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Sinboto Simmons
SVER True Blood Public Disorder.
2615
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Posted - 2013.12.03 06:02:00 -
[1] - Quote
7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy....
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1867
|
Posted - 2013.12.03 06:28:00 -
[2] - Quote
If I'm a scout and have two hearts, does that mean I get twice as sad if I don't get a buff?
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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MINA Longstrike
2Shitz 1Giggle
120
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Posted - 2013.12.03 06:34:00 -
[3] - Quote
Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy....
Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them.
Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things. |
Sinboto Simmons
SVER True Blood Public Disorder.
2617
|
Posted - 2013.12.03 06:37:00 -
[4] - Quote
MINA Longstrike wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them. Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things. Dev post, lore, ps home, just random things.
I should read templar one at some point.
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Nocturnal Soul
Immortal Retribution
1167
|
Posted - 2013.12.03 06:44:00 -
[5] - Quote
Question: Say I die as usual but instead of responding in one clone lets say my scanned brain blueprints get put into two clone bodies 1. Would this work 2. Does this prove that we aren't actually are selves but instead just copies of copies?
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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2Berries
Red Star Jr. EoN.
12
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Posted - 2013.12.03 06:56:00 -
[6] - Quote
Nocturnal Soul wrote:Question: Say I die as usual but instead of responding in one clone lets say my scanned brain blueprints get put into two clone bodies 1. Would this work 2. Does this prove that we aren't actually are selves but instead just copies of copies?
Don't think it would work. I believe at this point you stop being you, at best you would be them. While biologically the same, seperate life experiences would cause divergent thought processes. Kinda like twins. |
Luna Angelo
We Who Walk Alone
265
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Posted - 2013.12.03 07:26:00 -
[7] - Quote
Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal.
Names of playstyles
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DildoMcnutz
Science For Death
351
|
Posted - 2013.12.03 07:48:00 -
[8] - Quote
Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy....
But how the hell to we change suits at a supply depo? Unless the actually supply spines and organs with the suits I will need to find some of the lore stuff sounds like a cool read. |
Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:01:00 -
[9] - Quote
MINA Longstrike wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them. Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things.
I have heard the two spines thing somewhere before, and that the Amarr bond their spines to their drop suits.
Otherwise all that we are, simply put, are genetically designed humans for combat operations, and disposable enough that we can carry heavier, riskier armaments. |
MINA Longstrike
2Shitz 1Giggle
124
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Posted - 2013.12.03 08:02:00 -
[10] - Quote
DildoMcnutz wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... But how the hell to we change suits at a supply depo? Unless the actually supply spines and organs with the suits I will need to find some of the lore stuff sounds like a cool read.
Kill the clone and the supply depot picks up the equipment while a new clone is spawned right at the depot. |
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Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 08:05:00 -
[11] - Quote
Leithe Askarii wrote:MINA Longstrike wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them. Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things. I have heard the two spines thing somewhere before, and that the Amarr bond their spines to their drop suits. Otherwise all that we are, simply put, are genetically designed humans for combat operations, and disposable enough that we can carry heavier, riskier armaments. Here we go with the human thing again. While we look like humans, we can no longer be considered humans. And Cat Merc is a cat, so.... Anyways, we're not human because of our immortality. The defining feature of a human is their mortality, which we have decided to give up in order to fight for them. They are lesser beings to us, we are the epitome of "human" (for lack of a better term) evolution.
Names of playstyles
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DildoMcnutz
Science For Death
351
|
Posted - 2013.12.03 08:08:00 -
[12] - Quote
MINA Longstrike wrote:DildoMcnutz wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... But how the hell to we change suits at a supply depo? Unless the actually supply spines and organs with the suits I will need to find some of the lore stuff sounds like a cool read. Kill the clone and the supply depot picks up the equipment while a new clone is spawned right at the depot.
Then i demand that supply depo's be spawn points |
Ghost Kaisar
THIRD EARTH INCORPORATED
942
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Posted - 2013.12.03 08:08:00 -
[13] - Quote
Luna Angelo wrote:Leithe Askarii wrote:MINA Longstrike wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them. Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things. I have heard the two spines thing somewhere before, and that the Amarr bond their spines to their drop suits. Otherwise all that we are, simply put, are genetically designed humans for combat operations, and disposable enough that we can carry heavier, riskier armaments. Here we go with the human thing again. While we look like humans, we can no longer be considered humans. And Cat Merc is a cat, so....
I was Human at one point.
Now I'm a Ghost
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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MINA Longstrike
2Shitz 1Giggle
124
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Posted - 2013.12.03 08:08:00 -
[14] - Quote
Luna Angelo wrote:Cat Merc is a cat.
Cat merc is an obnoxious furry, don't indulge his mental illness. |
Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:10:00 -
[15] - Quote
Luna Angelo wrote:Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal.
We're nothing more than mortals made us. If they are not the Creators we should venerate then we are lesser beings than they, lacking all the things that make them great. |
Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:13:00 -
[16] - Quote
Luna Angelo wrote:Leithe Askarii wrote:MINA Longstrike wrote:Sinboto Simmons wrote:7-8 foot tall.
Heavies have two spines to manage the extra weight of their augmented bodies and armor.
Scout's have two hearts to increase endurance and recovery time.
Anything else, I'm not the best lore guy.... Where do you get any of this? All I've ever gotten is that putting on an amarr dropsuit is a very painful process that may or may not kill the wearer if reversed and that its the suits themselves that have these crazy advancements to them. Also proportionally using a dropsuit in dust requires *far* more skillpoints than it does to use t2 ships, turrets and all their modules in eve. For the same amount of SP my dustbunny has my podpilot can do like 40 things. I have heard the two spines thing somewhere before, and that the Amarr bond their spines to their drop suits. Otherwise all that we are, simply put, are genetically designed humans for combat operations, and disposable enough that we can carry heavier, riskier armaments. Here we go with the human thing again. While we look like humans, we can no longer be considered humans. And Cat Merc is a cat, so.... Anyways, we're not human because of our immortality. The defining feature of a human is their mortality, which we have decided to give up in order to fight for them. They are lesser beings to us, we are the epitome of "human" (for lack of a better term) evolution.
Again you think too much of us. Mortals, Humanity, the Creators made us what we are, they forged us from their ingenuity, their desire to progress, their drive to make a mark on history.
It is because of this that we are lacking what makes humanity so great. We have the gift of immortality that lets us change this galaxy, that lets us do great things.....yet we do not have their urgency, we will never be truly satisfied, because we never die our actions will never have the same meaning theirs do.
We can never know sacrifice, our actions mean nothing. |
Luna Angelo
We Who Walk Alone
269
|
Posted - 2013.12.03 08:13:00 -
[17] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal. We're nothing more than mortals made us. If they are not the Creators we should venerate then we are lesser beings than they, lacking all the things that make them great. You, my friend, are mistaken. What made them great? We are better soldiers, we're wealthier, we have friends we will never (permanently) lose, etc. They are weak. They are frail. If they tried to use our weapons, even if they could lift them without injuring themselves, they'd catch on fire from the residual heat. We are better in every way. We are Mercenaries.
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
|
Posted - 2013.12.03 08:16:00 -
[18] - Quote
Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal. We're nothing more than mortals made us. If they are not the Creators we should venerate then we are lesser beings than they, lacking all the things that make them great. You, my friend, are mistaken. What made them great? We are better soldiers, we're wealthier, we have friends we will never (permanently) lose, etc. They are weak. They are frail. If they tried to use our weapons, even if they could lift them without injuring themselves, they'd catch on fire from the residual heat. We are better in every way. We are Mercenaries.
It is in the meaning of their lives. Ours have none now, they never will again.
Why would soldiering matter, why does being better at it matter. |
Luna Angelo
We Who Walk Alone
269
|
Posted - 2013.12.03 08:19:00 -
[19] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal. We're nothing more than mortals made us. If they are not the Creators we should venerate then we are lesser beings than they, lacking all the things that make them great. You, my friend, are mistaken. What made them great? We are better soldiers, we're wealthier, we have friends we will never (permanently) lose, etc. They are weak. They are frail. If they tried to use our weapons, even if they could lift them without injuring themselves, they'd catch on fire from the residual heat. We are better in every way. We are Mercenaries. It is in the meaning of their lives. Ours have none now, they never will again. Why would soldiering matter, why does being better at it matter. No meaning? We protect those frail beings from themselves. They will never fight in another war because we fight it for them. This doesn't count Mordu's Legion, of course, they are just crazy to even try to fight us, but, for the most part, the weaker ones will not. That is why soldiering matters, why being better at it matters.
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:38:00 -
[20] - Quote
Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Our implants make us immortal. Also, dying tends to lower your humanity. I hate it when people call us human, for we are not human. We are demi-gods, our power is beyond measure. We are Immortal. We're nothing more than mortals made us. If they are not the Creators we should venerate then we are lesser beings than they, lacking all the things that make them great. You, my friend, are mistaken. What made them great? We are better soldiers, we're wealthier, we have friends we will never (permanently) lose, etc. They are weak. They are frail. If they tried to use our weapons, even if they could lift them without injuring themselves, they'd catch on fire from the residual heat. We are better in every way. We are Mercenaries. It is in the meaning of their lives. Ours have none now, they never will again. Why would soldiering matter, why does being better at it matter. No meaning? We protect those frail beings from themselves. They will never fight in another war because we fight it for them. This doesn't count Mordu's Legion, of course, they are just crazy to even try to fight us, but, for the most part, the weaker ones will not. That is why soldiering matters, why being better at it matters.
Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
My father used to ask me "What is the greatest tool of the hunter?"
I would say things like "The Knife, the Bow, a Gun..." amongst many other things.
The answer was so clear after these many years..... |
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Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 08:41:00 -
[21] - Quote
Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true.
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:45:00 -
[22] - Quote
Luna Angelo wrote:Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true.
You assume you are better and more worthy that ages of experience and reason and all you have become is not of your own achievements.
Others made you what you are, are you deserving of their hard work? Their efforts? What did you do that you think made you worthy to turn around on your creators and tell them how to live?
The State is no friend of mine, they have shunned me....yet their basic tenets live on through the drugs. |
Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 08:50:00 -
[23] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true. You assume you are better and more worthy that ages of experience and reason and all you have become is not of your own achievements. Others made you what you are, are you deserving of their hard work? Their efforts? What did you do that you think made you worthy to turn around on your creators and tell them how to live? The State is no friend of mine, they have shunned me....yet their basic tenets live on through the drugs. I learned from others and made that knowledge my own. No one can take that away from me. The way I use the knowledge I have defines me. Since I can do more than humans with this knowledge, I am simply better than them. That is the way I see it,
I am a Seperatist, no daughter of the State am I.
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:53:00 -
[24] - Quote
Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true. You assume you are better and more worthy that ages of experience and reason and all you have become is not of your own achievements. Others made you what you are, are you deserving of their hard work? Their efforts? What did you do that you think made you worthy to turn around on your creators and tell them how to live? The State is no friend of mine, they have shunned me....yet their basic tenets live on through the drugs. I learned from others and made that knowledge my own. No one can take that away from me. The way I use the knowledge I have defines me. Since I can do more than humans with this knowledge, I am simply better than them. That is the way I see it, I am a Seperatist, no daughter of the State am I.
This is not a healthy mindset. Do not forget that our creators made us. They can unmake us.
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Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 08:57:00 -
[25] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true. You assume you are better and more worthy that ages of experience and reason and all you have become is not of your own achievements. Others made you what you are, are you deserving of their hard work? Their efforts? What did you do that you think made you worthy to turn around on your creators and tell them how to live? The State is no friend of mine, they have shunned me....yet their basic tenets live on through the drugs. I learned from others and made that knowledge my own. No one can take that away from me. The way I use the knowledge I have defines me. Since I can do more than humans with this knowledge, I am simply better than them. That is the way I see it, I am a Seperatist, no daughter of the State am I. This is not a healthy mindset. Do not forget that our creators made us. They can unmake us. How so? Our clones are protected b clone soldiers in places that normal humans can't access easily. (At least, I assume so or Templar Hunt would never have happened.)
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 08:58:00 -
[26] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote: Who are we to determine these things. I am no respectable Caldari citizen, but even I grew up to appreciate that the worthy must lead...... ideals that would heighten your opinion of yourself based upon such transient and empty values as physical strength and soldiery are of those that should not ever lead.
I am CEO of the FW corp known as We Who Walk Alone. I have leadership abilities and experience. That is where I come up with these things, that is why I determined this stuff. You have the right to disagree, but in my experience, all that I say is true. You assume you are better and more worthy that ages of experience and reason and all you have become is not of your own achievements. Others made you what you are, are you deserving of their hard work? Their efforts? What did you do that you think made you worthy to turn around on your creators and tell them how to live? The State is no friend of mine, they have shunned me....yet their basic tenets live on through the drugs. I learned from others and made that knowledge my own. No one can take that away from me. The way I use the knowledge I have defines me. Since I can do more than humans with this knowledge, I am simply better than them. That is the way I see it, I am a Seperatist, no daughter of the State am I. This is not a healthy mindset. Do not forget that our creators made us. They can unmake us. I am no different that the men you say are weak. I have your strength, your experience, your attributes, yet I am the same. I have the same needs, I take the same drugs, **** mortal women, I kill other mortals, I find the same simple satisfactions from day to day life, more so that in combat. How am I different from you, and how are you different from us?
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Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 09:04:00 -
[27] - Quote
Leithe Askarii wrote:Leithe Askarii wrote:
This is not a healthy mindset. Do not forget that our creators made us. They can unmake us.
I am no different that the men you say are weak. I have your strength, your experience, your attributes, yet I am the same. I have the same needs, I take the same drugs, **** mortal women, I kill other mortals, I find the same simple satisfactions from day to day life, more so that in combat.
How am I different from you, and how are you different from us?
I do none of those, all my time is devoted to We Who Walk Alone or the battle I'm in. I focus, do no drugs, kill no mortals. That is how I am different. That is how I am better.
Names of playstyles
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Leithe Askarii
Isuuaya Tactical Caldari State
59
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Posted - 2013.12.03 09:07:00 -
[28] - Quote
Luna Angelo wrote:Leithe Askarii wrote:Leithe Askarii wrote:
This is not a healthy mindset. Do not forget that our creators made us. They can unmake us.
I am no different that the men you say are weak. I have your strength, your experience, your attributes, yet I am the same. I have the same needs, I take the same drugs, **** mortal women, I kill other mortals, I find the same simple satisfactions from day to day life, more so that in combat.
How am I different from you, and how are you different from us?
I do none of those, all my time is devoted to We Who Walk Alone or the battle I'm in. I focus, do no drugs, kill no mortals. That is how I am different. That is how I am better.
Better? I scoff at the term, you are nothing more than human. I pity you have lost your humanity.....that will ultimately be your downfall one day. |
Luna Angelo
We Who Walk Alone
269
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Posted - 2013.12.03 09:13:00 -
[29] - Quote
Leithe Askarii wrote:Luna Angelo wrote:Leithe Askarii wrote:Leithe Askarii wrote:
This is not a healthy mindset. Do not forget that our creators made us. They can unmake us.
I am no different that the men you say are weak. I have your strength, your experience, your attributes, yet I am the same. I have the same needs, I take the same drugs, **** mortal women, I kill other mortals, I find the same simple satisfactions from day to day life, more so that in combat.
How am I different from you, and how are you different from us?
I do none of those, all my time is devoted to We Who Walk Alone or the battle I'm in. I focus, do no drugs, kill no mortals. That is how I am different. That is how I am better. Better? I scoff at the term, you are nothing more than human. I pity you have lost your humanity.....that will ultimately be your downfall one day. Lost my humanity? I gained much more than that. I gained the power that mortals only dream of. I'm CEO of an interstellar corporation, I'm wealthy in terms of assets, and I can't die. Tell me, how am I human? I am a demi-god. I am Immortal.
((We kinda co-opted this thread. This is a fun debate. Basically, are Mercenaries better or worse than humans. I love it.))
Names of playstyles
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Sinboto Simmons
SVER True Blood Public Disorder.
2623
|
Posted - 2013.12.03 09:13:00 -
[30] - Quote
Ladies don't argue you're both pretty!
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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