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Thread Statistics | Show CCP posts - 0 post(s) |
Roner General
Ancient Exiles. Renegade Alliance
324
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Posted - 2013.12.11 23:44:00 -
[31] - Quote
can't beat them join them
Shotgun fag
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Xender17
Ahrendee Mercenaries EoN.
957
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Posted - 2013.12.11 23:52:00 -
[32] - Quote
SL= light weapon > light vehicle
Also just to put this out there. REs are freaken BA now.
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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Alena Ventrallis
Osmon Surveillance Caldari State
262
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Posted - 2013.12.11 23:56:00 -
[33] - Quote
Weren't you guys whining about AR 514 not even two days ago? |
Horizen Kenpachi
Kenpachi's Castle
33
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Posted - 2013.12.11 23:57:00 -
[34] - Quote
Roner General wrote:can't beat them join them Luke come to the darkside I fucted ur mother (said cybertasticly)
Hit me with your nerf bat.
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Slag Emberforge
Immortal Retribution
255
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Posted - 2013.12.12 00:01:00 -
[35] - Quote
Xender17 wrote:SL= light weapon > light vehicle
Also just to put this out there. REs are freaken BA now.
Hard to use REs on a heavy, which I have easily dumped in 5 mil between weapons and suits.
My character was made to be devoted to heavy anti-vehicle combat, which in its current state, feels like a waste. |
KING CHECKMATE
Scions of Athra
2972
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Posted - 2013.12.12 00:03:00 -
[36] - Quote
Paran Tadec wrote:You are killing this game. Tank 514, groups of av do nothing to tanks that can easily warp across the map, dropships laugh as they rain missiles from the sky.
Well ATIIM and I tried to tell you all. We fought EVERY AV vs vehicle Forum war while all of you just hid scared of getting Forum hate instead of DEFENDING our Av weapons that were barely working. And now we are here. Enjoy...
Have fun tankers..have fun...
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
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Slag Emberforge
Immortal Retribution
258
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Posted - 2013.12.12 12:36:00 -
[37] - Quote
I am very adamant on the vehicle vs AV debate as well, and it was obvious the swarm nerf was going to cause issues. I would of fought harder on the subject of FGs but I guess CCP thought it was a fun game to omit that major part of the patch notes. If you look in game you see a long list of changes, did anyone see anything on FGs? nope!
I do believe that CCP was just going to slip in this modification and not tell anyone so they could be spared the QQ, and it worked out so well for everyone now didn't it? And by everyone, I mean tankers. |
Spkr4theDead
Red Star. EoN.
1476
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Posted - 2013.12.12 12:38:00 -
[38] - Quote
Paran Tadec wrote:You are killing this game. Tank 514, groups of av do nothing to tanks that can easily warp across the map, dropships laugh as they rain missiles from the sky. Angry that your insane crutch doesn't work as well anymore? Jealous that the best counter to a tank is now another tank?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Jack McReady
DUST University Ivy League
851
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Posted - 2013.12.12 12:43:00 -
[39] - Quote
Zelorian Dexter snr wrote:TheAmazing FlyingPig wrote:Seems more interesting than Infantry 514. Tankers just don't like being moaned about is all. Let them have there fun lets be honest they have had a bad time recently pre patch tanks could sustain 20 - 30 seconds of continous fire from a solo proto AV weapon. there was nothing bad about it before. there are problems, like AV scaling and roof forges, but those affects everyone, not only tanks and are related to map design and the SP system.
all I saw was just tank QQ, that simple highlighted how bad some players really are.
Atiim wrote:Ivy Zalinto wrote:Paran Tadec wrote:You are killing this game. Tank 514, groups of av do nothing to tanks that can easily warp across the map, dropships laugh as they rain missiles from the sky. As they should be able to, minus the warp speed of course. Your job as AV is to drive vehicles away and if their not smart it is to kill them. A tanks job is to make you switch to av and stop focusing on the infantry so they can come in and mop you up. Though if you just think about your movement routes you can usually avoid tanks pretty easily. Im used to having to do this though, full time scout. It could be an acquired trick of the trade or something Nope. AV's job is to be Anti-Vehicle. Meaning it is supposed to destroy vehicles. Nobody in their right mind would use something that can only chase something away. A tanks job is to be support for breaching the front-lines. Not an indestructible god-mode machine that has the power of 6 when it only requires 1 to operate. Not everyone has a low scan profile and not everyone has a fast sprint speed. And not everyone is, should be, or want to be a scout. Here's an idea, why not make HAVs require teamwork as well? this. my tank is cheaper than my proto suit but alot more effective. I am invicible to infantry as long as I watch my cooldowns & get out before the modules run out. the effort to kill my cheap tank is too much, just look at the isk alone required to kill it. I am not even using the buggy MLT nitro booster. |
Sir Petersen
Valhalla Nord
406
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Posted - 2013.12.12 12:45:00 -
[40] - Quote
Alena Ventrallis wrote:Weren't you guys whining about AR 514 not even two days ago? Is discussing new things in this game whining kid? Do you cry a lot?
Those tanks are not even OP at the moment. They are broken. Like tanks on speed. Surely there is a fix around the corner.. |
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Slag Emberforge
Immortal Retribution
260
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Posted - 2013.12.12 13:03:00 -
[41] - Quote
Sir Petersen wrote:Alena Ventrallis wrote:Weren't you guys whining about AR 514 not even two days ago? Is discussing new things in this game whining kid? Do you cry a lot? Those tanks are not even OP at the moment. They are broken. Like tanks on speed. Surely there is a fix around the corner..
You'd hope so, and CCP is aware of it, they couldn't be bothered to let us know they are even looking into it. I really don't understand their development process. It seems like they just like to make as many changes as possible and not play test them at all. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4069
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Posted - 2013.12.12 13:18:00 -
[42] - Quote
TheBLAZZED wrote:They are broken... but, put a milt nitrous on a soma, hit a hill and try not to smile. THIS is the problem. The Militia Nitrous module is boosting speed and acceleration by ONE HUNDRED PERCENT instead of the 10% it's supposed to.
Take that away from tanks, and you'll watch them suddenly become much easier to fight.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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IVIaster LUKE
133
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Posted - 2013.12.12 13:24:00 -
[43] - Quote
Horizen Kenpachi wrote:Roner General wrote:can't beat them join them Luke come to the darkside I fucted ur mother (said cybertasticly)
What you talking bout Willus!
LOL. Your confused. That was a shape shifting Ewok. You might want to get a checkup my friend. Just saying.
"If you can dodge a Wrench, you can dodge a Duvolle".
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
535
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Posted - 2013.12.12 13:25:00 -
[44] - Quote
So was the speed bug hotfixed? |
Atiim
Living Like Larry Schwag
1895
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Posted - 2013.12.12 13:49:00 -
[45] - Quote
Mobius Wyvern wrote:TheBLAZZED wrote:They are broken... but, put a milt nitrous on a soma, hit a hill and try not to smile. THIS is the problem. The Militia Nitrous module is boosting speed and acceleration by ONE HUNDRED PERCENT instead of the 10% it's supposed to. Take that away from tanks, and you'll watch them suddenly become much easier to fight. Nope.
I pulled out a Soma earlier and even without NOS it could still move fast enough to escape with no difficulty whatsoever.
DUST 514 just went full COD.
Never go full COD.
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