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TEXA5 HiTM4N
ROGUE SPADES
302
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Posted - 2013.12.06 22:53:00 -
[1] - Quote
Update after update they continue to screw up. they constantly ignore our feedback. They hold back on releasing weapons for months only to release them terribly unbalanced. it took them over a year to release 5 weapons. 5 ******* weapons.
sure they might be working on other stuff but damn everything they do is messed up.
Only reason people play this game is they still have hope it might one day be worth all this stupid trial and error. But every update shows that they can't make this game what they want it to be.
Hell, if yall had a foxfour for every team this game would be golden by now. his team and the art team are the only ones that listen.
Everything I say or do has the utmost importance.
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Django Quik
Dust2Dust.
1840
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Posted - 2013.12.06 23:43:00 -
[2] - Quote
Ranting about stuff that isn't even released yet? Respectfully STFU
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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TEXA5 HiTM4N
ROGUE SPADES
303
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Posted - 2013.12.07 00:37:00 -
[3] - Quote
i wasn't ranting about the new weapons. i was ranting about the weapons we have now.
Everything I say or do has the utmost importance.
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T8R Raid
BIG BAD W0LVES
46
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Posted - 2013.12.07 21:34:00 -
[4] - Quote
Dude's right, not enough weapons. Scramblers are getting old, EVERYONE has at least prof 3 on AR's. as of right now whether or not you win fights is based solely on latency or having a modded controller. BORING |
TEXA5 HiTM4N
ROGUE SPADES
333
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Posted - 2013.12.13 23:40:00 -
[5] - Quote
now that the patch is out and it is clear CCP does not test these weapons out. bravo on the combat rifle. that thing is balanced.
Everything I say or do has the utmost importance.
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jenza aranda
BetaMax.
2425
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Posted - 2013.12.15 21:22:00 -
[6] - Quote
CPM has no say on who CCP hires or fires.
Dust 514 101 // Dust 514 Wiki
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TEXA5 HiTM4N
ROGUE SPADES
338
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Posted - 2013.12.15 22:11:00 -
[7] - Quote
jenza aranda wrote:CPM has no say on who CCP hires or fires.
I know. but you can yell at them right?
Everything I say or do has the utmost importance.
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Absolute Idiom II
SyNergy Gaming EoN.
920
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Posted - 2013.12.16 16:43:00 -
[8] - Quote
OP, for someone arguing for such a severe outcome, you're pretty ignorant of the processes. The individuals who all helped create the new weapons haven't only been working on weapons. And the prioritisation of what gets developed first is decided by their superiors.
And if balance is your real gripe then that is easy to adjust. At any time. Preferably based on real data.
Instead your rant just makes you become ignored. Your over-reaction makes whatever point you may have get lost in all the bile. Dial it back to respectful and your opinion can then be weighed against others'.
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Nova Knife
Seituoda Taskforce Command Caldari State
2217
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Posted - 2013.12.16 20:17:00 -
[9] - Quote
Your anger is valid, but misplaced.
Like AI2 pointed out above... Team Kong is the team that is responsible for pretty much everything that occurs in battle. Weapon mechanics, Suits and movement speeds, controls & controller layouts, etc.
That's why content is coming out at a snail's pace. Because there is too much stuff to do and all of it is being lumped on like four dudes.
What you /should/ be calling for instead is the creation of a balance team who can relieve Team Kong of that particular burden and spend their time playing and communicating with the community so that they know what is "broken" and both sides are clear on their respective visions for each asset in the game and how/when it should be used/useful.
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TEXA5 HiTM4N
ROGUE SPADES
339
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Posted - 2013.12.16 20:24:00 -
[10] - Quote
i will change the title accordingly.
Everything I say or do has the utmost importance.
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Nova Knife
Seituoda Taskforce Command Caldari State
2217
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Posted - 2013.12.17 02:08:00 -
[11] - Quote
:P Personally, I don't want more staff on team Kong, I just want to see a lot of team Kong's responsibilities given their own teams :P
Kong has way to much stuff on their shoulder, and while they've done some really cool stuff... Some of that stuff is just clearly not their strong suit. (Balance being a fine example) Balancing efforts definitely need their own team, and that team needs to consist of people not currently on team Kong :P
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TEXA5 HiTM4N
ROGUE SPADES
340
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Posted - 2013.12.17 04:02:00 -
[12] - Quote
Nova Knife wrote::P Personally, I don't want more staff on team Kong, I just want to see a lot of team Kong's responsibilities given their own teams :P
Kong has way to much stuff on their shoulder, and while they've done some really cool stuff... Some of that stuff is just clearly not their strong suit. (Balance being a fine example) Balancing efforts definitely need their own team, and that team needs to consist of people not currently on team Kong :P
anything would be an improvement at this point. thanks for responding.
Everything I say or do has the utmost importance.
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Vrain Matari
ZionTCD Public Disorder.
1369
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Posted - 2013.12.17 13:58:00 -
[13] - Quote
Nova Knife wrote:Your anger is valid, but misplaced.
Like AI2 pointed out above... Team Kong is the team that is responsible for pretty much everything that occurs in battle. Weapon mechanics, Suits and movement speeds, controls & controller layouts, etc.
That's why content is coming out at a snail's pace. Because there is too much stuff to do and all of it is being lumped on like four dudes.
What you /should/ be calling for instead is the creation of a balance team who can relieve Team Kong of that particular burden and spend their time playing and communicating with the community so that they know what is "broken" and both sides are clear on their respective visions for each asset in the game and how/when it should be used/useful.
(Because CCP DOES have the ability to patch balance on an almost -daily- basis if they had the desire to do so. Without needing to submit any of it to Sony, or do a client side update via PSN. It just isn't done because there's nobody focusing on balance on a day-to-day basis, and team Kong only looks at it when their team is assigned to do so by the bigwigs who do release planning. ) Agree with this. At this stage of the game balancing is becoming more and more important, but also more and more time-consuming as weapons/suit/vehicle/equipment lineups fill out and knock-on effects multiply and convolve.
And when we consider that Team Kong's execution of their core responsibility(hands-on gamplay) is going to make or break the reputation of this game as a serious FPS, saddling them with something as community-interaction and time intensive as balancing would be working against ourselves.
We need to get to the point where reviewers are forced to re-evaluate past experience and come to respect DUST's core mechanics and features. Delaying this costs us in multiple ways. Furthurmore, imo at least, those aspect's of Team Kong's purvue that bear on the NPE should be identified as the holy grail of development priorities at this point, and the EP should be directly championing Team Kong and creating an environment where nothing stands in the way of polishing the NPE to AAA standards.
I support SP rollover.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
279
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Posted - 2013.12.19 06:43:00 -
[14] - Quote
Nova Knife wrote:Your anger is valid, but misplaced.
Like AI2 pointed out above... Team Kong is the team that is responsible for pretty much everything that occurs in battle. Weapon mechanics, Suits and movement speeds, controls & controller layouts, etc.
That's why content is coming out at a snail's pace. Because there is too much stuff to do and all of it is being lumped on like four dudes.
What you /should/ be calling for instead is the creation of a balance team who can relieve Team Kong of that particular burden and spend their time playing and communicating with the community so that they know what is "broken" and both sides are clear on their respective visions for each asset in the game and how/when it should be used/useful.
(Because CCP DOES have the ability to patch balance on an almost -daily- basis if they had the desire to do so. Without needing to submit any of it to Sony, or do a client side update via PSN. It just isn't done because there's nobody focusing on balance on a day-to-day basis, and team Kong only looks at it when their team is assigned to do so by the bigwigs who do release planning. )
So you are saying that most of the work that needs to be done on Dust 514 going forward* is shouldered by a team of 4 guys?
*racial parity of dropsuits/weapons, balancing of weapons and vehicles, racial vehicles
You think you are badass... try solo'ing in amarr FW.
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