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TheD1CK
Dead Man's Game
98
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Posted - 2013.12.05 19:36:00 -
[1] - Quote
How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? |
Atiim
Living Like Larry Schwag
1608
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Posted - 2013.12.05 19:39:00 -
[2] - Quote
CCP Troll wrote:Yo dawg, I heard you didn't like being killed in half a second by Assault Rifles, so we added some more Assault Rifles for you
My Very First Thread About Tanks
-HAND
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Sgt Kirk
SyNergy Gaming EoN.
3270
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Posted - 2013.12.05 19:40:00 -
[3] - Quote
Yet another blueberry that has no clue what it's talking about.
It took forever for them to nerf the flaylock, about two patches, this just started happening compared to other weapons nerf cycles.
Most likely it will be rebalenced in 1.8 or 1.9.
speak what you know, vermin. |
CHICAGOCUBS4EVER
TeamPlayers
2323
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Posted - 2013.12.05 19:47:00 -
[4] - Quote
TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ??
not to mention 'everyone and their mother' is only a fraction of the # that specced into previous FoTM...
just sayin
Common Sense and Logic are 2 things you have to forget when posting on these forums.
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Ripley Riley
Incorruptibles
128
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Posted - 2013.12.05 19:48:00 -
[5] - Quote
TheD1CK wrote:Now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM
CCP is going to gather data on the ScR for a patch or two before they make any adjustments to it. They are looking at the macro; how much damage has been dealt by the ScR by players in 30 days? How many players have been killed by the ScR in 30 days? How does that then compare to other light weapons? What dropsuits are being killed the most by the ScR? How often are damage mods being fitted to ScR wielders?
To quote the mechromancer from Borderlands 2, "Numbers, numbers, math, math, math..."
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Aisha Ctarl
0uter.Heaven Proficiency V.
1979
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Posted - 2013.12.05 19:49:00 -
[6] - Quote
Because if they nerf my PERFECTLY BALANCED SCR I will personally...
1) Obtain your IP Address 2) Call your ISP and acquire your physical address 3) Pay a visit to your physical address 4) Ask if TheD1ck is you 5) Punch you in the face
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5809
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Posted - 2013.12.05 19:51:00 -
[7] - Quote
Aisha Ctarl wrote:Because if they nerf my PERFECTLY BALANCED SCR I will personally...
1) Obtain your IP Address 2) Call your ISP and acquire your physical address 3) Pay a visit to your physical address 4) Ask if TheD1ck is you 5) Punch you in the face
I lol'd.
I find it hilarious that a weapon hailed as perfectly balanced for months after release is picked up on as a viable weapon, so therefore it must be nerfed.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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Darth-Carbonite GIO
Dust2Dust. Top Men.
269
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Posted - 2013.12.05 19:55:00 -
[8] - Quote
Funny how scramblers have been the same since Uprising, but the QQers are only complaining about it now
Preeminent Scrambler Rifle User & Dropship Enthusiast
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Aisha Ctarl
0uter.Heaven Proficiency V.
1979
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Posted - 2013.12.05 19:55:00 -
[9] - Quote
Arkena Wyrnspire wrote:Aisha Ctarl wrote:Because if they nerf my PERFECTLY BALANCED SCR I will personally...
1) Obtain your IP Address 2) Call your ISP and acquire your physical address 3) Pay a visit to your physical address 4) Ask if TheD1ck is you 5) Punch you in the face I lol'd. I find it hilarious that a weapon hailed as perfectly balanced for months after release is picked up on as a viable weapon, so therefore it must be nerfed.
Just the way these forums work.
*Back when SCR was released*
"Oh this weapon sucks ass!"
*Present day*
"Hmm the SCR ain't half bad.......NERF IT, NERF IT WITH FIRE!"
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
155
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Posted - 2013.12.05 19:56:00 -
[10] - Quote
TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ??
Flaylock... nerfed? Even with the reduction in blast radius, I can still OHK people with my fully skilled flaylock pistol. The real secret is that if you fully spec out and practice enough with just about any weapon in this game, then it can own people when used properly. That is the point of any weapon after all.
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Darth-Carbonite GIO
Dust2Dust. Top Men.
269
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Posted - 2013.12.05 20:00:00 -
[11] - Quote
Jadd Hatchen wrote:Flaylock... nerfed? Even with the reduction in blast radius, I can still OHK people with my fully skilled flaylock pistol. The real secret is that if you fully spec out and practice enough with just about any weapon in this game, then it can own people when used properly. That is the point of any weapon after all.
Well said.
Preeminent Scrambler Rifle User & Dropship Enthusiast
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Slag Emberforge
Immortal Retribution
196
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Posted - 2013.12.05 20:02:00 -
[12] - Quote
One hit kill with a Flaylock, LOLWUT?!?
Maybe a scout, that's about it. |
TheD1CK
Dead Man's Game
101
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Posted - 2013.12.06 18:41:00 -
[13] - Quote
Damn,
Looks like the general population are ok with it
If it's true that its not changed since Uprising then, chances are this is caused by AA
either way , scrambler rifles are killing unbelievably fast and it should be looked at |
Rogue Saint
Science For Death
581
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Posted - 2013.12.06 18:44:00 -
[14] - Quote
Jadd Hatchen wrote: Flaylock... nerfed? Even with the reduction in blast radius, I can still OHK people with my fully skilled flaylock pistol. The real secret is that if you fully spec out and practice enough with just about any weapon in this game, then it can own people when used properly. That is the point of any weapon after all.
Agreed. I've gone back to the FP, it gives me that warm fuzzy feeling when I get kills... I think its perfect.
As for ScR, since I was using before any FotM idiots got hold of it, I still think its a balanced gun.
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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DeeJay One
Guardian Solutions DARKSTAR ARMY
133
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Posted - 2013.12.06 18:45:00 -
[15] - Quote
TheD1CK wrote:Damn,
Looks like the general population are ok with it
If it's true that its not changed since Uprising then, chances are this is caused by AA
either way , scrambler rifles are killing unbelievably fast and it should be looked at All the QQ was caused by people whose shield tanks were dropped instantly due to the SCR doing +20% damage to shields (with the laser rifle their QQ was unfortunately heard by CCP). Now people are armour tanking, because the SCR has -20% to armour. When the new rifles arrive things will even out. For the damage profiles see http://dust514.com/news/blog/2013/11/weapons-of-uprising-1.7/ |
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1996
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Posted - 2013.12.06 19:18:00 -
[16] - Quote
It's too accurate from the hip. My only complaint. It has range and is way too good in CQC.
I use this thing often and you cannot tell me it is not ridiculous in CQC.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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CLONE117
planetary retaliation organisation
495
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Posted - 2013.12.06 19:18:00 -
[17] - Quote
the only thing that needs nerfing to tone down scrambler rifle power is the nerfing of a specific fitting.
the scr alone on its own works pretty good for me on my cheap core skill specced into mlt fits.
i dont actually think the gun with nothing but base stats unspecced into is op it self.
id say its just the higher tiered fits that may need to be toned down a little.
now with the stats incorporated into the scr with a certain amarr dropsuit and all the cooldown skills maxed out u can fire the semi auto version for an extremely long time. and get off several extremely powerful charge shots as well.
i only see a few possible fixes without breaking the weapon and making it useless though.
one possible fix could be reducing fire rate to some where around the current tac ar. and possibly increasing dispersion for it but its a laser weapon and the second option might make it less effective in cqc but it just doesnt sound like something a laser weapon would have.
and sadly armor doesnt feel like it helps vs the scrambler rifle. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
438
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Posted - 2013.12.06 19:23:00 -
[18] - Quote
Too much NERF we need everything 100% BUFFED like back in the good ol days! You know when this game was fun.
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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Tectonic Fusion
653
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Posted - 2013.12.06 19:27:00 -
[19] - Quote
You know...the Scrambler Rifle is actually pretty weak without 2 complex damage mods. I used my Advanced on a an Advanced Gallente, and he literally took all of them until he killed me. And even with 1 complex damage mod on my Imperial (prof 3) I can't even take out a proto Gallente at 60 meters. His Duvolle was doing more damage than my Imperial was...
Solo Player
Squad status: Locked
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Soldiersaint
Deepspace Digital
608
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Posted - 2013.12.06 19:30:00 -
[20] - Quote
TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? i skilled into scram on day one. you know why? because there are no other long range rifles in the game thats why. now how is that fotm again? |
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Tectonic Fusion
653
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Posted - 2013.12.06 19:33:00 -
[21] - Quote
Soldiersaint wrote:TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? i skilled into scram on day one. you know why? because there are no other long range rifles in the game thats why. now how is that fotm again? Laser Rifle? Honesty I skilled into most of the weapons including the Plasma Cannon (only level one...). The only weapons I haven't skilled into is the Flaylock Pistol and the heavy weapons, but I'm looking forward to the Rail/Combat Rifle.
Solo Player
Squad status: Locked
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Heinrich Jagerblitzen
D3LTA FORC3
1176
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Posted - 2013.12.06 19:39:00 -
[22] - Quote
TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ??
Because the flaylock was clearly broken, and the Scrambler rifle was one of the few weapons recently that CCP actually delivered in a fairly balanced state.
Now recently its seen a spike in popularity, certainly, but it has not actually changed or gained any power (save for the range buff in 1.7) . The perceived power of the weapon has far more to do with the (now declining) popularity of shield fits, which the scrambler rifle absolutely wrecks. All in all though - scrambler and assault rifles are both very solid, competitive weapons.
All that to say - correlation =/= causation. People cried over the Flaylock because it was actually broken. CCP fixed the Flaylock because it was broken, not because people cried. And now, word is spreading that the Scrambler rifle is actually good and thus victims are complaining more (which they do about any weapon they frequently die to whether its OP or not). If the complaints about the Scrambler had been consistent all the way back to Uprising 1.0 it would be one thing.....but the community accepted that it was fine at the time, and for the most part it still is.
As far as the future goes - too early to tell. CCP will watch how all this plays out with the new rifles, but Scrambler rifle users need not fear the nerfbat for the immediate future. Just because people are crying about it does not mean CCP recognizes it as a problem. If they do, I've missed a post or comment somewhere. |
abarkrishna
warravens
126
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Posted - 2013.12.06 19:51:00 -
[23] - Quote
Heinrich Jagerblitzen wrote:TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? Because the flaylock was clearly broken, and the Scrambler rifle was one of the few weapons recently that CCP actually delivered in a fairly balanced state. Now recently its seen a spike in popularity, certainly, but it has not actually changed or gained any power (save for the range buff in 1.7) . The perceived power of the weapon has far more to do with the (now declining) popularity of shield fits, which the scrambler rifle absolutely wrecks. All in all though - scrambler and assault rifles are both very solid, competitive weapons. All that to say - correlation =/= causation. People cried over the Flaylock because it was actually broken. CCP fixed the Flaylock because it was broken, not because people cried. And now, word is spreading that the Scrambler rifle is actually good and thus victims are complaining more (which they do about any weapon they frequently die to whether its OP or not). If the complaints about the Scrambler had been consistent all the way back to Uprising 1.0 it would be one thing.....but the community accepted that it was fine at the time, and for the most part it still is. As far as the future goes - too early to tell. CCP will watch how all this plays out with the new rifles, but Scrambler rifle users need not fear the nerfbat for the immediate future. Just because people are crying about it does not mean CCP recognizes it as a problem. If they do, I've missed a post or comment somewhere.
Speaking from a purely mathematical perspective it has the highest DPS of any weapon in the game except for the forge guns.
When some guns have a DPS of 300 and others have a DPS of 900+ There is a large disparity in damage. With the aim assist that came with 1.6 TTK has gotten so low that many people jump to scramblers just for the increased damage output. Add in the fact that heat build up gets distributed over time rather than per shot you have some big problems. I feel the actual Damage of the scramble rifle is fine as it is supposed to be high damage long range gun. I suggest lowering the fire rate to bring it to an equal DPS of everything else.
No you kill this blueberry hacking the CRU we are camping. I already killed the last 2.
When will they learn!
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GRIM GEAR
NECROM0NGERS Covert Intervention
109
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Posted - 2013.12.06 20:06:00 -
[24] - Quote
Darth-Carbonite GIO wrote:Funny how scramblers have been the same since Uprising, but the QQers are only complaining about it now
Funny how CCP changed the scrambler rifle operations to allow a faster cool down rate to get more shots off without over heating; compared to the original reduced charged scrambler shot time which after lvl 5 operations let you charge a shot within 1.5 seconds instead of 2 seconds. Funny that!
But you wouldn't know that would you because you skilled into the F.O.T.M
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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GRIM GEAR
NECROM0NGERS Covert Intervention
109
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Posted - 2013.12.06 20:09:00 -
[25] - Quote
GRIM GEAR wrote:Darth-Carbonite GIO wrote:Funny how scramblers have been the same since Uprising, but the QQers are only complaining about it now Funny how CCP changed the scrambler rifle operations to allow a faster cool down rate to get more shots off without over heating; compared to the original reduced charged scrambler shot time which after lvl 5 operations let you charge a shot within 1.5 seconds instead of 2 seconds. Funny that! But you wouldn't know that would you because you skilled into the F.O.T.M
That's sad even a member of the CPM ^
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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chase rowland
The Enclave Syndicate Dark Taboo
99
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Posted - 2013.12.06 20:16:00 -
[26] - Quote
TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? So if it's not the AR it's op? |
chase rowland
The Enclave Syndicate Dark Taboo
99
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Posted - 2013.12.06 20:17:00 -
[27] - Quote
Nice to see your still in dust grim |
Karl Marx II
Holdfast Syndicate Amarr Empire
324
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Posted - 2013.12.07 06:43:00 -
[28] - Quote
Heinrich Jagerblitzen wrote:TheD1CK wrote:How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted
now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd into it
yet....
CCP seem to have not noticed ......
Any opinions on this ?? Because the flaylock was clearly broken, and the Scrambler rifle was one of the few weapons recently that CCP actually delivered in a fairly balanced state. Now recently its seen a spike in popularity, certainly, but it has not actually changed or gained any power (save for the range buff in 1.7) . The perceived power of the weapon has far more to do with the (now declining) popularity of shield fits, which the scrambler rifle absolutely wrecks. All in all though - scrambler and assault rifles are both very solid, competitive weapons. All that to say - correlation =/= causation. People cried over the Flaylock because it was actually broken. CCP fixed the Flaylock because it was broken, not because people cried. And now, word is spreading that the Scrambler rifle is actually good and thus victims are complaining more (which they do about any weapon they frequently die to whether its OP or not). If the complaints about the Scrambler had been consistent all the way back to Uprising 1.0 it would be one thing.....but the community accepted that it was fine at the time, and for the most part it still is.As far as the future goes - too early to tell. CCP will watch how all this plays out with the new rifles, but Scrambler rifle users need not fear the nerfbat for the immediate future. Just because people are crying about it does not mean CCP recognizes it as a problem. If they do, I've missed a post or comment somewhere.
No
You are completely and utterly wrong
In fact you are so wrong you should step down as a CPM right now !!!! You are absolutely clueless !!!!
I use the ScR and can see it's OP .. it's alpha damage is too high and it doesn't have a RoF cap, Charge shot can 1 hit most suits and 1.7 is going to increase its range ... it has the best of everything ... even if you disagree with the damage it does the biggest issue is the RoF .. it needs to have a RoF cap just like the TAC AR now has
PS The reason people are now calling it OP is because of the improvements in hit detection in 1.6 .. with bad hit detection it was impossible to know that there was a problem with its damage and RoF ... with aim assist and better hit detection all that alpha damage is connecting and the full force is being felt hence why peopel are calling it OP and hence why so many more people are using it !!!!
Making the comments contained in the bold above show a complete lack of knowledge and a huge amount of ignorance, how on earth did you become a CPM with logic as flawed as that ?
Moron
My Theme
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Ivy Zalinto
Bobbit's Hangmen
109
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Posted - 2013.12.07 06:49:00 -
[29] - Quote
CLONE117 wrote:the only thing that needs nerfing to tone down scrambler rifle power is the nerfing of a specific fitting.
the scr alone on its own works pretty good for me on my cheap core skill specced into mlt fits.
i dont actually think the gun with nothing but base stats unspecced into is op it self.
id say its just the higher tiered fits that may need to be toned down a little.
now with the stats incorporated into the scr with a certain amarr dropsuit and all the cooldown skills maxed out u can fire the semi auto version for an extremely long time. and get off several extremely powerful charge shots as well.
i only see a few possible fixes without breaking the weapon and making it useless though.
one possible fix could be reducing fire rate to some where around the current tac ar. and possibly increasing dispersion for it but its a laser weapon and the second option might make it less effective in cqc but it just doesnt sound like something a laser weapon would have.
and sadly armor doesnt feel like it helps vs the scrambler rifle. If it says anything I actually dont even bother tanking my scout suits anymore. Its all ewar and a basic reactive just for the smidge of hp and the passive repper without the speed drop...Honestly due to the two weapons that make most others look like toys. I say base all the ranges for weapons except snipers and railtech weapons around the average size of the basses for the null cannons...But doubt this will happen.
Both competing rifles 3 shot me anyway, might as well make them work to find me...
Dedicated scout.
Player bodyguard
Pistol supremacy.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
401
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Posted - 2013.12.07 06:51:00 -
[30] - Quote
Because the AR is still king. |
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