Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sinboto Simmons
SVER True Blood Public Disorder.
3275
|
Posted - 2013.12.18 22:11:00 -
[31] - Quote
BL4CKST4R wrote:Buff their shield regeneration and delay :) Minja agrees.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
|
Aisha Ctarl
Scions of Athra
2298
|
Posted - 2013.12.18 22:18:00 -
[32] - Quote
Amarr lose a slot, have you lost your damned mind?
Amarr advanced is 2/2 and proto is 3/3, clearly you're not in a right frame of mind.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
|
True Adamance
Scions of Athra
5024
|
Posted - 2013.12.18 22:28:00 -
[33] - Quote
Chunky Munkey wrote:
The Amarr is suited to its weapon, the Minmatar is not. If you want everybody running their racial weapon then you're simply trying to undermine one of the central ideas of the game. .
No you aren't every EVE ship has racial and role bonuses to its weapons and modules...that make ships what they are, racial assaults should all have bonuses to their racial rifles and the fitting of offensive modules.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
KING CHECKMATE
Scions of Athra
3347
|
Posted - 2013.12.18 22:36:00 -
[34] - Quote
Chunky Munkey wrote:The Amarr give up slot count & movement in favour of higher fitting capacity, higher stamina, and most importantly much greater health. It occurs to me that this exchange is not balanced when reversed for the Minmatar. They give up health & stamina for speed. That's it. Not to mention their abysmal shield stats. If we take the stamina/speed tradeoffs out of the equation, then really the Minmatar are just giving up health. If the Amarr can trade a module slot for health, why not have the Minmatar do the same? I see many on the forums who feel that the Minmatar really don't compete to the same standard other suits can, and from personal experience I can say that my best K/D performances come from my Amarr fittings not the Minatar ones. When it comes to fitting, I can't find a particularly effective Minmatar that doesn't require a fitting upgrade. The one I made that doesn't is a proto with standard weapons. I think an extra low slot on the Minmatar suits is just what they need. Their specialisation bonuses are incredibly enjoyable, but the suits themselves just don't pack the punch I'd like. TL:DR Amarr lose a slot, and get more health. Minmatar just lose health. It's not fair
Actually, the Amarr only have 30 more HP than Gal and Cal meds.So its not a MASSIVE HP difference.(at least not without passives) The minmatar gives up HP for both SPEED AND STAMINA. The Min has more stamina than standard Med Frames Cal & Gal. just not as much as the Amarr. The Minmatar assault is a Med frame with Damage/shield stacking capacity and Scout level speed.Not to mention the ONLY armor that has innate armor repair (1Hp-Sec, with 1 basic/enhanced reactive plate you have a decen 2 Hp per sec armor rep at no speed cost and have increased HP! :3) The Minmatar assault is more like an Assault SCOUT. Its not for direct engagements as the gallente and amarr and its not designed for long ranged combat like the caldari med. Its a Med frame designed for CQ combat. Fast paced. Deadly....
The Minmatar assault is FINE. Its a great suit. It just needs more shield Regen per sec, maybe a little more CPU,but thats it.
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
|
K9 Wez
Molon Labe. Public Disorder.
78
|
Posted - 2013.12.18 22:49:00 -
[35] - Quote
Cosgar wrote:lee corwood wrote:Syeven Reed wrote:BL4CKST4R wrote:Buff their shield regeneration and delay :) This Second this. As a proto min logi, I carry so much equipment for my team already that I would rather have better shields honestly. Thirding this.
Fourth this. |
Chunky Munkey
Amarr Templars Amarr Empire
2710
|
Posted - 2013.12.18 22:58:00 -
[36] - Quote
Aisha Ctarl wrote:Amarr lose a slot, have you lost your damned mind?
Amarr advanced is 2/2 and proto is 3/3, clearly you're not in a right frame of mind.
I think you've missed my point. The Amarr already lost a slot vs other suits. I'm not calling for a change to Amarr suits.
No.
|
Chunky Munkey
Amarr Templars Amarr Empire
2710
|
Posted - 2013.12.18 22:59:00 -
[37] - Quote
True Adamance wrote:Chunky Munkey wrote:
The Amarr is suited to its weapon, the Minmatar is not. If you want everybody running their racial weapon then you're simply trying to undermine one of the central ideas of the game. .
No you aren't every EVE ship has racial and role bonuses to its weapons and modules...that make ships what they are, racial assaults should all have bonuses to their racial rifles and the fitting of offensive modules.
Reducing variety in the game is not a good idea. If your only argument is that another game does it, don't bother.
No.
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |