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Slag Emberforge
Immortal Retribution
241
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Posted - 2013.12.11 18:54:00 -
[1] - Quote
TheAmazing FlyingPig wrote:Seems more interesting than Infantry 514.
Dust is about immortal mercenaries not immortal tanks. |
Slag Emberforge
Immortal Retribution
241
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Posted - 2013.12.11 19:01:00 -
[2] - Quote
SEVENTY 6 wrote:Tanks also cost next to nothing now and are easy to kill with other tanks. Just spam tanks if your having trouble. You can whine about the problem or you can find a solution. 68K somas and sicas just grab one and go for it.
So we should be happy AV is useless? We should all join in line for tank 514? You either are not serious in thinking this is not a problem, or you are a fool.
Pray tell, which is it? |
Slag Emberforge
Immortal Retribution
246
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Posted - 2013.12.11 21:30:00 -
[3] - Quote
Scouts die, assaults die, logies die, heavies die, av dies, lavs die, dropships die, but no tanks should just be repelled. They shouldn't die.. That would be unfair!
Do you know how stupid that sounds? |
Slag Emberforge
Immortal Retribution
253
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Posted - 2013.12.11 23:41:00 -
[4] - Quote
Alpha 443-6732 wrote:Atiim wrote:Ivy Zalinto wrote:Paran Tadec wrote:You are killing this game. Tank 514, groups of av do nothing to tanks that can easily warp across the map, dropships laugh as they rain missiles from the sky. As they should be able to, minus the warp speed of course. Your job as AV is to drive vehicles away and if their not smart it is to kill them. A tanks job is to make you switch to av and stop focusing on the infantry so they can come in and mop you up. Though if you just think about your movement routes you can usually avoid tanks pretty easily. Im used to having to do this though, full time scout. It could be an acquired trick of the trade or something Nope. AV's job is to be Anti-Vehicle. Meaning it is supposed to destroy vehicles. Nobody in their right mind would use something that can only chase something away. A tanks job is to be support for breaching the front-lines. Not an indestructible god-mode machine that has the power of 6 when it only requires 1 to operate. Not everyone has a low scan profile and not everyone has a fast sprint speed. And not everyone is, should be, or want to be a scout. Here's an idea, why not make HAVs require teamwork as well? Don't see it happening because ccp, but I would like that as well as a fix to small turret hit detection. Infantry AV is still useful as well because it is basically free damage in the middle of a team fight. I make sure I always stick by my friendly AVers when engaging another tank.
Who gives a shart about damage? Victory, profit, and war points per match are what matter, and in that order.
Victory needs no reason War points are "the most" effective measure of player utility Profit - no one wants to play to lose, and no one aims to lose ISK.
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Slag Emberforge
Immortal Retribution
255
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Posted - 2013.12.12 00:01:00 -
[5] - Quote
Xender17 wrote:SL= light weapon > light vehicle
Also just to put this out there. REs are freaken BA now.
Hard to use REs on a heavy, which I have easily dumped in 5 mil between weapons and suits.
My character was made to be devoted to heavy anti-vehicle combat, which in its current state, feels like a waste. |
Slag Emberforge
Immortal Retribution
258
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Posted - 2013.12.12 12:36:00 -
[6] - Quote
I am very adamant on the vehicle vs AV debate as well, and it was obvious the swarm nerf was going to cause issues. I would of fought harder on the subject of FGs but I guess CCP thought it was a fun game to omit that major part of the patch notes. If you look in game you see a long list of changes, did anyone see anything on FGs? nope!
I do believe that CCP was just going to slip in this modification and not tell anyone so they could be spared the QQ, and it worked out so well for everyone now didn't it? And by everyone, I mean tankers. |
Slag Emberforge
Immortal Retribution
260
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Posted - 2013.12.12 13:03:00 -
[7] - Quote
Sir Petersen wrote:Alena Ventrallis wrote:Weren't you guys whining about AR 514 not even two days ago? Is discussing new things in this game whining kid? Do you cry a lot? Those tanks are not even OP at the moment. They are broken. Like tanks on speed. Surely there is a fix around the corner..
You'd hope so, and CCP is aware of it, they couldn't be bothered to let us know they are even looking into it. I really don't understand their development process. It seems like they just like to make as many changes as possible and not play test them at all. |
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