Kallas Hallytyr
Skullbreakers
161
|
Posted - 2013.12.06 06:04:00 -
[1] - Quote
So, you want to remove - at least substantially diminish - the primary balancing factor of the weapons that overheat because...it's 'realistic'? In what way is it realistic? It's not like you're handling a bit of hot toast that's just uncomfortably warm, you're handling a weapon that fires weaponised light at such power that it violently ceases to function: how is it going to be any less detrimental when you're not specifically keeping the red hot weapon away from your body?
If this were to come in, it would have to have some other trade-off: you automatically switch to your sidearm, but begin to take feedback damage every second because you are not actively protecting yourself from the overheated mechanisms that are now emergency venting. |
Kallas Hallytyr
Skullbreakers
164
|
Posted - 2013.12.06 15:06:00 -
[2] - Quote
ThePlayerkyle13 wrote:Did i say i want to remove the Overheating Machanic? No.
What I meant by that was that by allowing switching to a sidearm you'd be effectively removing the mechanic by making it's impact almost obsolete.
ThePlayerkyle13 wrote:Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons.
But...it's not. When you're reloading your gun is simply you refilling it with ammo whereas when your laser weapon overheats, you have overcharged it's energy cells (or whatever you want to describe causes the actual overheat) such that it is physically dangerous and will cause substantial harm to your person should you fail to cease firing, which is what the feedback damage is. The reason you can't switch whilst it has overheated is because it is still in the region of physically dangerous: once the weapon reaches roughly 20% of the heat bar, you are allowed to switch weapon, but if you were to do so before then, you would be harmed.
ThePlayerkyle13 wrote:& when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust.
Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat. You can't apply realism to the situation because you have no real world equivalent to compare to. Your logic seems to ignore the fact that this is a weapon much more advanced than our tech base and that we, as the players and observers, do not have access to the science that goes into making the weapon operate. |