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Thread Statistics | Show CCP posts - 1 post(s) |
shaman oga
Nexus Balusa Horizon
1068
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Posted - 2013.12.04 11:51:00 -
[1] - Quote
It can be SP, WP, time played, but put something for 2 reasons: 1) Griefers 2) Blueberries
No one can stop someone to create new alt everyday, an entrance barrier is needed.
Same thing for friendly blue, they are unaware, totally unaware of what happen around them, make them play public contracts till they understand the basics, like that they have to hack things or move to objectives if they want to win a match.
"Just another piece of duct tape"
Drugs for mercs
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gobbybobbyy
KILL-EM-QUICK RISE of LEGION
59
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Posted - 2013.12.04 11:53:00 -
[2] - Quote
Yes just said this in another thread. Would certainly make sense to do this. |
pegasis prime
BIG BAD W0LVES
1320
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Posted - 2013.12.04 11:54:00 -
[3] - Quote
I like this idea MAG got it right by not letting newberries fight along side the vets until they had a chance, I cant remember exactly but I think you had to be level 7 or 8 before you could play on sabo or dom .
Its gone from suck .....to blow
level 1 forum warrior
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CCP Nullarbor
C C P C C P Alliance
3108
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Posted - 2013.12.04 12:03:00 -
[4] - Quote
Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
CCP Nullarbor // Exotic Dancer // Team True Grit
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Bendtner92
Imperfects Negative-Feedback
1390
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Posted - 2013.12.04 12:05:00 -
[5] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. Because it's so hard to get all your alts through that one academy match it takes.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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Yagihige
Crux Special Tasks Group Gallente Federation
417
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Posted - 2013.12.04 12:06:00 -
[6] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
I do think he meant a bigger barrier than that.
em ta kool t'nod
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Rich o
United Pwnage Service RISE of LEGION
113
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Posted - 2013.12.04 12:11:00 -
[7] - Quote
Maybe something like that you can only join with a squad of 2 or 3+? This way you could keep random blues out
2nd place in EU squad cup
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Beren Hurin
Onslaught Inc RISE of LEGION
1817
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Posted - 2013.12.04 12:11:00 -
[8] - Quote
The entrance barrier will be newbies who suddenly realize that they get no isk from FW matches. They are always scraped for cash as it is, and when they divide their time for FW, they won't want to play it much.
You very litterally will only be able to play FW for as long as your savings hold out. The people who have developed a reserve have an advantage at the moment though. |
shaman oga
Nexus Balusa Horizon
1074
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Posted - 2013.12.04 12:12:00 -
[9] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. Academy is a joke, you can graduate before understanding the game mechanics, but NPE is another argument. The game is not so easy for new players, put an entrance barrier in FW would be good for us and for them. For us because we can play more freely, for them because they will not enter in a even more difficult game mode.
"Just another piece of duct tape"
Drugs for mercs
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Cat Merc
Ahrendee Mercenaries EoN.
4301
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Posted - 2013.12.04 12:14:00 -
[10] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. It takes exactly one Academy match to get out. Do you have any idea how easy it is to farm noobs for WP?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Keri Starlight
0uter.Heaven Proficiency V.
1694
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Posted - 2013.12.04 12:15:00 -
[11] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
Nullarbor, I think that Shaman had the best idea ever, you should raise the WP required to join a FW match. That would solve the griefing problem (almost) entirely.
Please, do it.
"I load my gun with love instead of bullets"
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Jack Boost
Zarena Family
287
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Posted - 2013.12.04 12:17:00 -
[12] - Quote
If.... CCP make FW like:
- You can join FW 'mission' depend of your loyality level +1 (eg.. you just start .. only 1 level mission are awaiable to you)
there will be 'perfect' self barier to 'protect' precious stuff at hi levels. If someone be 'pain', he just dont go for better missions and dont do there any harm.
There is same barrier in eve.
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KatanaPT
Tech Guard RISE of LEGION
418
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Posted - 2013.12.04 12:18:00 -
[13] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
You do realize that the requirements to graduate are a joke? Honestly i have seen this happening two times with friends of mine, they graduate easy with some input by me (do this, hack that, rep him, etc), get out of FW and start pub and fw, get stomped, give up, uninstall.
Academy NEEDS a higher WP to graduate from. I really dont understand how you guys dont see whats happening with new players giving up.
Tech Guard Recruiting Spot
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1216
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Posted - 2013.12.04 12:30:00 -
[14] - Quote
Raise the Academy cap to 50k WP and restrict players from joining FW until they have 250k WP.
Improve NPE and seriously limit the potential for griefing in one fell swoop.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Evan Gotabor
Prima Gallicus
3
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Posted - 2013.12.04 12:31:00 -
[15] - Quote
Player should stay in academy until they reach something like 2.000.000 sp OR at least 30.000 wp. There must be a treshold but 1500 wp is a JOKE ! I remember doing something like 1600wp with my freshly created scout alt on my first game.
The best would be a training ground where corp member the experience could play WITH the newcomers. So they could share their knowledge and help them. With each squad limited to 2 veteran players max.
As an exemple, they would be limited to militia / standard dropsuit modules and weapons. The passive like weapons, shield and armor would give them a considerable advantage of course, but it is still better than a protostomping squad in public.
And I seriously wonder how some corp could win without their precious imperial scrambler and duvolle. |
M McManus
Sinq Laison Gendarmes Gallente Federation
325
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Posted - 2013.12.04 12:33:00 -
[16] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
lol seriously this is your guys solution.... it takes like an hour tops to get out of the academy thats if you're bad at the game, 30 minutes of you're good... |
Heavenly Daughter
the Aurum Grinder and Company
217
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Posted - 2013.12.04 12:36:00 -
[17] - Quote
Keri Starlight wrote:CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. Nullarbor, I think that Shaman had the best idea ever, you should raise the WP required to join a FW match. That would solve the griefing problem (almost) entirely. Please, do it.
Unless they're invited to a squad, then what. ? there's always a bypass somewhere.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Keri Starlight
0uter.Heaven Proficiency V.
1699
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Posted - 2013.12.04 12:39:00 -
[18] - Quote
Heavenly Daughter wrote:Keri Starlight wrote:CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. Nullarbor, I think that Shaman had the best idea ever, you should raise the WP required to join a FW match. That would solve the griefing problem (almost) entirely. Please, do it. Unless they're invited to a squad, then what. ? there's always a bypass somewhere.
True, it should not be possible to invite people with less than X WP into a FW match.
"I load my gun with love instead of bullets"
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Daxxis KANNAH
Distinct Covert Initiative
486
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Posted - 2013.12.04 12:41:00 -
[19] - Quote
Sounds like another good reason to extend the time in academy |
KatanaPT
Tech Guard RISE of LEGION
423
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Posted - 2013.12.04 12:43:00 -
[20] - Quote
Anyone wanna take bets they raise the WP from 1500 to 2000 WP or something similarly absurd? ;)
Tech Guard Recruiting Spot
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
502
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Posted - 2013.12.04 12:44:00 -
[21] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
And the academy last for, what, all of one game right now?
{:)}{3GÇó>
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Takahiro Kashuken
Red Star. EoN.
1838
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Posted - 2013.12.04 13:09:00 -
[22] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
Hope you have upped the WP needed by like 50000 |
Komodo Jones
Chaotik Serenity
241
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Posted - 2013.12.04 13:13:00 -
[23] - Quote
Lol FW looks like it's gonna make alot of drama |
BMSTUBBY
380
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Posted - 2013.12.04 13:16:00 -
[24] - Quote
LOL at all you worried about Blues TKing you. You should be more worried about people like me with 6 BPO FW suits ready to go.
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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Evan Gotabor
Prima Gallicus
4
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Posted - 2013.12.04 13:26:00 -
[25] - Quote
BMSTUBBY wrote:LOL at all you worried about Blues TKing you. You should be more worried about people like me with 6 BPO FW suits ready to go.
This is not about to be thanks by the newcomers, this is about extend the community so Dust would live. This is a great project and it need fresh players as well as veteran who were blueberries themselves to live. |
Cruell Grimsman
Purple People Inc.
0
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Posted - 2013.12.04 13:31:00 -
[26] - Quote
I've been lurking on these forums for a while, but I'm going to pop my for cherry to reply to this.
This is my first character in Dust, and I started the same day as 1.4 dropped. I would class myself as a casual player who occasionally have all day sessions when time permits. Off the top of my head, I have about 2.8million SP and 34K WP iirc. My K/D sucks, but as I play as a Logibro, that's understandable (no, I don't play as a Killer Bee).
Recently I've been moving between Public and Factional for a number of reasons. If I see a known Protostomping Corp in Public, I'll move to Factional Warfare and vice-versa. (Let's face it, we all know who I'm talking about, no need to name names).
So what are my options if there is a limit to joining FW? Join a Public match and get redlined/redline the other team for 10 minutes until on the game ends? Its boring as hell, and does not help new player retention.
Like most new players I joined this game with a handfull of friends, and I'm the only one left playing. Thereason the other players left? Pubstomp after pubstomp after pubstomp. When you've got characters fresh out of BA going up against Protobears in your first match, what's the point of playing? The very first game out of BA, we went up against a Corp who brought out 3 tanks, 2 dropships and 3-4 LAV's. Two of the three players I brought into the game left after one match. The other left after about a week because IT'S NOT FUN to know that your going up against a team you literally cannot harm.
I've seen a lot of theories on the forums on how to fix matchmaking, and they all have pros and con's, but without a higher number of people playing, I don't think any of them will work, unfortunately.
While I can understand the vets wanting to ensure the FW means something in the link between Dust and Eve (and I totally agree with this-thats the whole point of this, isn't it? To get that link between the two different games in the same universe), limiting the already small amount of game modes for new players/casual players isn't really going to help grow the game. With only a small player base, we need to make sure that new players stick with the game.
Yes, this is New Eden, and yes , HTFU, but do you really think that giving new players one game mode only is going to help new player retention?
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Ryme Intrinseca
The Rainbow Effect
309
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Posted - 2013.12.04 13:38:00 -
[27] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. This is no barrier at all to griefer alts. It takes one game to get through the academy, plus even that game is like a form of griefing since its vet versus total newbs. It's almost like you're trying to give griefers optimal griefing conditions! What do you think that will do to the server count, let alone AUR sales? Throwaway griefer alts are hardly going to bother with boosters, but they can certainly put everyone else off the game.
Make the barrier 10,000WP or more, so the griefer at least has to play some non-griefing games. |
Neo Hyperthron
DUST University Ivy League
3
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Posted - 2013.12.04 13:43:00 -
[28] - Quote
shaman oga wrote:It can be SP, WP, time played, but put something for 2 reasons: 1) Griefers 2) Blueberries
No one can stop someone to create new alt everyday, an entrance barrier is needed.
Same thing for friendly blue, they are unaware, totally unaware of what happen around them, make them play public contracts till they understand the basics, like that they have to hack things or move to objectives if they want to win a match.
Are you serious Public Contracts ?! Public Contracts are pretty much protostomping 24/7. FW is the only way to escape it in some way. We need new type of contracts just for noobs. Or "tier" based ones with better/lower rewards.
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Luk Manag
of Terror TRE GAFFEL
187
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Posted - 2013.12.04 13:45:00 -
[29] - Quote
Giving new players options is the goal. If the Academy took a week instead of 30 minutes, it would be a better option than playing vs vets who have built up SP, gameplay skills, assets, and counter-fits for every situation. I have n00b alts, and it is just comical how fast a starter suit dies to a proto AR.
There will be bullets. ACR+SMG
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shaman oga
Nexus Balusa Horizon
1093
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Posted - 2013.12.04 14:01:00 -
[30] - Quote
Cruell Grimsman wrote:cut
Your points are valid, but you still have 3 game mode, basically FW is a skirmish and you have much more probability to be stomped by stacked squads in FW than in a public contract. The absence of PVE is another key factor, we should have a PVE coop, to take a break. A entrance barrier is needed, because if till now FW has been a good place to escape and have some relaxed match (sometime), from 1.7 it will not be anymore.
"Just another piece of duct tape"
Drugs for mercs
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Acturus Galaxy
Happy Pumpkin
248
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Posted - 2013.12.04 14:08:00 -
[31] - Quote
Neo Hyperthron wrote:shaman oga wrote:It can be SP, WP, time played, but put something for 2 reasons: 1) Griefers 2) Blueberries
No one can stop someone to create new alt everyday, an entrance barrier is needed.
Same thing for friendly blue, they are unaware, totally unaware of what happen around them, make them play public contracts till they understand the basics, like that they have to hack things or move to objectives if they want to win a match. Are you serious Public Contracts ?! Public Contracts are pretty much protostomping 24/7. FW is the only way to escape it in some way. We need new type of contracts just for noobs. Or "tier" based ones with better/lower rewards.
I agree with you, have played allot of FW contracts lately and the difference is huge in the amount of protostomping going on. It would be bad forcing new players to only play pub matches unless the proto teams all decided to play FW contracts after 1.7.
Have been running in just standard equipment and I have been able to compete on equal terms in most FW matches unlike pub matches where advanced and proto equipment are more common.
Keep the option open to let new players be able to switch gamemode when one type is frequented by a proto squad repeatable. There is too few players at the moment and you often end up against the same players over and over if you stay in the same gametype. Not as common in FW where I seem to meet players from all over the globe and not fixed to my own regional server.
I do not believe the grieving will be that bad, there is always some jerks, no mater what you do, they will find a way to grief, it is in their nature, an unstoppable and mysterious force driving them to troll others at all cost. Even it if inefficient, even if they could have profited by spending the time more productive. They grief academy players today, they grief pub matches and they will continue to grief FW matches. At least it will require more work to manage all their alts to grief FW matches repeatable.
Team deployment could be the perfect solution and encourage more to join corporations for the benefit of avoiding griefers in FW matches. |
Cruell Grimsman
Purple People Inc.
2
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Posted - 2013.12.04 14:29:00 -
[32] - Quote
shaman oga wrote:Cruell Grimsman wrote:cut
Your points are valid, but you still have 3 game mode, basically FW is a skirmish and you have much more probability to be stomped by stacked squads in FW than in a public contract. The absence of PVE is another key factor, we should have a PVE coop, to take a break. A entrance barrier is needed, because if till now FW has been a good place to escape and have some relaxed match (sometime), from 1.7 it will not be anymore.
I agree that PVE is desperately needed in-game asap. If there is a limit to joining FW, and the only other option is to join a protostomp in Pub games, then what's my motivation to play? In my time zone, the ONLY way to avoid getting pubstompt is to join FW, or log into a game, see who's on the other side, check my internal 'sh!t list' and then decide if I want to join.
Agreed that there is 3 game modes in Public games; however as a newish player, there is no point doing Ambush as I'm going to get killed the second I spawn. At least give me a fighting chance! As for Domination, that's just a uplink/made fest and is usually over in the first 5 mins.
I've also found just recently that FW has more even matches than Pub games. I was even in a game yesterday where both sides had no known corps and it was one of the best games I've had since I started! No proto gear and the game had many ebbs and flows. We won in the end by about 10 clones. I wish all the games I played were like that. I don't know if this was due to the players on at the time, but by 4pm GMT I don't normally play because the Protostomping teams usually start playing and stroke their e-peen by stomping newbs., and the hassle of finding a game without them just isn't worth it.
Oh yeah, I tend to write long posts. I get forum diarrhea from time to time :) |
shaman oga
Nexus Balusa Horizon
1093
|
Posted - 2013.12.04 14:30:00 -
[33] - Quote
Acturus Galaxy wrote:Neo Hyperthron wrote:
Are you serious Public Contracts ?! Public Contracts are pretty much protostomping 24/7. FW is the only way to escape it in some way. We need new type of contracts just for noobs. Or "tier" based ones with better/lower rewards.
I agree with you, have played allot of FW contracts lately and the difference is huge in the amount of protostomping going on. It would be bad forcing new players to only play pub matches unless the proto teams all decided to play FW contracts after 1.7. Have been running in just standard equipment and I have been able to compete on equal terms in most FW matches unlike pub matches where advanced and proto equipment are more common. Keep the option open to let new players be able to switch gamemode when one type is frequented by a proto squad repeatable. There is too few players at the moment and you often end up against the same players over and over if you stay in the same gametype. Not as common in FW where I seem to meet players from all over the globe and not fixed to my own regional server. I do not believe the grieving will be that bad, there is always some jerks, no mater what you do, they will find a way to grief, it is in their nature, an unstoppable and mysterious force driving them to troll others at all cost. Even it if inefficient, even if they could have profited by spending the time more productive. They grief academy players today, they grief pub matches and they will continue to grief FW matches. At least it will require more work to manage all their alts to grief FW matches repeatable. Team deployment could be the perfect solution and encourage more to join corporations for the benefit of avoiding griefers in FW matches. I usually find more stacked team in FW than in public contracts. In public contracts you can find 1 team of 6 of the same corp, the fact that the matchmaking prefer to put 2 teams of 6 on the same side is another issue.
"Just another piece of duct tape"
Drugs for mercs
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RECON BY FIRE
Ahrendee Mercenaries EoN.
317
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Posted - 2013.12.04 14:33:00 -
[34] - Quote
CCP Nullarbor wrote:Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad.
This comment shows how incredibly shortsighted you devs are. People shouldn't be able to join FW till they hit around the 2.5 to 5 mil SP mark or around 50k to 100k WP mark. I know yall have this illusion of grandeur that your game is this nice big fairy dust covered "sandbox" and that stuff like that would break immersion, but when we are talking about fighting for guts, glory, and the all holy LP, NOOBS NEED TO BE BARRED JACKASS!
Stuff....?
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Acturus Galaxy
Happy Pumpkin
249
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Posted - 2013.12.04 14:36:00 -
[35] - Quote
shaman oga wrote:Acturus Galaxy wrote:Neo Hyperthron wrote:
Are you serious Public Contracts ?! Public Contracts are pretty much protostomping 24/7. FW is the only way to escape it in some way. We need new type of contracts just for noobs. Or "tier" based ones with better/lower rewards.
I agree with you, have played allot of FW contracts lately and the difference is huge in the amount of protostomping going on. It would be bad forcing new players to only play pub matches unless the proto teams all decided to play FW contracts after 1.7. Have been running in just standard equipment and I have been able to compete on equal terms in most FW matches unlike pub matches where advanced and proto equipment are more common. Keep the option open to let new players be able to switch gamemode when one type is frequented by a proto squad repeatable. There is too few players at the moment and you often end up against the same players over and over if you stay in the same gametype. Not as common in FW where I seem to meet players from all over the globe and not fixed to my own regional server. I do not believe the grieving will be that bad, there is always some jerks, no mater what you do, they will find a way to grief, it is in their nature, an unstoppable and mysterious force driving them to troll others at all cost. Even it if inefficient, even if they could have profited by spending the time more productive. They grief academy players today, they grief pub matches and they will continue to grief FW matches. At least it will require more work to manage all their alts to grief FW matches repeatable. Team deployment could be the perfect solution and encourage more to join corporations for the benefit of avoiding griefers in FW matches. I usually find more stacked team in FW than in public contracts. In public contracts you can find 1 team of 6 of the same corp, the fact that the matchmaking prefer to put 2 teams of 6 on the same side is another issue.
It is opposite when I play late in the evening in Europe. I will meet proto squads in almost every pub match I join, and some has as you point out stacked proto squads on the same team and all randoms on the other team. Not all matches goes like this, but many do. In FW matches I never see the same infamous proto Europe corps, there is an occasional advanced squad while most seems to be newer players trying to escape the high skilled players in pub matches. |
Pr0phetzReck0ning
Edimmu Warfighters Gallente Federation
90
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Posted - 2013.12.04 14:41:00 -
[36] - Quote
You know those tutorial things that new players can choose to do for free stuff? Make that a requirement before graduating from Academy. So not only do they need the SP requirement (which should be raised) but they also have to take those tutorials. You can call them entrance exams. It'll really help new players learn more effectively, and possibly deter vets from creating new alts since theyd have to take those exams over and over again. Nobody likes exams hehehe |
shaman oga
Nexus Balusa Horizon
1093
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Posted - 2013.12.04 14:42:00 -
[37] - Quote
After the downtime in Europe i play FW, is always full of an horde of Japanese players on both side, they tend to sync and stack teams. I still don't know why the matchmaking put me with them, even if there is no server selection in FW i should find another match with players closer to me.
"Just another piece of duct tape"
Drugs for mercs
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Nyra Volki
KILL-EM-QUICK RISE of LEGION
89
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Posted - 2013.12.04 15:09:00 -
[38] - Quote
Silent you must be
Or die you will
From brother scout a kind message
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