?
Or hey!! how about if shotguns get instead of 0 to 10m range they get 0 to 100m range.
Oh man!! a sniper shotgun!!
Or if kincats get a 120% speed boost per module??
Or if reptools get 1000hp per second??
I can go on and on but hey its better to be able to look at the FULL patch notes ahead of time and point out problems.
Even right now patch 1.7 notes are INCOMPLETE.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Necandi Brasil
DUST BRASIL S.A Covert Intervention
591
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Posted - 2013.12.26 01:02:00 -
[2] - Quote
Raging from lack of content and bad balancing ... all of us done it from time to time ...
Tanks 514! Cheap, fast, Indestrucbible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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Viktor Hadah Jr
Critical-Impact
1616
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Posted - 2013.12.26 01:02:00 -
[3] - Quote
I'm sure they do not know for sure what is going to be in 1.8 and what needs to be pulled out. from what i heard they submit it to sony and must get an okay before anything goes live.
And if they put up patch notes right now something as simple as "Bolt pistol is coming in 1.8" then a week from release they have to pull out due to a bug found do you know the amount of rage and b*tching there would be.
Amarr!
Try EVE Online
Buying Deamon Shotgun
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Arx Ardashir
Imperium Aeternum
285
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Posted - 2013.12.26 01:05:00 -
[4] - Quote
Except the patch notes for 1.7 didn't say that the module was going to be a 100% boost. That's why it was a mistake, because it was supposed to be one thing instead of another. If the notes had said 100% and the game gave 100%, then it'd be workign as intended.
I would like to see the notes, though, as I am curious as to what's coming. |
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Musta Tornius
Turalyon 514 Turalyon Alliance
922
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Posted - 2013.12.26 01:05:00 -
[5] - Quote
Last I heard 1.8 was still in design phase.
DUST514 Weapon Range & Information
Team Fairy DUST
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1009
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Posted - 2013.12.26 01:06:00 -
[6] - Quote
Viktor Hadah Jr wrote:I'm sure they do not know for sure what is going to be in 1.8 and what needs to be pulled out. from what i heard they submit it to sony and must get an okay before anything goes live.
And if they put up patch notes right now something as simple as "Bolt pistol is coming in 1.8" then a week from release they have to pull out due to a bug found do you know the amount of rage and b*tching there would be.
All CCP has to do is say:
Temporary and subject to CHANGE, content may be cut or changed due to last minute bugs, defects or problems.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Cenex Langly
0uter.Heaven
517
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Posted - 2013.12.26 01:07:00 -
[7] - Quote
I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol
Newb
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Sinboto Simmons
SVER True Blood Public Disorder.
3451
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Posted - 2013.12.26 01:10:00 -
[8] - Quote
The NK thing sounds kinda nice in my opinion.
Totally unbiased opinion.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1009
 |
Posted - 2013.12.26 01:14:00 -
[9] - Quote
Sinboto Simmons wrote:The NK thing sounds kinda nice in my opinion.
Totally unbiased opinion.
Yeah
Imagine a long range Nova Knife??
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Namirial Kensai
Seituoda Taskforce Command Caldari State
14
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Posted - 2013.12.26 01:32:00 -
[10] - Quote
Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc.
most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase |
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1395
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Posted - 2013.12.26 02:14:00 -
[11] - Quote
They should at least release certain things ahead of time, like with the rifles they released the info well ahead of time. It was smart, because our feedback resulted in an increase in the RR spool up time which was small but probably helps keep it from being totally OP.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Kane Fyea
Scions of Athra
2472
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Posted - 2013.12.26 02:23:00 -
[12] - Quote
Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. |
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Beld Errmon
The Southern Legion The Umbra Combine
1169
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Posted - 2013.12.26 05:14:00 -
[13] - Quote
You're turning into a whiny old fart tech. |
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CCP Saberwing
C C P C C P Alliance
496
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Posted - 2013.12.26 05:21:00 -
[14] - Quote
Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go.
Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Ryder Azorria
Amarr Templars Amarr Empire
760
 |
Posted - 2013.12.26 05:40:00 -
[15] - Quote
CCP Saberwing wrote:Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go. Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Will 1.8 still be following the monthly release cadence or will it ship a bit later due to the holidays? |
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CCP Saberwing
C C P C C P Alliance
498
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Posted - 2013.12.26 05:41:00 -
[16] - Quote
Ryder Azorria wrote:CCP Saberwing wrote:Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go. Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Will 1.8 still be following the monthly release cadence or will it ship a bit later due to the holidays? It'll be shipping later - but haven't nailed down when yet.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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axis alpha
Red Star. EoN.
125
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Posted - 2013.12.26 05:41:00 -
[17] - Quote
Hello mercs! Here are the 1.8 patch notes!
New hamsters and we have now replaced the plastic hamsters wheels with chrome stainless steel hamster wheels!
Enjoy!
The best part of waking up,
is whiskey in my cuuuuup!
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Beren Hurin
Onslaught Inc RISE of LEGION
1932
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Posted - 2013.12.26 05:43:00 -
[18] - Quote
There is no way they'd get something out in two weeks unless they have a kind of Amarr vs. Minmatar work ethic. |
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Atiim
Living Like Larry Schwag
2591
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Posted - 2013.12.26 05:45:00 -
[19] - Quote
1000HP/s? 
That's more than even a complex Heavy Armor Repairer on a vehicle.
That's as much as 10 logis with Core Focused Repair Tools.
Good luck killing the heavy in front of that repair tool.
We finally deployed in the MinFW Match!
\o/
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Atiim
Living Like Larry Schwag
2593
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Posted - 2013.12.26 06:04:00 -
[20] - Quote
Also, you already have a sniper shotgun.
Ishukone Sniper Rifle with 4 Complex Damage Mods at Prof IV.
And there is the Charge Sniper Rifle for those who tend to lean towards then Breach variant.
Though I would much rather have a Nova Knife Sniper Rifle.
My MinScout's bonus to Nova Knife Damage would easily let me go ham on people.
We finally deployed in the MinFW Match!
\o/
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Alena Ventrallis
The Neutral Zone
374
 |
Posted - 2013.12.26 06:10:00 -
[21] - Quote
CCP Saberwing wrote:In general, we try to release patch notes about a week before the release date. Depending on how things go.
Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can. I appreciate the response. It means more than you know. |
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Duran Lex
Fraternity of St. Venefice Amarr Empire
407
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Posted - 2013.12.26 06:10:00 -
[22] - Quote
CCP Saberwing wrote:Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go. Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can.
"We provided you with an unbalanced vehicle patch like you've been asking for for 8 months. Now that we enticed vehicle users to spend money on our game, we have no idea how we are going to balance the cluster fck we created in our never ending strategy of providing the worst game mechanics, based upon the most idiotic playerbase every present in an FPS game, to date. TY for still playing a game we don't care to balance intelligently."
That's what i read. |
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Marston VC
SVER True Blood Public Disorder.
1384
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Posted - 2013.12.26 06:33:00 -
[23] - Quote
Tech Ohm Eaven wrote:Viktor Hadah Jr wrote:I'm sure they do not know for sure what is going to be in 1.8 and what needs to be pulled out. from what i heard they submit it to sony and must get an okay before anything goes live.
And if they put up patch notes right now something as simple as "Bolt pistol is coming in 1.8" then a week from release they have to pull out due to a bug found do you know the amount of rage and b*tching there would be. All CCP has to do is say: Temporary and subject to CHANGE, content may be cut or changed due to last minute bugs, defects or problems.
They say that literally all of the time........
Marston VC, STB Director
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Marston VC
SVER True Blood Public Disorder.
1384
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Posted - 2013.12.26 06:36:00 -
[24] - Quote
Duran Lex wrote:CCP Saberwing wrote:Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go. Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can. "We provided you with an unbalanced vehicle patch like you've been asking for for 8 months. Now that we enticed vehicle users to spend money on our game, we have no idea how we are going to balance the cluster fck we created in our never ending strategy of providing the worst game mechanics, based upon the most idiotic playerbase every present in an FPS game, to date. TY for still playing a game we don't care to balance intelligently." That's what i read.
Weather you like it or not, tanks are actually a viable thing to use in this game right now. CCP did a good job in balancing them. They might be a tad bit overpowered right now, but honestly its better to have a feature that's a tad bit overpowered then to have a feature that's overwhelmingly underpowered. The only reason infantry like you or I get angry now is because we have literally zero breathing space now. CCP needs to either up the player count to something like 20v20 or create some sort of infantry only game mode. This way people like myself can actually play the game outside of a sica railgun tank......
Marston VC, STB Director
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Marston VC
SVER True Blood Public Disorder.
1384
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Posted - 2013.12.26 06:38:00 -
[25] - Quote
Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol
they should also release a test server version for this game...... but they don't. Why get rid of all the bugs weeks before its deployed right? 
Marston VC, STB Director
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Atiim
Living Like Larry Schwag
2594
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Posted - 2013.12.26 06:39:00 -
[26] - Quote
Marston VC wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol they should also release a test server version for this game...... but they don't. Why get rid of all the bugs weeks before its deployed right?  Sony won't allow them to.
At least, that's what I am told.
We finally deployed in the MinFW Match!
\o/
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Cass Caul
617
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Posted - 2013.12.26 06:42:00 -
[27] - Quote
Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
one of 47% of gamers
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
575
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Posted - 2013.12.26 07:16:00 -
[28] - Quote
Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes
I'll admit that there are a few things that slip by that really should have been noted... RE stickiness is a good example.
On another note, I don't expect much in 1.8, is suspect it will be another stage setter patch much like 1.6 was for the vehicle overhaul. I suspect we'll see a few more suits (probably the heavies), scout and logi refresh the EP noted in the blog form earth is month and maybe one map and couple sidearms in 1.9. |
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CCP Saberwing
C C P C C P Alliance
500
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Posted - 2013.12.26 07:37:00 -
[29] - Quote
Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes We (Community) compile patch notes from the various Dev teams a few weeks prior to Deployment. Sometimes, things are added in subsequent to that point which require no additional changes to the client (server-side, 'hot fixed') - which could explain some of what you're saying. Also, it's possible that some smaller changes can slip through the cracks and the teams might forget to send over the changes to us. We'll do our best though! :)
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Aoena Rays
Bragian Order Amarr Empire
416
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Posted - 2013.12.26 07:49:00 -
[30] - Quote
CCP Saberwing wrote:Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes We (Community) compile patch notes from the various Dev teams a few weeks prior to Deployment. Sometimes, things are added in subsequent to that point which require no additional changes to the client (server-side, 'hot fixed') - which could explain some of what you're saying. Also, it's possible that some smaller changes can slip through the cracks and the teams might forget to send over the changes to us. We'll do our best though! :) And yet some people call you "stealth nerfers" and "ninja buffers". People just don't know how hard is to go from team to team and get them to write EVERYTHING they changed... I can't even comprehend how hard it is to keep track of what you changed in game for every single damn patch.
Appreciated, Saber o7. |
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Ivy Zalinto
Lo-Tech Solutions Ltd
214
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Posted - 2013.12.26 08:54:00 -
[31] - Quote
@: Or if reptools get 1000hp per second??
I dont actually see this as a huge issue really...I always target the healer first when i see someone healing another player. Unless the person being healed is down to one shot. The healer has to stop healing to fight back ^^ Though yes it would be a bad mess up.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler Pistol dedication
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Namirial Kensai
Seituoda Taskforce Command Caldari State
21
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Posted - 2013.12.26 09:06:00 -
[32] - Quote
Aoena Rays wrote:CCP Saberwing wrote:Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes We (Community) compile patch notes from the various Dev teams a few weeks prior to Deployment. Sometimes, things are added in subsequent to that point which require no additional changes to the client (server-side, 'hot fixed') - which could explain some of what you're saying. Also, it's possible that some smaller changes can slip through the cracks and the teams might forget to send over the changes to us. We'll do our best though! :) And yet some people call you "stealth nerfers" and "ninja buffers". People just don't know how hard is to go from team to team and get them to write EVERYTHING they changed... I can't even comprehend how hard it is to keep track of what you changed in game for every single damn patch. Appreciated, Saber o7. geeze, back in high school, i was taking engineering courses.
now, i had been in the same class, with the same people, learning and doing the same thing, for 4 years. we kept highly detailed notes, hell, half our grade was subject to the accuracy of our notes.
so senior year end project comes out, im fiddling with an arm on our robot for about a week that isnt working right. I ask our head programmer if he changed anything, he goes "yeah, i made some changes to the code were using" and im like "okay, what did you change so i can fix the errors were getting here?", his response, his FREAKIN response "oh, i didnt write it down".
queue waiting 2 weeks for the programming team to dig through over 5 MILLION lines of poorly written clusterfuck code between the new and old files looking for what is changed.
team-projects suck, even mroe so when people keep on working on changed after hadning people a list of what was changed... |
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Kira Lannister
Ancient Exiles. Renegade Alliance
2145
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Posted - 2013.12.26 15:52:00 -
[33] - Quote
Atiim wrote:1000HP/s?  That's more than even a complex Heavy Armor Repairer on a vehicle. That's as much as 10 logis with Core Focused Repair Tools. Good luck killing the heavy in front of that repair tool.
*Throws remote explosive*
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Cass Caul
625
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Posted - 2013.12.26 19:39:00 -
[34] - Quote
CCP Saberwing wrote:Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes We (Community) compile patch notes from the various Dev teams a few weeks prior to Deployment. Sometimes, things are added in subsequent to that point which require no additional changes to the client (server-side, 'hot fixed') - which could explain some of what you're saying. Also, it's possible that some smaller changes can slip through the cracks and the teams might forget to send over the changes to us. We'll do our best though! :)
Yeah, I'm mostly talking about the hotfixes. Like the HMG being restored to its former glory. I was very confused as to why a heavy actually killed me several times one day until I learned that that was hot-fixed in.
There were not mentions of it in the announcements pages either. Stuff like that just happens and very few people know about it until it spreads by word of mouth.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
one of 47% of gamers
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CommanderBolt
ACME SPECIAL FORCES
492
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Posted - 2013.12.26 19:46:00 -
[35] - Quote
CCP Saberwing wrote: In general, we try to release patch notes about a week before the release date. Depending on how things go.
Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can.
Will 1.8 still be following the monthly release cadence or will it ship a bit later due to the holidays?[/quote] It'll be shipping later - but haven't nailed down when yet.[/quote]
Take your time, get it right. We appreciate there are technicalities involved and yes of course we want it ALL now but I guarantee you will have a much more happy customer base if you dont rush, regardless of what everyone keeps saying.
I have been a huge nay-sayer in the past but since 1.7 you guys have gave me some hope. Its the vision of what this game can become that keeps me here. I am sure this applies to a lot of others too.
So , to recap - Take your time and do things right. For all the mistakes CCP has made, you still have a game that at times gives me way more enjoyment than 95% of other games I have ever played.
I am probably in a minority there but that's fine by me. |
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Smooth Assassin
Stardust incorporation
541
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Posted - 2013.12.26 20:04:00 -
[36] - Quote
CCP Saberwing wrote:A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Oh great CCPs left the game for chistmas and gave us a stupid 12 day gifts.
Assassination is my thing.
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Arx Ardashir
Imperium Aeternum
293
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Posted - 2013.12.27 00:04:00 -
[37] - Quote
Smooth Assassin wrote:CCP Saberwing wrote:A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Oh great CCPs left the game for chistmas and gave us a stupid 12 day gifts. Yes, no holidays for anyone! CCP, I have time to play during the holdiays, so you have time to go to work! How dare you take off just like almost everyone else!
Except me, I work in a hospital and those never close. :'( |
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Rizlax Yazzax
Molon Labe. Public Disorder.
25
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Posted - 2013.12.27 00:46:00 -
[38] - Quote
Smooth Assassin wrote:CCP Saberwing wrote:A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Oh great CCPs left the game for chistmas and gave us a stupid 12 day gifts.
Don't like your free stuff? Then don't play and you won't need to worry about getting it.
God forbid people enjoy the holidays with family and not at work. |
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Jacques Cayton II
Providence Guard Templis CALSF
356
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Posted - 2013.12.27 01:53:00 -
[39] - Quote
CCP Saberwing wrote:Kane Fyea wrote:Namirial Kensai wrote:Cenex Langly wrote:I think CCP is actually playing it smart by not releasing patch notes 2 weeks ahead of schedule. They should release them either the Day of, and be consistent with this, or release them at most 2 days in advance to get any last minute feed back. And prepare for a hotfix the day after release.
But hey, they don't have me as their PR or Release manager. If they did, they'd be winning! lol except they usually release notes ahead of time like in EVE, because when people dont know ahead of time in EVE, they end up getting screwed, losing months of focus because they were unprepared, and then they get mad and yell at CCP and etc etc etc. most fo teh mroe successful patches and balacning passes were with MONTHS of open discussion on what is changed where in a public thread for the playerbase Yea and EvE also doesn't have monthly updates and doesn't have to go through Sonys QA process. In general, we try to release patch notes about a week before the release date. Depending on how things go. Re 1.8 patch notes - I'd love to give you more info but there's quite a bit still in the air. A lot of the development teams have gone home for the holidays, but we'll share out more when we can. Great so no new heavies prepare yourself for another uneventful patch like 1.4-1.6
We fight for the future of the State not our
personal goals
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Jin no kami
Valor Coalition
21
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Posted - 2013.12.27 09:50:00 -
[40] - Quote
If they made a infantry mode only no one would play regular mode or the majority would play infantry only =ƒÿÄ=ƒÜ¼ |
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Aoena Rays
Bragian Order Amarr Empire
423
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Posted - 2013.12.27 09:55:00 -
[41] - Quote
Cass Caul wrote:CCP Saberwing wrote:Cass Caul wrote:Question to CCP Saberwing: Will the patch notes this time actually have the full patch notes? Because this game seems to be severely lacking if full stats. Like, REs are sticky or very many other changes that were made this patch that were not included in the notes We (Community) compile patch notes from the various Dev teams a few weeks prior to Deployment. Sometimes, things are added in subsequent to that point which require no additional changes to the client (server-side, 'hot fixed') - which could explain some of what you're saying. Also, it's possible that some smaller changes can slip through the cracks and the teams might forget to send over the changes to us. We'll do our best though! :) Yeah, I'm mostly talking about the hotfixes. Like the HMG being restored to its former glory. I was very confused as to why a heavy actually killed me several times one day until I learned that that was hot-fixed in. There were not mentions of it in the announcements pages either. Stuff like that just happens and very few people know about it until it spreads by word of mouth. HMG hotfix was clearly mentioned here: https://forums.dust514.com/default.aspx?g=posts&t=129785&find=unread |
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1014
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Posted - 2013.12.27 09:56:00 -
[42] - Quote
Jin no kami wrote:If they made a infantry mode only no one would play regular mode or the majority would play infantry only =ƒÿÄ=ƒÜ¼ so??
At this point what does it matter as long as Dust 514 manages to implement something to combat the decreasing player counts ??
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Munin-Frey
Fish Spotters Inc.
63
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Posted - 2014.01.01 21:17:00 -
[43] - Quote
Jin no kami wrote:If they made a infantry mode only no one would play regular mode or the majority would play infantry only =ƒÿÄ=ƒÜ¼
This would be great! |
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