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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Garrett Blacknova
 Codex Troopers
 
 4214
 
 
      | Posted - 2013.12.18 03:22:00 -
          [61] - Quote 
 As a tanker: Eww. No. This is stupid. Defeats the purpose of spending ISK on things when you can't use them freely.
 
 As a Scout: This idea is utterly stupid and wrong. I shouldn't even need to explain why.
 
 As an AV player: So instead of me being able to play straight AV, I have to NOT go AV at the beginning of the match because nobody can bring vehicles straight off, then I get to go around NOT using what I'm skilled for, get slaughtered, and hope like crazy that I can build up enough WP for a half-decent AV fit before the tanks roll in? Yeah, not so much.
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        |  Meknow Intaki
 
 42
 
 
      | Posted - 2013.12.18 03:33:00 -
          [62] - Quote 
 Now that I know I can fully fit a blaster soma for under 70k I may be changing my OP
 
 I just went most the afternoon and evening not dying and making a ton of isk
 
 The win button has been pressed and I love it
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        |  Atiim
 Living Like Larry Schwag
 
 2212
 
 
      | Posted - 2013.12.18 03:36:00 -
          [63] - Quote 
 F*** NO!
 
 Why must vehicle pilots try to ruin DUST 514 for everyone? Do they really want to go 60/0 that badly? | 
      
      
        |  Flix Keptick
 Red Star.
 EoN.
 
 1689
 
 
      | Posted - 2013.12.18 03:39:00 -
          [64] - Quote 
 Stupid idea stupid idea stupid idea stupid idea... What more is there to say?
 
 Going to stay out of AV/V debates, better for my sanity. G˙åTank driverG˙å | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 890
 
 
      | Posted - 2013.12.18 03:45:00 -
          [65] - Quote 
 Oh please, please don't throw me in that briar patch!
 
 Do your part. Join the revolution. Sabotage FW. Help this game burn! BURN DUST 2014 | 
      
      
        |  pegasis prime
 BIG BAD W0LVES
 
 1437
 
 
      | Posted - 2013.12.18 10:23:00 -
          [66] - Quote 
 
 Meknow Intaki wrote:pegasis prime wrote:Meknow Intaki wrote:TranquilBiscuit ofVaLoR wrote:pegasis prime wrote:ohh I aint even started on your whiny ass yet ........... your idea is not only lame but also shows how little you understand about the new eden universe . most of the folks who were agreeing with you on this thread were obviously trolling and just wanted it to continue so every one could point and laugh as well .  LOL got em'.... Yay!! I got a tag team of s.hitty people posting now lol  Got me good!! Sooooo Good   No you just had a **** idea to be quite frankly honest..now be a good little cod boy and let us carry on as if this thread never even existed. I still think its a good idea   http://www.youtube.com/watch?v=anerrvjDuK4 found a theme song for you!! stoned and drinking I don't care much about this anymore, I think it's funny that I got three pages of comments out of it, most of them mean and bullyish but the most reply's I've ever got   p.s. never played played cod, never will   
 
 hahahahahahahahahhahh that song is actually got the same name as my psn id wow either I bugged you enough that you went out and researched me or you just picked that tune at random lol lol
 
 
 Its gone from suck .....to blow level 1 forum warrior | 
      
      
        |  Dovallis Martan JenusKoll
 Osmon Surveillance
 Caldari State
 
 426
 
 
      | Posted - 2013.12.18 10:30:00 -
          [67] - Quote 
 
 Meknow Intaki wrote:for instance:  500 wp for a HAV to be called in  250 wp for a dropship  100 WP for a LAV you call in to much stuff and you don't got enough WP for a orbital   An it should cost 50 WP to spawn in
 
 An it should cost 25 WP to set up any equipment
 \
 An it should cost 50 WP to bring a primary weapon to the field
 
 An it should cost 20 WP to bring a sidearm
 
 An it should cost 30 WP to bring equipment
 
 An it should cost 10 WP to reload
 
 Therefore, if you do too many intended actions ingame you don't got enough WP for a orbital
  
 
 If you can read this, it means you are reading.  Unless you are skimming | 
      
      
        |  Korvin Lomont
 United Pwnage Service
 RISE of LEGION
 
 370
 
 
      | Posted - 2013.12.18 10:41:00 -
          [68] - Quote 
 
 Meknow Intaki wrote:for instance:  500 wp for a HAV to be called in  250 wp for a dropship  100 WP for a LAV you call in to much stuff and you don't got enough WP for a orbital   
 I know where you are coming from but even though I am on the AV side this is not a good idea. This would work if vehicles where nothing you have to SP on. This implementation would screw anyone that invested SP in Vehicles and would practically lock them out of the game.
 
 Currently things are a bit out of balance but this is not the way to solve things....
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        |  Luna Angelo
 We Who Walk Alone
 
 455
 
 
      | Posted - 2013.12.18 10:42:00 -
          [69] - Quote 
 Wait, wait, wait? You mean I have to wait to use my ADV Killer Bee suit till I have 700 WP? Ummm... no. Seriously, where do we get these ideas from? I don't care what universe you're from, that's a bad idea.
 
 I don't need luck, I have ammo. Wolves don't lose sleep over the opinions of sheep. CEO of We Who Walk Alone | 
      
      
        |  Broonfondle Majikthies
 Bannana Boat Corp
 Relentless Heroes Alliance
 
 614
 
 
      | Posted - 2013.12.18 10:46:00 -
          [70] - Quote 
 We already have a fiscal cost to everything we bring to the field that can be lost so immensely easy.
 
 Also;
 250WP for a DS?
 
 How much WP do you think we make a battle?
  
 "...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear" | 
      
      
        |  Grimmiers
 0uter.Heaven
 
 381
 
 
      | Posted - 2013.12.18 10:48:00 -
          [71] - Quote 
 This is one of the worst Ideas I've heard yet and I'm mainly infantry.
 
 SoundCloud Recruiter Link Pronounced Grim-e-urs | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1517
 
 
      | Posted - 2013.12.18 10:49:00 -
          [72] - Quote 
 
 Meknow Intaki wrote:I'm thinking the people who don't like this post are the same people who hide in there tanks all the time   How is using your chosen role considered "hiding?"
 
 Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry. | 
      
      
        |  Rasatsu
 Much Crying Old Experts
 
 960
 
 
      | Posted - 2013.12.18 10:50:00 -
          [73] - Quote 
 Also calling in proto suits should cost 100 WP, advanced 50 WP.
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        |  TheD1CK
 Dead Man's Game
 
 195
 
 
      | Posted - 2013.12.18 12:45:00 -
          [74] - Quote 
 I am fully aware what game I am playing , This is Dust514
 where a long list of no skill fools can pay there way to victory
 If people bothered to read I agreed with OP and suggested it be used
 for all classes not just vehicles...
 
 maybe just try bring out this mode for players who don't need to bring better gear from the get-go...
 
 It would make for a 50/50 opportunity in matches which I would find good,
 a pity most of you seem to be pussys
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        |  Dasher 10X
 SCIENCE FOR LIFE
 Galactic Skyfleet Empire
 
 0
 
 
      | Posted - 2014.03.07 14:22:00 -
          [75] - Quote 
 But that would kill the purpose of ISK and squad/team tactics. There are overpowered weapons that are just as over powered as the tanks and vehicles that are in battle. There are damage amps and prototype forge guns that do a number. Not to mention automated installations (especially the rapid-firing rail guns). So when you put all that into perspective, then you take into mind that when you do take out those vehicles with teamwork and/or high powered weaponry or another vehicle, the more overpowered the vehicle they are using, the more it will cost the user and result in simply losing 3 million from two tanks, which they can not buy again until they make up the money, which definitely takes several matches before they can use them again. Or they will just give up after being pinned down too much, as they like to do. So either way, they will stop for a time. So, just try to make use of the items at your disposal and see what happens, you never know. hope this helps ^^.
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        |  Harpyja
 Molon Labe.
 General Tso's Alliance
 
 1239
 
 
      | Posted - 2014.03.07 14:39:00 -
          [76] - Quote 
 
 TheD1CK wrote:It would have to cost WP for regular weapons/suits eg. 
 500 WP - ADV
 
 750 WP - PRO
 
 those numbers mightn't work but you get the idea,
 everyone starts in STD grade, with an even chance
 It would make for really fun battles
 Don't forget 500 WP for light/heavy and specialized medium suits, and 1000WP for scouts/sentinels.
 
 Everyone must start out in a standard medium frame.
 
 "By His light, and His will"
- The Scriptures, Gheinok the First, 12:32 | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2848
 
 
      | Posted - 2014.03.07 14:54:00 -
          [77] - Quote 
 No
 
 Stupid idea btw
 
 Intelligence is OP | 
      
      
        |  Surt gods end
 Demon Ronin
 
 1627
 
 
      | Posted - 2014.03.07 14:57:00 -
          [78] - Quote 
 
 Takahiro Kashuken wrote:No 
 Stupid idea btw
 
 IT'S TAKI EVERYBo...... no I actually agree with him on this.
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        |  Beck Weathers
 Krullefor Organization
 Minmatar Republic
 
 672
 
 
      | Posted - 2014.03.07 15:01:00 -
          [79] - Quote 
 
 Roger Cordill wrote:message from Godin: You still here? I thought you'd kill yourself already. Oh wait, he probably did. Damn implants...... 
 1: if this Godin had a message why dosent he post it himself?
 
 2: isent it aginst forum rules to post for or in the name of other people?
 
 3: there need to be a way to limit the tank spam, because no matter how balanced AV olis if the tankers can call in 8 tanks at a time and then another one every time one gets killed the other team never gets a chance to even play the game mode just have to fight tanks all game,
 
 If we limit the amount of tanks per side to say 3 it would hurt vehical pilots even more than this sugeston, and thats the way the games likely headed at this point.
 
 These forums must be located in the Californin country side, there is whine as far as the eye can see. | 
      
      
        |  Crimson ShieId
 Psygod9
 D.E.F.I.A.N.C.E
 
 193
 
 
      | Posted - 2014.03.07 15:23:00 -
          [80] - Quote 
 So... wait... would this actually effect your final score at the end game screen? Or would it just be during the game, because as long as it wouldn't be sucking away all your WP at the end, it's... kinda cool actually. Might make people actually rush the objective at the start of the game on foot instead of bringing in five tanks.
 
 Nova Knives are OP! Nerf em before you lose all your proto suits! | 
      
      
        |  Sole Fenychs
 Sinq Laison Gendarmes
 Gallente Federation
 
 228
 
 
      | Posted - 2014.03.07 15:32:00 -
          [81] - Quote 
 I have a better idea, which uses the pilot suits that we will get at some point:
 Base it on the Titanfall system. You get a countdown for summoning assault vehicles (Tank/ADS). The timer freezes while you have an assault vehicle active, so after destruction/recall you need to wait again for the countdown to end. Transport vehicles (LAVs/dropships) are not affected. In theory, you could alternatively use WP to shave time off of the countdown (Or make it entirely WP dependant, by making only the WP count that are gained without an active vehicle and removing the countdown) - That's up to debate.
 Also, vehicles are now limited per player instead of per team, which flows far more naturally than "hurr, you can't summon your LAV because your team is drag racing". The number would be adjusted by CCP, because I don't know how it affects the performance of the game to have one HAV and three LAVs or something per player.
 
 However, here is where we use the strengths of Dust:
 - Finally introduce Pilot suits
 - Pilot suits do not have a countdown for their vehicles.
 - Other capabilities are up to CCP, but they should be weaker in straight-up combat than other dropsuits and have neither equipment nor grenades.
 
 This has multiple effects:
 - Dedicated pilots will have direct tank access just like they do now. No changes to them.
 - Dedicated tankers will not be able to jump out with their heavies and mow you down while you lay REs. This makes additional gunners more important and removes the ******** "you cripple yourself against the driver when using AV" issue. One less crutch.
 - People that only occasionally tank get limited in how often they can do so per match. This limits militia tank spam efficiently and makes a tank kill a viable deterrent, especially as bomb trucks don't have a cooldown.
 - Redline tankers are forced to either specialize into piloting or to wait for the countdown before they can summon their tanks. And any kill on them will efficiently frustrate them.
 - Quick recall is not a viable tactic anymore, which also means that infrastructure (supply depots) gains importance
 | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 1480
 
 
      | Posted - 2014.03.07 15:33:00 -
          [82] - Quote 
 You know, having specced into just tanks with my tank char, I'm very vulnerable when not in a tank or calling one in. Just saying.
 
 Rommel, you magnificent bastard, I read your book! | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 3315
 
 
      | Posted - 2014.03.07 15:39:00 -
          [83] - Quote 
 
 Meknow Intaki wrote:for instance:  500 wp for a HAV to be called in  250 wp for a dropship  100 WP for a LAV you call in to much stuff and you don't got enough WP for a orbital   
 So no more calling in vehicles at the beginning of the game right?
 
 NOPE
 
 F THAT
 
 Nothing says "F**K YOU!" like a direct Flaylock to the face.  I've got 3k likes, I'll double post if I want to dammit! | 
      
      
        |  Beck Weathers
 Krullefor Organization
 Minmatar Republic
 
 672
 
 
      | Posted - 2014.03.07 15:40:00 -
          [84] - Quote 
 
 Operative 1171 Aajli wrote:You know, having specced into just tanks with my tank char, I'm very vulnerable when not in a tank or calling one in. Just saying. 
 you and the other 9 people on your team speced into just tanks
  
 These forums must be located in the Californin country side, there is whine as far as the eye can see. | 
      
      
        |  Sole Fenychs
 Sinq Laison Gendarmes
 Gallente Federation
 
 228
 
 
      | Posted - 2014.03.07 16:03:00 -
          [85] - Quote 
 
 Ghost Kaisar wrote:So no more calling in vehicles at the beginning of the game right?
 
 NOPE
 
 F THAT
 Look at my suggestion for a more moderate variant.
 
 
 Operative 1171 Aajli wrote:You know, having specced into just tanks with my tank char, I'm very vulnerable when not in a tank or calling one in. Just saying. Most tank operators these days are heavies with RRs. And those are definitely not vulnerable, especially when you manage to get their tank to critical health in a 1on1 chase. Then they hop out, shoot your AV ass (Which does jack **** against infantry, especially heavies) and hop back in and activate the reppers.
 That's one of the major balance issues here - A tank contains the counter to its counter in a handily armored package.
 | 
      
      
        |  Garrett Blacknova
 Codex Troopers
 
 4532
 
 
      | Posted - 2014.03.07 16:32:00 -
          [86] - Quote 
 Calling in a Starter Fit should cost too. They're Militia gear, AND you don't need ISK to buy them.
 
 ISK-bought Militia fittings should be the only things you can bring in without spending WP. You need to earn before you're allowed to use something that cuts away your ISK costs. Having any BPOs on your fitting should double the base WP cost for your suit and tier. And having a single Proto mod on any suit, vehicle or whatever should raise its WP cost appropriately.
 
 This way, it's not unfairly punishing players who skilled into vehicles specifically. It's unfairly punishing everyone who skilled into anything.
 
 Much better than OP. Still a horrifically and stupidly bad idea.
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        |  Atiim
 Living Like Larry Schwag
 
 5402
 
 
      | Posted - 2014.03.07 16:33:00 -
          [87] - Quote 
 
 Garrett Blacknova wrote:Calling in a Starter Fit should cost too. They're Militia gear, AND you don't need ISK to buy them.
 ISK-bought Militia fittings should be the only things you can bring in without spending WP. You need to earn before you're allowed to use something that cuts away your ISK costs. Having any BPOs on your fitting should double the base WP cost for your suit and tier. And having a single Proto mod on any suit, vehicle or whatever should raise its WP cost appropriately.
 
 This way, it's not unfairly punishing players who skilled into vehicles specifically. It's unfairly punishing everyone who skilled into anything.
 
 Much better than OP. Still a horrifically and stupidly bad idea.
 So basically everyone stays inside the Warbarge and we just play Slay?
 
 lolPLC [s]Text[/s] <-------- That's how you make a strike-through -HAND | 
      
      
        |  Pvt Numnutz
 R 0 N 1 N
 
 882
 
 
      | Posted - 2014.03.07 16:34:00 -
          [88] - Quote 
 Why? I paid good isk to have and use those vehicles.
 I would be more for other types of wp rewards, such as air strikes or orbital scans, then the squad lead would have to choose what kind of tactical strike he would want.
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        |  Gyyast
 MuffinMen
 
 10
 
 
      | Posted - 2014.03.07 16:36:00 -
          [89] - Quote 
 
 Meknow Intaki wrote:I'm thinking the people who don't like this post are the same people who hide in there tanks all the time   
 their*
 | 
      
      
        |  Garrett Blacknova
 Codex Troopers
 
 4533
 
 
      | Posted - 2014.03.07 16:41:00 -
          [90] - Quote 
 
 Atiim wrote:So basically everyone stays inside the Warbarge and we just play Slay? No. You BUY your Militia Gear WITH ISK so you actually have gear you can use without needing WP to spawn.
 
 Although staying and playing Slay would let you get tanks easier than the suggestion in the OP (also note: Previous post edited with additional information)
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